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Merge branch 'tokenultimate' into 'master'
Fix tokens not spawning in ultimate mode See merge request STJr/SRB2Internal!594
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1 changed files with 1 additions and 1 deletions
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@ -11811,7 +11811,7 @@ You should think about modifying the deathmatch starts to take full advantage of
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return; // no doubles
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}
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if (i == MT_TOKEN && ((gametype != GT_COOP && gametype != GT_COMPETITION) || ultimatemode || tokenbits == 30 || tokenlist & (1 << tokenbits++)))
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if (i == MT_TOKEN && ((gametype != GT_COOP && gametype != GT_COMPETITION) || tokenbits == 30 || tokenlist & (1 << tokenbits++)))
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return; // you already got this token, or there are too many, or the gametype's not right
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if (i == MT_EMBLEM && (netgame || multiplayer || (modifiedgame && !savemoddata))) // No cheating!!
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