From 032851c9ed2de6f969b5570838922953315ff1e4 Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Sat, 25 Jul 2020 02:36:15 -0300 Subject: [PATCH] Don't let GLSL shaders mark the game as modified --- src/w_wad.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/w_wad.c b/src/w_wad.c index e6dedba22..bf689b102 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -2088,6 +2088,8 @@ int W_VerifyNMUSlumps(const char *filename) {"YB_", 3}, // Intermission graphics, goes with the above {"M_", 2}, // As does menu stuff {"MUSICDEF", 8}, // Song definitions (thanks kart) + {"SHADERS", 7}, // OpenGL shader definitions + {"SH_", 3}, // GLSL shader {NULL, 0}, };