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https://git.do.srb2.org/KartKrew/Kart-Public.git
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SRB2 Kart Public
* Defer the change until you're actually modifying the map, in service of the following. * Reset score. * Call that gametype change function. * Collary of the above: Don't reset score if you're `map mapxx`ing in the console, unless it's `force`'d. * Fix the basic, obvious issues that'd prevent us shipping with the new level title system. * Correct the non-green resolution support, which was ALMOST there but which I accidentially fucked up one of the signs on. * Adjust the subttl position if it'd get overwritten. * Draw the gametype with the subttl. * Adjust the gametype constants for easier gametype_cons_t array access. |
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.circleci | ||
android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props |
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.