2014-03-15 16:59:03 +00:00
|
|
|
/// \file
|
|
|
|
/// \brief SDL Mixer interface for sound
|
|
|
|
|
|
|
|
#include "../doomdef.h"
|
|
|
|
|
2014-07-25 23:10:24 +00:00
|
|
|
#if defined(HAVE_SDL) && defined(HAVE_MIXER) && SOUND==SOUND_MIXER
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
#include "../sounds.h"
|
|
|
|
#include "../s_sound.h"
|
|
|
|
#include "../i_sound.h"
|
|
|
|
#include "../w_wad.h"
|
|
|
|
#include "../z_zone.h"
|
|
|
|
#include "../byteptr.h"
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning(disable : 4214 4244)
|
|
|
|
#endif
|
|
|
|
#include "SDL.h"
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning(default : 4214 4244)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "SDL_mixer.h"
|
|
|
|
|
|
|
|
/* This is the version number macro for the current SDL_mixer version: */
|
|
|
|
#ifndef SDL_MIXER_COMPILEDVERSION
|
|
|
|
#define SDL_MIXER_COMPILEDVERSION \
|
|
|
|
SDL_VERSIONNUM(MIX_MAJOR_VERSION, MIX_MINOR_VERSION, MIX_PATCHLEVEL)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* This macro will evaluate to true if compiled with SDL_mixer at least X.Y.Z */
|
|
|
|
#ifndef SDL_MIXER_VERSION_ATLEAST
|
|
|
|
#define SDL_MIXER_VERSION_ATLEAST(X, Y, Z) \
|
|
|
|
(SDL_MIXER_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
#include "gme/gme.h"
|
|
|
|
#define GME_TREBLE 5.0
|
|
|
|
#define GME_BASS 1.0
|
|
|
|
#ifdef HAVE_PNG /// TODO: compile with zlib support without libpng
|
|
|
|
|
|
|
|
#define HAVE_ZLIB
|
|
|
|
|
|
|
|
#ifndef _MSC_VER
|
|
|
|
#ifndef _LARGEFILE64_SOURCE
|
|
|
|
#define _LARGEFILE64_SOURCE
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _LFS64_LARGEFILE
|
|
|
|
#define _LFS64_LARGEFILE
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _FILE_OFFSET_BITS
|
|
|
|
#define _FILE_OFFSET_BITS 0
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "zlib.h"
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
UINT8 sound_started = false;
|
|
|
|
|
|
|
|
static Mix_Music *music;
|
2018-08-24 01:07:39 +00:00
|
|
|
static UINT8 music_volume, sfx_volume, internal_volume;
|
2014-03-15 16:59:03 +00:00
|
|
|
static float loop_point;
|
2018-08-21 10:22:35 +00:00
|
|
|
static float song_length; // length in seconds
|
2018-07-28 05:58:25 +00:00
|
|
|
static boolean songpaused;
|
2018-08-15 05:42:15 +00:00
|
|
|
static UINT32 music_bytes;
|
2018-08-15 06:11:17 +00:00
|
|
|
static boolean is_looping;
|
2018-08-21 10:22:35 +00:00
|
|
|
|
|
|
|
// fading
|
2018-08-19 13:16:52 +00:00
|
|
|
static boolean is_fading;
|
2018-09-11 15:17:30 +00:00
|
|
|
static UINT8 fading_source;
|
2018-08-15 16:07:08 +00:00
|
|
|
static UINT8 fading_target;
|
2018-09-11 15:17:30 +00:00
|
|
|
static UINT32 fading_timer;
|
|
|
|
static UINT32 fading_duration;
|
2018-08-15 16:07:08 +00:00
|
|
|
static INT32 fading_id;
|
2018-08-24 12:20:09 +00:00
|
|
|
static void (*fading_callback)(void);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
static Music_Emu *gme;
|
|
|
|
static INT32 current_track;
|
|
|
|
#endif
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
static void var_cleanup(void)
|
|
|
|
{
|
|
|
|
loop_point = song_length =\
|
2018-09-11 15:17:30 +00:00
|
|
|
music_bytes = fading_source = fading_target =\
|
|
|
|
fading_timer = fading_duration = 0;
|
2018-08-24 12:20:09 +00:00
|
|
|
|
|
|
|
songpaused = is_looping =\
|
|
|
|
is_fading = false;
|
|
|
|
|
|
|
|
fading_callback = NULL;
|
|
|
|
|
|
|
|
internal_volume = 100;
|
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// Audio System
|
|
|
|
/// ------------------------
|
2018-08-21 15:58:38 +00:00
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
void I_StartupSound(void)
|
|
|
|
{
|
|
|
|
I_Assert(!sound_started);
|
2016-02-23 07:05:36 +00:00
|
|
|
|
|
|
|
// EE inits audio first so we're following along.
|
|
|
|
if (SDL_WasInit(SDL_INIT_AUDIO) == SDL_INIT_AUDIO)
|
2018-08-19 20:19:48 +00:00
|
|
|
CONS_Debug(DBG_BASIC, "SDL Audio already started\n");
|
2016-02-23 07:05:36 +00:00
|
|
|
else if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "Error initializing SDL Audio: %s\n", SDL_GetError());
|
|
|
|
// call to start audio failed -- we do not have it
|
|
|
|
return;
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-21 10:22:35 +00:00
|
|
|
var_cleanup();
|
2018-08-24 01:07:39 +00:00
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
music = NULL;
|
2018-08-24 01:07:39 +00:00
|
|
|
music_volume = sfx_volume = 0;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
#if SDL_MIXER_VERSION_ATLEAST(1,2,11)
|
|
|
|
Mix_Init(MIX_INIT_FLAC|MIX_INIT_MOD|MIX_INIT_MP3|MIX_INIT_OGG);
|
|
|
|
#endif
|
2016-02-23 07:05:36 +00:00
|
|
|
|
|
|
|
if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "Error starting SDL_Mixer: %s\n", Mix_GetError());
|
|
|
|
// call to start audio failed -- we do not have it
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
sound_started = true;
|
2018-07-28 05:58:25 +00:00
|
|
|
songpaused = false;
|
2014-03-15 16:59:03 +00:00
|
|
|
Mix_AllocateChannels(256);
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_ShutdownSound(void)
|
|
|
|
{
|
2016-02-23 07:05:36 +00:00
|
|
|
if (!sound_started)
|
|
|
|
return; // not an error condition
|
2014-03-15 16:59:03 +00:00
|
|
|
sound_started = false;
|
|
|
|
|
|
|
|
Mix_CloseAudio();
|
|
|
|
#if SDL_MIXER_VERSION_ATLEAST(1,2,11)
|
|
|
|
Mix_Quit();
|
|
|
|
#endif
|
2016-02-23 07:05:36 +00:00
|
|
|
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if (gme)
|
|
|
|
gme_delete(gme);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2016-06-12 19:58:03 +00:00
|
|
|
FUNCMATH void I_UpdateSound(void)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// SFX
|
|
|
|
/// ------------------------
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
// this is as fast as I can possibly make it.
|
|
|
|
// sorry. more asm needed.
|
|
|
|
static Mix_Chunk *ds2chunk(void *stream)
|
|
|
|
{
|
|
|
|
UINT16 ver,freq;
|
|
|
|
UINT32 samples, i, newsamples;
|
|
|
|
UINT8 *sound;
|
|
|
|
|
|
|
|
SINT8 *s;
|
|
|
|
INT16 *d;
|
|
|
|
INT16 o;
|
|
|
|
fixed_t step, frac;
|
|
|
|
|
|
|
|
// lump header
|
|
|
|
ver = READUINT16(stream); // sound version format?
|
|
|
|
if (ver != 3) // It should be 3 if it's a doomsound...
|
|
|
|
return NULL; // onos! it's not a doomsound!
|
|
|
|
freq = READUINT16(stream);
|
|
|
|
samples = READUINT32(stream);
|
|
|
|
|
|
|
|
// convert from signed 8bit ???hz to signed 16bit 44100hz.
|
|
|
|
switch(freq)
|
|
|
|
{
|
|
|
|
case 44100:
|
|
|
|
if (samples >= UINT32_MAX>>2)
|
|
|
|
return NULL; // would wrap, can't store.
|
|
|
|
newsamples = samples;
|
|
|
|
break;
|
|
|
|
case 22050:
|
|
|
|
if (samples >= UINT32_MAX>>3)
|
|
|
|
return NULL; // would wrap, can't store.
|
|
|
|
newsamples = samples<<1;
|
|
|
|
break;
|
|
|
|
case 11025:
|
|
|
|
if (samples >= UINT32_MAX>>4)
|
|
|
|
return NULL; // would wrap, can't store.
|
|
|
|
newsamples = samples<<2;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
frac = (44100 << FRACBITS) / (UINT32)freq;
|
|
|
|
if (!(frac & 0xFFFF)) // other solid multiples (change if FRACBITS != 16)
|
|
|
|
newsamples = samples * (frac >> FRACBITS);
|
|
|
|
else // strange and unusual fractional frequency steps, plus anything higher than 44100hz.
|
2014-04-25 20:17:05 +00:00
|
|
|
newsamples = FixedMul(FixedDiv(samples, freq), 44100) + 1; // add 1 to counter truncation.
|
2014-03-15 16:59:03 +00:00
|
|
|
if (newsamples >= UINT32_MAX>>2)
|
|
|
|
return NULL; // would and/or did wrap, can't store.
|
|
|
|
break;
|
|
|
|
}
|
2018-07-14 17:15:59 +00:00
|
|
|
sound = malloc(newsamples<<2); // samples * frequency shift * bytes per sample * channels
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
s = (SINT8 *)stream;
|
|
|
|
d = (INT16 *)sound;
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
switch(freq)
|
|
|
|
{
|
|
|
|
case 44100: // already at the same rate? well that makes it simple.
|
|
|
|
while(i++ < samples)
|
|
|
|
{
|
|
|
|
o = ((INT16)(*s++)+0x80)<<8; // changed signedness and shift up to 16 bits
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 22050: // unwrap 2x
|
|
|
|
while(i++ < samples)
|
|
|
|
{
|
|
|
|
o = ((INT16)(*s++)+0x80)<<8; // changed signedness and shift up to 16 bits
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 11025: // unwrap 4x
|
|
|
|
while(i++ < samples)
|
|
|
|
{
|
|
|
|
o = ((INT16)(*s++)+0x80)<<8; // changed signedness and shift up to 16 bits
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default: // convert arbitrary hz to 44100.
|
|
|
|
step = 0;
|
2016-09-11 16:41:18 +00:00
|
|
|
frac = ((UINT32)freq << FRACBITS) / 44100 + 1; //Add 1 to counter truncation.
|
2014-03-15 16:59:03 +00:00
|
|
|
while (i < samples)
|
|
|
|
{
|
|
|
|
o = (INT16)(*s+0x80)<<8; // changed signedness and shift up to 16 bits
|
|
|
|
while (step < FRACUNIT) // this is as fast as I can make it.
|
|
|
|
{
|
|
|
|
*d++ = o; // left channel
|
|
|
|
*d++ = o; // right channel
|
|
|
|
step += frac;
|
|
|
|
}
|
|
|
|
do {
|
|
|
|
i++; s++;
|
|
|
|
step -= FRACUNIT;
|
|
|
|
} while (step >= FRACUNIT);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// return Mixer Chunk.
|
2016-05-22 04:44:12 +00:00
|
|
|
return Mix_QuickLoad_RAW(sound, (Uint32)((UINT8*)d-sound));
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void *I_GetSfx(sfxinfo_t *sfx)
|
|
|
|
{
|
|
|
|
void *lump;
|
|
|
|
Mix_Chunk *chunk;
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
Music_Emu *emu;
|
|
|
|
gme_info_t *info;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (sfx->lumpnum == LUMPERROR)
|
|
|
|
sfx->lumpnum = S_GetSfxLumpNum(sfx);
|
|
|
|
sfx->length = W_LumpLength(sfx->lumpnum);
|
|
|
|
|
|
|
|
lump = W_CacheLumpNum(sfx->lumpnum, PU_SOUND);
|
|
|
|
|
|
|
|
// convert from standard DoomSound format.
|
|
|
|
chunk = ds2chunk(lump);
|
|
|
|
if (chunk)
|
|
|
|
{
|
|
|
|
Z_Free(lump);
|
|
|
|
return chunk;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Not a doom sound? Try something else.
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
// VGZ format
|
|
|
|
if (((UINT8 *)lump)[0] == 0x1F
|
|
|
|
&& ((UINT8 *)lump)[1] == 0x8B)
|
|
|
|
{
|
|
|
|
#ifdef HAVE_ZLIB
|
|
|
|
UINT8 *inflatedData;
|
|
|
|
size_t inflatedLen;
|
|
|
|
z_stream stream;
|
|
|
|
int zErr; // Somewhere to handle any error messages zlib tosses out
|
|
|
|
|
|
|
|
memset(&stream, 0x00, sizeof (z_stream)); // Init zlib stream
|
|
|
|
// Begin the inflation process
|
|
|
|
inflatedLen = *(UINT32 *)lump + (sfx->length-4); // Last 4 bytes are the decompressed size, typically
|
|
|
|
inflatedData = (UINT8 *)Z_Malloc(inflatedLen, PU_SOUND, NULL); // Make room for the decompressed data
|
|
|
|
stream.total_in = stream.avail_in = sfx->length;
|
|
|
|
stream.total_out = stream.avail_out = inflatedLen;
|
|
|
|
stream.next_in = (UINT8 *)lump;
|
|
|
|
stream.next_out = inflatedData;
|
|
|
|
|
|
|
|
zErr = inflateInit2(&stream, 32 + MAX_WBITS);
|
|
|
|
if (zErr == Z_OK) // We're good to go
|
|
|
|
{
|
|
|
|
zErr = inflate(&stream, Z_FINISH);
|
|
|
|
if (zErr == Z_STREAM_END) {
|
|
|
|
// Run GME on new data
|
|
|
|
if (!gme_open_data(inflatedData, inflatedLen, &emu, 44100))
|
|
|
|
{
|
|
|
|
short *mem;
|
|
|
|
UINT32 len;
|
|
|
|
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
|
|
|
|
|
|
|
Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
|
|
|
|
Z_Free(lump); // We're done with the uninflated lump now, too.
|
|
|
|
|
|
|
|
gme_start_track(emu, 0);
|
|
|
|
gme_set_equalizer(emu, &eq);
|
|
|
|
gme_track_info(emu, &info, 0);
|
|
|
|
|
|
|
|
len = (info->play_length * 441 / 10) << 2;
|
2018-07-14 17:15:59 +00:00
|
|
|
mem = malloc(len);
|
2014-03-15 16:59:03 +00:00
|
|
|
gme_play(emu, len >> 1, mem);
|
2018-08-18 20:21:28 +00:00
|
|
|
gme_free_info(info);
|
2014-03-15 16:59:03 +00:00
|
|
|
gme_delete(emu);
|
|
|
|
|
|
|
|
return Mix_QuickLoad_RAW((Uint8 *)mem, len);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const char *errorType;
|
|
|
|
switch (zErr)
|
|
|
|
{
|
|
|
|
case Z_ERRNO:
|
|
|
|
errorType = "Z_ERRNO"; break;
|
|
|
|
case Z_STREAM_ERROR:
|
|
|
|
errorType = "Z_STREAM_ERROR"; break;
|
|
|
|
case Z_DATA_ERROR:
|
|
|
|
errorType = "Z_DATA_ERROR"; break;
|
|
|
|
case Z_MEM_ERROR:
|
|
|
|
errorType = "Z_MEM_ERROR"; break;
|
|
|
|
case Z_BUF_ERROR:
|
|
|
|
errorType = "Z_BUF_ERROR"; break;
|
|
|
|
case Z_VERSION_ERROR:
|
|
|
|
errorType = "Z_VERSION_ERROR"; break;
|
|
|
|
default:
|
|
|
|
errorType = "unknown error";
|
|
|
|
}
|
|
|
|
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", errorType, stream.msg);
|
|
|
|
}
|
|
|
|
(void)inflateEnd(&stream);
|
|
|
|
}
|
|
|
|
else // Hold up, zlib's got a problem
|
|
|
|
{
|
|
|
|
const char *errorType;
|
|
|
|
switch (zErr)
|
|
|
|
{
|
|
|
|
case Z_ERRNO:
|
|
|
|
errorType = "Z_ERRNO"; break;
|
|
|
|
case Z_STREAM_ERROR:
|
|
|
|
errorType = "Z_STREAM_ERROR"; break;
|
|
|
|
case Z_DATA_ERROR:
|
|
|
|
errorType = "Z_DATA_ERROR"; break;
|
|
|
|
case Z_MEM_ERROR:
|
|
|
|
errorType = "Z_MEM_ERROR"; break;
|
|
|
|
case Z_BUF_ERROR:
|
|
|
|
errorType = "Z_BUF_ERROR"; break;
|
|
|
|
case Z_VERSION_ERROR:
|
|
|
|
errorType = "Z_VERSION_ERROR"; break;
|
|
|
|
default:
|
|
|
|
errorType = "unknown error";
|
|
|
|
}
|
|
|
|
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", errorType, stream.msg);
|
|
|
|
}
|
|
|
|
Z_Free(inflatedData); // GME didn't open jack, but don't let that stop us from freeing this up
|
|
|
|
#else
|
|
|
|
//CONS_Alert(CONS_ERROR,"Cannot decompress VGZ; no zlib support\n");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
// Try to read it as a GME sound
|
|
|
|
else if (!gme_open_data(lump, sfx->length, &emu, 44100))
|
|
|
|
{
|
|
|
|
short *mem;
|
|
|
|
UINT32 len;
|
|
|
|
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
|
|
|
|
|
|
|
Z_Free(lump);
|
|
|
|
|
|
|
|
gme_start_track(emu, 0);
|
|
|
|
gme_set_equalizer(emu, &eq);
|
|
|
|
gme_track_info(emu, &info, 0);
|
|
|
|
|
|
|
|
len = (info->play_length * 441 / 10) << 2;
|
2018-07-14 17:15:59 +00:00
|
|
|
mem = malloc(len);
|
2014-03-15 16:59:03 +00:00
|
|
|
gme_play(emu, len >> 1, mem);
|
2018-08-18 20:21:28 +00:00
|
|
|
gme_free_info(info);
|
2014-03-15 16:59:03 +00:00
|
|
|
gme_delete(emu);
|
|
|
|
|
|
|
|
return Mix_QuickLoad_RAW((Uint8 *)mem, len);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Try to load it as a WAVE or OGG using Mixer.
|
|
|
|
return Mix_LoadWAV_RW(SDL_RWFromMem(lump, sfx->length), 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_FreeSfx(sfxinfo_t *sfx)
|
|
|
|
{
|
|
|
|
if (sfx->data)
|
|
|
|
Mix_FreeChunk(sfx->data);
|
|
|
|
sfx->data = NULL;
|
2016-01-08 03:48:20 +00:00
|
|
|
sfx->lumpnum = LUMPERROR;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority)
|
|
|
|
{
|
|
|
|
UINT8 volume = (((UINT16)vol + 1) * (UINT16)sfx_volume) / 62; // (256 * 31) / 62 == 127
|
|
|
|
INT32 handle = Mix_PlayChannel(-1, S_sfx[id].data, 0);
|
|
|
|
Mix_Volume(handle, volume);
|
2014-08-04 07:48:18 +00:00
|
|
|
Mix_SetPanning(handle, min((UINT16)(0xff-sep)<<1, 0xff), min((UINT16)(sep)<<1, 0xff));
|
2014-03-15 16:59:03 +00:00
|
|
|
(void)pitch; // Mixer can't handle pitch
|
|
|
|
(void)priority; // priority and channel management is handled by SRB2...
|
|
|
|
return handle;
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_StopSound(INT32 handle)
|
|
|
|
{
|
|
|
|
Mix_HaltChannel(handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
boolean I_SoundIsPlaying(INT32 handle)
|
|
|
|
{
|
|
|
|
return Mix_Playing(handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_UpdateSoundParams(INT32 handle, UINT8 vol, UINT8 sep, UINT8 pitch)
|
|
|
|
{
|
|
|
|
UINT8 volume = (((UINT16)vol + 1) * (UINT16)sfx_volume) / 62; // (256 * 31) / 62 == 127
|
|
|
|
Mix_Volume(handle, volume);
|
2014-08-04 07:48:18 +00:00
|
|
|
Mix_SetPanning(handle, min((UINT16)(0xff-sep)<<1, 0xff), min((UINT16)(sep)<<1, 0xff));
|
2014-03-15 16:59:03 +00:00
|
|
|
(void)pitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_SetSfxVolume(UINT8 volume)
|
|
|
|
{
|
|
|
|
sfx_volume = volume;
|
|
|
|
}
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// Music Utilities
|
|
|
|
/// ------------------------
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
static UINT32 get_real_volume(UINT8 volume)
|
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
#ifdef _WIN32
|
|
|
|
if (I_SongType() == MU_MID)
|
|
|
|
// HACK: Until we stop using native MIDI,
|
|
|
|
// disable volume changes
|
|
|
|
return ((UINT32)31*128/31); // volume = 31
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
// convert volume to mixer's 128 scale
|
|
|
|
// then apply internal_volume as a percentage
|
|
|
|
return ((UINT32)volume*128/31) * (UINT32)internal_volume / 100;
|
2018-08-24 01:07:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static UINT32 get_adjusted_position(UINT32 position)
|
|
|
|
{
|
|
|
|
// all in milliseconds
|
|
|
|
UINT32 length = I_GetSongLength();
|
|
|
|
UINT32 looppoint = I_GetSongLoopPoint();
|
|
|
|
if (length)
|
|
|
|
return position >= length ? (position % (length-looppoint)) : position;
|
|
|
|
else
|
|
|
|
return position;
|
2018-08-15 06:15:05 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
static void do_fading_callback()
|
2018-08-20 02:05:23 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
if (fading_callback)
|
|
|
|
(*fading_callback)();
|
|
|
|
fading_callback = NULL;
|
2018-08-20 02:05:23 +00:00
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// Music Hooks
|
|
|
|
/// ------------------------
|
2018-08-23 16:30:47 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
static void count_music_bytes(int chan, void *stream, int len, void *udata)
|
|
|
|
{
|
2018-08-24 21:58:56 +00:00
|
|
|
if (!music || I_SongType() == MU_GME || I_SongType() == MU_MOD || I_SongType() == MU_MID)
|
2018-08-24 01:07:39 +00:00
|
|
|
return;
|
|
|
|
music_bytes += len;
|
|
|
|
}
|
|
|
|
|
2018-08-20 04:12:23 +00:00
|
|
|
static void music_loop(void)
|
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
if (is_looping)
|
2018-08-20 04:12:23 +00:00
|
|
|
{
|
|
|
|
Mix_PlayMusic(music, 0);
|
|
|
|
Mix_SetMusicPosition(loop_point);
|
2018-08-21 10:22:35 +00:00
|
|
|
music_bytes = loop_point*44100.0L*4; //assume 44.1khz, 4-byte length (see I_GetSongPosition)
|
2018-08-20 04:12:23 +00:00
|
|
|
}
|
|
|
|
else
|
2018-08-24 01:07:39 +00:00
|
|
|
I_StopSong();
|
2018-08-20 04:12:23 +00:00
|
|
|
}
|
|
|
|
|
2018-08-19 13:16:52 +00:00
|
|
|
static UINT32 music_fade(UINT32 interval, void *param)
|
2018-08-15 16:07:08 +00:00
|
|
|
{
|
2018-08-19 20:19:48 +00:00
|
|
|
if (!is_fading ||
|
|
|
|
internal_volume == fading_target ||
|
2018-09-11 15:17:30 +00:00
|
|
|
fading_duration == 0)
|
2018-08-19 20:19:48 +00:00
|
|
|
{
|
2018-08-21 10:22:35 +00:00
|
|
|
I_StopFadingSong();
|
2018-08-24 12:20:09 +00:00
|
|
|
do_fading_callback();
|
2018-08-19 13:16:52 +00:00
|
|
|
return 0;
|
2018-08-19 20:19:48 +00:00
|
|
|
}
|
2018-09-11 15:19:34 +00:00
|
|
|
else if (songpaused) // don't decrement timer
|
|
|
|
return interval;
|
2018-09-11 15:17:30 +00:00
|
|
|
else if ((fading_timer -= 10) <= 0)
|
2018-08-15 16:07:08 +00:00
|
|
|
{
|
2018-08-19 20:19:48 +00:00
|
|
|
internal_volume = fading_target;
|
2018-08-24 01:07:39 +00:00
|
|
|
Mix_VolumeMusic(get_real_volume(music_volume));
|
2018-08-24 12:20:09 +00:00
|
|
|
I_StopFadingSong();
|
|
|
|
do_fading_callback();
|
2018-08-19 20:19:48 +00:00
|
|
|
return 0;
|
2018-08-15 16:07:08 +00:00
|
|
|
}
|
2018-08-19 20:19:48 +00:00
|
|
|
else
|
2018-08-15 16:07:08 +00:00
|
|
|
{
|
2018-09-11 15:17:30 +00:00
|
|
|
UINT8 delta = abs(fading_target - fading_source);
|
|
|
|
double factor = (double)(fading_duration - fading_timer) / (double)fading_duration;
|
|
|
|
if (fading_target < fading_source)
|
|
|
|
internal_volume = max(min(internal_volume, fading_source - (UINT8)round(delta * factor)), fading_target);
|
|
|
|
else if (fading_target > fading_source)
|
|
|
|
internal_volume = min(max(internal_volume, fading_source + (UINT8)round(delta * factor)), fading_target);
|
2018-08-24 01:07:39 +00:00
|
|
|
Mix_VolumeMusic(get_real_volume(music_volume));
|
2018-08-19 20:19:48 +00:00
|
|
|
return interval;
|
2018-08-15 16:07:08 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
static void mix_gme(void *udata, Uint8 *stream, int len)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
short *p;
|
|
|
|
|
|
|
|
(void)udata;
|
|
|
|
|
|
|
|
// no gme? no music.
|
2018-07-28 05:58:25 +00:00
|
|
|
if (!gme || gme_track_ended(gme) || songpaused)
|
2014-03-15 16:59:03 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
// play gme into stream
|
|
|
|
gme_play(gme, len/2, (short *)stream);
|
|
|
|
|
|
|
|
// apply volume to stream
|
|
|
|
for (i = 0, p = (short *)stream; i < len/2; i++, p++)
|
2018-08-19 13:16:52 +00:00
|
|
|
*p = ((INT32)*p) * (music_volume*internal_volume/100)*2 / 42;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
|
|
|
|
/// ------------------------
|
|
|
|
/// Music System
|
|
|
|
/// ------------------------
|
|
|
|
|
2016-06-12 19:58:03 +00:00
|
|
|
FUNCMATH void I_InitMusic(void)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-23 13:02:14 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
gme = NULL;
|
|
|
|
current_track = -1;
|
|
|
|
#endif
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void I_ShutdownMusic(void)
|
|
|
|
{
|
2018-08-19 10:43:57 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
2018-08-23 13:02:14 +00:00
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
Mix_HookMusic(NULL, NULL);
|
|
|
|
gme_delete(gme);
|
|
|
|
gme = NULL;
|
|
|
|
}
|
2018-08-19 10:43:57 +00:00
|
|
|
#endif
|
2018-08-23 13:02:14 +00:00
|
|
|
if (!music)
|
|
|
|
return;
|
2018-08-24 01:07:39 +00:00
|
|
|
var_cleanup();
|
|
|
|
SDL_RemoveTimer(fading_id);
|
|
|
|
Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
|
2018-08-23 13:02:14 +00:00
|
|
|
Mix_HookMusicFinished(NULL);
|
|
|
|
Mix_FreeMusic(music);
|
|
|
|
music = NULL;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// Music Properties
|
|
|
|
/// ------------------------
|
2018-08-19 00:19:44 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
musictype_t I_SongType(void)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-19 10:43:57 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
2018-08-23 21:05:37 +00:00
|
|
|
if (gme)
|
|
|
|
return MU_GME;
|
|
|
|
else
|
2018-08-19 10:43:57 +00:00
|
|
|
#endif
|
2018-08-23 21:05:37 +00:00
|
|
|
if (!music)
|
|
|
|
return MU_NONE;
|
|
|
|
else if (Mix_GetMusicType(music) == MUS_MID)
|
|
|
|
return MU_MID;
|
|
|
|
else if (Mix_GetMusicType(music) == MUS_MOD || Mix_GetMusicType(music) == MUS_MODPLUG_UNUSED)
|
|
|
|
return MU_MOD;
|
|
|
|
else if (Mix_GetMusicType(music) == MUS_MP3 || Mix_GetMusicType(music) == MUS_MP3_MAD_UNUSED)
|
|
|
|
return MU_MP3;
|
|
|
|
else
|
|
|
|
return (musictype_t)Mix_GetMusicType(music);
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-21 10:22:35 +00:00
|
|
|
boolean I_SongPlaying(void)
|
2018-08-15 05:43:16 +00:00
|
|
|
{
|
2018-08-24 22:00:18 +00:00
|
|
|
return (
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
(I_SongType() == MU_GME && gme) ||
|
|
|
|
#endif
|
|
|
|
(boolean)music
|
|
|
|
);
|
2018-08-15 05:43:16 +00:00
|
|
|
}
|
|
|
|
|
2018-08-21 10:22:35 +00:00
|
|
|
boolean I_SongPaused(void)
|
2018-08-15 05:55:03 +00:00
|
|
|
{
|
2018-08-19 00:19:44 +00:00
|
|
|
return songpaused;
|
2018-08-15 05:55:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// Music Effects
|
|
|
|
/// ------------------------
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-23 13:02:14 +00:00
|
|
|
boolean I_SetSongSpeed(float speed)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-23 13:02:14 +00:00
|
|
|
if (speed > 250.0f)
|
|
|
|
speed = 250.0f; //limit speed up to 250x
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
2018-08-23 13:02:14 +00:00
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
SDL_LockAudio();
|
|
|
|
gme_set_tempo(gme, speed);
|
|
|
|
SDL_UnlockAudio();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
(void)speed;
|
2014-03-15 16:59:03 +00:00
|
|
|
#endif
|
2018-08-23 13:02:14 +00:00
|
|
|
return false;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// MUSIC SEEKING
|
|
|
|
/// ------------------------
|
|
|
|
|
|
|
|
UINT32 I_GetSongLength(void)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
INT32 length;
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if (gme)
|
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
gme_info_t *info;
|
|
|
|
gme_err_t gme_e = gme_track_info(gme, &info, current_track);
|
|
|
|
|
|
|
|
if (gme_e != NULL)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
|
|
|
|
length = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// reconstruct info->play_length, from GME source
|
|
|
|
// we only want intro + 1 loop, not 2
|
|
|
|
length = info->length;
|
|
|
|
if (length <= 0)
|
|
|
|
{
|
|
|
|
length = info->intro_length + info->loop_length; // intro + 1 loop
|
|
|
|
if (length <= 0)
|
|
|
|
length = 150 * 1000; // 2.5 minutes
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
gme_free_info(info);
|
|
|
|
return max(length, 0);
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-24 01:07:39 +00:00
|
|
|
else
|
2014-03-15 16:59:03 +00:00
|
|
|
#endif
|
2018-08-24 01:07:39 +00:00
|
|
|
if (!music || I_SongType() == MU_MOD || I_SongType() == MU_MID)
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// VERY IMPORTANT to set your LENGTHMS= in your song files, folks!
|
|
|
|
// SDL mixer can't read music length itself.
|
|
|
|
length = (UINT32)(song_length*1000);
|
|
|
|
if (!length)
|
|
|
|
CONS_Debug(DBG_DETAILED, "Getting music length: music is missing LENGTHMS= tag. Needed for seeking.\n");
|
|
|
|
return length;
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
boolean I_SetSongLoopPoint(UINT32 looppoint)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 21:58:56 +00:00
|
|
|
if (!music || I_SongType() == MU_GME || I_SongType() == MU_MOD || I_SongType() == MU_MID || !is_looping)
|
2016-04-06 15:16:13 +00:00
|
|
|
return false;
|
2018-08-24 01:07:39 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
UINT32 length = I_GetSongLength();
|
2018-08-19 00:44:32 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if (length > 0)
|
|
|
|
looppoint %= length;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
loop_point = max((float)(looppoint / 1000.0L), 0);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
UINT32 I_GetSongLoopPoint(void)
|
|
|
|
{
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
2018-08-24 01:07:39 +00:00
|
|
|
if (gme)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
INT32 looppoint;
|
|
|
|
gme_info_t *info;
|
|
|
|
gme_err_t gme_e = gme_track_info(gme, &info, current_track);
|
|
|
|
|
|
|
|
if (gme_e != NULL)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
|
|
|
|
looppoint = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
looppoint = info->intro_length > 0 ? info->intro_length : 0;
|
|
|
|
|
|
|
|
gme_free_info(info);
|
|
|
|
return max(looppoint, 0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
if (!music || I_SongType() == MU_MOD || I_SongType() == MU_MID)
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
return (UINT32)(loop_point * 1000);
|
|
|
|
}
|
|
|
|
|
|
|
|
boolean I_SetSongPosition(UINT32 position)
|
|
|
|
{
|
|
|
|
UINT32 length;
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
// this isn't required technically, but GME thread-locks for a second
|
|
|
|
// if you seek too high from the counter
|
|
|
|
length = I_GetSongLength();
|
|
|
|
if (length)
|
|
|
|
position = get_adjusted_position(position);
|
|
|
|
|
|
|
|
SDL_LockAudio();
|
|
|
|
gme_err_t gme_e = gme_seek(gme, position);
|
|
|
|
SDL_UnlockAudio();
|
|
|
|
|
|
|
|
if (gme_e != NULL)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
if (!music || I_SongType() == MU_MID)
|
|
|
|
return false;
|
|
|
|
else if (I_SongType() == MU_MOD)
|
|
|
|
return Mix_SetMusicPosition(position); // Goes by channels
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Because SDL mixer can't identify song length, if you have
|
|
|
|
// a position input greater than the real length, then
|
|
|
|
// music_bytes becomes inaccurate.
|
|
|
|
|
|
|
|
length = I_GetSongLength(); // get it in MS
|
|
|
|
if (length)
|
|
|
|
position = get_adjusted_position(position);
|
|
|
|
|
|
|
|
Mix_RewindMusic(); // needed for mp3
|
|
|
|
if(Mix_SetMusicPosition((float)(position/1000.0L)) == 0)
|
|
|
|
music_bytes = position/1000.0L*44100.0L*4; //assume 44.1khz, 4-byte length (see I_GetSongPosition)
|
|
|
|
else
|
|
|
|
// NOTE: This block fires on incorrect song format,
|
|
|
|
// NOT if position input is greater than song length.
|
|
|
|
music_bytes = 0;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
UINT32 I_GetSongPosition(void)
|
|
|
|
{
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
INT32 position = gme_tell(gme);
|
|
|
|
|
|
|
|
gme_info_t *info;
|
|
|
|
gme_err_t gme_e = gme_track_info(gme, &info, current_track);
|
|
|
|
|
|
|
|
if (gme_e != NULL)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
|
|
|
|
return position;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// adjust position, since GME's counter keeps going past loop
|
|
|
|
if (info->length > 0)
|
|
|
|
position %= info->length;
|
|
|
|
else if (info->intro_length + info->loop_length > 0)
|
2018-08-24 12:20:09 +00:00
|
|
|
position = position >= (info->intro_length + info->loop_length) ? (position % info->loop_length) : position;
|
2018-08-24 01:07:39 +00:00
|
|
|
else
|
|
|
|
position %= 150 * 1000; // 2.5 minutes
|
|
|
|
}
|
|
|
|
|
|
|
|
gme_free_info(info);
|
|
|
|
return max(position, 0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
if (!music || I_SongType() == MU_MID)
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
return music_bytes/44100.0L*1000.0L/4; //assume 44.1khz
|
|
|
|
// 4 = byte length for 16-bit samples (AUDIO_S16SYS), stereo (2-channel)
|
|
|
|
// This is hardcoded in I_StartupSound. Other formats for factor:
|
|
|
|
// 8M: 1 | 8S: 2 | 16M: 2 | 16S: 4
|
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// Music Playback
|
|
|
|
/// ------------------------
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-23 13:36:51 +00:00
|
|
|
boolean I_LoadSong(char *data, size_t len)
|
2018-08-23 13:02:14 +00:00
|
|
|
{
|
2014-03-15 16:59:03 +00:00
|
|
|
I_Assert(!music);
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
I_Assert(!gme);
|
|
|
|
#endif
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
var_cleanup();
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if ((UINT8)data[0] == 0x1F
|
|
|
|
&& (UINT8)data[1] == 0x8B)
|
|
|
|
{
|
|
|
|
#ifdef HAVE_ZLIB
|
|
|
|
UINT8 *inflatedData;
|
|
|
|
size_t inflatedLen;
|
|
|
|
z_stream stream;
|
|
|
|
int zErr; // Somewhere to handle any error messages zlib tosses out
|
|
|
|
|
|
|
|
memset(&stream, 0x00, sizeof (z_stream)); // Init zlib stream
|
|
|
|
// Begin the inflation process
|
|
|
|
inflatedLen = *(UINT32 *)(data + (len-4)); // Last 4 bytes are the decompressed size, typically
|
|
|
|
inflatedData = (UINT8 *)Z_Calloc(inflatedLen, PU_MUSIC, NULL); // Make room for the decompressed data
|
|
|
|
stream.total_in = stream.avail_in = len;
|
|
|
|
stream.total_out = stream.avail_out = inflatedLen;
|
|
|
|
stream.next_in = (UINT8 *)data;
|
|
|
|
stream.next_out = inflatedData;
|
|
|
|
|
|
|
|
zErr = inflateInit2(&stream, 32 + MAX_WBITS);
|
|
|
|
if (zErr == Z_OK) // We're good to go
|
|
|
|
{
|
|
|
|
zErr = inflate(&stream, Z_FINISH);
|
|
|
|
if (zErr == Z_STREAM_END) {
|
|
|
|
// Run GME on new data
|
|
|
|
if (!gme_open_data(inflatedData, inflatedLen, &gme, 44100))
|
|
|
|
{
|
|
|
|
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
|
|
|
gme_start_track(gme, 0);
|
|
|
|
current_track = 0;
|
|
|
|
gme_set_equalizer(gme, &eq);
|
|
|
|
Mix_HookMusic(mix_gme, gme);
|
|
|
|
Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const char *errorType;
|
|
|
|
switch (zErr)
|
|
|
|
{
|
|
|
|
case Z_ERRNO:
|
|
|
|
errorType = "Z_ERRNO"; break;
|
|
|
|
case Z_STREAM_ERROR:
|
|
|
|
errorType = "Z_STREAM_ERROR"; break;
|
|
|
|
case Z_DATA_ERROR:
|
|
|
|
errorType = "Z_DATA_ERROR"; break;
|
|
|
|
case Z_MEM_ERROR:
|
|
|
|
errorType = "Z_MEM_ERROR"; break;
|
|
|
|
case Z_BUF_ERROR:
|
|
|
|
errorType = "Z_BUF_ERROR"; break;
|
|
|
|
case Z_VERSION_ERROR:
|
|
|
|
errorType = "Z_VERSION_ERROR"; break;
|
|
|
|
default:
|
|
|
|
errorType = "unknown error";
|
|
|
|
}
|
|
|
|
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", errorType, stream.msg);
|
|
|
|
}
|
|
|
|
(void)inflateEnd(&stream);
|
|
|
|
}
|
|
|
|
else // Hold up, zlib's got a problem
|
|
|
|
{
|
|
|
|
const char *errorType;
|
|
|
|
switch (zErr)
|
|
|
|
{
|
|
|
|
case Z_ERRNO:
|
|
|
|
errorType = "Z_ERRNO"; break;
|
|
|
|
case Z_STREAM_ERROR:
|
|
|
|
errorType = "Z_STREAM_ERROR"; break;
|
|
|
|
case Z_DATA_ERROR:
|
|
|
|
errorType = "Z_DATA_ERROR"; break;
|
|
|
|
case Z_MEM_ERROR:
|
|
|
|
errorType = "Z_MEM_ERROR"; break;
|
|
|
|
case Z_BUF_ERROR:
|
|
|
|
errorType = "Z_BUF_ERROR"; break;
|
|
|
|
case Z_VERSION_ERROR:
|
|
|
|
errorType = "Z_VERSION_ERROR"; break;
|
|
|
|
default:
|
|
|
|
errorType = "unknown error";
|
|
|
|
}
|
|
|
|
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", errorType, stream.msg);
|
|
|
|
}
|
|
|
|
Z_Free(inflatedData); // GME didn't open jack, but don't let that stop us from freeing this up
|
|
|
|
#else
|
|
|
|
//CONS_Alert(CONS_ERROR,"Cannot decompress VGZ; no zlib support\n");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else if (!gme_open_data(data, len, &gme, 44100))
|
|
|
|
{
|
|
|
|
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
|
|
|
gme_set_equalizer(gme, &eq);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2014-07-26 07:06:00 +00:00
|
|
|
music = Mix_LoadMUS_RW(SDL_RWFromMem(data, len), SDL_FALSE);
|
2014-03-15 16:59:03 +00:00
|
|
|
if (!music)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "Mix_LoadMUS_RW: %s\n", Mix_GetError());
|
2018-08-23 13:02:14 +00:00
|
|
|
return false;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if (I_SongType() == MU_MP3)
|
2018-08-20 12:47:41 +00:00
|
|
|
{
|
|
|
|
CONS_Debug(DBG_BASIC, "MP3 songs are unsupported and may crash! Use OGG instead.\n");
|
|
|
|
CONS_Debug(DBG_DETAILED, "MP3 songs are unsupported and may crash! Use OGG instead.\n");
|
|
|
|
}
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
// Find the OGG loop point.
|
|
|
|
loop_point = 0.0f;
|
2018-08-21 10:22:35 +00:00
|
|
|
song_length = 0.0f;
|
2018-08-23 13:36:51 +00:00
|
|
|
|
|
|
|
const char *key1 = "LOOP";
|
|
|
|
const char *key2 = "POINT=";
|
|
|
|
const char *key3 = "MS=";
|
2018-08-24 01:07:39 +00:00
|
|
|
const char *key4 = "LENGTHMS=";
|
2018-08-23 13:36:51 +00:00
|
|
|
const size_t key1len = strlen(key1);
|
|
|
|
const size_t key2len = strlen(key2);
|
|
|
|
const size_t key3len = strlen(key3);
|
2018-08-24 01:07:39 +00:00
|
|
|
const size_t key4len = strlen(key4);
|
|
|
|
|
|
|
|
// for mp3 wide chars
|
|
|
|
const char *key1w = "L\0O\0O\0P\0";
|
|
|
|
const char *key2w = "P\0O\0I\0N\0T\0\0\0\xFF\xFE";
|
|
|
|
const char *key3w = "M\0S\0\0\0\xFF\xFE";
|
|
|
|
const char *key4w = "L\0E\0N\0G\0T\0H\0M\0S\0\0\0\xFF\xFE";
|
|
|
|
const char *wterm = "\0\0";
|
|
|
|
char wval[10];
|
|
|
|
|
|
|
|
size_t wstart, wp;
|
2018-08-23 13:36:51 +00:00
|
|
|
char *p = data;
|
|
|
|
while ((UINT32)(p - data) < len)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
if (!loop_point && !strncmp(p, key1, key1len))
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
p += key1len; // skip LOOP
|
|
|
|
if (!strncmp(p, key2, key2len)) // is it LOOPPOINT=?
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
p += key2len; // skip POINT=
|
|
|
|
loop_point = (float)((44.1L+atoi(p)) / 44100.0L); // LOOPPOINT works by sample count.
|
|
|
|
// because SDL_Mixer is USELESS and can't even tell us
|
|
|
|
// something simple like the frequency of the streaming music,
|
|
|
|
// we are unfortunately forced to assume that ALL MUSIC is 44100hz.
|
|
|
|
// This means a lot of tracks that are only 22050hz for a reasonable downloadable file size will loop VERY badly.
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-24 01:07:39 +00:00
|
|
|
else if (!strncmp(p, key3, key3len)) // is it LOOPMS=?
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
p += key3len; // skip MS=
|
|
|
|
loop_point = (float)(atoi(p) / 1000.0L); // LOOPMS works by real time, as miliseconds.
|
|
|
|
// Everything that uses LOOPMS will work perfectly with SDL_Mixer.
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-23 13:36:51 +00:00
|
|
|
}
|
2018-08-24 01:07:39 +00:00
|
|
|
else if (!song_length && !strncmp(p, key4, key4len)) // is it LENGTHMS=?
|
2018-08-23 13:36:51 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
p += key4len; // skip LENGTHMS
|
|
|
|
song_length = (float)(atoi(p) / 1000.0L);
|
|
|
|
}
|
|
|
|
// below: search MP3 or other tags that use wide char encoding
|
|
|
|
else if (!loop_point && !memcmp(p, key1w, key1len*2)) // LOOP wide char
|
|
|
|
{
|
|
|
|
p += key1len*2;
|
|
|
|
if (!memcmp(p, key2w, (key2len+1)*2)) // POINT= wide char
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
p += (key2len+1)*2;
|
|
|
|
wstart = (size_t)p;
|
|
|
|
wp = 0;
|
|
|
|
while (wp < 9 && memcmp(p, wterm, 2))
|
2018-08-18 19:22:15 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
wval[wp] = *p;
|
|
|
|
p += 2;
|
|
|
|
wp = ((size_t)(p-wstart))/2;
|
2018-08-18 19:22:15 +00:00
|
|
|
}
|
2018-08-24 01:07:39 +00:00
|
|
|
wval[min(wp, 9)] = 0;
|
|
|
|
loop_point = (float)((44.1L+atoi(wval) / 44100.0L));
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-24 01:07:39 +00:00
|
|
|
else if (!memcmp(p, key3w, (key3len+1)*2)) // MS= wide char
|
2018-08-18 19:22:15 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
p += (key3len+1)*2;
|
2018-08-18 19:22:15 +00:00
|
|
|
wstart = (size_t)p;
|
|
|
|
wp = 0;
|
2018-08-19 00:19:44 +00:00
|
|
|
while (wp < 9 && memcmp(p, wterm, 2))
|
2018-08-18 19:22:15 +00:00
|
|
|
{
|
|
|
|
wval[wp] = *p;
|
|
|
|
p += 2;
|
|
|
|
wp = ((size_t)(p-wstart))/2;
|
|
|
|
}
|
|
|
|
wval[min(wp, 9)] = 0;
|
2018-08-24 01:07:39 +00:00
|
|
|
loop_point = (float)(atoi(wval) / 1000.0L);
|
2018-08-18 19:22:15 +00:00
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-24 01:07:39 +00:00
|
|
|
else if (!song_length && !memcmp(p, key4w, (key4len+1)*2)) // LENGTHMS= wide char
|
|
|
|
{
|
|
|
|
p += (key4len+1)*2;
|
|
|
|
wstart = (size_t)p;
|
|
|
|
wp = 0;
|
|
|
|
while (wp < 9 && memcmp(p, wterm, 2))
|
|
|
|
{
|
|
|
|
wval[wp] = *p;
|
|
|
|
p += 2;
|
|
|
|
wp = ((size_t)(p-wstart))/2;
|
|
|
|
}
|
|
|
|
wval[min(wp, 9)] = 0;
|
|
|
|
song_length = (float)(atoi(wval) / 1000.0L);
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if (loop_point && song_length && song_length > loop_point) // Got what we needed
|
|
|
|
// the last case is a sanity check, in case the wide char searches were false matches.
|
|
|
|
break;
|
|
|
|
else // continue searching
|
|
|
|
p++;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-23 13:02:14 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
void I_UnloadSong(void)
|
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
// \todo unhook looper
|
2018-08-24 21:54:42 +00:00
|
|
|
//var_cleanup();
|
|
|
|
//Mix_FreeMusic(music);
|
|
|
|
//music = NULL;
|
|
|
|
I_StopSong();
|
2018-08-23 21:05:37 +00:00
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-23 13:36:51 +00:00
|
|
|
boolean I_PlaySong(boolean looping)
|
2018-08-23 13:02:14 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
#ifdef HAVE_LIBGME
|
2018-08-23 13:02:14 +00:00
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
gme_start_track(gme, 0);
|
|
|
|
current_track = 0;
|
2018-08-24 12:20:09 +00:00
|
|
|
Mix_HookMusic(mix_gme, gme);
|
2018-08-23 13:02:14 +00:00
|
|
|
return true;
|
|
|
|
}
|
2018-08-24 12:20:09 +00:00
|
|
|
else
|
2018-08-23 13:02:14 +00:00
|
|
|
#endif
|
2018-08-24 12:20:09 +00:00
|
|
|
if (!music)
|
|
|
|
return false;
|
2018-08-23 13:02:14 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if (!song_length && (I_SongType() == MU_OGG || I_SongType() == MU_MP3 || I_SongType() == MU_FLAC))
|
2018-08-24 12:20:09 +00:00
|
|
|
CONS_Debug(DBG_DETAILED, "This song is missing a LENGTHMS= tag! Required to make seeking work properly.\n");
|
2018-08-20 12:47:41 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if (I_SongType() != MU_MOD && I_SongType() != MU_MID && Mix_PlayMusic(music, 0) == -1)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "Mix_PlayMusic: %s\n", Mix_GetError());
|
2018-08-23 13:02:14 +00:00
|
|
|
return false;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-28 14:16:06 +00:00
|
|
|
else if ((I_SongType() == MU_MOD || I_SongType() == MU_MID) && Mix_PlayMusic(music, looping ? -1 : 0) == -1) // if MOD, loop forever
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "Mix_PlayMusic: %s\n", Mix_GetError());
|
2018-08-24 01:07:39 +00:00
|
|
|
return false;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-08-18 21:17:53 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
is_looping = looping;
|
|
|
|
|
|
|
|
I_SetMusicVolume(music_volume);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if (I_SongType() != MU_MOD && I_SongType() != MU_MID)
|
2018-08-18 21:17:53 +00:00
|
|
|
Mix_HookMusicFinished(music_loop); // don't bother counting if MOD
|
2018-08-15 05:42:15 +00:00
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
if(I_SongType() != MU_MOD && I_SongType() != MU_MID && !Mix_RegisterEffect(MIX_CHANNEL_POST, count_music_bytes, NULL, NULL))
|
2018-08-15 05:42:15 +00:00
|
|
|
CONS_Alert(CONS_WARNING, "Error registering SDL music position counter: %s\n", Mix_GetError());
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-08-23 13:02:14 +00:00
|
|
|
void I_StopSong(void)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
Mix_HookMusic(NULL, NULL);
|
|
|
|
gme_delete(gme);
|
|
|
|
gme = NULL;
|
|
|
|
current_track = -1;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (!music)
|
|
|
|
return;
|
2018-08-21 10:22:35 +00:00
|
|
|
var_cleanup();
|
2018-08-15 05:42:15 +00:00
|
|
|
Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
|
2014-03-15 16:59:03 +00:00
|
|
|
Mix_HookMusicFinished(NULL);
|
|
|
|
Mix_FreeMusic(music);
|
|
|
|
music = NULL;
|
|
|
|
}
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
void I_PauseSong()
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
if(I_SongType() == MU_MID) // really, SDL Mixer? why can't you pause MIDI???
|
2014-03-15 16:59:03 +00:00
|
|
|
return;
|
|
|
|
|
2018-08-24 21:58:56 +00:00
|
|
|
if(I_SongType() != MU_GME && I_SongType() != MU_MOD && I_SongType() != MU_MID)
|
2018-08-24 01:07:39 +00:00
|
|
|
Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
Mix_PauseMusic();
|
|
|
|
songpaused = true;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
void I_ResumeSong()
|
2018-08-18 18:18:29 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
if (I_SongType() == MU_MID)
|
|
|
|
return;
|
2018-08-18 18:18:29 +00:00
|
|
|
|
2018-08-24 21:58:56 +00:00
|
|
|
if (I_SongType() != MU_GME && I_SongType() != MU_MOD && I_SongType() != MU_MID)
|
2018-08-19 00:19:44 +00:00
|
|
|
{
|
2018-08-24 01:07:39 +00:00
|
|
|
while(Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes) != 0) { }
|
|
|
|
// HACK: fixes issue of multiple effect callbacks being registered
|
2018-08-19 00:28:52 +00:00
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
if(music && I_SongType() != MU_MOD && I_SongType() != MU_MID && !Mix_RegisterEffect(MIX_CHANNEL_POST, count_music_bytes, NULL, NULL))
|
2018-08-24 01:07:39 +00:00
|
|
|
CONS_Alert(CONS_WARNING, "Error registering SDL music position counter: %s\n", Mix_GetError());
|
2018-08-19 00:19:44 +00:00
|
|
|
}
|
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
Mix_ResumeMusic();
|
|
|
|
songpaused = false;
|
2018-08-19 00:19:44 +00:00
|
|
|
}
|
|
|
|
|
2018-08-23 15:51:23 +00:00
|
|
|
void I_SetMusicVolume(UINT8 volume)
|
2018-08-15 05:38:06 +00:00
|
|
|
{
|
2018-08-24 21:43:20 +00:00
|
|
|
if (!I_SongPlaying())
|
2018-08-23 13:06:13 +00:00
|
|
|
return;
|
2018-08-19 00:44:32 +00:00
|
|
|
|
2018-08-23 21:05:37 +00:00
|
|
|
#ifdef _WIN32
|
2018-08-24 01:07:39 +00:00
|
|
|
if (I_SongType() == MU_MID)
|
2018-08-23 15:51:23 +00:00
|
|
|
// HACK: Until we stop using native MIDI,
|
|
|
|
// disable volume changes
|
|
|
|
music_volume = 31;
|
2018-08-19 10:43:57 +00:00
|
|
|
else
|
|
|
|
#endif
|
2018-08-23 15:51:23 +00:00
|
|
|
music_volume = volume;
|
2018-08-19 00:44:32 +00:00
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
Mix_VolumeMusic(get_real_volume(music_volume));
|
2018-08-15 05:38:06 +00:00
|
|
|
}
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
boolean I_SetSongTrack(int track)
|
|
|
|
{
|
|
|
|
#ifdef HAVE_LIBGME
|
|
|
|
if (current_track == track)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// If the specified track is within the number of tracks playing, then change it
|
|
|
|
if (gme)
|
|
|
|
{
|
|
|
|
SDL_LockAudio();
|
|
|
|
if (track >= 0
|
|
|
|
&& track < gme_track_count(gme))
|
|
|
|
{
|
|
|
|
gme_err_t gme_e = gme_start_track(gme, track);
|
|
|
|
if (gme_e != NULL)
|
|
|
|
{
|
|
|
|
CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
current_track = track;
|
|
|
|
SDL_UnlockAudio();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
SDL_UnlockAudio();
|
|
|
|
return false;
|
|
|
|
}
|
2018-08-18 21:17:53 +00:00
|
|
|
else
|
2014-03-15 16:59:03 +00:00
|
|
|
#endif
|
2018-08-24 01:07:39 +00:00
|
|
|
if (I_SongType() == MU_MOD)
|
2018-08-19 00:44:32 +00:00
|
|
|
return !Mix_SetMusicPosition(track);
|
2014-03-15 16:59:03 +00:00
|
|
|
(void)track;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-08-24 01:07:39 +00:00
|
|
|
/// ------------------------
|
|
|
|
/// MUSIC FADING
|
|
|
|
/// ------------------------
|
|
|
|
|
2018-08-19 13:38:57 +00:00
|
|
|
void I_SetInternalMusicVolume(UINT8 volume)
|
|
|
|
{
|
|
|
|
internal_volume = volume;
|
2018-08-24 21:43:20 +00:00
|
|
|
if (!I_SongPlaying())
|
2018-08-19 13:38:57 +00:00
|
|
|
return;
|
2018-08-24 01:07:39 +00:00
|
|
|
Mix_VolumeMusic(get_real_volume(music_volume));
|
2018-08-19 13:38:57 +00:00
|
|
|
}
|
|
|
|
|
2018-08-21 10:22:35 +00:00
|
|
|
void I_StopFadingSong(void)
|
2018-08-15 16:07:08 +00:00
|
|
|
{
|
|
|
|
if (fading_id)
|
|
|
|
SDL_RemoveTimer(fading_id);
|
2018-08-19 13:16:52 +00:00
|
|
|
is_fading = false;
|
2018-09-11 15:17:30 +00:00
|
|
|
fading_source = fading_target = fading_timer = fading_duration = fading_id = 0;
|
2018-08-15 16:07:08 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void))
|
2018-08-15 16:07:08 +00:00
|
|
|
{
|
2018-09-11 15:17:30 +00:00
|
|
|
INT16 volume_delta;
|
2018-08-19 20:19:48 +00:00
|
|
|
|
|
|
|
source_volume = min(source_volume, 100);
|
2018-08-20 02:05:23 +00:00
|
|
|
volume_delta = (INT16)(target_volume - source_volume);
|
2018-08-19 20:19:48 +00:00
|
|
|
|
2018-08-21 10:22:35 +00:00
|
|
|
I_StopFadingSong();
|
2018-08-19 20:19:48 +00:00
|
|
|
|
2018-08-19 20:25:12 +00:00
|
|
|
if (!ms && volume_delta)
|
2018-08-19 20:19:48 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
I_SetInternalMusicVolume(target_volume);
|
|
|
|
if (callback)
|
|
|
|
(*callback)();
|
|
|
|
return true;
|
|
|
|
|
2018-08-19 20:19:48 +00:00
|
|
|
}
|
2018-08-24 12:20:09 +00:00
|
|
|
else if (!volume_delta)
|
2018-08-20 02:05:23 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
if (callback)
|
|
|
|
(*callback)();
|
2018-08-20 04:53:32 +00:00
|
|
|
return true;
|
2018-08-20 02:05:23 +00:00
|
|
|
}
|
2018-08-19 20:19:48 +00:00
|
|
|
|
|
|
|
// Round MS to nearest 10
|
|
|
|
// If n - lower > higher - n, then round up
|
|
|
|
ms = (ms - ((ms / 10) * 10) > (((ms / 10) * 10) + 10) - ms) ?
|
|
|
|
(((ms / 10) * 10) + 10) // higher
|
|
|
|
: ((ms / 10) * 10); // lower
|
|
|
|
|
2018-09-11 15:17:30 +00:00
|
|
|
if (!ms)
|
2018-08-19 20:19:48 +00:00
|
|
|
I_SetInternalMusicVolume(target_volume);
|
|
|
|
else if (source_volume != target_volume)
|
2018-08-15 16:07:08 +00:00
|
|
|
{
|
2018-09-11 15:17:30 +00:00
|
|
|
fading_id = SDL_AddTimer(10, music_fade, NULL);
|
2018-08-15 16:07:08 +00:00
|
|
|
if (fading_id)
|
|
|
|
{
|
2018-08-19 13:16:52 +00:00
|
|
|
is_fading = true;
|
2018-09-11 15:17:30 +00:00
|
|
|
fading_timer = fading_duration = ms;
|
|
|
|
fading_source = source_volume;
|
2018-08-19 20:19:48 +00:00
|
|
|
fading_target = target_volume;
|
2018-08-24 12:20:09 +00:00
|
|
|
fading_callback = callback;
|
2018-08-19 20:19:48 +00:00
|
|
|
|
2018-08-19 21:02:13 +00:00
|
|
|
if (internal_volume != source_volume)
|
2018-08-19 20:19:48 +00:00
|
|
|
I_SetInternalMusicVolume(source_volume);
|
2018-08-15 16:07:08 +00:00
|
|
|
}
|
|
|
|
}
|
2018-08-19 20:19:48 +00:00
|
|
|
|
|
|
|
return is_fading;
|
2018-08-15 16:07:08 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
|
2018-08-19 21:02:13 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
return I_FadeSongFromVolume(target_volume, internal_volume, ms, callback);
|
2018-08-20 02:05:23 +00:00
|
|
|
}
|
|
|
|
|
2018-08-21 10:22:35 +00:00
|
|
|
boolean I_FadeOutStopSong(UINT32 ms)
|
2018-08-20 02:05:23 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
return I_FadeSongFromVolume(0, internal_volume, ms, &I_StopSong);
|
2018-08-20 02:05:23 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:20:09 +00:00
|
|
|
boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
|
2018-08-20 02:05:23 +00:00
|
|
|
{
|
2018-08-24 12:20:09 +00:00
|
|
|
if (I_PlaySong(looping))
|
|
|
|
return I_FadeSongFromVolume(100, 0, ms, NULL);
|
2018-08-20 02:05:23 +00:00
|
|
|
else
|
2018-08-24 12:20:09 +00:00
|
|
|
return false;
|
2018-08-19 21:02:13 +00:00
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
#endif
|