SRB2 Kart Public
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TehRealSalt e430a3bced Mooore tweaks
- Fixed position numbers; orders by balloons first then points (before
it was doing it the other way around), and the leading players should
never display as like 3 or something if there's ties :v
- Messed with Boo & Feather frequencies to be less common in Battle
- Fixed the issue when a karma bomb steals a balloon from one of the two
last people standing, kills them, and comes back, and the game ends
anyway, giving two players the "win" bonus
- Removed karma items being able to pass their items to other karma
bombs. This never worked correctly in the first place, and I'm 95% sure
it's what's been causing people to be ghosts forever
2017-11-30 17:34:48 -05:00
.circleci CircleCI: remove blank lines 2017-09-28 11:06:57 -04:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets missing space for "proper" Debian formatting 2016-02-06 22:00:59 -05:00
bin Restored all missing objs/bin subfolders from the move to Git, held in place by .gitignores 2017-09-17 17:20:51 +01:00
cmake/Modules Merge branch 'master' into next 2016-03-10 18:02:23 -05:00
debian readme.txt dupilcated, also incorrect 2016-12-14 15:07:48 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs Merge branch 'SRB2_release_2.1.15' into zarrotsu_vanillamerge 2017-02-17 20:03:10 +00:00
objs Restored all missing objs/bin subfolders from the move to Git, held in place by .gitignores 2017-09-17 17:20:51 +01:00
src Mooore tweaks 2017-11-30 17:34:48 -05:00
tools Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
.gitattributes Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
.gitignore Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
.travis.yml Travis: clang 4.0 and 5.0 is not up for trusy 2017-09-29 17:57:03 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml Appvenyor: disable OBJDUMP 2017-06-19 14:17:58 -04:00
CMakeLists.txt Update version number to v2.1.19 2017-05-26 21:38:49 -04:00
comptime.bat Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
Doxyfile SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md README: add CircleCI's Status badge 2017-03-24 08:28:31 -04:00
srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
SRB2.cbp CB: fixup Mingw target 2016-12-22 19:36:26 -05:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png add artwork for BPM 2016-02-06 17:36:21 -05:00
SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
SRB2_Debug.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.