..
android
Update interfaces I_UpdateMumble function
2014-04-18 11:16:18 -04:00
blua
Change int32_t to __int32 on MSC.
2015-06-10 07:41:44 -04:00
djgppdos
Update interfaces I_UpdateMumble function
2014-04-18 11:16:18 -04:00
dummy
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hardware
Merge branch 'master' into next
2016-04-30 11:45:11 -04:00
locale
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
nds
Update interfaces I_UpdateMumble function
2014-04-18 11:16:18 -04:00
sdl
Fixed frustrating MIDI stuff
2016-04-06 08:16:13 -07:00
sdl12
New HD SRB2 icon by VAdaPEga.
2015-03-01 20:07:56 -05:00
win32
Merge branch 'master' into next
2016-02-25 18:33:29 -05:00
win32ce
New HD SRB2 icon by VAdaPEga.
2015-03-01 20:07:56 -05:00
.gitignore
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
am_map.c
DEVMODE's automap now supports slopes
2016-03-31 16:32:25 +01:00
am_map.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Android.mk
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
asm_defs.inc
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
b_bot.c
switich to do the angle math in signed, then run it thur abs()
2016-03-30 11:47:27 -04:00
b_bot.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
byteptr.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
CMakeLists.txt
Remove p_fab.c
2016-03-31 20:42:01 -05:00
command.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
command.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
comptime.c
Branch and revision information in builds
2016-03-14 12:43:08 -04:00
config.h.in
patch.dta officially in use. Version number updated.
2016-03-09 18:30:11 -08:00
console.c
fix bind out of bounds / keystring misreading
2016-01-28 08:15:34 -08:00
console.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_clisrv.c
resynch_pak changes
2016-04-16 18:40:14 +01:00
d_clisrv.h
resynch_pak changes
2016-04-16 18:40:14 +01:00
d_event.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_main.c
Some drawing code cleanup
2016-04-06 18:01:01 -07:00
d_main.h
Removed unused "supdate" variable
2016-03-15 21:18:25 +00:00
d_net.c
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
d_net.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_netcmd.c
Disable "splats" command unless WALLSPLATS is enabled
2016-04-29 18:01:05 +01:00
d_netcmd.h
Disable "splats" command unless WALLSPLATS is enabled
2016-04-29 18:01:05 +01:00
d_netfil.c
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
d_netfil.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_player.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
d_think.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_ticcmd.h
SRB2 2.1.5 release
2014-03-23 12:00:29 -04:00
dehacked.c
Merge pull request #68 from Yukitty/revert-Lua-angles
2016-03-09 11:58:51 -05:00
dehacked.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
doomdata.h
SRB2 2.1.4 release
2014-03-21 19:21:06 +00:00
doomdef.h
Fix M_PI not being defined for Visual Studio
2016-04-02 20:09:00 +01:00
doomstat.h
The concept of "music slots" doesn't exist anymore.
2016-02-09 02:48:33 -08:00
doomtype.h
cmake: remove fixed HWRENDER define
2016-03-25 20:21:56 -04:00
endian.h
Make endianess detection more flexible
2014-04-25 02:40:19 +04:00
f_finale.c
Merge branch 'master' into portal-fix
2016-03-07 16:22:41 -05:00
f_finale.h
Attempt 2 at special stage fades.
2016-02-09 02:43:24 -08:00
f_wipe.c
Attempt 2 at special stage fades.
2016-02-09 02:43:24 -08:00
fastcmp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
g_game.c
whitespace clean
2016-04-07 16:34:36 -04:00
g_game.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
g_input.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next
2016-02-03 18:09:08 -08:00
g_input.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
g_state.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hu_stuff.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
hu_stuff.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_addrinfo.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_addrinfo.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_joy.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_net.h
SRB2 2.1.3 release
2014-03-18 13:56:54 -04:00
i_sound.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_system.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_tcp.c
Further fix IPv4 when IPv6 is available
2015-02-05 15:36:07 -06:00
i_tcp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_video.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
info.c
I don't think we need the BLUE_SPHERES define anymore...
2016-03-09 00:49:35 -08:00
info.h
I don't think we need the BLUE_SPHERES define anymore...
2016-03-09 00:49:35 -08:00
keys.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lua_baselib.c
General improvements to Lua error messages for out-of-bounds stuff.
2016-05-01 22:14:42 +01:00
lua_consolelib.c
SRB2 2.1.8 release
2014-04-19 13:41:29 -04:00
lua_hook.h
whitespace clean
2016-04-07 16:34:36 -04:00
lua_hooklib.c
Merge branch 'playerspawn-hook' into 'next'
2016-03-04 10:19:18 -05:00
lua_hud.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lua_hudlib.c
General improvements to Lua error messages for out-of-bounds stuff.
2016-05-01 22:14:42 +01:00
lua_infolib.c
General improvements to Lua error messages for out-of-bounds stuff.
2016-05-01 22:14:42 +01:00
lua_libs.h
Starting work for getting sector.lines in Lua: it WORKS at the least, but I have no way to determine the size of the array itself as of yet
2015-06-17 21:00:10 +01:00
lua_maplib.c
Merge branch 'lua-sector-lines' into 'next'
2016-03-04 10:23:42 -05:00
lua_mathlib.c
brevity is a virtue or something like that
2016-04-18 21:59:33 -07:00
lua_mobjlib.c
backport state-animations from internal master to public next
2016-02-09 02:39:16 -08:00
lua_playerlib.c
General improvements to Lua error messages for out-of-bounds stuff.
2016-05-01 22:14:42 +01:00
lua_script.c
Cleanup LUAh_NetArchiveHook prototype mess.
2016-03-03 17:30:10 -05:00
lua_script.h
Merge pull request #68 from Yukitty/revert-Lua-angles
2016-03-09 11:58:51 -05:00
lua_skinlib.c
General improvements to Lua error messages for out-of-bounds stuff.
2016-05-01 22:14:42 +01:00
lua_thinkerlib.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lzf.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lzf.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_anigif.c
SRB2 2.1.8 release
2014-04-19 13:41:29 -04:00
m_anigif.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_argv.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_argv.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_bbox.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_bbox.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_cheat.c
Merge branch 'slope-fixes' into 'next'
2016-04-26 17:21:27 -04:00
m_cheat.h
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
m_cond.c
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
m_cond.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_dllist.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_fixed.c
remove NEED_FIXED_VECTOR and fix angelchk testcase
2015-08-21 21:27:20 -04:00
m_fixed.h
remove NEED_FIXED_VECTOR and fix angelchk testcase
2015-08-21 21:27:20 -04:00
m_menu.c
Some drawing code cleanup
2016-04-06 18:01:01 -07:00
m_menu.h
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
m_misc.c
Branch and revision information in builds
2016-03-14 12:43:08 -04:00
m_misc.h
SRB2 2.1.3 release
2014-03-18 13:56:54 -04:00
m_queue.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_queue.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_random.c
compilation fix for DEBUGRANDOM
2016-04-27 17:17:35 -07:00
m_random.h
*_Random is now *_RandomByte.
2016-03-29 16:27:55 -07:00
m_swap.h
Make endianess detection more flexible
2014-04-25 02:40:19 +04:00
Makefile
Remove p_fab.c
2016-03-31 20:42:01 -05:00
Makefile.cfg
move disabled warning out of mingw
2016-01-28 12:06:00 -05:00
md5.c
build: more mac fixes
2016-03-25 20:37:14 -04:00
md5.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
mserv.c
removed/remline ununsed code
2016-03-30 14:05:07 -04:00
mserv.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p5prof.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_ceilng.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_enemy.c
denom of A_CheckRandom can't be zero, that would be bad
2016-03-30 06:20:57 -07:00
p_floor.c
Revert "No more stupidity for No More Enemies special plz"
2016-03-08 22:22:30 -08:00
p_inter.c
Merge branch 'next' into bp_random2
2016-04-20 18:18:28 +01:00
p_lights.c
*_Random is now *_RandomByte.
2016-03-29 16:27:55 -07:00
p_local.h
backport state-animations from internal master to public next
2016-02-09 02:39:16 -08:00
p_map.c
fixed all compiling errors relating to ESLOPE being undefined
2016-04-06 22:19:39 +01:00
p_maputl.c
fixed all compiling errors relating to ESLOPE being undefined
2016-04-06 22:19:39 +01:00
p_maputl.h
Store the slope an object is resting on (if applicable)
2015-04-29 00:33:04 -05:00
p_mobj.c
Disable "splats" command unless WALLSPLATS is enabled
2016-04-29 18:01:05 +01:00
p_mobj.h
Revert "MFE_DUMMY now exists to fill the slot where MFE_PUSHED was, bleh"
2016-03-09 06:22:40 -08:00
p_polyobj.c
Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors
2016-01-31 13:05:30 -06:00
p_polyobj.h
Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks
2015-04-06 11:22:27 -05:00
p_pspr.h
backport state-animations from internal master to public next
2016-02-09 02:39:16 -08:00
p_saveg.c
Merge branch 'next' into slope-fixes
2016-04-20 18:17:14 +01:00
p_saveg.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_setup.c
removed unused "total" variable in P_GroupLines
2016-04-02 17:01:58 +01:00
p_setup.h
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
p_sight.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_slopes.c
Fixed how dying players who were standing on slopes just jump off to the side
2016-02-23 22:53:24 +00:00
p_slopes.h
Make internal slope functions static and remove from header
2016-01-03 10:33:45 -06:00
p_spec.c
Merge branch 'slope-fixes' into 'next'
2016-04-26 17:21:27 -04:00
p_spec.h
Removing unused cruft
2015-04-26 22:20:03 -05:00
p_telept.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_tick.c
*_Random is now *_RandomByte.
2016-03-29 16:27:55 -07:00
p_tick.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_user.c
Remove the super float from non-Sonic characters
2016-04-30 14:59:51 -05:00
r_bsp.c
Merge branch 'next' into slope-fixes
2016-03-31 21:43:51 -04:00
r_bsp.h
Fixed div-by-zero crash relating to portals, drawsegs and midtextures
2016-02-06 18:57:26 +00:00
r_data.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
r_data.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_defs.h
Merge branch 'next' into portal-fix
2016-03-25 18:43:07 -04:00
r_draw.c
Disable 16bpp drawing code since nothing of it is currently used anyway
2016-04-29 18:32:03 +01:00
r_draw.h
Disable 16bpp drawing code since nothing of it is currently used anyway
2016-04-29 18:32:03 +01:00
r_draw8.c
We can compile the slopes code now, yay! My brain hurts.
2016-01-03 10:30:36 -06:00
r_draw16.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_local.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_main.c
Merge branch 'slope-fixes' into 'next'
2016-04-26 17:21:27 -04:00
r_main.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
r_plane.c
Corrected botch-up with plane viewangles, slope planes probably broke because of the last commit
2016-04-05 10:43:56 +01:00
r_plane.h
Fix slope planes rendering at wrong heights when visportals are visible on-screen
2016-04-04 20:49:01 +01:00
r_segs.c
Ensure pixhigh/pixlow is always set whenever the game decides a top/bottom texture should be drawn
2016-04-25 18:48:14 +01:00
r_segs.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_sky.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_sky.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_splats.c
Partial undo of what I did last commit to make Inu happy again.
2016-01-14 16:40:55 +00:00
r_splats.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_state.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
r_things.c
Splitscreen fix: half of GFZ1's invinc monitor should no longer appear above the bridge for player 2
2016-04-10 20:27:55 +01:00
r_things.h
large dispoffset values no longer cause sprites to be distorted
2016-01-13 22:50:14 -08:00
s_sound.c
Fixed frustrating MIDI stuff
2016-04-06 08:16:13 -07:00
s_sound.h
Backwards compatibility.
2016-03-03 02:54:07 -08:00
screen.c
OpenGL Patch Fill Fix
2014-03-24 20:06:13 +00:00
screen.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
sounds.c
The concept of "music slots" doesn't exist anymore.
2016-02-09 02:48:33 -08:00
sounds.h
The concept of "music slots" doesn't exist anymore.
2016-02-09 02:48:33 -08:00
st_stuff.c
Merge branch 'next' into bp_random2
2016-04-20 18:18:28 +01:00
st_stuff.h
Some drawing code cleanup
2016-04-06 18:01:01 -07:00
string.c
build: more mac fixes
2016-03-25 20:37:14 -04:00
tables.c
From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so...
2016-01-14 16:41:10 +00:00
tables.h
remove NEED_FIXED_VECTOR and fix angelchk testcase
2015-08-21 21:27:20 -04:00
tmap.nas
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap.s
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap_asm.s
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap_mmx.nas
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap_vc.nas
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
v_video.c
Merge branch 'bp_random2' into 'next'
2016-04-24 18:03:13 -04:00
v_video.h
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
vid_copy.s
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
w_wad.c
"Loading SOC from" console message now also displays the name of the SOC_ lump
2016-03-03 18:31:17 +00:00
w_wad.h
Removed void typedef for GLPatch_t used when HWRENDER is undefined
2016-01-12 15:42:36 +00:00
y_inter.c
I meant to extend this to 4 seconds but forgot
2016-03-31 06:57:11 -07:00
y_inter.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
z_zone.c
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00
z_zone.h
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00