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900 lines
24 KiB
C
900 lines
24 KiB
C
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief extended vesa VESA2.0 video modes i/o
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#include <stdlib.h>
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#include "../i_system.h" //I_Error()
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#include "vid_vesa.h"
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#include "../doomdef.h" //MAXVIDWIDTH, MAXVIDHEIGHT
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#include "../screen.h"
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#include <dpmi.h>
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#include <go32.h>
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#include <sys/farptr.h>
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#include <sys/movedata.h>
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#include <sys/segments.h>
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#include <sys/nearptr.h>
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#include "../console.h"
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#include "../command.h" //added:21-03-98: vid_xxx commands
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#include "../i_video.h"
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// PROTOS
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static vmode_t *VID_GetModePtr (int modenum);
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static int VID_VesaGetModeInfo (int modenum);
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static void VID_VesaGetExtraModes (void);
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static INT32 VID_VesaInitMode (viddef_t *lvid, vmode_t *pcurrentmode);
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static void VID_Command_NumModes_f (void);
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static void VID_Command_ModeInfo_f (void);
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static void VID_Command_ModeList_f (void);
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static void VID_Command_Mode_f (void);
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consvar_t cv_vidwait = {"vid_wait", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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static consvar_t cv_stretch = {"stretch", "On", CV_SAVE|CV_NOSHOWHELP, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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#define VBEVERSION 2 // we need vesa2 or higher
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// -----------------------------------------------------
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#define MASK_LINEAR(addr) (addr & 0x000FFFFF)
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#define RM_TO_LINEAR(addr) (((addr & 0xFFFF0000) >> 12) + (addr & 0xFFFF))
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#define RM_OFFSET(addr) (addr & 0xF)
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#define RM_SEGMENT(addr) ((addr >> 4) & 0xFFFF)
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// -----------------------------------------------------
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static int totalvidmem;
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static vmode_t vesa_modes[MAX_VESA_MODES] = {{NULL, NULL, 0, 0, 0, 0, 0, 0, NULL, NULL, 0}};
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static vesa_extra_t vesa_extra[MAX_VESA_MODES];
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//this is the only supported non-vesa mode : standard 320x200x256c.
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#define NUMVGAVIDMODES 1
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static INT32 VGA_InitMode (viddef_t *lvid, vmode_t *pcurrentmode);
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static char vgamode1[] ="320x200";
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static vmode_t vgavidmodes[NUMVGAVIDMODES] = {
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{
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NULL,
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vgamode1,
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320, 200, //(200.0/320.0)*(320.0/240.0),
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320, 1, // rowbytes, bytes per pixel
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0, 1,
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NULL,
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VGA_InitMode, 0
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}
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};
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static char names[MAX_VESA_MODES][10];
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//----------------------------i_video.c------------------------------------
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// these ones should go to i_video.c, but I prefer keep them away from the
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// doom sources until the vesa stuff is ok.
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static int numvidmodes; //total number of video modes, vga, vesa1, vesa2.
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static vmode_t *pvidmodes; //start of videomodes list.
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static vmode_t *pcurrentmode; // the current active videomode.
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//----------------------------i_video.c------------------------------------
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// table des modes videos.
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// seul le mode 320x200x256c standard VGA est support<72> sans le VESA.
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// ce mode est le mode num<75>ro 0 dans la liste.
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typedef struct
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{
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int modenum; // vesa vbe2.0 modenum
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int mode_attributes;
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int winasegment;
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int winbsegment;
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int bytes_per_scanline; // bytes per logical scanline (+16)
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int win; // window number (A=0, B=1)
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int win_size; // window size (+6)
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int granularity; // how finely i can set the window in vid mem (+4)
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int width, height; // displayed width and height (+18, +20)
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int bits_per_pixel; // er, better be 8, 15, 16, 24, or 32 (+25)
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int bytes_per_pixel; // er, better be 1, 2, or 4
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int memory_model; // and better be 4 or 6, packed or direct color (+27)
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int num_pages; // number of complete frame buffer pages (+29)
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int red_width; // the # of bits in the red component (+31)
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int red_pos; // the bit position of the red component (+32)
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int green_width; // etc.. (+33)
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int green_pos; // (+34)
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int blue_width; // (+35)
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int blue_pos; // (+36)
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int pptr;
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int pagesize;
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int numpages;
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} modeinfo_t;
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static vbeinfoblock_t vesainfo;
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static vesamodeinfo_t vesamodeinfo;
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// ------------------------------------------------------------------------
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// DOS stuff
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// ------------------------------------------------------------------------
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static unsigned long conventional_memory = (unsigned long)-1;
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FUNCINLINE static ATTRINLINE void map_in_conventional_memory(void)
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{
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if (conventional_memory == (unsigned long)-1)
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{
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if (__djgpp_nearptr_enable())
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{
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conventional_memory = __djgpp_conventional_base;
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}
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}
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}
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// Converts a flat 32 bit ptr to a realmode 0x12345 type ptr (seg<<4 + offs)
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#if 0
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unsigned int ptr2real(void *ptr)
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{
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map_in_conventional_memory();
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return (int)ptr - conventional_memory;
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}
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#endif
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// Converts 0x12345 (seg<<4+offs) realmode ptr to a flat 32bit ptr
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FUNCINLINE static ATTRINLINE void *real2ptr(unsigned int real)
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{
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map_in_conventional_memory();
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return (void *) (real + conventional_memory);
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}
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// ------------------------------------------------------------------------
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/* ======================================================================== */
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// Add the standard VGA video modes (only one now) to the video modes list.
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/* ======================================================================== */
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static inline void VGA_Init(void)
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{
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vgavidmodes[NUMVGAVIDMODES-1].pnext = pvidmodes;
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pvidmodes = &vgavidmodes[0];
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numvidmodes += NUMVGAVIDMODES;
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}
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//added:30-01-98: return number of video modes in pvidmodes list
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INT32 VID_NumModes(void)
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{
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return numvidmodes;
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}
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//added:21-03-98: return info on video mode
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FUNCINLINE static ATTRINLINE const char *VID_ModeInfo (int modenum, char **ppheader)
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{
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static const char *badmodestr = "Bad video mode number\n";
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vmode_t *pv;
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pv = VID_GetModePtr (modenum);
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if (!pv)
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{
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if (ppheader)
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*ppheader = NULL;
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return badmodestr;
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}
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else
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{
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//if (ppheader)
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// *ppheader = pv->header;
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return pv->name;
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}
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}
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//added:03-02-98: return a video mode number from the dimensions
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INT32 VID_GetModeForSize( INT32 w, INT32 h)
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{
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vmode_t *pv;
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int modenum;
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pv = pvidmodes;
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for (modenum=0; pv!=NULL; pv=pv->pnext,modenum++ )
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{
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if ( pv->width==(unsigned)w && pv->height==(unsigned)h )
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return modenum;
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}
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return 0;
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}
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/* ======================================================================== */
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//
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/* ======================================================================== */
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void VID_Init (void)
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{
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COM_AddCommand ("vid_nummodes", VID_Command_NumModes_f);
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COM_AddCommand ("vid_modeinfo", VID_Command_ModeInfo_f);
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COM_AddCommand ("vid_modelist", VID_Command_ModeList_f);
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COM_AddCommand ("vid_mode", VID_Command_Mode_f);
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CV_RegisterVar (&cv_vidwait);
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CV_RegisterVar (&cv_stretch);
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//setup the videmodes list,
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// note that mode 0 must always be VGA mode 0x13
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pvidmodes = NULL;
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pcurrentmode = NULL;
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numvidmodes = 0;
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// setup the vesa_modes list
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VID_VesaGetExtraModes ();
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// the game boots in 320x200 standard VGA, but
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// we need a highcolor mode to run the game in highcolor
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if (highcolor && numvidmodes==0)
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I_Error ("No 15bit highcolor VESA2 video mode found, cannot run in highcolor.\n");
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// add the vga modes at the start of the modes list
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VGA_Init();
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#ifdef DEBUG
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CONS_Printf("VID_SetMode(%d)\n",vid.modenum);
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#endif
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VID_SetMode (0); //vid.modenum);
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#ifdef DEBUG
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CONS_Printf("after VID_SetMode\n");
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CONS_Printf("vid.width %d\n",vid.width);
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CONS_Printf("vid.height %d\n",vid.height);
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CONS_Printf("vid.buffer %x\n",vid.buffer);
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CONS_Printf("vid.rowbytes %d\n",vid.rowbytes);
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CONS_Printf("vid.numpages %d\n",vid.numpages);
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CONS_Printf("vid.recalc %d\n",vid.recalc);
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CONS_Printf("vid.direct %x\n",vid.direct);
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#endif
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}
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// ========================================================================
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// Returns a vmode_t from the video modes list, given a video mode number.
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// ========================================================================
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vmode_t *VID_GetModePtr (int modenum)
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{
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vmode_t *pv;
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pv = pvidmodes;
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if (!pv)
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I_Error ("VID_error 1\n");
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while (modenum--)
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{
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pv = pv->pnext;
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if (!pv)
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I_Error ("VID_error 2\n");
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}
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return pv;
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}
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//added:30-01-98:return the name of a video mode
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const char *VID_GetModeName (INT32 modenum)
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{
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return (VID_GetModePtr(modenum))->name;
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}
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// ========================================================================
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// Sets a video mode
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// ========================================================================
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INT32 VID_SetMode (INT32 modenum) //, UINT8 *palette)
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{
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int vstat;
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vmode_t *pnewmode, *poldmode;
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if ((modenum >= numvidmodes) || (modenum < 0))
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{
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if (pcurrentmode == NULL)
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{
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modenum = 0; // mode hasn't been set yet, so initialize to base
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// mode since they gave us an invalid initial mode
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}
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else
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{
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//nomodecheck = true;
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I_Error ("Unknown video mode: %d\n", modenum);
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//nomodecheck = false;
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return 0;
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}
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}
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pnewmode = VID_GetModePtr (modenum);
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if (pnewmode == pcurrentmode)
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return 1; // already in the desired mode
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// initialize the new mode
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poldmode = pcurrentmode;
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pcurrentmode = pnewmode;
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// initialize vidbuffer size for setmode
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vid.width = pcurrentmode->width;
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vid.height = pcurrentmode->height;
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//vid.aspect = pcurrentmode->aspect;
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vid.rowbytes = pcurrentmode->rowbytes;
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vid.bpp = pcurrentmode->bytesperpixel;
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//debug
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//if (vid.rowbytes != vid.width)
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// I_Error("vidrowbytes (%d) <> vidwidth(%d)\n",vid.rowbytes,vid.width);
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vstat = (*pcurrentmode->setmode) (&vid, pcurrentmode);
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if (vstat < 1)
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{
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if (vstat == 0)
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{
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// harware could not setup mode
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//if (!VID_SetMode (vid.modenum))
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// I_Error ("VID_SetMode: couldn't set video mode (hard failure)");
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I_Error("Couldn't set video mode %d\n", modenum);
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}
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else
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if (vstat == -1)
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{
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CONS_Printf ("Not enough mem for VID_SetMode...\n");
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// not enough memory; just put things back the way they were
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pcurrentmode = poldmode;
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vid.width = pcurrentmode->width;
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vid.height = pcurrentmode->height;
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vid.rowbytes = pcurrentmode->rowbytes;
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vid.bpp = pcurrentmode->bytesperpixel;
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return 0;
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}
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}
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vid.modenum = modenum;
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//printf ("%s\n", VID_ModeInfo (vid.modenum, NULL));
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//added:20-01-98: recalc all tables and realloc buffers based on
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// vid values.
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vid.recalc = 1;
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if (!cv_stretch.value && (float)vid.width/vid.height != ((float)BASEVIDWIDTH/BASEVIDHEIGHT))
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vid.height = (int)(vid.width * ((float)BASEVIDHEIGHT/BASEVIDWIDTH));// Adjust the height to match
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return 1;
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}
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// converts a segm:offs 32bit pair to a 32bit flat ptr
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#if 0
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void *VID_ExtraFarToLinear (void *ptr)
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{
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int temp;
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temp = (int)ptr;
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return real2ptr (((temp & 0xFFFF0000) >> 12) + (temp & 0xFFFF));
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}
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#endif
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// ========================================================================
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// Helper function for VID_VesaGetExtraModes
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// In: vesa mode number, from the vesa videomodenumbers list
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// Out: false, if no info for given modenum
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// ========================================================================
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int VID_VesaGetModeInfo (int modenum)
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{
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int bytes_per_pixel;
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unsigned int i;
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__dpmi_regs regs;
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for (i=0; i<sizeof (vesamodeinfo_t); i++)
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_farpokeb(_dos_ds, MASK_LINEAR(__tb)+i, 0);
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regs.x.ax = 0x4f01;
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regs.x.di = RM_OFFSET(__tb);
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regs.x.es = RM_SEGMENT(__tb);
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regs.x.cx = modenum;
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__dpmi_int(0x10, ®s);
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if (regs.h.ah)
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return false;
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else
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{
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dosmemget (MASK_LINEAR(__tb), sizeof (vesamodeinfo_t), &vesamodeinfo);
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bytes_per_pixel = (vesamodeinfo.BitsPerPixel+1)/8;
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// we add either highcolor or lowcolor video modes, not the two
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if (highcolor && (vesamodeinfo.BitsPerPixel != 15))
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return false;
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if (!highcolor && (vesamodeinfo.BitsPerPixel != 8))
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return false;
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if ((bytes_per_pixel > 2) ||
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(vesamodeinfo.XResolution > MAXVIDWIDTH) ||
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(vesamodeinfo.YResolution > MAXVIDHEIGHT))
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{
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return false;
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}
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// we only want color graphics modes that are supported by the hardware
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if ((vesamodeinfo.ModeAttributes &
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(MODE_SUPPORTED_IN_HW | COLOR_MODE | GRAPHICS_MODE) ) !=
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(MODE_SUPPORTED_IN_HW | COLOR_MODE | GRAPHICS_MODE))
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{
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return false;
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}
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// we only work with linear frame buffers, except for 320x200,
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// which is linear when banked at 0xA000
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if (!(vesamodeinfo.ModeAttributes & LINEAR_FRAME_BUFFER))
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{
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if ((vesamodeinfo.XResolution != 320) ||
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(vesamodeinfo.YResolution != 200))
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{
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return false;
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}
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}
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// pagesize
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if ((vesamodeinfo.BytesPerScanLine * vesamodeinfo.YResolution)
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> totalvidmem)
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{
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return false;
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}
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vesamodeinfo.NumberOfImagePages = 1;
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#ifdef DEBUG
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CONS_Printf("VID: (VESA) info for mode 0x%x\n", modeinfo.modenum);
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CONS_Printf(" mode attrib = 0x%0x\n", modeinfo.mode_attributes);
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CONS_Printf(" win a attrib = 0x%0x\n", *(UINT8 *)(infobuf+2));
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CONS_Printf(" win b attrib = 0x%0x\n", *(UINT8 *)(infobuf+3));
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CONS_Printf(" win a seg 0x%0x\n", (int) modeinfo.winasegment);
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CONS_Printf(" win b seg 0x%0x\n", (int) modeinfo.winbsegment);
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CONS_Printf(" bytes per scanline = %d\n",
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modeinfo.bytes_per_scanline);
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CONS_Printf(" width = %d, height = %d\n", modeinfo.width,
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modeinfo.height);
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CONS_Printf(" win = %c\n", 'A' + modeinfo.win);
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CONS_Printf(" win granularity = %d\n", modeinfo.granularity);
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CONS_Printf(" win size = %d\n", modeinfo.win_size);
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CONS_Printf(" bits per pixel = %d\n", modeinfo.bits_per_pixel);
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CONS_Printf(" bytes per pixel = %d\n", modeinfo.bytes_per_pixel);
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CONS_Printf(" memory model = 0x%x\n", modeinfo.memory_model);
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CONS_Printf(" num pages = %d\n", modeinfo.num_pages);
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CONS_Printf(" red width = %d\n", modeinfo.red_width);
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CONS_Printf(" red pos = %d\n", modeinfo.red_pos);
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CONS_Printf(" green width = %d\n", modeinfo.green_width);
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CONS_Printf(" green pos = %d\n", modeinfo.green_pos);
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CONS_Printf(" blue width = %d\n", modeinfo.blue_width);
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CONS_Printf(" blue pos = %d\n", modeinfo.blue_pos);
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CONS_Printf(" phys mem = %x\n", modeinfo.pptr);
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#endif
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}
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return true;
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}
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// ========================================================================
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// Get extended VESA modes information, keep the ones that we support,
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// so they'll be available in the game Video menu.
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// ========================================================================
|
||
#define MAXVESADESC 100
|
||
static char vesadesc[MAXVESADESC] = "";
|
||
|
||
void VID_VesaGetExtraModes (void)
|
||
{
|
||
unsigned int i;
|
||
unsigned long addr;
|
||
int nummodes;
|
||
__dpmi_meminfo phys_mem_info;
|
||
unsigned long mode_ptr;
|
||
__dpmi_regs regs;
|
||
|
||
// make a copy of the video modes list! else trash in __tb
|
||
UINT16 vmode[MAX_VESA_MODES+1];
|
||
int numvmodes;
|
||
UINT16 vesamode;
|
||
|
||
// new ugly stuff...
|
||
for (i=0; i<sizeof (vbeinfoblock_t); i++)
|
||
_farpokeb(_dos_ds, MASK_LINEAR(__tb)+i, 0);
|
||
|
||
dosmemput("VBE2", 4, MASK_LINEAR(__tb));
|
||
|
||
// see if VESA support is available
|
||
regs.x.ax = 0x4f00;
|
||
regs.x.di = RM_OFFSET(__tb);
|
||
regs.x.es = RM_SEGMENT(__tb);
|
||
__dpmi_int(0x10, ®s);
|
||
if (regs.h.ah)
|
||
goto no_vesa;
|
||
|
||
dosmemget(MASK_LINEAR(__tb), sizeof (vbeinfoblock_t), &vesainfo);
|
||
|
||
if (strncmp((void *)vesainfo.VESASignature, "VESA", 4) != 0)
|
||
{
|
||
no_vesa:
|
||
CONS_Printf ("No VESA driver\n");
|
||
return;
|
||
}
|
||
|
||
if (vesainfo.VESAVersion < (VBEVERSION<<8))
|
||
{
|
||
CONS_Printf ("VESA VBE %d.0 not available\n", VBEVERSION);
|
||
return;
|
||
}
|
||
|
||
//
|
||
// vesa version number
|
||
//
|
||
CONS_Printf ("%4.4s %d.%d (", vesainfo.VESASignature,
|
||
vesainfo.VESAVersion>>8,
|
||
vesainfo.VESAVersion&0xFF);
|
||
|
||
//
|
||
// vesa description string
|
||
//
|
||
i = 0;
|
||
addr = RM_TO_LINEAR(vesainfo.OemStringPtr);
|
||
_farsetsel(_dos_ds);
|
||
while (_farnspeekb(addr) != 0)
|
||
{
|
||
vesadesc[i++] = _farnspeekb(addr++);
|
||
if (i == MAXVESADESC-1)
|
||
break;
|
||
}
|
||
vesadesc[i]=0;
|
||
CONS_Printf ("%s)\n",vesadesc);
|
||
|
||
totalvidmem = vesainfo.TotalMemory << 16;
|
||
|
||
//
|
||
// find 8 bit modes
|
||
//
|
||
numvmodes = 0;
|
||
mode_ptr = RM_TO_LINEAR(vesainfo.VideoModePtr);
|
||
while ((vmode[numvmodes] = _farpeekw(_dos_ds, mode_ptr)) != 0xFFFF)
|
||
{
|
||
numvmodes++;
|
||
if ( numvmodes == MAX_VESA_MODES )
|
||
break;
|
||
mode_ptr += 2;
|
||
}
|
||
vmode[numvmodes] = 0xffff;
|
||
|
||
nummodes = 0; // number of video modes accepted for the game
|
||
|
||
numvmodes=0; // go again through vmodes table
|
||
while ( ((vesamode=vmode[numvmodes++]) != 0xFFFF) && (nummodes < MAX_VESA_MODES) )
|
||
{
|
||
//fill the modeinfo struct.
|
||
if (VID_VesaGetModeInfo (vesamode))
|
||
{
|
||
vesa_modes[nummodes].pnext = &vesa_modes[nummodes+1];
|
||
if (vesamodeinfo.XResolution > 999)
|
||
{
|
||
if (vesamodeinfo.YResolution > 999)
|
||
{
|
||
sprintf (&names[nummodes][0], "%4dx%4d", vesamodeinfo.XResolution,
|
||
vesamodeinfo.YResolution);
|
||
names[nummodes][9] = 0;
|
||
}
|
||
else
|
||
{
|
||
sprintf (&names[nummodes][0], "%4dx%3d", vesamodeinfo.XResolution,
|
||
vesamodeinfo.YResolution);
|
||
names[nummodes][8] = 0;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (vesamodeinfo.YResolution > 999)
|
||
{
|
||
sprintf (&names[nummodes][0], "%3dx%4d", vesamodeinfo.XResolution,
|
||
vesamodeinfo.YResolution);
|
||
names[nummodes][8] = 0;
|
||
}
|
||
else
|
||
{
|
||
sprintf (&names[nummodes][0], "%3dx%3d", vesamodeinfo.XResolution,
|
||
vesamodeinfo.YResolution);
|
||
names[nummodes][7] = 0;
|
||
}
|
||
}
|
||
|
||
vesa_modes[nummodes].name = &names[nummodes][0];
|
||
vesa_modes[nummodes].width = vesamodeinfo.XResolution;
|
||
vesa_modes[nummodes].height = vesamodeinfo.YResolution;
|
||
|
||
//added:20-01-98:aspect ratio to be implemented...
|
||
vesa_modes[nummodes].rowbytes = vesamodeinfo.BytesPerScanLine;
|
||
vesa_modes[nummodes].windowed = 0;
|
||
vesa_modes[nummodes].pextradata = &vesa_extra[nummodes];
|
||
vesa_modes[nummodes].setmode = VID_VesaInitMode;
|
||
|
||
if (vesamodeinfo.ModeAttributes & LINEAR_FRAME_BUFFER)
|
||
{
|
||
// add linear bit to mode for linear modes
|
||
vesa_extra[nummodes].vesamode = vesamode | LINEAR_MODE;
|
||
vesa_modes[nummodes].numpages = 1; //vesamodeinfo.NumberOfImagePages;
|
||
|
||
phys_mem_info.address = (int)vesamodeinfo.PhysBasePtr;
|
||
phys_mem_info.size = 0x400000;
|
||
|
||
// returns -1 on error
|
||
if (__dpmi_physical_address_mapping(&phys_mem_info))
|
||
{
|
||
//skip this mode, it doesnt work
|
||
continue;
|
||
}
|
||
|
||
// if physical mapping was ok... convert the selector:offset
|
||
vesa_extra[nummodes].plinearmem =
|
||
real2ptr (phys_mem_info.address);
|
||
|
||
// lock the region
|
||
__dpmi_lock_linear_region (&phys_mem_info);
|
||
}
|
||
else
|
||
{
|
||
// banked at 0xA0000
|
||
vesa_extra[nummodes].vesamode = vesamode;
|
||
//vesa_extra[nummodes].pages[0] = 0;
|
||
vesa_extra[nummodes].plinearmem =
|
||
real2ptr (vesamodeinfo.WinASegment<<4);
|
||
|
||
vesa_modes[nummodes].numpages = 1; //modeinfo.numpages;
|
||
}
|
||
|
||
vesa_modes[nummodes].bytesperpixel = (vesamodeinfo.BitsPerPixel+1)/8;
|
||
|
||
nummodes++;
|
||
}
|
||
}
|
||
|
||
// add the VESA modes at the start of the mode list (if there are any)
|
||
if (nummodes)
|
||
{
|
||
vesa_modes[nummodes-1].pnext = NULL; //pvidmodes;
|
||
pvidmodes = &vesa_modes[0];
|
||
numvidmodes += nummodes;
|
||
}
|
||
|
||
}
|
||
|
||
|
||
// ========================================================================
|
||
// Free the video buffer of the last video mode,
|
||
// allocate a new buffer for the video mode to set.
|
||
// ========================================================================
|
||
static boolean VID_FreeAndAllocVidbuffer (viddef_t *lvid)
|
||
{
|
||
int vidbuffersize;
|
||
|
||
vidbuffersize = (lvid->width * lvid->height * lvid->bpp * NUMSCREENS); //status bar
|
||
|
||
// free allocated buffer for previous video mode
|
||
if (lvid->buffer!=NULL)
|
||
{
|
||
free(lvid->buffer);
|
||
}
|
||
|
||
// allocate the new screen buffer
|
||
if ( (lvid->buffer = (UINT8 *) malloc(vidbuffersize))==NULL )
|
||
return false;
|
||
|
||
// initially clear the video buffer
|
||
memset (lvid->buffer, 0x00, vidbuffersize);
|
||
|
||
#ifdef DEBUG
|
||
CONS_Printf("VID_FreeAndAllocVidbuffer done, vidbuffersize: %x\n",vidbuffersize);
|
||
#endif
|
||
return true;
|
||
}
|
||
|
||
|
||
// ========================================================================
|
||
// Set video mode routine for STANDARD VGA MODES (NO HIGHCOLOR)
|
||
// Out: 1 ok,
|
||
// 0 hardware could not set mode,
|
||
// -1 no mem
|
||
// ========================================================================
|
||
static INT32 VGA_InitMode (viddef_t *lvid, vmode_t *currentmodep)
|
||
{
|
||
__dpmi_regs regs;
|
||
|
||
if (!VID_FreeAndAllocVidbuffer (lvid))
|
||
return -1; //no mem
|
||
|
||
//added:26-01-98: should clear video mem here
|
||
|
||
//set mode 0x13
|
||
regs.h.ah = 0;
|
||
regs.h.al = 0x13;
|
||
__dpmi_int(0x10, ®s);
|
||
|
||
// here it is the standard VGA 64k window, not an LFB
|
||
// (you could have 320x200x256c with LFB in the vesa modes)
|
||
lvid->direct = (UINT8 *) real2ptr (0xa0000);
|
||
lvid->u.numpages = 1;
|
||
lvid->bpp = currentmodep->bytesperpixel;
|
||
|
||
return 1;
|
||
}
|
||
|
||
|
||
// ========================================================================
|
||
// Set video mode routine for VESA video modes, see VID_SetMode()
|
||
// Out: 1 ok,
|
||
// 0 hardware could not set mode,
|
||
// -1 no mem
|
||
// ========================================================================
|
||
INT32 VID_VesaInitMode (viddef_t *lvid, vmode_t *currentmodep)
|
||
{
|
||
vesa_extra_t *pextra;
|
||
__dpmi_regs regs;
|
||
|
||
pextra = currentmodep->pextradata;
|
||
|
||
#ifdef DEBUG
|
||
CONS_Printf("VID_VesaInitMode...\n");
|
||
CONS_Printf(" currentmodep->name %s\n",currentmodep->name);
|
||
CONS_Printf(" width %d\n",currentmodep->width);
|
||
CONS_Printf(" height %d\n",currentmodep->height);
|
||
CONS_Printf(" rowbytes %d\n",currentmodep->rowbytes);
|
||
CONS_Printf(" windowed %d\n",currentmodep->windowed);
|
||
CONS_Printf(" numpages %d\n",currentmodep->numpages);
|
||
CONS_Printf(" currentmodep->pextradata :\n");
|
||
CONS_Printf(" ->vesamode %x\n",pextra->vesamode);
|
||
CONS_Printf(" ->plinearmem %x\n\n",pextra->plinearmem);
|
||
#endif
|
||
|
||
//added:20-01-98:no page flipping now... TO DO!!!
|
||
lvid->u.numpages = 1;
|
||
|
||
// clean up any old vid buffer lying around, alloc new if needed
|
||
if (!VID_FreeAndAllocVidbuffer (lvid))
|
||
return -1; //no mem
|
||
|
||
|
||
//added:20-01-98: should clear video mem here
|
||
|
||
|
||
// set the mode
|
||
regs.x.ax = 0x4f02;
|
||
regs.x.bx = pextra->vesamode;
|
||
__dpmi_int (0x10, ®s);
|
||
|
||
if (regs.x.ax != 0x4f)
|
||
return 0; // could not set mode
|
||
|
||
//added:20-01-98: should setup wait_vsync flag, currentpage here...
|
||
// plus check for display_enable bit
|
||
|
||
//added:20-01-98: here we should set the page if page flipping...
|
||
|
||
// points to LFB, or the start of VGA mem.
|
||
lvid->direct = pextra->plinearmem;
|
||
lvid->bpp = currentmodep->bytesperpixel;
|
||
|
||
return 1;
|
||
}
|
||
|
||
// ========================================================================
|
||
// VIDEO MODE CONSOLE COMMANDS
|
||
// ========================================================================
|
||
|
||
|
||
// vid_nummodes
|
||
//
|
||
//added:21-03-98:
|
||
void VID_Command_NumModes_f (void)
|
||
{
|
||
int nummodes;
|
||
|
||
nummodes = VID_NumModes ();
|
||
CONS_Printf ("%d video mode(s) available(s)\n", nummodes);
|
||
}
|
||
|
||
|
||
// vid_modeinfo <modenum>
|
||
//
|
||
void VID_Command_ModeInfo_f (void)
|
||
{
|
||
vmode_t *pv;
|
||
int modenum;
|
||
|
||
if (COM_Argc()!=2)
|
||
modenum = vid.modenum; // describe the current mode
|
||
else
|
||
modenum = atoi (COM_Argv(1)); // .. the given mode number
|
||
|
||
if (modenum >= VID_NumModes())
|
||
{
|
||
CONS_Printf ("No such video mode\n");
|
||
return;
|
||
}
|
||
|
||
pv = VID_GetModePtr (modenum);
|
||
|
||
CONS_Printf ("%s\n", VID_ModeInfo (modenum, NULL));
|
||
CONS_Printf ("width : %d\n"
|
||
"height: %d\n"
|
||
"bytes per scanline: %d\n"
|
||
"bytes per pixel: %d\n"
|
||
"numpages: %d\n",
|
||
pv->width,
|
||
pv->height,
|
||
pv->rowbytes,
|
||
pv->bytesperpixel,
|
||
pv->numpages );
|
||
}
|
||
|
||
|
||
// vid_modelist
|
||
//
|
||
void VID_Command_ModeList_f (void)
|
||
{
|
||
int i, nummodes;
|
||
const char *pinfo;
|
||
char *pheader;
|
||
vmode_t *pv;
|
||
boolean na;
|
||
|
||
na = false;
|
||
|
||
nummodes = VID_NumModes ();
|
||
for (i=0 ; i<nummodes ; i++)
|
||
{
|
||
pv = VID_GetModePtr (i);
|
||
pinfo = VID_ModeInfo (i, &pheader);
|
||
|
||
if (i==0 || pv->bytesperpixel==1)
|
||
CONS_Printf ("%d: %s\n", i, pinfo);
|
||
else
|
||
CONS_Printf ("%d: %s (hicolor)\n", i, pinfo);
|
||
}
|
||
|
||
}
|
||
|
||
|
||
// vid_mode <modenum>
|
||
//
|
||
void VID_Command_Mode_f (void)
|
||
{
|
||
int modenum;
|
||
|
||
if (COM_Argc()!=2)
|
||
{
|
||
CONS_Printf ("vid_mode <modenum> : set video mode\n");
|
||
return;
|
||
}
|
||
|
||
modenum = atoi(COM_Argv(1));
|
||
|
||
if (modenum >= VID_NumModes())
|
||
CONS_Printf ("No such video mode\n");
|
||
else
|
||
// request vid mode change
|
||
setmodeneeded = modenum+1;
|
||
}
|