Kart-Public/src
2018-10-04 19:47:19 -04:00
..
android Default sound volume is too loud 2018-04-11 14:40:05 -04:00
blua
djgppdos Default sound volume is too loud 2018-04-11 14:40:05 -04:00
dummy
hardware Merge branch 'opengl-fof-lowerunpegged' into 'master' 2018-07-11 16:36:26 -04:00
locale
nds
sdl Split zlib and libpng 2018-10-04 19:47:19 -04:00
sdl12 Default sound volume is too loud 2018-04-11 14:40:05 -04:00
win32 Default sound volume is too loud 2018-04-11 14:40:05 -04:00
win32ce Default sound volume is too loud 2018-04-11 14:40:05 -04:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c Eat unprintable keys too, since there's no reason to feed them to G_Responder anyway when the console is open 2018-02-23 20:08:02 +00:00
console.h
d_clisrv.c Merge branch 'master' into minor-net-command-fixes 2018-05-15 21:31:47 +02:00
d_clisrv.h
d_event.h
d_main.c Disable admin password by default 2018-06-04 22:14:01 +02:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Quick fix for LJ's password fix: don't check if password is set until we've confirmed that the receiving player is the server! 2018-08-05 20:17:30 +01:00
d_netcmd.h
d_netfil.c Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there. 2018-04-15 22:00:31 +01:00
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c
dehacked.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.c Update f_finale.c 2018-07-07 20:20:46 -04:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c Fix up them there ghosts! 2018-08-25 17:11:49 +01:00
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
i_tcp.h
i_video.h
info.c
info.h
keys.h
lua_baselib.c
lua_consolelib.c Fixed the Lua crash exploit. 2018-07-04 20:15:36 +01:00
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c Fix Lua panic when archiving a table element with an userdata key 2018-03-09 16:40:34 +01:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h
m_menu.c fix the multiplayer menu not allowing the full max length for player names unlike the "name" console command 2018-06-26 17:46:04 +01:00
m_menu.h
m_misc.c Update m_misc.c 2018-07-07 20:41:11 +00:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Split zlib and libpng 2018-10-04 19:47:19 -04:00
Makefile.cfg
md5.c
md5.h
mserv.c TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c
p_lights.c
p_local.h
p_map.c
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c Remove commented out stuff, now I've confirmed everything works fine without them 2018-09-10 15:49:21 +01:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Fix airbob sectors fucking up when below 0 z-height. 2017-12-20 21:13:24 +00:00
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c Remove commented out stuff, now I've confirmed everything works fine without them 2018-09-10 15:49:21 +01:00
r_data.h Remove commented out stuff, now I've confirmed everything works fine without them 2018-09-10 15:49:21 +01:00
r_defs.h
r_draw.c
r_draw.h
r_draw8.c ...and R_DrawTranslucentSplat_8, even though it isn't used! 2018-08-09 17:08:20 +01:00
r_draw16.c
r_local.h
r_main.c Fix HOM removal not working properly for non-green resolutions 2018-08-31 17:14:44 +01:00
r_main.h
r_plane.c Introduce a temporary measure to enable the old stuff, minus one of the most obviously terrible bugbears of yesteryear. Let it be known that any downstream poirt will almost certainly toggle this ASAP. 2018-08-25 21:17:34 +01:00
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs: 2018-08-25 16:46:45 +01:00
r_things.h
s_sound.c Default sound volume is too loud 2018-04-11 14:40:05 -04:00
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c OpenGL Map Specific palettes working 2018-05-17 22:17:20 +01:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Missed one! 2018-08-26 12:38:53 +01:00
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c
y_inter.h
z_zone.c
z_zone.h