.. |
r_minigl
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Most items work (netgame needs testing), will do fireballs later.
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2017-02-26 17:38:24 -05:00 |
r_opengl
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
s_ds3d
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
s_fmod
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Most items work (netgame needs testing), will do fireballs later.
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2017-02-26 17:38:24 -05:00 |
s_openal
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MSVC: set SubSystem on DLLs to Windows
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2017-12-27 19:32:38 -05:00 |
hw3dsdrv.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
hw3sound.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
hw3sound.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_bsp.c
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_cache.c
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Fix hardware / r_opengl warnings.
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2014-11-02 01:31:38 -04:00 |
hw_data.h
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Build: support building with clang 5.0
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2017-09-30 08:54:17 -04:00 |
hw_defs.h
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
hw_dll.h
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added printf checks to hardware's I_Error
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2016-06-12 16:08:48 -04:00 |
hw_draw.c
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
hw_drv.h
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Revert "Fix screenshot functionality in fullscreen in SDL2"
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2018-03-18 18:33:53 +00:00 |
hw_glide.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_glob.h
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Transform sprites in world space rather than screen space
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2018-03-21 19:45:37 +00:00 |
hw_light.c
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OpenGL rendering
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2017-12-17 16:33:21 -05:00 |
hw_light.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_main.c
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Merge branch 'public_flatsprite' of git@git.magicalgirl.moe:Sryder/SRB2.git
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2018-06-09 23:43:25 +01:00 |
hw_main.h
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OpenGL rendering
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2017-12-17 16:33:21 -05:00 |
hw_md2.c
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Star colour support for MD2s
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2018-02-05 02:11:17 +00:00 |
hw_md2.h
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DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
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2017-02-20 20:08:24 -05:00 |
hw_trick.c
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Redwall sky gone
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2014-03-24 17:29:14 +00:00 |
hws_data.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |