SRB2/src/r_patchrotation.c

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2020-10-10 21:43:26 +00:00
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 2018-2020 by Jaime "Lactozilla" Passos.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file r_patchrotation.c
/// \brief Patch rotation.
#include "r_patch.h"
#include "r_picformats.h"
#include "r_things.h" // FEETADJUST
#include "z_zone.h"
#include "w_wad.h"
#ifdef ROTSPRITE
static rotsprite_t *RotatedPatch_Create(INT32 numangles);
static void RotatedPatch_DoRotation(rotsprite_t *rotsprite, patch_t *patch, INT32 angle, INT32 xpivot, INT32 ypivot, boolean flip);
fixed_t rollcosang[ROTANGLES];
fixed_t rollsinang[ROTANGLES];
INT32 R_GetRollAngle(angle_t rollangle)
{
INT32 ra = AngleFixed(rollangle)>>FRACBITS;
#if (ROTANGDIFF > 1)
ra += (ROTANGDIFF/2);
#endif
ra /= ROTANGDIFF;
ra %= ROTANGLES;
return ra;
}
patch_t *Patch_GetRotated(patch_t *patch, INT32 angle, boolean flip)
{
rotsprite_t *rotsprite = patch->rotated;
if (rotsprite == NULL || angle < 1 || angle >= ROTANGLES)
return NULL;
if (flip)
angle += rotsprite->angles;
return rotsprite->patches[angle];
}
patch_t *Patch_GetRotatedSprite(spriteframe_t *sprite, size_t frame, size_t spriteangle, boolean flip, void *info, INT32 rotationangle)
{
rotsprite_t *rotsprite = sprite->rotated[spriteangle];
spriteinfo_t *sprinfo = (spriteinfo_t *)info;
INT32 idx = rotationangle;
if (rotationangle < 1 || rotationangle >= ROTANGLES)
return NULL;
if (rotsprite == NULL)
{
rotsprite = RotatedPatch_Create(ROTANGLES);
sprite->rotated[spriteangle] = rotsprite;
}
if (flip)
idx += rotsprite->angles;
if (rotsprite->patches[idx] == NULL)
{
patch_t *patch;
INT32 xpivot = 0, ypivot = 0;
lumpnum_t lump = sprite->lumppat[spriteangle];
if (lump == LUMPERROR)
return NULL;
patch = W_CachePatchNum(lump, PU_SPRITE);
if (sprinfo->available)
{
xpivot = sprinfo->pivot[frame].x;
ypivot = sprinfo->pivot[frame].y;
}
else
{
xpivot = patch->leftoffset;
ypivot = patch->height / 2;
}
RotatedPatch_DoRotation(rotsprite, patch, rotationangle, xpivot, ypivot, flip);
}
return rotsprite->patches[idx];
}
void Patch_Rotate(patch_t *patch, INT32 angle, INT32 xpivot, INT32 ypivot, boolean flip)
{
if (patch->rotated == NULL)
patch->rotated = RotatedPatch_Create(ROTANGLES);
RotatedPatch_DoRotation(patch->rotated, patch, angle, xpivot, ypivot, flip);
}
rotsprite_t *RotatedPatch_Create(INT32 numangles)
{
rotsprite_t *rotsprite = Z_Calloc(sizeof(rotsprite_t), PU_STATIC, NULL);
rotsprite->angles = numangles;
rotsprite->patches = Z_Calloc(rotsprite->angles * 2 * sizeof(void *), PU_STATIC, NULL);
return rotsprite;
}
void RotatedPatch_DoRotation(rotsprite_t *rotsprite, patch_t *patch, INT32 angle, INT32 xpivot, INT32 ypivot, boolean flip)
{
patch_t *rotated;
UINT16 *rawdst;
size_t size;
pictureflags_t bflip = (flip) ? PICFLAGS_XFLIP : 0;
INT32 width = patch->width;
INT32 height = patch->height;
INT32 leftoffset = patch->leftoffset;
INT32 newwidth, newheight;
INT32 dx, dy;
fixed_t ca = rollcosang[angle];
fixed_t sa = rollsinang[angle];
INT32 idx = angle;
// Don't cache angle = 0
if (angle < 1 || angle >= ROTANGLES)
return;
#define ROTSPRITE_XCENTER (newwidth / 2)
#define ROTSPRITE_YCENTER (newheight / 2)
if (flip)
idx += rotsprite->angles;
if (rotsprite->patches[idx])
return;
if (bflip)
{
xpivot = width - xpivot;
leftoffset = width - leftoffset;
}
// Find the dimensions of the rotated patch.
{
INT32 w1 = abs(FixedMul(width << FRACBITS, ca) - FixedMul(height << FRACBITS, sa));
INT32 w2 = abs(FixedMul(-(width << FRACBITS), ca) - FixedMul(height << FRACBITS, sa));
INT32 h1 = abs(FixedMul(width << FRACBITS, sa) + FixedMul(height << FRACBITS, ca));
INT32 h2 = abs(FixedMul(-(width << FRACBITS), sa) + FixedMul(height << FRACBITS, ca));
w1 = FixedInt(FixedCeil(w1 + (FRACUNIT/2)));
w2 = FixedInt(FixedCeil(w2 + (FRACUNIT/2)));
h1 = FixedInt(FixedCeil(h1 + (FRACUNIT/2)));
h2 = FixedInt(FixedCeil(h2 + (FRACUNIT/2)));
newwidth = max(width, max(w1, w2));
newheight = max(height, max(h1, h2));
}
// check boundaries
{
fixed_t top[2][2];
fixed_t bottom[2][2];
top[0][0] = FixedMul((-ROTSPRITE_XCENTER) << FRACBITS, ca) + FixedMul((-ROTSPRITE_YCENTER) << FRACBITS, sa) + (xpivot << FRACBITS);
top[0][1] = FixedMul((-ROTSPRITE_XCENTER) << FRACBITS, sa) + FixedMul((-ROTSPRITE_YCENTER) << FRACBITS, ca) + (ypivot << FRACBITS);
top[1][0] = FixedMul((newwidth-ROTSPRITE_XCENTER) << FRACBITS, ca) + FixedMul((-ROTSPRITE_YCENTER) << FRACBITS, sa) + (xpivot << FRACBITS);
top[1][1] = FixedMul((newwidth-ROTSPRITE_XCENTER) << FRACBITS, sa) + FixedMul((-ROTSPRITE_YCENTER) << FRACBITS, ca) + (ypivot << FRACBITS);
bottom[0][0] = FixedMul((-ROTSPRITE_XCENTER) << FRACBITS, ca) + FixedMul((newheight-ROTSPRITE_YCENTER) << FRACBITS, sa) + (xpivot << FRACBITS);
bottom[0][1] = -FixedMul((-ROTSPRITE_XCENTER) << FRACBITS, sa) + FixedMul((newheight-ROTSPRITE_YCENTER) << FRACBITS, ca) + (ypivot << FRACBITS);
bottom[1][0] = FixedMul((newwidth-ROTSPRITE_XCENTER) << FRACBITS, ca) + FixedMul((newheight-ROTSPRITE_YCENTER) << FRACBITS, sa) + (xpivot << FRACBITS);
bottom[1][1] = -FixedMul((newwidth-ROTSPRITE_XCENTER) << FRACBITS, sa) + FixedMul((newheight-ROTSPRITE_YCENTER) << FRACBITS, ca) + (ypivot << FRACBITS);
top[0][0] >>= FRACBITS;
top[0][1] >>= FRACBITS;
top[1][0] >>= FRACBITS;
top[1][1] >>= FRACBITS;
bottom[0][0] >>= FRACBITS;
bottom[0][1] >>= FRACBITS;
bottom[1][0] >>= FRACBITS;
bottom[1][1] >>= FRACBITS;
#define BOUNDARYWCHECK(b) (b[0] < 0 || b[0] >= width)
#define BOUNDARYHCHECK(b) (b[1] < 0 || b[1] >= height)
#define BOUNDARYADJUST(x) x *= 2
// top left/right
if (BOUNDARYWCHECK(top[0]) || BOUNDARYWCHECK(top[1]))
BOUNDARYADJUST(newwidth);
// bottom left/right
else if (BOUNDARYWCHECK(bottom[0]) || BOUNDARYWCHECK(bottom[1]))
BOUNDARYADJUST(newwidth);
// top left/right
if (BOUNDARYHCHECK(top[0]) || BOUNDARYHCHECK(top[1]))
BOUNDARYADJUST(newheight);
// bottom left/right
else if (BOUNDARYHCHECK(bottom[0]) || BOUNDARYHCHECK(bottom[1]))
BOUNDARYADJUST(newheight);
#undef BOUNDARYWCHECK
#undef BOUNDARYHCHECK
#undef BOUNDARYADJUST
}
// Draw the rotated sprite to a temporary buffer.
size = (newwidth * newheight);
if (!size)
size = (width * height);
rawdst = Z_Calloc(size * sizeof(UINT16), PU_STATIC, NULL);
for (dy = 0; dy < newheight; dy++)
{
for (dx = 0; dx < newwidth; dx++)
{
INT32 x = (dx-ROTSPRITE_XCENTER) << FRACBITS;
INT32 y = (dy-ROTSPRITE_YCENTER) << FRACBITS;
INT32 sx = FixedMul(x, ca) + FixedMul(y, sa) + (xpivot << FRACBITS);
INT32 sy = -FixedMul(x, sa) + FixedMul(y, ca) + (ypivot << FRACBITS);
sx >>= FRACBITS;
sy >>= FRACBITS;
if (sx >= 0 && sy >= 0 && sx < width && sy < height)
{
void *input = Picture_GetPatchPixel(patch, PICFMT_PATCH, sx, sy, bflip);
if (input != NULL)
rawdst[(dy*newwidth)+dx] = (0xFF00 | (*(UINT8 *)input));
}
}
}
// make patch
rotated = (patch_t *)Picture_Convert(PICFMT_FLAT16, rawdst, PICFMT_PATCH, 0, &size, newwidth, newheight, 0, 0, 0);
Z_ChangeTag(rotated, PU_PATCH_ROTATED);
Z_SetUser(rotated, (void **)(&rotsprite->patches[angle]));
rotated->leftoffset = (rotated->width / 2) + (leftoffset - xpivot);
rotated->topoffset = (rotated->height / 2) + (patch->topoffset - ypivot);
//BP: we cannot use special tric in hardware mode because feet in ground caused by z-buffer
rotated->topoffset += FEETADJUST>>FRACBITS;
// free rotated image data
Z_Free(rawdst);
#undef ROTSPRITE_XCENTER
#undef ROTSPRITE_YCENTER
}
#endif