Kart-Public/src/hardware
2018-06-09 23:43:25 +01:00
..
r_minigl Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
r_opengl Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_cache.c Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
hw_data.h Build: support building with clang 5.0 2017-09-30 08:54:17 -04:00
hw_defs.h Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
hw_drv.h Revert "Fix screenshot functionality in fullscreen in SDL2" 2018-03-18 18:33:53 +00:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Transform sprites in world space rather than screen space 2018-03-21 19:45:37 +00:00
hw_light.c OpenGL rendering 2017-12-17 16:33:21 -05:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Merge branch 'public_flatsprite' of git@git.magicalgirl.moe:Sryder/SRB2.git 2018-06-09 23:43:25 +01:00
hw_main.h OpenGL rendering 2017-12-17 16:33:21 -05:00
hw_md2.c Star colour support for MD2s 2018-02-05 02:11:17 +00:00
hw_md2.h DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
hw_trick.c Redwall sky gone 2014-03-24 17:29:14 +00:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00