SRB2 Kart Public
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Ashnal bd4150b90e Fixes an issue where mobjs with shadows would never get freed,
due to their reference count getting reset after
having their shadows spawned, resulting in a reference count of -1
and the mobj never being freed, or a use-after-free during the shadow's thinker.
Also adds some P_SetTargets to P_BlockThingsIterator to fix an inconsistency I noticed while investigating this.
2022-10-03 02:07:36 -04:00
.circleci Fix some build errors 2020-04-07 19:07:39 -04:00
android
assets cmake: remove patch.dta from assets script 2022-08-20 12:05:53 -05:00
bin What the fuck how did this get here 2020-03-11 15:03:12 -04:00
cmake/Modules Better CMake support 2020-08-23 16:15:33 -04:00
debian-template Little fixes 2020-08-16 21:31:03 -04:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc Document the hole punching protocol 2021-08-30 18:31:17 -07:00
extras
libs Update libs/SDL2 to 2.0.22 2022-08-03 09:17:04 -07:00
objs Restored all missing objs/bin subfolders from the move to Git, held in place by .gitignores 2017-09-17 17:20:51 +01:00
src Fixes an issue where mobjs with shadows would never get freed, 2022-10-03 02:07:36 -04:00
tools Remove FMOD files 2022-07-23 12:59:51 -05:00
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
.travis.yml Use xenial to build all the versions newer than trusty 2020-05-19 20:45:49 +01:00
Android.mk
appveyor.yml Update versions to 1.3 2020-08-30 19:06:31 -07:00
CMakeLists.txt Actually update CMakeLists.txt for real. 2022-07-17 22:03:57 +01:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
Doxyfile
LICENSE
README.md Basic readme for public repo 2018-11-16 02:46:59 -05:00
srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png Updated Kart icons to higher res 2019-01-03 12:26:25 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.