SRB2/extras/conf/udb/Includes/SRB222_linedefs.cfg

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2020-03-22 07:04:28 +00:00
doom
{
misc
{
title = "Miscellaneous";
0
{
title = "None";
prefix = "(0)";
}
1
{
title = "Per-Sector Gravity";
prefix = "(1)";
}
5
{
title = "Camera Scanner";
prefix = "(5)";
}
7
{
title = "Sector Flat Alignment";
prefix = "(7)";
}
10
{
title = "Culling Plane";
prefix = "(10)";
}
13
{
title = "Heat Wave Effect";
prefix = "(13)";
}
40
{
title = "Visual Portal Between Tagged Linedefs";
prefix = "(40)";
}
41
{
title = "Horizon Effect";
prefix = "(41)";
}
50
{
title = "Instantly Lower Floor on Level Load";
prefix = "(50)";
}
51
{
title = "Instantly Raise Ceiling on Level Load";
prefix = "(51)";
}
63
{
title = "Fake Floor/Ceiling Planes";
prefix = "(63)";
}
540
{
title = "Floor Friction";
prefix = "(540)";
}
}
parameters
{
title = "Parameters";
2
{
title = "Custom Exit";
prefix = "(2)";
}
3
{
title = "Zoom Tube Parameters";
prefix = "(3)";
}
4
{
title = "Speed Pad Parameters";
prefix = "(4)";
}
8
{
title = "Special Sector Properties";
prefix = "(8)";
}
9
{
title = "Chain Parameters";
prefix = "(9)";
}
11
{
title = "Rope Hang Parameters";
prefix = "(11)";
}
12
{
title = "Rock Spawner Parameters";
prefix = "(12)";
}
14
{
title = "Bustable Block Parameters";
prefix = "(14)";
}
15
{
title = "Fan Particle Spawner Parameters";
prefix = "(15)";
}
16
{
title = "Minecart Parameters";
prefix = "(16)";
}
64
{
title = "Continuously Appearing/Disappearing FOF";
prefix = "(64)";
}
65
{
title = "Bridge Thinker <disabled>";
prefix = "(65)";
}
76
{
title = "Make FOF Bouncy";
prefix = "(76)";
}
2020-03-22 07:04:28 +00:00
}
polyobject
{
title = "PolyObject";
20
{
title = "First Line";
prefix = "(20)";
}
21
{
title = "Explicitly Include Line <disabled>";
prefix = "(21)";
}
22
{
title = "Parameters";
prefix = "(22)";
}
30
{
title = "Waving Flag";
prefix = "(30)";
}
31
{
title = "Displacement by Front Sector";
prefix = "(31)";
}
32
{
title = "Angular Displacement by Front Sector";
prefix = "(32)";
}
}
planemove
{
title = "Plane Movement";
52
{
title = "Continuously Falling Sector";
prefix = "(52)";
}
53
{
title = "Continuous Floor/Ceiling Mover";
prefix = "(53)";
}
54
{
title = "Continuous Floor Mover";
prefix = "(54)";
}
55
{
title = "Continuous Ceiling Mover";
prefix = "(55)";
}
56
{
title = "Continuous Two-Speed Floor/Ceiling Mover";
prefix = "(56)";
}
57
{
title = "Continuous Two-Speed Floor Mover";
prefix = "(57)";
}
58
{
title = "Continuous Two-Speed Ceiling Mover";
prefix = "(58)";
}
59
{
title = "Activate Moving Platform";
prefix = "(59)";
}
60
{
title = "Activate Moving Platform (Adjustable Speed)";
prefix = "(60)";
}
61
{
title = "Crusher (Ceiling to Floor)";
prefix = "(61)";
}
62
{
title = "Crusher (Floor to Ceiling)";
prefix = "(62)";
}
66
{
title = "Move Floor by Displacement";
prefix = "(66)";
}
67
{
title = "Move Ceiling by Displacement";
prefix = "(67)";
}
68
{
title = "Move Floor and Ceiling by Displacement";
prefix = "(68)";
}
}
fofsolid
{
title = "FOF (solid)";
100
{
title = "Solid, Opaque";
prefix = "(100)";
}
101
{
title = "Solid, Opaque, No Shadow";
prefix = "(101)";
}
102
{
title = "Solid, Translucent";
prefix = "(102)";
}
103
{
title = "Solid, Sides Only";
prefix = "(103)";
}
104
{
title = "Solid, No Sides";
prefix = "(104)";
}
105
{
title = "Solid, Invisible";
prefix = "(105)";
}
140
{
title = "Intangible from Bottom, Opaque";
prefix = "(140)";
}
141
{
title = "Intangible from Bottom, Translucent";
prefix = "(141)";
}
142
{
title = "Intangible from Bottom, Translucent, No Sides";
prefix = "(142)";
}
143
{
title = "Intangible from Top, Opaque";
prefix = "(143)";
}
144
{
title = "Intangible from Top, Translucent";
prefix = "(144)";
}
145
{
title = "Intangible from Top, Translucent, No Sides";
prefix = "(145)";
}
146
{
title = "Only Tangible from Sides";
prefix = "(146)";
}
}
fofintangible
{
title = "FOF (intangible)";
120
{
title = "Water, Opaque";
prefix = "(120)";
}
121
{
title = "Water, Translucent";
prefix = "(121)";
}
122
{
title = "Water, Opaque, No Sides";
prefix = "(122)";
}
123
{
title = "Water, Translucent, No Sides";
prefix = "(123)";
}
124
{
title = "Goo Water, Translucent";
prefix = "(124)";
}
125
{
title = "Goo Water, Translucent, No Sides";
prefix = "(125)";
}
220
{
title = "Intangible, Opaque";
prefix = "(220)";
}
221
{
title = "Intangible, Translucent";
prefix = "(221)";
}
222
{
title = "Intangible, Sides Only";
prefix = "(222)";
}
223
{
title = "Intangible, Invisible";
prefix = "(223)";
}
}
fofmoving
{
title = "FOF (moving)";
150
{
title = "Air Bobbing";
prefix = "(150)";
}
151
{
title = "Air Bobbing (Adjustable)";
prefix = "(151)";
}
152
{
title = "Reverse Air Bobbing (Adjustable)";
prefix = "(152)";
}
153
{
title = "Dynamically Sinking Platform";
prefix = "(153)";
}
160
{
2020-04-27 09:05:27 +00:00
title = "Water Bobbing";
2020-03-22 07:04:28 +00:00
prefix = "(160)";
}
190
{
title = "Rising Platform, Solid, Opaque";
prefix = "(190)";
}
191
{
title = "Rising Platform, Solid, Opaque, No Shadow";
prefix = "(191)";
}
192
{
title = "Rising Platform, Solid, Translucent";
prefix = "(192)";
}
193
{
title = "Rising Platform, Solid, Invisible";
prefix = "(193)";
}
194
{
title = "Rising Platform, Intangible from Bottom, Opaque";
prefix = "(194)";
}
195
{
title = "Rising Platform, Intangible from Bottom, Translucent";
prefix = "(195)";
}
}
fofcrumbling
{
title = "FOF (crumbling)";
170
{
title = "Crumbling, Respawn";
prefix = "(170)";
}
171
{
title = "Crumbling, No Respawn";
prefix = "(171)";
}
172
{
title = "Crumbling, Respawn, Intangible from Bottom";
prefix = "(172)";
}
173
{
title = "Crumbling, No Respawn, Intangible from Bottom";
prefix = "(173)";
}
174
{
title = "Crumbling, Respawn, Int. from Bottom, Translucent";
prefix = "(174)";
}
175
{
title = "Crumbling, No Respawn, Int. from Bottom, Translucent";
prefix = "(175)";
}
176
{
title = "Crumbling, Respawn, Floating, Bobbing";
prefix = "(176)";
}
177
{
title = "Crumbling, No Respawn, Floating, Bobbing";
prefix = "(177)";
}
178
{
title = "Crumbling, Respawn, Floating";
prefix = "(178)";
}
179
{
title = "Crumbling, No Respawn, Floating";
prefix = "(179)";
}
180
{
title = "Crumbling, Respawn, Air Bobbing";
prefix = "(180)";
}
}
fofspecial
{
title = "FOF (special)";
200
{
title = "Light Block";
prefix = "(200)";
}
201
{
title = "Half Light Block";
prefix = "(201)";
}
202
{
title = "Fog Block";
prefix = "(202)";
}
250
{
title = "Mario Block";
prefix = "(250)";
}
251
{
title = "Thwomp Block";
prefix = "(251)";
}
252
{
title = "Shatter Block";
prefix = "(252)";
}
253
{
title = "Shatter Block, Translucent";
prefix = "(253)";
}
254
{
title = "Bustable Block";
prefix = "(254)";
}
255
{
title = "Spin-Bustable Block";
prefix = "(255)";
}
256
{
title = "Spin-Bustable Block, Translucent";
prefix = "(256)";
}
257
{
title = "Quicksand";
prefix = "(257)";
}
258
{
title = "Laser";
prefix = "(258)";
}
259
{
title = "Custom FOF";
prefix = "(259)";
}
}
linedeftrigger
{
title = "Linedef Executor Trigger";
300
{
title = "Continuous";
prefix = "(300)";
}
301
{
title = "Each Time";
prefix = "(301)";
}
302
{
title = "Once";
prefix = "(302)";
}
303
{
title = "Ring Count - Continuous";
prefix = "(303)";
}
304
{
title = "Ring Count - Once";
prefix = "(304)";
}
305
{
title = "Character Ability - Continuous";
prefix = "(305)";
}
306
{
title = "Character Ability - Each Time";
prefix = "(306)";
}
307
{
title = "Character Ability - Once";
prefix = "(307)";
}
308
{
title = "Race Only - Once";
prefix = "(308)";
}
309
{
title = "CTF Red Team - Continuous";
prefix = "(309)";
}
310
{
title = "CTF Red Team - Each Time";
prefix = "(310)";
}
311
{
title = "CTF Blue Team - Continuous";
prefix = "(311)";
}
312
{
title = "CTF Blue Team - Each Time";
prefix = "(312)";
}
313
{
title = "No More Enemies - Once";
prefix = "(313)";
}
314
{
title = "Number of Pushables - Continuous";
prefix = "(314)";
}
315
{
title = "Number of Pushables - Once";
prefix = "(315)";
}
317
{
title = "Condition Set Trigger - Continuous";
prefix = "(317)";
}
318
{
title = "Condition Set Trigger - Once";
prefix = "(318)";
}
319
{
title = "Unlockable - Continuous";
prefix = "(319)";
}
320
{
title = "Unlockable - Once";
prefix = "(320)";
}
321
{
title = "Trigger After X Calls - Continuous";
prefix = "(321)";
}
322
{
title = "Trigger After X Calls - Each Time";
prefix = "(322)";
}
323
{
title = "NiGHTSerize - Each Time";
prefix = "(323)";
}
324
{
title = "NiGHTSerize - Once";
prefix = "(324)";
}
325
{
title = "De-NiGHTSerize - Each Time";
prefix = "(325)";
}
326
{
title = "De-NiGHTSerize - Once";
prefix = "(326)";
}
327
{
title = "NiGHTS Lap - Each Time";
prefix = "(327)";
}
328
{
title = "NiGHTS Lap - Once";
prefix = "(328)";
}
329
{
title = "Ideya Capture Touch - Each Time";
prefix = "(329)";
}
330
{
title = "Ideya Capture Touch - Once";
prefix = "(330)";
}
331
{
title = "Player Skin - Continuous";
flags64text = "[6] Disable for this skin";
prefix = "(331)";
}
332
{
title = "Player Skin - Each Time";
prefix = "(332)";
}
333
{
title = "Player Skin - Once";
prefix = "(333)";
}
399
{
title = "Level Load";
prefix = "(399)";
}
}
linedefexecsector
{
title = "Linedef Executor (sector)";
400
{
title = "Set Tagged Sector's Floor Height/Texture";
prefix = "(400)";
}
401
{
title = "Set Tagged Sector's Ceiling Height/Texture";
prefix = "(401)";
}
402
{
title = "Set Tagged Sector's Light Level";
prefix = "(402)";
}
409
{
title = "Change Tagged Sector's Tag";
prefix = "(409)";
}
410
{
title = "Change Front Sector's Tag";
prefix = "(410)";
}
416
{
title = "Start Adjustable Flickering Light";
prefix = "(416)";
}
417
{
title = "Start Adjustable Pulsating Light";
prefix = "(417)";
}
418
{
title = "Start Adjustable Blinking Light (unsynchronized)";
prefix = "(418)";
}
419
{
title = "Start Adjustable Blinking Light (synchronized)";
prefix = "(419)";
}
420
{
title = "Fade Light Level";
prefix = "(420)";
}
421
{
title = "Stop Lighting Effect";
prefix = "(421)";
}
435
{
title = "Change Plane Scroller Direction";
prefix = "(435)";
}
}
linedefexecplane
{
title = "Linedef Executor (plane movement)";
403
{
title = "Move Tagged Sector's Floor";
prefix = "(403)";
}
404
{
title = "Move Tagged Sector's Ceiling";
prefix = "(404)";
}
405
{
title = "Move Floor According to Front Texture Offsets";
prefix = "(405)";
}
407
{
title = "Move Ceiling According to Front Texture Offsets";
prefix = "(407)";
}
411
{
title = "Stop Plane Movement";
prefix = "(411)";
}
428
{
title = "Start Platform Movement";
prefix = "(428)";
}
429
{
title = "Crush Ceiling Once";
prefix = "(429)";
}
430
{
title = "Crush Floor Once";
prefix = "(430)";
}
431
{
title = "Crush Floor and Ceiling Once";
prefix = "(431)";
}
}
linedefexecplayer
{
title = "Linedef Executor (player/object)";
412
{
title = "Teleporter";
prefix = "(412)";
}
425
{
title = "Change Object State";
prefix = "(425)";
}
426
{
title = "Stop Object";
prefix = "(426)";
}
427
{
title = "Award Score";
prefix = "(427)";
}
432
{
title = "Enable/Disable 2D Mode";
prefix = "(432)";
}
433
{
title = "Enable/Disable Gravity Flip";
prefix = "(433)";
}
434
{
title = "Award Power-Up";
prefix = "(434)";
}
437
{
title = "Disable Player Control";
prefix = "(437)";
}
438
{
title = "Change Object Size";
prefix = "(438)";
}
442
{
title = "Change Object Type State";
prefix = "(442)";
}
457
{
title = "Track Object's Angle";
prefix = "(457)";
}
458
{
title = "Stop Tracking Object's Angle";
prefix = "(458)";
}
460
{
title = "Award Rings";
prefix = "(460)";
}
461
{
title = "Spawn Object";
prefix = "(461)";
}
462
{
title = "Stop Timer/Exit Stage in Record Attack";
prefix = "(462)";
}
}
linedefexecmisc
{
title = "Linedef Executor (misc.)";
413
{
title = "Change Music";
prefix = "(413)";
}
414
{
title = "Play Sound Effect";
prefix = "(414)";
}
415
{
title = "Run Script";
prefix = "(415)";
}
422
{
title = "Switch to Cut-Away View";
prefix = "(422)";
}
423
{
title = "Change Sky";
prefix = "(423)";
}
424
{
title = "Change Weather";
prefix = "(424)";
}
436
{
title = "Shatter FOF";
prefix = "(436)";
}
439
{
title = "Change Tagged Linedef's Textures";
prefix = "(439)";
}
440
{
title = "Start Metal Sonic Race";
prefix = "(440)";
}
441
{
title = "Condition Set Trigger";
prefix = "(441)";
}
443
{
title = "Call Lua Function";
prefix = "(443)";
}
444
{
title = "Earthquake";
prefix = "(444)";
}
445
{
title = "Make FOF Disappear/Reappear";
prefix = "(445)";
}
446
{
title = "Make FOF Crumble";
prefix = "(446)";
}
447
{
title = "Change Tagged Sector's Colormap";
prefix = "(447)";
}
448
{
title = "Change Skybox";
prefix = "(448)";
}
449
{
title = "Enable Bosses with Parameter";
prefix = "(449)";
}
450
{
title = "Execute Linedef Executor (specific tag)";
prefix = "(450)";
}
451
{
title = "Execute Linedef Executor (random tag in range)";
prefix = "(451)";
}
452
{
title = "Set FOF Translucency";
prefix = "(452)";
}
453
{
title = "Fade FOF";
prefix = "(453)";
}
454
{
title = "Stop Fading FOF";
prefix = "(454)";
}
455
{
title = "Fade Tagged Sector's Colormap";
prefix = "(455)";
}
456
{
title = "Stop Fading Tagged Sector's Colormap";
prefix = "(456)";
}
459
{
title = "Control Text Prompt";
prefix = "(459)";
}
}
linedefexecpoly
{
title = "Linedef Executor (polyobject)";
480
{
title = "Door Slide";
prefix = "(480)";
}
481
{
title = "Door Swing";
prefix = "(481)";
}
482
{
title = "Move";
prefix = "(482)";
}
483
{
title = "Move, Override";
prefix = "(483)";
}
484
{
title = "Rotate Right";
prefix = "(484)";
}
485
{
title = "Rotate Right, Override";
prefix = "(485)";
}
486
{
title = "Rotate Left";
prefix = "(486)";
}
487
{
title = "Rotate Left, Override";
prefix = "(487)";
}
488
{
title = "Move by Waypoints";
prefix = "(488)";
}
489
{
title = "Turn Invisible, Intangible";
prefix = "(489)";
}
490
{
title = "Turn Visible, Tangible";
prefix = "(490)";
}
491
{
title = "Set Translucency";
prefix = "(491)";
}
492
{
title = "Fade Translucency";
prefix = "(492)";
}
}
wallscroll
{
title = "Wall Scrolling";
500
{
title = "Scroll Wall Front Side Left";
prefix = "(500)";
}
501
{
title = "Scroll Wall Front Side Right";
prefix = "(501)";
}
502
{
title = "Scroll Wall According to Linedef";
prefix = "(502)";
}
503
{
title = "Scroll Wall According to Linedef (Accelerative)";
prefix = "(503)";
}
504
{
title = "Scroll Wall According to Linedef (Displacement)";
prefix = "(504)";
}
505
{
title = "Scroll Texture by Front Side Offsets";
prefix = "(505)";
}
506
{
title = "Scroll Texture by Back Side Offsets";
prefix = "(506)";
}
}
planescroll
{
title = "Plane Scrolling";
510
{
title = "Scroll Floor Texture";
prefix = "(510)";
}
511
{
title = "Scroll Floor Texture (Accelerative)";
prefix = "(511)";
}
512
{
title = "Scroll Floor Texture (Displacement)";
prefix = "(512)";
}
513
{
title = "Scroll Ceiling Texture";
prefix = "(513)";
}
514
{
title = "Scroll Ceiling Texture (Accelerative)";
prefix = "(514)";
}
515
{
title = "Scroll Ceiling Texture (Displacement)";
prefix = "(515)";
}
520
{
title = "Carry Objects on Floor";
prefix = "(520)";
}
521
{
title = "Carry Objects on Floor (Accelerative)";
prefix = "(521)";
}
522
{
title = "Carry Objects on Floor (Displacement)";
prefix = "(522)";
}
523
{
title = "Carry Objects on Ceiling";
prefix = "(523)";
}
524
{
title = "Carry Objects on Ceiling (Accelerative)";
prefix = "(524)";
}
525
{
title = "Carry Objects on Ceiling (Displacement)";
prefix = "(525)";
}
530
{
title = "Scroll Floor Texture and Carry Objects";
prefix = "(530)";
}
531
{
title = "Scroll Floor Texture and Carry Objects (Accelerative)";
prefix = "(531)";
}
532
{
title = "Scroll Floor Texture and Carry Objects (Displacement)";
prefix = "(532)";
}
533
{
title = "Scroll Ceiling Texture and Carry Objects";
prefix = "(533)";
}
534
{
title = "Scroll Ceiling Texture and Carry Objects (Accelerative)";
prefix = "(534)";
}
535
{
title = "Scroll Ceiling Texture and Carry Objects (Displacement)";
prefix = "(535)";
}
}
pusher
{
title = "Pusher";
541
{
title = "Wind";
prefix = "(541)";
}
542
{
title = "Upwards Wind";
prefix = "(542)";
}
543
{
title = "Downwards Wind";
prefix = "(543)";
}
544
{
title = "Current";
prefix = "(544)";
}
545
{
title = "Upwards Current";
prefix = "(545)";
}
546
{
title = "Downwards Current";
prefix = "(546)";
}
547
{
title = "Push/Pull";
prefix = "(547)";
}
}
light
{
title = "Lighting";
600
{
title = "Floor Lighting";
prefix = "(600)";
}
601
{
title = "Ceiling Lighting";
prefix = "(601)";
}
602
{
title = "Adjustable Pulsating Light";
prefix = "(602)";
}
603
{
title = "Adjustable Flickering Light";
prefix = "(603)";
}
604
{
title = "Adjustable Blinking Light (unsynchronized)";
prefix = "(604)";
}
605
{
title = "Adjustable Blinking Light (synchronized)";
prefix = "(605)";
}
606
{
title = "Colormap";
prefix = "(606)";
}
}
slope
{
title = "Slope";
700
{
title = "Slope Frontside Floor";
prefix = "(700)";
}
701
{
title = "Slope Frontside Ceiling";
prefix = "(701)";
}
702
{
title = "Slope Frontside Floor and Ceiling";
prefix = "(702)";
}
703
{
title = "Slope Frontside Floor and Backside Ceiling";
prefix = "(703)";
´ }
704
{
title = "Slope Frontside Floor by 3 Tagged Vertex Things";
prefix = "(704)";
}
705
{
title = "Slope Frontside Ceiling by 3 Tagged Vertex Things";
prefix = "(705)";
}
710
{
title = "Slope Backside Floor";
prefix = "(710)";
}
711
{
title = "Slope Backside Ceiling";
prefix = "(711)";
}
712
{
title = "Slope Backside Floor and Ceiling";
prefix = "(712)";
}
713
{
title = "Slope Backside Floor and Frontside Ceiling";
prefix = "(713)";
}
714
{
title = "Slope Backside Floor by 3 Tagged Vertex Things";
prefix = "(714)";
}
715
{
title = "Slope Backside Ceiling by 3 Tagged Vertex Things";
prefix = "(715)";
}
720
{
title = "Copy Frontside Floor Slope from Line Tag";
prefix = "(720)";
}
721
{
title = "Copy Frontside Ceiling Slope from Line Tag";
prefix = "(721)";
}
722
{
title = "Copy Frontside Floor and Ceiling Slope from Line Tag";
prefix = "(722)";
}
799
{
title = "Set Tagged Dynamic Slope Vertex to Front Sector Height";
prefix = "(799)";
}
}
transwall
{
title = "Translucent Wall";
900
{
title = "90% Opaque";
prefix = "(900)";
}
901
{
title = "80% Opaque";
prefix = "(901)";
}
902
{
title = "70% Opaque";
prefix = "(902)";
}
903
{
title = "60% Opaque";
prefix = "(903)";
}
904
{
title = "50% Opaque";
prefix = "(904)";
}
905
{
title = "40% Opaque";
prefix = "(905)";
}
906
{
title = "30% Opaque";
prefix = "(906)";
}
907
{
title = "20% Opaque";
prefix = "(907)";
}
908
{
title = "10% Opaque";
prefix = "(908)";
}
909
{
title = "Fog Wall";
prefix = "(909)";
}
}
}
udmf
{
misc
{
title = "Miscellaneous";
0
{
title = "None";
prefix = "(0)";
}
}
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polyobject
{
title = "PolyObject";
20
{
title = "First Line";
prefix = "(20)";
arg0
{
title = "PolyObject ID";
type = 14;
}
arg1
{
title = "Parent ID";
type = 14;
}
arg2
{
title = "Translucency";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Don't render insides";
2 = "Intangible";
4 = "Stopped by pushables";
8 = "Don't render planes";
16 = "Trigger linedef executor on touch";
32 = "Crush player";
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64 = "Cut cyan flat pixels";
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}
}
arg4
{
title = "Trigger linedef tag";
type = 15;
}
}
}
fofmodifiers
{
title = "FOF Modifiers";
70
{
title = "Add Raise Thinker";
prefix = "(70)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Speed";
}
arg2
{
title = "Destination height";
}
arg3
{
title = "Require spindash?";
type = 11;
enum = "noyes";
}
}
71
{
title = "Add Air Bobbing Thinker";
prefix = "(71)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Bobbing distance";
}
arg2
{
title = "Flags";
type = 12;
enum
{
1 = "Raise";
2 = "Require spindash";
4 = "Dynamic";
}
}
}
72
{
title = "Add Thwomp Thinker";
prefix = "(72)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Falling speed";
}
arg2
{
title = "Rising speed";
}
stringarg0
{
title = "Crushing sound";
type = 2;
}
}
73
{
title = "Add Laser Thinker";
prefix = "(73)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Damage bosses?";
type = 11;
enum = "yesno";
}
}
74
{
title = "Make FOF Bustable";
prefix = "(74)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Bustable type";
type = 11;
enum
{
0 = "Touch";
1 = "Spin";
2 = "Regular";
3 = "Strong";
}
}
arg2
{
title = "Flags";
type = 12;
enum
{
1 = "Bustable by pushables";
2 = "Trigger linedef executor";
4 = "Only bustable from below";
}
}
arg3
{
title = "Linedef executor tag";
type = 15;
}
}
75
{
title = "Make FOF Quicksand";
prefix = "(75)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Sinking speed";
}
arg2
{
title = "Friction";
}
}
76
{
title = "Make FOF Bouncy";
prefix = "(76)";
arg0
{
title = "Control linedef tag";
type = 15;
}
arg1
{
title = "Bounce strength";
}
arg2
{
title = "Dampen?";
type = 11;
enum = "noyes";
}
}
}
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fof
{
title = "FOF";
100
{
title = "Solid";
prefix = "(100)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Visibility";
type = 12;
enum
{
1 = "Don't render planes";
2 = "Don't render sides";
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4 = "Render insides";
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}
}
arg2
{
title = "Tangibility";
type = 12;
enum = "tangibility";
}
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arg3
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{
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title = "Appearance";
type = 12;
enum
{
1 = "Translucent";
2 = "No shadow";
}
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}
}
120
{
title = "Water";
prefix = "(120)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
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{
title = "Alpha";
default = 128;
}
arg2
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{
title = "Flags";
type = 12;
enum
{
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1 = "Don't render sides";
2 = "Render separate light level";
4 = "Use target light level";
8 = "No ripple effect";
16 = "Goo physics";
32 = "Cut cyan flat pixels";
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}
}
}
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150
{
title = "Air Bobbing";
prefix = "(150)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Bobbing distance";
}
arg2
{
title = "Flags";
type = 12;
enum
{
1 = "Raise";
2 = "Require spindash";
4 = "Dynamic";
}
}
arg3
{
title = "Tangibility";
type = 12;
enum = "tangibility";
}
}
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160
{
title = "Water Bobbing";
prefix = "(160)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Tangibility";
type = 12;
enum = "tangibility";
}
}
170
{
title = "Crumbling";
prefix = "(170)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
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{
title = "Alpha";
default = 255;
}
arg2
{
title = "Tangibility";
type = 12;
enum = "tangibility";
}
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arg3
{
title = "Flags";
type = 12;
enum
{
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1 = "No shadow";
2 = "No respawn";
4 = "Air bobbing";
8 = "Float on water";
16 = "Cut cyan flat pixels";
}
}
}
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190
{
title = "Rising";
prefix = "(190)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Visibility";
type = 12;
enum
{
1 = "Don't render planes";
2 = "Don't render sides";
4 = "Render insides";
}
}
arg2
{
title = "Tangibility";
type = 12;
enum = "tangibility";
}
arg3
{
title = "Appearance";
type = 12;
enum
{
1 = "Translucent";
2 = "No shadow";
}
}
arg4
{
title = "Speed";
}
arg5
{
title = "Flags";
type = 12;
enum
{
1 = "Lower";
2 = "Require spindash";
}
}
}
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200
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{
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title = "Light Block";
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prefix = "(200)";
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arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Expand to bottom?";
type = 11;
enum = "noyes";
}
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}
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202
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{
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title = "Fog Block";
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prefix = "(202)";
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arg0
{
title = "Target sector tag";
type = 13;
}
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}
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220
{
title = "Intangible";
prefix = "(220)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Visibility";
type = 12;
enum
{
1 = "Don't render planes";
2 = "Don't render sides";
4 = "Don't render insides";
}
}
arg2
{
title = "Appearance";
type = 12;
enum
{
1 = "Translucent";
2 = "No shadow";
}
}
}
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223
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{
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title = "Intangible, Invisible";
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prefix = "(223)";
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arg0
{
title = "Target sector tag";
type = 13;
}
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}
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250
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{
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title = "Mario Block";
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prefix = "(250)";
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arg0
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{
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title = "Target sector tag";
type = 13;
}
arg1
{
title = "Block type";
type = 12;
enum
{
1 = "Brick";
2 = "Invisible";
}
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}
}
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251
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{
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title = "Thwomp Block";
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prefix = "(251)";
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arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Falling speed";
}
arg2
{
title = "Rising speed";
}
stringarg0
{
title = "Crushing sound";
type = 2;
}
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}
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254
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{
title = "Bustable Block";
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prefix = "(254)";
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arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Bustable type";
type = 11;
enum
{
0 = "Touch";
1 = "Spin";
2 = "Regular";
3 = "Strong";
}
}
arg2
{
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title = "Translucent?";
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type = 11;
enum = "noyes";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Bustable by pushables";
2 = "Trigger linedef executor";
4 = "Only bustable from below";
}
}
arg4
{
title = "Linedef executor tag";
type = 15;
}
}
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257
{
title = "Quicksand";
prefix = "(257)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Ripple effect?";
type = 11;
enum = "yesno";
}
arg2
{
title = "Sinking speed";
}
arg3
{
title = "Friction";
}
}
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258
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{
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title = "Laser";
prefix = "(258)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Damage bosses?";
type = 11;
enum = "yesno";
}
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}
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259
{
title = "Custom";
prefix = "(259)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
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{
title = "Alpha";
default = 255;
}
arg2
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{
title = "Flags";
type = 12;
enum
{
1 = "Exists";
2 = "Block player";
4 = "Block others";
8 = "Render sides";
16 = "Render planes";
32 = "Water";
64 = "No shadow";
128 = "Cut solid walls";
256 = "Cut extra walls";
512 = "Split sprites";
1024 = "Render inside planes";
2048 = "Extra";
8192 = "Fog";
16384 = "Only render inside planes";
32768 = "Render inside walls";
65536 = "Only render inside walls";
131072 = "Double shadow";
262144 = "Water bobbing";
524288 = "Don't respawn";
1048576 = "Crumbling";
2097152 = "Goo water";
4194304 = "Mario block";
33554432 = "Intangible from below";
67108864 = "Intangible from above";
134217728 = "Ripple effect";
268435456 = "Don't copy light level";
536870912 = "Bouncy";
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1073741824 = "Cut cyan flat pixels";
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}
}
}
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}
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linedefexecmisc
{
title = "Linedef Executor (misc.)";
443
{
title = "Call Lua Function";
prefix = "(443)";
stringarg0
{
title = "Function name";
type = 2;
}
}
447
{
title = "Change Tagged Sector's Colormap";
prefix = "(447)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Colormap sector tag";
type = 13;
}
arg2
{
title = "Flags";
type = 12;
enum
{
1 = "Add to existing colormap";
2 = "Subtract light R";
4 = "Subtract light G";
8 = "Subtract light B";
16 = "Subtract light A";
32 = "Subtract fade R";
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64 = "Subtract fade G";
128 = "Subtract fade B";
256 = "Subtract fade A";
512 = "Subtract fadestart";
1024 = "Subtract fadeend";
2048 = "Ignore flags";
}
}
}
455
{
title = "Fade Tagged Sector's Colormap";
prefix = "(455)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Colormap sector tag";
type = 13;
}
arg2
{
title = "Fade duration";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Add to existing colormap";
2 = "Subtract light R";
4 = "Subtract light G";
8 = "Subtract light B";
16 = "Subtract light A";
32 = "Subtract fade R";
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64 = "Subtract fade G";
128 = "Subtract fade B";
256 = "Subtract fade A";
512 = "Subtract fadestart";
1024 = "Subtract fadeend";
2048 = "Ignore flags";
4096 = "Fade from invisible black";
8192 = "Interrupt ongoing fades";
}
}
}
456
{
title = "Stop Fading Tagged Sector's Colormap";
prefix = "(456)";
arg0
{
title = "Target sector tag";
type = 13;
}
}
465
{
title = "Set Linedef Executor Delay";
prefix = "(465)";
arg0
{
title = "Linedef tag";
type = 15;
}
arg1
{
title = "Value";
}
arg2
{
title = "Set/add?";
type = 11;
enum
{
0 = "Set";
1 = "Add";
}
}
}
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}
light
{
606
{
title = "Copy Colormap";
prefix = "(606)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Colormap sector tag";
type = 13;
}
}
}
slope
{
title = "Slope";
700
{
title = "Create Sector-Based Slope";
prefix = "(700)";
id = "plane_align";
arg0
{
title = "Floor";
type = 11;
enum = "frontback";
}
arg1
{
title = "Ceiling";
type = 11;
enum = "frontback";
}
arg2
{
title = "Flags";
type = 12;
enum
{
1 = "No physics";
2 = "Dynamic";
}
}
}
704
{
title = "Create Vertex-Based Slope";
prefix = "(704)";
arg0
{
title = "Plane";
type = 11;
enum
{
0 = "Front floor";
1 = "Front ceiling";
2 = "Back floor";
3 = "Back ceiling";
}
}
arg1
{
title = "Vertex 1 tag";
type = 14;
}
arg2
{
title = "Vertex 2 tag";
type = 14;
}
arg3
{
title = "Vertex 3 tag";
type = 14;
}
arg4
{
title = "Flags";
type = 12;
enum
{
1 = "No physics";
2 = "Dynamic";
}
}
}
720
{
title = "Copy Slope";
prefix = "(720)";
arg0
{
title = "Front floor tag";
type = 13;
}
arg1
{
title = "Front ceiling tag";
type = 13;
}
arg2
{
title = "Back floor tag";
type = 13;
}
arg3
{
title = "Back ceiling tag";
type = 13;
}
arg4
{
title = "Share slope";
type = 12;
enum
{
1 = "Front floor to back sector";
2 = "Back floor to front sector";
4 = "Front ceiling to back sector";
8 = "Back ceiling to front sector";
}
}
}
}
}