// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1993-1996 by id Software, Inc. // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2014 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file sounds.c /// \brief music/sound tables, and related sound routines #include "doomtype.h" #include "i_sound.h" #include "sounds.h" #include "r_defs.h" #include "r_things.h" #include "z_zone.h" #include "w_wad.h" #include "lua_script.h" // // Information about all the sfx // sfxinfo_t S_sfx[NUMSFX] = { /***** Legacy doesn't use the PITCH variable, so now it is used for various flags. See soundflags_t. *****/ // S_sfx[0] needs to be a dummy for odd reasons. (don't modify this comment) // name, singularity, priority, pitch, volume, data, length, skinsound, usefulness, lumpnum {"none" , false, 0, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Skin Sounds {"altdi1", false, 192, 16, -1, NULL, 0, SKSPLDET1, -1, LUMPERROR}, {"altdi2", false, 192, 16, -1, NULL, 0, SKSPLDET2, -1, LUMPERROR}, {"altdi3", false, 192, 16, -1, NULL, 0, SKSPLDET3, -1, LUMPERROR}, {"altdi4", false, 192, 16, -1, NULL, 0, SKSPLDET4, -1, LUMPERROR}, {"altow1", false, 192, 16, -1, NULL, 0, SKSPLPAN1, -1, LUMPERROR}, {"altow2", false, 192, 16, -1, NULL, 0, SKSPLPAN2, -1, LUMPERROR}, {"altow3", false, 192, 16, -1, NULL, 0, SKSPLPAN3, -1, LUMPERROR}, {"altow4", false, 192, 16, -1, NULL, 0, SKSPLPAN4, -1, LUMPERROR}, {"victr1", false, 64, 16, -1, NULL, 0, SKSPLVCT1, -1, LUMPERROR}, {"victr2", false, 64, 16, -1, NULL, 0, SKSPLVCT2, -1, LUMPERROR}, {"victr3", false, 64, 16, -1, NULL, 0, SKSPLVCT3, -1, LUMPERROR}, {"victr4", false, 64, 16, -1, NULL, 0, SKSPLVCT4, -1, LUMPERROR}, {"gasp" , false, 64, 0, -1, NULL, 0, SKSGASP, -1, LUMPERROR}, {"jump" , false, 140, 0, -1, NULL, 0, SKSJUMP, -1, LUMPERROR}, {"pudpud", false, 64, 0, -1, NULL, 0, SKSPUDPUD, -1, LUMPERROR}, {"putput", false, 64, 0, -1, NULL, 0, SKSPUTPUT, -1, LUMPERROR}, // not as high a priority {"spin" , false, 100, 0, -1, NULL, 0, SKSSPIN, -1, LUMPERROR}, {"spndsh", false, 64, 1, -1, NULL, 0, SKSSPNDSH, -1, LUMPERROR}, {"thok" , false, 96, 0, -1, NULL, 0, SKSTHOK, -1, LUMPERROR}, {"zoom" , false, 120, 1, -1, NULL, 0, SKSZOOM, -1, LUMPERROR}, {"skid", false, 64, 32, -1, NULL, 0, SKSSKID, -1, LUMPERROR}, // Ambience/background objects/etc {"ambint", true, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"alarm", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"buzz1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"buzz2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"buzz3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"buzz4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"crumbl", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Platform Crumble Tails 03-16-2001 {"fire", false, 8, 32, -1, NULL, 0, -1, -1, LUMPERROR}, {"grind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"laser", true, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"mswing", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"pstart", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"pstop", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"steam1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 06-19-2001 {"steam2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 06-19-2001 {"wbreak", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"rainin", true, 24, 4, -1, NULL, 0, -1, -1, LUMPERROR}, {"litng1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"litng2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"litng3", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"litng4", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"athun1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"athun2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr1", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr2", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr3", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr4", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr5", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr6", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr7", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"amwtr8", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"bubbl1", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"bubbl2", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"bubbl3", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"bubbl4", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"bubbl5", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"floush", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"splash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"splish", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Splish Tails 12-08-2000 {"wdrip1", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip2", false, 8 , 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip3", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip5", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip6", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip7", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdrip8", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wslap", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Water Slap Tails 12-13-2000 {"doora1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"doorb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"doorc1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"doorc2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"doord1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"doord2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"eleva1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"eleva2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"eleva3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"elevb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"elevb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"elevb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"ambin2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"lavbub", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"rocks1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"rocks2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"rocks3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"rocks4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"rumbam", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"rumble", false, 64, 24, -1, NULL, 0, -1, -1, LUMPERROR}, // Game objects, etc {"appear", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"bkpoof", false, 70, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"bnce1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Boing! {"bnce2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Boing! {"cannon", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"cgot" , true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Got Emerald! Tails 09-02-2001 {"cybdth", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"deton", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"ding", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"dmpain", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"drown", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"fizzle", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"gbeep", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Grenade beep {"gclose", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"ghit" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"gloop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"gspray", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"gravch", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"itemup", true, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"jet", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"jshard", true, 167, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"lose" , false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"lvpass", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mindig", false, 8, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"mixup", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"pogo" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"pop" , false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"rail1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"rail2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"rlaunc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"shield", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"shldls", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"spdpad", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"spkdth", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"spring", false, 112, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"statu1", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"statu2", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"strpst", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Starpost Sound Tails 07-04-2002 {"supert", true, 127, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"telept", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"tink" , false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"token" , true, 224, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // SS token {"trfire", true, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"trpowr", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"turhit", false, 40, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"wdjump", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mswarp", false, 60, 16, -1, NULL, 0, -1, -1, LUMPERROR}, {"mspogo", false, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Menu, interface {"chchng", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"dwnind", false, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"emfind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"flgcap", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"menu1", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"oneup", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"ptally", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Point tally is identical to menu for now {"radio", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"wepchg", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Weapon switch is identical to menu for now {"wtrdng", true, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // make sure you can hear the DING DING! Tails 03-08-2000 {"zelda", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // NiGHTS {"ideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"xideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas {"nbmper", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"nxbump", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas {"ncitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"nxitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas {"ngdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"nxdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas {"drill1", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"drill2", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"ncspec", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 12-15-2003 {"nghurt", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"ngskid", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"hoop1", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"hoop2", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"hoop3", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"hidden", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"prloop", false, 104, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"timeup", true, 256, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Mario {"koopfr" , true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario1", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario2", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario3", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario4", true, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario5", false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario6", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario7", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario8", false, 48, 8, -1, NULL, 0, -1, -1, LUMPERROR}, {"mario9", true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"marioa", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"thwomp", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Black Eggman {"bebomb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bechrg", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"becrsh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bedeen", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bedie1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bedie2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"beeyow", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"befall", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"befire", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"beflap", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"begoop", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"begrnd", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"behurt", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bejet1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"belnch", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"beoutb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"beragh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"beshot", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bestep", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bestp2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bewar1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bewar2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bewar3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bewar4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bexpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"bgxpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // Cybrakdemon {"beelec", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"brakrl", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, {"brakrx", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // S3&K sounds {"s3k33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k35", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k3a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k3e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k3f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k4b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k4c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k4e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k51", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k54", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // MetalSonic shot fire {"s3k55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k57", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k5a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k64", false, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k65", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Blue Spheres {"s3k66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k6a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k6b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k6c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k6d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k6f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k70", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k77", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k7a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k7b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k7c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k7d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k7e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k7f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k80", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k81", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k82", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k87", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k88", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k89", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k8a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k8b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k8c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k8d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k8e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k8f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k90", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k91", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k92", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k93", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k94", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k95", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k96", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k97", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k98", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k99", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k9a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k9b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k9c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k9d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k9e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3k9f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3ka9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kaa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kaf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kb9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbcs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbcl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbes", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kbfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc8s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kc9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kccs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kccl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kces", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kcfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd7s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd8s", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // Sharp Spin (maybe use the long/L version?) {"s3kd8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kd9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kdas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kdal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kdbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // skin sounds free slots to add sounds at run time (Boris HACK!!!) // initialized to NULL }; char freeslotnames[sfx_freeslot0 + NUMSFXFREESLOTS + NUMSKINSFXSLOTS][7]; // Prepare free sfx slots to add sfx at run time void S_InitRuntimeSounds (void) { sfxenum_t i; INT32 value; char soundname[7]; for (i = sfx_freeslot0; i <= sfx_lastskinsoundslot; i++) { value = (i+1) - sfx_freeslot0; if (value < 10) sprintf(soundname, "fre00%d", value); else if (value < 100) sprintf(soundname, "fre0%d", value); else if (value < 1000) sprintf(soundname, "fre%d", value); else sprintf(soundname, "fr%d", value); strcpy(freeslotnames[value-1], soundname); S_sfx[i].name = freeslotnames[value-1]; S_sfx[i].singularity = false; S_sfx[i].priority = 0; S_sfx[i].pitch = 0; S_sfx[i].volume = -1; S_sfx[i].data = NULL; S_sfx[i].length = 0; S_sfx[i].skinsound = -1; S_sfx[i].usefulness = -1; S_sfx[i].lumpnum = LUMPERROR; } } // Add a new sound fx into a free sfx slot. // sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean skinsound) { sfxenum_t i, slot; if (skinsound) slot = sfx_skinsoundslot0; else slot = sfx_freeslot0; for (i = slot; i < NUMSFX; i++) { if (!S_sfx[i].priority) { strncpy(freeslotnames[i-sfx_freeslot0], name, 6); S_sfx[i].singularity = singular; S_sfx[i].priority = 60; S_sfx[i].pitch = flags; S_sfx[i].volume = -1; S_sfx[i].lumpnum = LUMPERROR; S_sfx[i].skinsound = -1; S_sfx[i].usefulness = -1; /// \todo if precached load it here S_sfx[i].data = NULL; return i; } } CONS_Alert(CONS_WARNING, M_GetText("No more free sound slots\n")); return 0; } void S_RemoveSoundFx(sfxenum_t id) { if (id >= sfx_freeslot0 && id <= sfx_lastskinsoundslot && S_sfx[id].priority != 0) { S_sfx[id].lumpnum = LUMPERROR; I_FreeSfx(&S_sfx[id]); S_sfx[id].priority = 0; } }