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bruh
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ec5db89e55
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1 changed files with 14 additions and 14 deletions
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@ -1073,11 +1073,11 @@ static void HU_queueChatChar(char c)
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if (strlen(msg) > 4 && strnicmp(msg, "/pm", 3) == 0) // used /pm
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{
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INT32 spc = 1; // used if nodenum[1] is a space.
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char nodenum[3];
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INT32 spc = 1; // used if playernum[1] is a space.
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char playernum[3];
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const char *newmsg;
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// what we're gonna do now is check if the node exists
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// what we're gonna do now is check if the player exists
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// with that logic, characters 4 and 5 are our numbers:
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// teamtalk can't send PMs, just don't send it, else everyone would be able to see it, and no one wants to see your sex RP sicko.
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@ -1087,17 +1087,17 @@ static void HU_queueChatChar(char c)
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return;
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}
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strncpy(nodenum, msg+3, 3);
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strncpy(playernum, msg+3, 3);
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// check for undesirable characters in our "number"
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if (((nodenum[0] < '0') || (nodenum[0] > '9')) || ((nodenum[1] < '0') || (nodenum[1] > '9')))
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if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9')))
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{
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// check if nodenum[1] is a space
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if (nodenum[1] == ' ')
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// check if playernum[1] is a space
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if (playernum[1] == ' ')
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spc = 0;
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// let it slide
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else
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{
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HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<node> \'.", false);
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HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<player num> \'.", false);
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return;
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}
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}
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@ -1106,12 +1106,12 @@ static void HU_queueChatChar(char c)
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{
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if (msg[5] != ' ')
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{
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HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<node> \'.", false);
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HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<player num> \'.", false);
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return;
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}
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}
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target = atoi(nodenum); // turn that into a number
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target = atoi(playernum); // turn that into a number
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//CONS_Printf("%d\n", target);
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// check for target player, if it doesn't exist then we can't send the message!
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@ -1123,7 +1123,7 @@ static void HU_queueChatChar(char c)
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return;
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}
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// we need to get rid of the /pm<node>
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// we need to get rid of the /pm<player num>
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newmsg = msg+5+spc;
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strlcpy(msg, newmsg, 255);
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}
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@ -1782,14 +1782,14 @@ static void HU_DrawChat(void)
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// filter: (code needs optimization pls help I'm bad with C)
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if (w_chat[3])
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{
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char nodenum[3];
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char playernum[3];
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UINT32 n;
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// right, that's half important: (w_chat[4] may be a space since /pm0 msg is perfectly acceptable!)
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if ( ( ((w_chat[3] != 0) && ((w_chat[3] < '0') || (w_chat[3] > '9'))) || ((w_chat[4] != 0) && (((w_chat[4] < '0') || (w_chat[4] > '9'))))) && (w_chat[4] != ' '))
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break;
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strncpy(nodenum, w_chat+3, 3);
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n = atoi(nodenum); // turn that into a number
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strncpy(playernum, w_chat+3, 3);
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n = atoi(playernum); // turn that into a number
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// special cases:
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if ((n == 0) && !(w_chat[4] == '0'))
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