mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-23 04:42:47 +00:00
1156 lines
23 KiB
C++
1156 lines
23 KiB
C++
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/////////////////////////////
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// //
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// Sonic Robo Blast 2 //
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// Official Win32 Launcher //
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// //
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// By //
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// SSNTails //
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// ah518@tcnet.org //
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// (Sonic Team Junior) //
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// http://www.srb2.org //
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// //
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/////////////////////////////
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//
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// This source code is released under
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// Public Domain. I hope it helps you
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// learn how to write exciting Win32
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// applications in C!
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//
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// However, you may not alter this
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// program and continue to call it
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// the "Official Sonic Robo Blast 2
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// Launcher".
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//
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// NOTE: Not all files in this project
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// are released under this license.
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// Any license mentioned in accompanying
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// source files overrides the license
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// mentioned here, sorry!
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//
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// SRB2Launcher.cpp : Defines the entry point for the application.
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//
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#include "stdafx.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include "SRB2Launcher.h"
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char TempString[256];
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char Arguments[16384];
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HWND mainHWND;
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HWND hostHWND;
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HWND joinHWND;
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HINSTANCE g_hInst;
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HANDLE ServerlistThread = 0;
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typedef struct
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{
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char nospecialrings;
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char suddendeath;
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char scoringtype[16];
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char matchboxes[16];
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int respawnitemtime;
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int timelimit;
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int pointlimit;
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} matchsettings_t;
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typedef struct
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{
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char raceitemboxes[16];
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int numlaps;
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} racesettings_t;
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typedef struct
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{
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char nospecialrings;
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char matchboxes[16];
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int respawnitemtime;
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int timelimit;
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int pointlimit;
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} tagsettings_t;
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typedef struct
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{
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char nospecialrings;
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char matchboxes[16];
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int respawnitemtime;
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int timelimit;
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int flagtime;
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int pointlimit;
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} ctfsettings_t;
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typedef struct
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{
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char nofile;
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char nodownload;
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} joinsettings_t;
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typedef struct
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{
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matchsettings_t match;
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racesettings_t race;
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tagsettings_t tag;
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ctfsettings_t ctf;
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char gametype[16];
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char startmap[9];
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int maxplayers;
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char advancestage[16];
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int inttime;
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char forceskin;
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char noautoaim;
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char nosend;
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char noadvertise;
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// Monitor Toggles...
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char teleporters[8];
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char superring[8];
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char silverring[8];
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char supersneakers[8];
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char invincibility[8];
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char jumpshield[8];
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char watershield[8];
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char ringshield[8];
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char fireshield[8];
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char bombshield[8];
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char oneup[8];
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char eggmanbox[8];
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} hostsettings_t;
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typedef struct
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{
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hostsettings_t host;
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joinsettings_t join;
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char EXEName[1024];
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char ConfigFile[1024];
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char ManualParameters[8192];
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char PlayerName[24];
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char PlayerColor[16];
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char PlayerSkin[24];
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} settings_t;
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// Whole structure is just dumped to a binary file when settings are saved.
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settings_t launchersettings;
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#define APPTITLE "Official Sonic Robo Blast 2 Launcher"
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#define APPVERSION "v0.1"
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#define APPAUTHOR "SSNTails"
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#define APPCOMPANY "Sonic Team Junior"
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LRESULT CALLBACK MainProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
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//
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// RunSRB2
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//
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// Runs SRB2
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// returns true if successful
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//
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BOOL RunSRB2(void)
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{
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SHELLEXECUTEINFO lpExecInfo;
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BOOL result;
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char EXEName[1024];
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memset(&lpExecInfo, 0, sizeof(SHELLEXECUTEINFO));
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lpExecInfo.cbSize = sizeof(SHELLEXECUTEINFO);
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SendMessage(GetDlgItem(mainHWND, IDC_EXENAME), WM_GETTEXT, sizeof(EXEName), (LPARAM)(LPCSTR)EXEName);
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lpExecInfo.lpFile = EXEName;
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lpExecInfo.lpParameters = Arguments;
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lpExecInfo.nShow = SW_SHOWNORMAL;
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lpExecInfo.hwnd = mainHWND;
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lpExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS;
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lpExecInfo.lpVerb = "open";
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result = ShellExecuteEx(&lpExecInfo);
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if(!result)
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{
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MessageBox(mainHWND, "Error starting the game!", "Error", MB_OK|MB_APPLMODAL|MB_ICONERROR);
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return false;
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}
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return true;
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}
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//
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// ChooseEXEName
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//
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// Provides a common dialog box
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// for selecting the desired executable.
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//
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void ChooseEXEName(void)
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{
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OPENFILENAME ofn;
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char FileBuffer[256];
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ZeroMemory(&ofn, sizeof(ofn));
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ofn.hwndOwner = NULL;
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FileBuffer[0] = '\0';
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ofn.lpstrFilter = "Executable Files\0*.exe\0All Files\0*.*\0\0";
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ofn.lpstrInitialDir = NULL;
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ofn.lpstrFile = FileBuffer;
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ofn.lStructSize = sizeof(ofn);
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ofn.nMaxFile = sizeof(FileBuffer);
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ofn.nFilterIndex = 1;
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ofn.lpstrFileTitle = NULL;
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ofn.nMaxFileTitle = 0;
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ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
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if(GetOpenFileName(&ofn))
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{
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SendMessage(GetDlgItem(mainHWND, IDC_EXENAME), WM_SETTEXT, 0, (LPARAM)(LPCSTR)FileBuffer);
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strcpy(launchersettings.EXEName, FileBuffer);
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}
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}
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//
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// ChooseConfigName
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//
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// Provides a common dialog box
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// for selecting the desired cfg file.
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//
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void ChooseConfigName(void)
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{
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OPENFILENAME ofn;
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char FileBuffer[256];
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ZeroMemory(&ofn, sizeof(ofn));
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ofn.hwndOwner = NULL;
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FileBuffer[0] = '\0';
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ofn.lpstrFilter = "Config Files\0*.cfg\0All Files\0*.*\0\0";
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ofn.lpstrInitialDir = NULL;
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ofn.lpstrFile = FileBuffer;
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ofn.lStructSize = sizeof(ofn);
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ofn.nMaxFile = sizeof(FileBuffer);
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ofn.nFilterIndex = 1;
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ofn.lpstrFileTitle = NULL;
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ofn.nMaxFileTitle = 0;
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ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
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if(GetOpenFileName(&ofn))
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{
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SendMessage(GetDlgItem(mainHWND, IDC_CONFIGFILE), WM_SETTEXT, 0, (LPARAM)(LPCSTR)FileBuffer);
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strcpy(launchersettings.ConfigFile, FileBuffer);
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}
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}
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//
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// Add External File
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//
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// Provides a common dialog box
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// for adding an external file.
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//
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void AddExternalFile(void)
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{
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OPENFILENAME ofn;
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char FileBuffer[256];
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ZeroMemory(&ofn, sizeof(ofn));
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ofn.hwndOwner = NULL;
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FileBuffer[0] = '\0';
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ofn.lpstrFilter = "WAD/SOC Files\0*.soc;*.wad\0All Files\0*.*\0\0";
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ofn.lpstrInitialDir = NULL;
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ofn.lpstrFile = FileBuffer;
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ofn.lStructSize = sizeof(ofn);
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ofn.nMaxFile = sizeof(FileBuffer);
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ofn.nFilterIndex = 1;
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ofn.lpstrFileTitle = NULL;
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ofn.nMaxFileTitle = 0;
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ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
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if(GetOpenFileName(&ofn) && SendMessage(GetDlgItem(mainHWND, IDC_EXTFILECOMBO), CB_FINDSTRING, -1, (LPARAM)(LPCSTR)FileBuffer) == CB_ERR)
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SendMessage(GetDlgItem(mainHWND, IDC_EXTFILECOMBO), CB_ADDSTRING, 0, (LPARAM)(LPCSTR)FileBuffer);
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}
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//
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// CompileArguments
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//
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// Go through ALL of the settings
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// and put them into a parameter
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// string. Yikes!
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//
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void CompileArguments(void)
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{
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HWND temp;
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int numitems;
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int i;
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// Clear out the arguments, if any existed.
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memset(Arguments, 0, sizeof(Arguments));
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// WAD/SOC Files Added
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temp = GetDlgItem(mainHWND, IDC_EXTFILECOMBO);
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if ((numitems = SendMessage(temp, CB_GETCOUNT, 0, 0)) > 0)
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{
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char tempbuffer[1024];
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strcpy(Arguments, "-file ");
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for (i = 0; i < numitems; i++)
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{
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SendMessage(temp, CB_GETLBTEXT, i, (LPARAM)(LPCSTR)tempbuffer);
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strcat(Arguments, tempbuffer);
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strcat(Arguments, " ");
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}
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}
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// Manual Parameters
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temp = GetDlgItem(mainHWND, IDC_PARAMETERS);
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if (SendMessage(temp, WM_GETTEXTLENGTH, 0, 0) > 0)
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{
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char tempbuffer[8192];
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SendMessage(temp, WM_GETTEXT, 8192, (LPARAM)(LPCSTR)tempbuffer);
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strcat(Arguments, tempbuffer);
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}
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}
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//
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// GetConfigVariable
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//
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// Pulls a value out of the chosen
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// config.cfg and places it into the
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// string supplied in 'dest'
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//
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BOOL GetConfigVariable(char* varname, char* dest)
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{
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FILE* f;
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int size = 0;
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char* buffer;
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char* posWeWant;
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char* stringstart;
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char varnamecpy[256];
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varnamecpy[0] = '\n';
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strncpy(varnamecpy+1, varname, 255);
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if(!(f = fopen(launchersettings.ConfigFile, "rb")))
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return false; // Oops!
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// Get file size
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while(!feof(f))
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{
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size++;
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fgetc(f);
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}
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fseek(f, 0, SEEK_SET);
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buffer = (char*)malloc(size);
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fread(buffer, size, 1, f);
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fclose(f);
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posWeWant = strstr(buffer, varname);
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if(posWeWant == NULL)
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{
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free(buffer);
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return false;
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}
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posWeWant++;
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// We are now at the line we want.
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// Get the variable from it
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while(*posWeWant != '\"') posWeWant++;
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posWeWant++;
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stringstart = posWeWant;
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while(*posWeWant != '\"') posWeWant++;
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*posWeWant = '\0';
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strcpy(dest, stringstart);
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free(buffer);
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// Phew!
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return true;
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}
|
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|
||
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SOCKET ConnectSocket(char* IPAddress, int portnumber)
|
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|
{
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|
DWORD dwDestAddr;
|
||
|
SOCKADDR_IN sockAddrDest;
|
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|
SOCKET sockDest;
|
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|
|
||
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// Create socket
|
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sockDest = socket(AF_INET, SOCK_STREAM, 0);
|
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|
|
||
|
if(sockDest == SOCKET_ERROR)
|
||
|
{
|
||
|
// printf("Could not create socket: %d\n", WSAGetLastError());
|
||
|
return INVALID_SOCKET;
|
||
|
}
|
||
|
|
||
|
// Convert address to in_addr (binary) format
|
||
|
dwDestAddr = inet_addr(IPAddress);
|
||
|
|
||
|
if(dwDestAddr == INADDR_NONE)
|
||
|
{
|
||
|
// It's not a xxx.xxx.xxx.xxx IP, so resolve through DNS
|
||
|
struct hostent* pHE = gethostbyname(IPAddress);
|
||
|
if(pHE == 0)
|
||
|
{
|
||
|
// printf("Unable to resolve address.\n");
|
||
|
return INVALID_SOCKET;
|
||
|
}
|
||
|
|
||
|
dwDestAddr = *((u_long*)pHE->h_addr_list[0]);
|
||
|
}
|
||
|
|
||
|
// Initialize SOCKADDR_IN with IP address, port number and address family
|
||
|
memcpy(&sockAddrDest.sin_addr, &dwDestAddr, sizeof(DWORD));
|
||
|
|
||
|
sockAddrDest.sin_port = htons(portnumber);
|
||
|
sockAddrDest.sin_family = AF_INET;
|
||
|
|
||
|
// Attempt to connect to server
|
||
|
if(connect(sockDest, (LPSOCKADDR)&sockAddrDest, sizeof(sockAddrDest)) == SOCKET_ERROR)
|
||
|
{
|
||
|
// printf("Could not connect to server socket: %d\n", WSAGetLastError());
|
||
|
closesocket(sockDest);
|
||
|
return INVALID_SOCKET;
|
||
|
}
|
||
|
|
||
|
return sockDest;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// MS_Write():
|
||
|
//
|
||
|
static int MS_Write(msg_t *msg, SOCKET socket)
|
||
|
{
|
||
|
#ifdef NONET
|
||
|
msg = NULL;
|
||
|
return MS_WRITE_ERROR;
|
||
|
#else
|
||
|
int len;
|
||
|
|
||
|
if (msg->length < 0)
|
||
|
msg->length = (long)strlen(msg->buffer);
|
||
|
len = msg->length + HEADER_SIZE;
|
||
|
|
||
|
msg->type = htonl(msg->type);
|
||
|
msg->length = htonl(msg->length);
|
||
|
|
||
|
if (send(socket, (char *)msg, len, 0) != len)
|
||
|
return MS_WRITE_ERROR;
|
||
|
return 0;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// MS_Read():
|
||
|
//
|
||
|
static int MS_Read(msg_t *msg, SOCKET socket)
|
||
|
{
|
||
|
#ifdef NONET
|
||
|
msg = NULL;
|
||
|
return MS_READ_ERROR;
|
||
|
#else
|
||
|
if (recv(socket, (char *)msg, HEADER_SIZE, 0) != HEADER_SIZE)
|
||
|
return MS_READ_ERROR;
|
||
|
|
||
|
msg->type = ntohl(msg->type);
|
||
|
msg->length = ntohl(msg->length);
|
||
|
|
||
|
if (!msg->length) // fix a bug in Windows 2000
|
||
|
return 0;
|
||
|
|
||
|
if (recv(socket, (char *)msg->buffer, msg->length, 0) != msg->length)
|
||
|
return MS_READ_ERROR;
|
||
|
return 0;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Gets a list of game servers from the master server.
|
||
|
*/
|
||
|
static inline int GetServersList(SOCKET socket)
|
||
|
{
|
||
|
msg_t msg;
|
||
|
int count = 0;
|
||
|
|
||
|
msg.type = GET_SERVER_MSG;
|
||
|
msg.length = 0;
|
||
|
if (MS_Write(&msg, socket) < 0)
|
||
|
return MS_WRITE_ERROR;
|
||
|
|
||
|
while (MS_Read(&msg, socket) >= 0)
|
||
|
{
|
||
|
if (!msg.length)
|
||
|
{
|
||
|
// if (!count)
|
||
|
// printf("No server currently running.\n");
|
||
|
return MS_NO_ERROR;
|
||
|
}
|
||
|
count++;
|
||
|
printf(msg.buffer);
|
||
|
}
|
||
|
|
||
|
return MS_READ_ERROR;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// RunSocketStuff
|
||
|
//
|
||
|
// Thread that checks the masterserver for new games.
|
||
|
void RunSocketStuff(HWND hListView)
|
||
|
{
|
||
|
WSADATA wsaData;
|
||
|
SOCKET sock;
|
||
|
int i = 0;
|
||
|
char ServerAddressAndPort[256];
|
||
|
char Address[256];
|
||
|
char Port[8];
|
||
|
|
||
|
if(!GetConfigVariable("masterserver", ServerAddressAndPort)) // srb2.servegame.org:28900
|
||
|
{
|
||
|
ServerlistThread = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
strcpy(Address, ServerAddressAndPort);
|
||
|
|
||
|
for(i = 0; i < (signed)strlen(Address); i++)
|
||
|
{
|
||
|
if(Address[i] == ':')
|
||
|
{
|
||
|
Address[i] = '\0';
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for(i = 0; i < (signed)strlen(ServerAddressAndPort); i++)
|
||
|
{
|
||
|
if(ServerAddressAndPort[i] == ':')
|
||
|
{
|
||
|
strcpy(Port, &ServerAddressAndPort[i+1]);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Address now contains the hostname or IP
|
||
|
// Port now contains the port number
|
||
|
|
||
|
|
||
|
// Initialize WinSock
|
||
|
if(WSAStartup(MAKEWORD(1, 1), &wsaData) != 0)
|
||
|
{
|
||
|
// printf("Could not initialize sockets.\n");
|
||
|
ServerlistThread = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Create socket and connect to server
|
||
|
sock = ConnectSocket(/*IPAddress*/0, /*PortNumber*/0);
|
||
|
if(sock == INVALID_SOCKET)
|
||
|
{
|
||
|
// printf("Socket Error: %d\n", WSAGetLastError());
|
||
|
ServerlistThread = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// We're connected!
|
||
|
// Now get information from server
|
||
|
|
||
|
|
||
|
// Add games to listview box.
|
||
|
ListView_DeleteAllItems(hListView);
|
||
|
|
||
|
/*
|
||
|
while (MoreServersStillExist)
|
||
|
{
|
||
|
GetTheNextServerInformation();
|
||
|
AddItemToList(hListView, servername, ping, players, gametype, level);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// close socket
|
||
|
closesocket(sock);
|
||
|
|
||
|
// Clean up WinSock
|
||
|
if(WSACleanup() == SOCKET_ERROR)
|
||
|
{
|
||
|
// printf("Could not cleanup sockets: %d\n", WSAGetLastError());
|
||
|
ServerlistThread = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
printf("Winsock thread terminated successfully.\n");
|
||
|
ServerlistThread = NULL;
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
BOOL GetGameList(HWND hListView)
|
||
|
{
|
||
|
DWORD dwThreadID;
|
||
|
ServerlistThread = CreateThread( NULL, // default security
|
||
|
0, // default stack
|
||
|
(LPTHREAD_START_ROUTINE)(void*)RunSocketStuff, // thread function
|
||
|
hListView, // arguments
|
||
|
0, // default flags
|
||
|
&dwThreadID); // don't need this, but it makes it happy (and compatible with old Win32 OSes)
|
||
|
|
||
|
if(ServerlistThread == NULL)
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void RegisterDialogClass(char* name, WNDPROC callback)
|
||
|
{
|
||
|
WNDCLASS wnd;
|
||
|
|
||
|
wnd.style = CS_HREDRAW | CS_VREDRAW;
|
||
|
wnd.cbWndExtra = DLGWINDOWEXTRA;
|
||
|
wnd.cbClsExtra = 0;
|
||
|
wnd.hCursor = LoadCursor(NULL,MAKEINTRESOURCE(IDC_ARROW));
|
||
|
wnd.hIcon = LoadIcon(NULL,MAKEINTRESOURCE(IDI_ICON1));
|
||
|
wnd.hInstance = g_hInst;
|
||
|
wnd.lpfnWndProc = callback;
|
||
|
wnd.lpszClassName = name;
|
||
|
wnd.lpszMenuName = NULL;
|
||
|
wnd.hbrBackground = (HBRUSH)(COLOR_WINDOW);
|
||
|
|
||
|
if(!RegisterClass(&wnd))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int APIENTRY WinMain(HINSTANCE hInstance,
|
||
|
HINSTANCE hPrevInstance,
|
||
|
LPSTR lpCmdLine,
|
||
|
int nCmdShow)
|
||
|
{
|
||
|
// Prevent multiples instances of this app.
|
||
|
CreateMutex(NULL, true, APPTITLE);
|
||
|
|
||
|
if(GetLastError() == ERROR_ALREADY_EXISTS)
|
||
|
return 0;
|
||
|
|
||
|
g_hInst = hInstance;
|
||
|
|
||
|
RegisterDialogClass("SRB2Launcher", MainProc);
|
||
|
|
||
|
DialogBox(g_hInst, (LPCSTR)IDD_MAIN, NULL, (DLGPROC)MainProc);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// InitHostOptionsComboBoxes
|
||
|
//
|
||
|
// Does what it says.
|
||
|
//
|
||
|
void InitHostOptionsComboBoxes(HWND hwnd)
|
||
|
{
|
||
|
HWND ctrl;
|
||
|
|
||
|
ctrl = GetDlgItem(hwnd, IDC_MATCHBOXES);
|
||
|
|
||
|
if(ctrl)
|
||
|
{
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Normal (Default)");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Random");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Non-Random");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"None");
|
||
|
}
|
||
|
|
||
|
ctrl = GetDlgItem(hwnd, IDC_RACEITEMBOXES);
|
||
|
|
||
|
if(ctrl)
|
||
|
{
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Normal (Default)");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Random");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Teleports");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"None");
|
||
|
}
|
||
|
|
||
|
ctrl = GetDlgItem(hwnd, IDC_MATCH_SCORING);
|
||
|
|
||
|
if(ctrl)
|
||
|
{
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Normal (Default)");
|
||
|
SendMessage(ctrl, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Classic");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK MatchOptionsDlgProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
InitHostOptionsComboBoxes(hwnd);
|
||
|
break;
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
EndDialog(hwnd, LOWORD(wParam));
|
||
|
break;
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK RaceOptionsDlgProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
InitHostOptionsComboBoxes(hwnd);
|
||
|
break;
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
EndDialog(hwnd, LOWORD(wParam));
|
||
|
break;
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK TagOptionsDlgProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
InitHostOptionsComboBoxes(hwnd);
|
||
|
break;
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
EndDialog(hwnd, LOWORD(wParam));
|
||
|
break;
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK CTFOptionsDlgProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
InitHostOptionsComboBoxes(hwnd);
|
||
|
break;
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
EndDialog(hwnd, LOWORD(wParam));
|
||
|
break;
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK HostProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
HWND temp;
|
||
|
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
hostHWND = hwnd;
|
||
|
|
||
|
temp = GetDlgItem(hwnd, IDC_ADVANCEMAP);
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Off");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Next (Default)");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Random");
|
||
|
|
||
|
temp = GetDlgItem(hwnd, IDC_GAMETYPE);
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Coop");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Match");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Team Match");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Race");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Time-Only Race");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"Tag");
|
||
|
SendMessage(temp, CB_ADDSTRING, 0, (LPARAM)(LPCSTR)"CTF");
|
||
|
|
||
|
break;
|
||
|
|
||
|
case WM_CREATE:
|
||
|
{
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
{
|
||
|
hostHWND = NULL;
|
||
|
EndDialog(hwnd, LOWORD(wParam));
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
case IDC_OPTIONS:
|
||
|
{
|
||
|
int gametype;
|
||
|
int dialognum;
|
||
|
DLGPROC callbackfunc;
|
||
|
|
||
|
// Grab the current gametype from the IDC_GAMETYPE
|
||
|
// combo box and then display the appropriate
|
||
|
// options dialog.
|
||
|
temp = GetDlgItem(hostHWND, IDC_GAMETYPE);
|
||
|
switch(SendMessage(temp, CB_GETCURSEL, 0, 0))
|
||
|
{
|
||
|
case 0:
|
||
|
gametype = 0;
|
||
|
break;
|
||
|
case 1:
|
||
|
gametype = 1;
|
||
|
break;
|
||
|
case 2:
|
||
|
gametype = 1;
|
||
|
break;
|
||
|
case 3:
|
||
|
gametype = 2;
|
||
|
break;
|
||
|
case 4:
|
||
|
gametype = 2;
|
||
|
break;
|
||
|
case 5:
|
||
|
gametype = 3;
|
||
|
break;
|
||
|
case 6:
|
||
|
gametype = 4;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
switch(gametype)
|
||
|
{
|
||
|
case 1:
|
||
|
dialognum = IDD_MATCHOPTIONS;
|
||
|
callbackfunc = (DLGPROC)MatchOptionsDlgProc;
|
||
|
break;
|
||
|
case 2:
|
||
|
dialognum = IDD_RACEOPTIONS;
|
||
|
callbackfunc = (DLGPROC)RaceOptionsDlgProc;
|
||
|
break;
|
||
|
case 3:
|
||
|
dialognum = IDD_TAGOPTIONS;
|
||
|
callbackfunc = (DLGPROC)TagOptionsDlgProc;
|
||
|
break;
|
||
|
case 4:
|
||
|
dialognum = IDD_CTFOPTIONS;
|
||
|
callbackfunc = (DLGPROC)CTFOptionsDlgProc;
|
||
|
break;
|
||
|
case 0:
|
||
|
default: // ???
|
||
|
dialognum = 0;
|
||
|
callbackfunc = NULL;
|
||
|
MessageBox(hostHWND, "This gametype does not have any additional options.", "Not Available", MB_OK|MB_APPLMODAL);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if(dialognum)
|
||
|
DialogBox(g_hInst, (LPCSTR)dialognum, hostHWND, callbackfunc);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_PAINT:
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// AddItemToList
|
||
|
//
|
||
|
// Adds a game to the list view.
|
||
|
//
|
||
|
void AddItemToList(HWND hListView, char* servername,
|
||
|
char* ping, char* players,
|
||
|
char* gametype, char* level)
|
||
|
{
|
||
|
LVITEM lvTest;
|
||
|
|
||
|
lvTest.mask = LVIF_TEXT | LVIF_STATE;
|
||
|
|
||
|
lvTest.pszText = servername;
|
||
|
lvTest.iIndent = 0;
|
||
|
lvTest.stateMask = 0;
|
||
|
lvTest.state = 0;
|
||
|
|
||
|
lvTest.iSubItem = 0;
|
||
|
lvTest.iItem = ListView_InsertItem(hListView, &lvTest);
|
||
|
|
||
|
ListView_SetItemText(hListView,lvTest.iItem,1,ping);
|
||
|
|
||
|
ListView_SetItemText(hListView,lvTest.iItem,2,players);
|
||
|
|
||
|
ListView_SetItemText(hListView,lvTest.iItem,3,gametype);
|
||
|
|
||
|
ListView_SetItemText(hListView,lvTest.iItem,4,level);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// InitJoinGameColumns
|
||
|
//
|
||
|
// Initializes the column headers on the listview control
|
||
|
// on the Join Game page.
|
||
|
//
|
||
|
void InitJoinGameColumns(HWND hDlg)
|
||
|
{
|
||
|
HWND hItemList;
|
||
|
LVCOLUMN columns[10];
|
||
|
int i = 0;
|
||
|
|
||
|
//Create the columns in the list control
|
||
|
hItemList = GetDlgItem(hDlg, IDC_GAMELIST);
|
||
|
|
||
|
columns[i].mask = LVCF_TEXT | LVCF_WIDTH;
|
||
|
columns[i].pszText = "Server Name";
|
||
|
columns[i].cchTextMax = 256;
|
||
|
columns[i].cx = 120;
|
||
|
columns[i].fmt = LVCFMT_LEFT;
|
||
|
ListView_InsertColumn(hItemList, i, &columns[i]);
|
||
|
|
||
|
i++;
|
||
|
|
||
|
columns[i].mask = LVCF_TEXT | LVCF_WIDTH;
|
||
|
columns[i].pszText = "Ping";
|
||
|
columns[i].cchTextMax = 256;
|
||
|
columns[i].cx = 80;
|
||
|
columns[i].fmt = LVCFMT_LEFT;
|
||
|
ListView_InsertColumn(hItemList, i, &columns[i]);
|
||
|
|
||
|
i++;
|
||
|
|
||
|
columns[i].mask = LVCF_TEXT | LVCF_WIDTH;
|
||
|
columns[i].pszText = "Players";
|
||
|
columns[i].cchTextMax = 256;
|
||
|
columns[i].cx = 80;
|
||
|
columns[i].fmt = LVCFMT_LEFT;
|
||
|
ListView_InsertColumn(hItemList, i, &columns[i]);
|
||
|
|
||
|
i++;
|
||
|
|
||
|
columns[i].mask = LVCF_TEXT | LVCF_WIDTH;
|
||
|
columns[i].pszText = "Game Type";
|
||
|
columns[i].cchTextMax = 256;
|
||
|
columns[i].cx = 80;
|
||
|
columns[i].fmt = LVCFMT_LEFT;
|
||
|
ListView_InsertColumn(hItemList, i, &columns[i]);
|
||
|
|
||
|
i++;
|
||
|
|
||
|
columns[i].mask = LVCF_TEXT | LVCF_WIDTH;
|
||
|
columns[i].pszText = "Level";
|
||
|
columns[i].cchTextMax = 256;
|
||
|
columns[i].cx = 120;
|
||
|
columns[i].fmt = LVCFMT_LEFT;
|
||
|
ListView_InsertColumn(hItemList, i, &columns[i]);
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK JoinProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
joinHWND = hwnd;
|
||
|
InitJoinGameColumns(hwnd);
|
||
|
// Start server listing thread
|
||
|
// and grab game list.
|
||
|
GetGameList(GetDlgItem(hwnd, IDC_GAMELIST));
|
||
|
break;
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
joinHWND = NULL;
|
||
|
// Terminate server listing thread.
|
||
|
EndDialog(hwnd, LOWORD(wParam));
|
||
|
break;
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
case IDC_SEARCHGAMES:
|
||
|
if(ServerlistThread == NULL)
|
||
|
GetGameList(GetDlgItem(hwnd, IDC_GAMELIST));
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_PAINT:
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void InitializeDefaults(void)
|
||
|
{
|
||
|
memset(&launchersettings, 0, sizeof(launchersettings));
|
||
|
strcpy(launchersettings.EXEName, "srb2win.exe");
|
||
|
strcpy(launchersettings.ConfigFile, "config.cfg");
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK MainProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
HWND temp;
|
||
|
|
||
|
switch(message)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
mainHWND = hwnd;
|
||
|
InitializeDefaults();
|
||
|
SendMessage(GetDlgItem(hwnd, IDC_EXENAME), WM_SETTEXT, 0, (LPARAM)(LPCSTR)launchersettings.EXEName);
|
||
|
SendMessage(GetDlgItem(hwnd, IDC_CONFIGFILE), WM_SETTEXT, 0, (LPARAM)(LPCSTR)launchersettings.ConfigFile);
|
||
|
break;
|
||
|
|
||
|
case WM_CREATE:
|
||
|
{
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_DESTROY:
|
||
|
{
|
||
|
PostQuitMessage(0);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
{
|
||
|
switch(LOWORD(wParam))
|
||
|
{
|
||
|
case 2:
|
||
|
PostMessage(hwnd, WM_DESTROY, 0, 0);
|
||
|
break;
|
||
|
case IDC_ABOUT: // The About button.
|
||
|
sprintf(TempString, "%s %s by %s - %s", APPTITLE, APPVERSION, APPAUTHOR, APPCOMPANY);
|
||
|
MessageBox(mainHWND, TempString, "About", MB_OK|MB_APPLMODAL);
|
||
|
break;
|
||
|
case IDC_FINDEXENAME:
|
||
|
ChooseEXEName();
|
||
|
break;
|
||
|
case IDC_FINDCONFIGNAME:
|
||
|
ChooseConfigName();
|
||
|
break;
|
||
|
case IDC_ADDFILE:
|
||
|
AddExternalFile();
|
||
|
break;
|
||
|
case IDC_REMOVEFILE:
|
||
|
temp = GetDlgItem(mainHWND, IDC_EXTFILECOMBO);
|
||
|
SendMessage(temp, CB_DELETESTRING, SendMessage(temp, CB_GETCURSEL, 0, 0), 0);
|
||
|
break;
|
||
|
case IDC_HOSTGAME:
|
||
|
DialogBox(g_hInst, (LPCSTR)IDD_HOSTGAME, mainHWND, (DLGPROC)HostProc);
|
||
|
break;
|
||
|
case IDC_JOINGAME:
|
||
|
DialogBox(g_hInst, (LPCSTR)IDD_JOINGAME, mainHWND, (DLGPROC)JoinProc);
|
||
|
break;
|
||
|
case IDC_GO:
|
||
|
CompileArguments();
|
||
|
RunSRB2();
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case WM_PAINT:
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|