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https://git.do.srb2.org/STJr/SRB2.git
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54 lines
1.4 KiB
C
54 lines
1.4 KiB
C
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#define LOG_TAG "SRB2-main"
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#include "utils/Log.h"
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#include "../doomdef.h"
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#include "../d_main.h"
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#include "../m_argv.h"
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#include "i_video.h"
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#include "jni_main.h"
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int srb2_main()
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{
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// startup SRB2
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CONS_Printf ("Setting up SRB2 (fo' real)...");
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D_SRB2Main();
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CONS_Printf ("Entering main game loop...");
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// never return
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D_SRB2Loop();
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LOGD("Control left SRB2. Good bye.");
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// return to OS
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return 0;
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}
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JNIEXPORT jint JNICALL Java_org_srb2_nativecode_Main_main
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(JNIEnv * env, jobject self, jobject video) {
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jobject fbBuf;
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jfieldID fbBufField;
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// a global reference to JNI Env, so my callbacks can use it:
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jni_env = env;
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androidVideo = video;
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jclass videoClass = (*env)->FindClass(env, "org/srb2/nativecode/Video");
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if(videoClass == NULL) {
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LOGE("Could not find Video class from JNI!");
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return -1;
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}
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fbBufField = (*env)->GetFieldID(env, videoClass, "fb", "Ljava/nio/ByteBuffer;");
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fbBuf = (*env)->GetObjectField(env, video, fbBufField);
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if(fbBuf == NULL) {
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LOGE("Couldn't get Video object from JNI!");
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return -1;
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}
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videoFrameCB = (*env)->GetMethodID(env, videoClass, "gotFrame", "()V");
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if(videoFrameCB == NULL) {
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LOGE("Couldn't get method ID of Video#gotFrame() callback!");
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return -1;
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}
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android_surface = (UINT8*) (*env)->GetDirectBufferAddress(env, fbBuf);
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return srb2_main();
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}
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