2014-03-15 16:59:03 +00:00
|
|
|
// Emacs style mode select -*- C++ -*-
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU General Public License
|
|
|
|
// as published by the Free Software Foundation; either version 2
|
|
|
|
// of the License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License for more details.
|
|
|
|
//
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
/// \file
|
|
|
|
/// \brief globals (shared data & code) for hw_ modules
|
|
|
|
|
|
|
|
#ifndef _HWR_GLOB_H_
|
|
|
|
#define _HWR_GLOB_H_
|
|
|
|
|
|
|
|
#include "hw_defs.h"
|
|
|
|
#include "hw_main.h"
|
|
|
|
#include "../m_misc.h"
|
|
|
|
|
|
|
|
// the original aspect ratio of Doom graphics isn't square
|
|
|
|
#define ORIGINAL_ASPECT (320.0f/200.0f)
|
|
|
|
|
|
|
|
// -----------
|
|
|
|
// structures
|
|
|
|
// -----------
|
|
|
|
|
|
|
|
// a vertex of a Doom 'plane' polygon
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
float x;
|
|
|
|
float y;
|
|
|
|
float z;
|
|
|
|
} polyvertex_t;
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning(disable : 4200)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// a convex 'plane' polygon, clockwise order
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
INT32 numpts;
|
|
|
|
polyvertex_t pts[0];
|
|
|
|
} poly_t;
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning(default : 4200)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// holds extra info for 3D render, for each subsector in subsectors[]
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
poly_t *planepoly; // the generated convex polygon
|
|
|
|
} extrasubsector_t;
|
|
|
|
|
|
|
|
// needed for sprite rendering
|
|
|
|
// equivalent of the software renderer's vissprites
|
|
|
|
typedef struct gr_vissprite_s
|
|
|
|
{
|
|
|
|
// Doubly linked list
|
|
|
|
struct gr_vissprite_s *prev;
|
|
|
|
struct gr_vissprite_s *next;
|
|
|
|
float x1, x2;
|
|
|
|
float tz, ty;
|
|
|
|
lumpnum_t patchlumpnum;
|
|
|
|
boolean flip;
|
|
|
|
UINT8 translucency; //alpha level 0-255
|
|
|
|
mobj_t *mobj;
|
|
|
|
boolean precip; // Tails 08-25-2002
|
|
|
|
boolean vflip;
|
|
|
|
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
|
|
|
UINT8 *colormap;
|
2015-11-23 17:01:10 +00:00
|
|
|
INT32 dispoffset; // copy of info->dispoffset, affects ordering but not drawing
|
2014-03-15 16:59:03 +00:00
|
|
|
} gr_vissprite_t;
|
|
|
|
|
|
|
|
// --------
|
|
|
|
// hw_bsp.c
|
|
|
|
// --------
|
|
|
|
extern extrasubsector_t *extrasubsectors;
|
|
|
|
extern size_t addsubsector;
|
|
|
|
|
|
|
|
void HWR_InitPolyPool(void);
|
|
|
|
void HWR_FreePolyPool(void);
|
|
|
|
|
|
|
|
// --------
|
|
|
|
// hw_cache.c
|
|
|
|
// --------
|
|
|
|
void HWR_InitTextureCache(void);
|
|
|
|
void HWR_FreeTextureCache(void);
|
|
|
|
void HWR_FreeExtraSubsectors(void);
|
|
|
|
|
|
|
|
void HWR_GetFlat(lumpnum_t flatlumpnum);
|
|
|
|
GLTexture_t *HWR_GetTexture(INT32 tex);
|
|
|
|
void HWR_GetPatch(GLPatch_t *gpatch);
|
|
|
|
void HWR_GetMappedPatch(GLPatch_t *gpatch, const UINT8 *colormap);
|
|
|
|
void HWR_UnlockCachedPatch(GLPatch_t *gpatch);
|
|
|
|
GLPatch_t *HWR_GetPic(lumpnum_t lumpnum);
|
|
|
|
void HWR_SetPalette(RGBA_t *palette);
|
|
|
|
GLPatch_t *HWR_GetCachedGLPatchPwad(UINT16 wad, UINT16 lump);
|
|
|
|
GLPatch_t *HWR_GetCachedGLPatch(lumpnum_t lumpnum);
|
2014-09-04 00:35:29 +00:00
|
|
|
void HWR_GetFadeMask(lumpnum_t fademasklumpnum);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// --------
|
|
|
|
// hw_draw.c
|
|
|
|
// --------
|
|
|
|
extern float gr_patch_scalex;
|
|
|
|
extern float gr_patch_scaley;
|
|
|
|
|
|
|
|
extern consvar_t cv_grrounddown; // on/off
|
|
|
|
|
|
|
|
extern INT32 patchformat;
|
|
|
|
extern INT32 textureformat;
|
|
|
|
extern boolean firetranslucent;
|
|
|
|
|
|
|
|
#endif //_HW_GLOB_
|