mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-29 15:42:03 +00:00
309 lines
6.6 KiB
INI
309 lines
6.6 KiB
INI
|
common
|
||
|
{
|
||
|
// Some common settings
|
||
|
|
||
|
|
||
|
|
||
|
// Default testing parameters
|
||
|
testparameters = "-file \"%AP\" \"%F\" -warp %L";
|
||
|
testshortpaths = true;
|
||
|
|
||
|
// Action special help (mxd)
|
||
|
actionspecialhelp = "https://wiki.srb2.org/wiki/Linedef_type_%K";
|
||
|
|
||
|
// Default nodebuilder configurations
|
||
|
defaultsavecompiler = "zennode_normal";
|
||
|
defaulttestcompiler = "zennode_fast";
|
||
|
|
||
|
// Generalized actions
|
||
|
generalizedlinedefs = false;
|
||
|
generalizedsectors = true;
|
||
|
|
||
|
mixtexturesflats = true;
|
||
|
defaulttexturescale = 1.0f;
|
||
|
defaultflatscale = 1.0f;
|
||
|
scaledtextureoffsets = true;
|
||
|
|
||
|
// Thing number for start position in 3D Mode
|
||
|
start3dmode = 3328;
|
||
|
|
||
|
// Texture sources
|
||
|
textures
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "textures");
|
||
|
}
|
||
|
|
||
|
// Patch sources
|
||
|
patches
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "patches");
|
||
|
}
|
||
|
|
||
|
// Sprite sources
|
||
|
sprites
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "sprites");
|
||
|
}
|
||
|
|
||
|
// Flat sources
|
||
|
flats
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "flats");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mapformat_doom
|
||
|
{
|
||
|
// The format interface handles the map data format - DoomMapSetIO for SRB2DB2, SRB2MapSetIO for Zone Builder
|
||
|
formatinterface = "SRB2MapSetIO";
|
||
|
|
||
|
/*
|
||
|
GAME DETECT PATTERN
|
||
|
Used to guess the game for which a WAD file is made.
|
||
|
|
||
|
1 = One of these lumps must exist
|
||
|
2 = None of these lumps must exist
|
||
|
3 = All of these lumps must exist
|
||
|
*/
|
||
|
|
||
|
gamedetect
|
||
|
{
|
||
|
EXTENDED = 2;
|
||
|
|
||
|
|
||
|
BEHAVIOR = 2;
|
||
|
|
||
|
E#M# = 2;
|
||
|
|
||
|
MAP?? = 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
MAP LUMP NAMES
|
||
|
Map lumps are loaded with the map as long as they are right after each other. When the editor
|
||
|
meets a lump which is not defined in this list it will ignore the map if not satisfied.
|
||
|
The order of items defines the order in which lumps will be written to WAD file on save.
|
||
|
To indicate the map header lump, use ~MAP
|
||
|
|
||
|
Legenda:
|
||
|
required = Lump is required to exist.
|
||
|
blindcopy = Lump will be copied along with the map blindly. (usefull for lumps Doom Builder doesn't use)
|
||
|
nodebuild = The nodebuilder generates this lump.
|
||
|
allowempty = The nodebuilder is allowed to leave this lump empty.
|
||
|
script = This lump is a text-based script. Specify the filename of the script configuration to use.
|
||
|
*/
|
||
|
|
||
|
maplumpnames
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "doommaplumpnames");
|
||
|
}
|
||
|
|
||
|
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
||
|
linetagindicatesectors = true;
|
||
|
|
||
|
// Special linedefs
|
||
|
include("SRB222_misc.cfg", "speciallinedefs");
|
||
|
|
||
|
// Default flags for first new thing (As far as 2.2 goes, they're empty just like in 2.1)
|
||
|
defaultthingflags
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||
|
sectorbrightness
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "sectorbrightness");
|
||
|
}
|
||
|
|
||
|
// SECTOR TYPES-----------------------------------------------------------------
|
||
|
sectortypes
|
||
|
{
|
||
|
include("SRB222_sectors.cfg", "sectortypes");
|
||
|
}
|
||
|
|
||
|
// GENERALISED SECTOR TYPES-----------------------------------------------------------------
|
||
|
gen_sectortypes
|
||
|
{
|
||
|
include("SRB222_sectors.cfg", "gen_sectortypes");
|
||
|
}
|
||
|
|
||
|
// LINEDEF FLAGS
|
||
|
linedefflags
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "linedefflags");
|
||
|
}
|
||
|
|
||
|
// Linedef flags UDMF translation table
|
||
|
// This is needed for copy/paste and prefabs to work properly
|
||
|
// When the UDMF field name is prefixed with ! it is inverted
|
||
|
linedefflagstranslation
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "linedefflagstranslation");
|
||
|
}
|
||
|
|
||
|
// LINEDEF ACTIVATIONS
|
||
|
linedefactivations
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// LINEDEF TYPES
|
||
|
linedeftypes
|
||
|
{
|
||
|
include("SRB222_linedefs.cfg", "doom");
|
||
|
}
|
||
|
|
||
|
// THING FLAGS
|
||
|
thingflags
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "thingflags");
|
||
|
}
|
||
|
|
||
|
// Thing flags UDMF translation table
|
||
|
// This is needed for copy/paste and prefabs to work properly
|
||
|
// When the UDMF field name is prefixed with ! it is inverted
|
||
|
thingflagstranslation
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "thingflagstranslation");
|
||
|
}
|
||
|
|
||
|
// THING FLAGS ERROR MASK
|
||
|
// Mask for the thing flags which indicates the options
|
||
|
// that make the same thing appear in the same modes
|
||
|
thingflagsmask1 = 7; // 1 + 2 + 4
|
||
|
thingflagsmask2 = 0;
|
||
|
}
|
||
|
|
||
|
mapformat_udmf
|
||
|
{
|
||
|
// The format interface handles the map data format
|
||
|
formatinterface = "UniversalMapSetIO";
|
||
|
|
||
|
// Enables support for long (> 8 chars) texture names
|
||
|
// WARNING: this should only be enabled for UDMF game configurations!
|
||
|
// WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3!
|
||
|
longtexturenames = false;
|
||
|
|
||
|
// Default nodebuilder configurations
|
||
|
defaultsavecompiler = "zdbsp_udmf_normal";
|
||
|
defaulttestcompiler = "zdbsp_udmf_fast";
|
||
|
|
||
|
engine = "srb2"; // override that so that DB2 uses the correct namespace
|
||
|
|
||
|
maplumpnames
|
||
|
{
|
||
|
include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
|
||
|
include("SRB222_misc.cfg", "udmfmaplumpnames");
|
||
|
include("UDMF_misc.cfg", "udmfmaplumpnames_end");
|
||
|
}
|
||
|
|
||
|
universalfields
|
||
|
{
|
||
|
// include("SRB222_misc.cfg", "universalfields");
|
||
|
}
|
||
|
|
||
|
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
||
|
linetagindicatesectors = false;
|
||
|
|
||
|
// Special linedefs
|
||
|
include("SRB222_misc.cfg", "speciallinedefs_udmf");
|
||
|
|
||
|
// Default flags for first new thing (As far as 2.2 goes, they're empty just like in 2.1)
|
||
|
defaultthingflags
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// Generalized actions
|
||
|
generalizedlinedefs = false;
|
||
|
|
||
|
// SECTOR FLAGS
|
||
|
sectorflags
|
||
|
{
|
||
|
// include("SRB222_misc.cfg", "sectorflags");
|
||
|
}
|
||
|
|
||
|
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||
|
sectorbrightness
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "sectorbrightness");
|
||
|
}
|
||
|
|
||
|
// SECTOR TYPES
|
||
|
sectortypes
|
||
|
{
|
||
|
include("SRB222_sectors.cfg", "sectortypes");
|
||
|
}
|
||
|
|
||
|
// SECTOR RENSERSTYLES
|
||
|
/* sectorrenderstyles
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "sectorrenderstyles");
|
||
|
}*/
|
||
|
|
||
|
// LINEDEF FLAGS
|
||
|
linedefflags
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "linedefflags_udmf");
|
||
|
}
|
||
|
|
||
|
// LINEDEF ACTIVATIONS
|
||
|
linedefactivations
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "linedefactivations_udmf");
|
||
|
}
|
||
|
|
||
|
linedefflagstranslation
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// LINEDEF RENSERSTYLES
|
||
|
linedefrenderstyles
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "linedefrenderstyles");
|
||
|
}
|
||
|
|
||
|
//SIDEDEF FLAGS
|
||
|
/* sidedefflags
|
||
|
{
|
||
|
include("UDMF_misc.cfg", "sidedefflags");
|
||
|
}*/
|
||
|
|
||
|
// THING FLAGS
|
||
|
thingflags
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "thingflags_udmf");
|
||
|
}
|
||
|
|
||
|
// Thing flags UDMF translation table
|
||
|
// This is needed for copy/paste and prefabs to work properly
|
||
|
// When the UDMF field name is prefixed with ! it is inverted
|
||
|
thingflagstranslation
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "thingflagstranslation");
|
||
|
}
|
||
|
|
||
|
// THING RENSERSTYLES
|
||
|
/* thingrenderstyles
|
||
|
{
|
||
|
include("SRB222_misc.cfg", "thingrenderstyles");
|
||
|
}*/
|
||
|
|
||
|
// How to compare thing flags (for the stuck things error checker)
|
||
|
/* thingflagscompare
|
||
|
{
|
||
|
include("UDMF_misc.cfg", "thingflagscompare");
|
||
|
}*/
|
||
|
|
||
|
//mxd. Thing flags UDMF translation table
|
||
|
// This is needed for copy/paste and prefabs to work properly
|
||
|
// When the UDMF field name is prefixed with ! it is inverted
|
||
|
thingflagstranslation
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// LINEDEF TYPES
|
||
|
linedeftypes
|
||
|
{
|
||
|
include("SRB222_linedefs.cfg", "udmf");
|
||
|
}
|
||
|
}
|