diff --git a/src/d_clisrv.c b/src/d_clisrv.c index eee820db2..432001b80 100755 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -2333,39 +2333,39 @@ static void RedistributeSpecialStageSpheres(INT32 playernum) } count--; - sincrement = spheres = players[playernum].spheres; - rincrement = rings = players[playernum].rings; + spheres = players[playernum].spheres; + rings = players[playernum].rings; - if (count) + while (count && (spheres || rings)) { - sincrement /= count; - rincrement /= count; - } + sincrement = max(spheres / count, 1); + rincrement = max(rings / count, 1); - for (i = 0; i < MAXPLAYERS; i++) - { - if (playeringame[i] && i != playernum) + for (i = 0; i < MAXPLAYERS; i++) { - if (spheres < 2*sincrement) + if (playeringame[i] && i != playernum) { - P_GivePlayerSpheres(&players[i], spheres); - spheres = 0; - } - else - { - P_GivePlayerSpheres(&players[i], sincrement); - spheres -= sincrement; - } + if (spheres < sincrement) + { + P_GivePlayerSpheres(&players[i], spheres); + spheres = 0; + } + else + { + P_GivePlayerSpheres(&players[i], sincrement); + spheres -= sincrement; + } - if (rings < 2*rincrement) - { - P_GivePlayerRings(&players[i], rings); - rings = 0; - } - else - { - P_GivePlayerRings(&players[i], rincrement); - rings -= rincrement; + if (rings < rincrement) + { + P_GivePlayerRings(&players[i], rings); + rings = 0; + } + else + { + P_GivePlayerRings(&players[i], rincrement); + rings -= rincrement; + } } } }