// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 2013-2016 by Matthew "Inuyasha" Walsh. // Copyright (C) 2013 by "Ninji". // Copyright (C) 2013-2018 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file m_anigif.c /// \brief Animated GIF creation movie mode. /// Uses an implementation of Lempel–Ziv–Welch (LZW) compression, /// which by-the-way: the patents have expired for over ten years ago. #include "m_anigif.h" #include "d_main.h" #include "z_zone.h" #include "v_video.h" #include "i_video.h" #ifdef HWRENDER #include "hardware/hw_main.h" #endif // GIFs are always little-endian #include "byteptr.h" consvar_t cv_gif_optimize = {"gif_optimize", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_gif_downscale = {"gif_downscale", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; #ifdef HAVE_ANIGIF static boolean gif_optimize = false; // So nobody can do something dumb static boolean gif_downscale = false; // like changing cvars mid output static FILE *gif_out = NULL; static INT32 gif_frames = 0; static UINT8 gif_writeover = 0; // OPTIMIZE gif output // --- // // GIF_optimizecmprow // checks a row for modification, and if any is detected, what parts // modified input 'last': returns current row if modification detected // modified input 'left': returns leftmost known changed pixel // modified input 'right': returns rightmost known changed pixel // static UINT8 GIF_optimizecmprow(const UINT8 *dst, const UINT8 *src, INT32 row, INT32 *last, INT32 *left, INT32 *right) { const UINT8 *dp = dst + (vid.width * row); const UINT8 *sp = src + (vid.width * row); const UINT8 *dtmp, *stmp; UINT8 doleft = 1, doright = 1; INT32 i = 0; if (!memcmp(sp, dp, vid.width)) return 0; // unchanged. *last = row; // left side i = 0; if (*left == 0) // edge reached doleft = 0; else if (*left > 0) // left set, nonzero { if (!memcmp(sp, dp, *left)) doleft = 0; // left side not changed } while (doleft) { dtmp = dp + i; stmp = sp + i; if (*dtmp != *stmp) { doleft = 0; *left = i; } ++i; } // right side i = vid.width - 1; if (*right == vid.width - 1) // edge reached doright = 0; else if (*right >= 0) // right set, non-end-of-width { dtmp = dp + *right + 1; stmp = sp + *right + 1; if (!memcmp(stmp, dtmp, vid.width - (*right + 1))) doright = 0; // right side not changed } while (doright) { dtmp = dp + i; stmp = sp + i; if (*dtmp != *stmp) { doright = 0; *right = i; } --i; } return 1; } // // GIF_optimizeregion // attempts to optimize a GIF as it's being written by giving a region // containing all of the changed pixels instead of rewriting // the entire screen buffer to the GIF file every frame // modified input 'x': returns optimal starting x coordinate // modified input 'y': returns optimal starting y coordinate // modified input 'w': returns optimal width // modified input 'h': returns optimal height // static void GIF_optimizeregion(const UINT8 *dst, const UINT8 *src, INT32 *x, INT32 *y, INT32 *w, INT32 *h) { INT32 st = 0, sb = vid.height - 1; // work from both directions INT32 firstchg_t = -1, firstchg_b = -1; // store first changed row. INT32 lastchg_t = -1, lastchg_b = -1; // Store last row... just in case INT32 lmpix = -1, rmpix = -1; // store left and rightmost change UINT8 stopt = 0, stopb = 0; while ((!stopt || !stopb) && st < sb) { if (!stopt) { if (GIF_optimizecmprow(dst, src, st++, &lastchg_t, &lmpix, &rmpix) && lmpix == 0 && rmpix == vid.width - 1) stopt = 1; if (firstchg_t < 0 && lastchg_t >= 0) firstchg_t = lastchg_t; } if (!stopb) { if (GIF_optimizecmprow(dst, src, sb--, &lastchg_b, &lmpix, &rmpix) && lmpix == 0 && rmpix == vid.width - 1) stopb = 1; if (firstchg_b < 0 && lastchg_b >= 0) firstchg_b = lastchg_b; } } if (lmpix < 0) // NO CHANGE. { // hack: we don't attempt to go back and rewrite the previous // frame's delay, we just make this frame have only a single // pixel so it contains minimal data *x = *y = 0; *w = *h = 1; return; } *x = lmpix; *y = (firstchg_t < 0 && lastchg_b >= 0) ? lastchg_b : firstchg_t; *w = rmpix + 1; *h = ((firstchg_b < 0 && lastchg_t >= 0) ? lastchg_t : firstchg_b) + 1; *w -= *x; *h -= *y; } // GIF Bit WRiter // --- static UINT8 *gifbwr_buf = NULL; static UINT8 *gifbwr_cur; static UINT8 gifbwr_bufsize = 0; static UINT32 gifbwr_bits_buf = 0; static INT32 gifbwr_bits_num = 0; static UINT8 gifbwr_bits_min = 9; // // GIF_bwr_flush // flushes any bits remaining in the buffer. // static void GIF_bwrflush(void) { if (gifbwr_bits_num > 0) // will be between 1 and 7 { WRITEUINT8(gifbwr_cur, (UINT8)(gifbwr_bits_buf&0xFF)); ++gifbwr_bufsize; } gifbwr_bits_buf = gifbwr_bits_num = 0; } // // GIF_bwr_write // writes bits into bit buffer, // writes into buffer when whole bytes obtained // static void GIF_bwrwrite(UINT32 idata) { gifbwr_bits_buf |= (idata << gifbwr_bits_num); gifbwr_bits_num += gifbwr_bits_min; while (gifbwr_bits_num >= 8) { WRITEUINT8(gifbwr_cur, (UINT8)(gifbwr_bits_buf&0xFF)); gifbwr_bits_buf >>= 8; gifbwr_bits_num -= 8; ++gifbwr_bufsize; } } // SCReen BUFfer (obviously) // --- static UINT8 *scrbuf_pos; static UINT8 *scrbuf_linebegin; static UINT8 *scrbuf_lineend; static UINT8 *scrbuf_writeend; static INT16 scrbuf_downscaleamt = 1; // GIF LZW algorithm // --- #define GIFLZW_TABLECLR 0x100 #define GIFLZW_DATAEND 0x101 #define GIFLZW_DICTSTART 0x102 #define GIFLZW_MAXCODE 4096 static UINT16 giflzw_workingCode; static UINT16 giflzw_nextCodeToAssign; static UINT32 *giflzw_hashTable = NULL; // 16384 required // // GIF_prepareLZW // prepatres the LZW hash table for use // static void GIF_prepareLZW(void) { gifbwr_bits_min = 9; giflzw_nextCodeToAssign = GIFLZW_DICTSTART; if (!giflzw_hashTable) giflzw_hashTable = Z_Malloc(16384*sizeof(UINT32), PU_STATIC, NULL); memset(giflzw_hashTable, 0, 16384*sizeof(UINT32)); } // // GIF_searchHash // searches the LZW hash table for a match // static char GIF_searchHash(UINT32 key, UINT32 *pOutput) { UINT32 entry, position = (key >> 6) & 0x3FFF; while (giflzw_hashTable[position] != 0) { entry = giflzw_hashTable[position]; if ((entry >> 12) == key) { *pOutput = (entry & 0xFFF); return 1; } position = (position + 1) & 0x3FFF; } return 0; } // // GIF_addHash // stores a hash in the hash table // static void GIF_addHash(UINT32 key, UINT32 value) { UINT32 position = (key >> 6) & 0x3FFF; for (;;) { if (giflzw_hashTable[position] == 0) { giflzw_hashTable[position] = (key << 12) | (value & 0xFFF); return; } position = (position + 1) & 0x3FFF; } } // // GIF_feedByte // feeds bytes into the working code, // and to the hash table or output from there. // static void GIF_feedByte(UINT8 pbyte) { UINT32 key, hashOutput = 0; // Prepare a code with this byte if we have none if (giflzw_workingCode == UINT16_MAX) { giflzw_workingCode = pbyte; return; } // If we're here, this means we have a code in progress // Is this string already in the dictionary? key = (giflzw_workingCode << 8) | pbyte; if (0 == GIF_searchHash(key, &hashOutput)) { // It wasn't found. // That means we can output what we already had, and // create a new dictionary entry containing that // plus our new byte. if (giflzw_nextCodeToAssign > (1 << gifbwr_bits_min)) ++gifbwr_bits_min; // out of room, extend minbits GIF_bwrwrite(giflzw_workingCode); GIF_addHash(key, giflzw_nextCodeToAssign); ++giflzw_nextCodeToAssign; // Seed the working code with this byte, for the next // round giflzw_workingCode = pbyte; return; } // This string is in there, so update our working code! giflzw_workingCode = hashOutput; } // // GIF_lzw // polls the hashtable, does writing, etc // static void GIF_lzw(void) { while (scrbuf_pos <= scrbuf_writeend) { GIF_feedByte(*scrbuf_pos); if (giflzw_nextCodeToAssign >= GIFLZW_MAXCODE) { GIF_bwrwrite(GIFLZW_TABLECLR); GIF_prepareLZW(); } if ((scrbuf_pos += scrbuf_downscaleamt) >= scrbuf_lineend) { scrbuf_lineend += (vid.width * scrbuf_downscaleamt); scrbuf_linebegin += (vid.width * scrbuf_downscaleamt); scrbuf_pos = scrbuf_linebegin; } // Just a bit of overflow prevention if (gifbwr_bufsize >= 248) break; } if (scrbuf_pos > scrbuf_writeend) { // 4.15.14 - I failed to account for the possibility that // these two writes could possibly cause minbits increases. // Luckily, we have a guarantee that the first byte CANNOT exceed // the maximum possible code. So, we do a minbits check here... if (giflzw_nextCodeToAssign++ > (1 << gifbwr_bits_min)) ++gifbwr_bits_min; // out of room, extend minbits GIF_bwrwrite(giflzw_workingCode); // And luckily once more, if the data marker somehow IS at // MAXCODE it doesn't matter, because it still marks the // end of the stream and thus no extending will happen! // But still, we need to check minbits again... if (giflzw_nextCodeToAssign++ > (1 << gifbwr_bits_min)) ++gifbwr_bits_min; // out of room, extend minbits GIF_bwrwrite(GIFLZW_DATAEND); // Okay, the flush is safe at least. GIF_bwrflush(); gif_writeover = 1; } } // GIF HEADer (okay yeah) // --- const UINT8 gifhead_base[6] = {0x47,0x49,0x46,0x38,0x39,0x61}; // GIF89a const UINT8 gifhead_nsid[19] = {0x21,0xFF,0x0B, // extension block + size 0x4E,0x45,0x54,0x53,0x43,0x41,0x50,0x45,0x32,0x2E,0x30, // NETSCAPE2.0 0x03,0x01,0xFF,0xFF,0x00}; // sub-block, repetitions // // GIF_headwrite // writes the gif header to the currently open output file. // NOTE that this code does not accomodate for palette changes. // static void GIF_headwrite(void) { UINT8 *gifhead = Z_Malloc(800, PU_STATIC, NULL); UINT8 *p = gifhead; RGBA_t *c; INT32 i; UINT16 rwidth, rheight; if (!gif_out) return; WRITEMEM(p, gifhead_base, sizeof(gifhead_base)); // Image width/height if (gif_downscale) { scrbuf_downscaleamt = vid.dupx; rwidth = (vid.width / scrbuf_downscaleamt); rheight = (vid.height / scrbuf_downscaleamt); } else { scrbuf_downscaleamt = 1; rwidth = vid.width; rheight = vid.height; } WRITEUINT16(p, rwidth); WRITEUINT16(p, rheight); // colors, aspect, etc WRITEUINT8(p, 0xF7); WRITEUINT8(p, 0x00); WRITEUINT8(p, 0x00); // write color table for (i = 0; i < 256; ++i) { c = &pLocalPalette[i]; WRITEUINT8(p, c->s.red); WRITEUINT8(p, c->s.green); WRITEUINT8(p, c->s.blue); } // write extension block WRITEMEM(p, gifhead_nsid, sizeof(gifhead_nsid)); // write to file and be done with it! fwrite(gifhead, 1, 800, gif_out); Z_Free(gifhead); } // GIF FRAME (surprise!) // --- const UINT8 gifframe_gchead[4] = {0x21,0xF9,0x04,0x04}; // GCE, bytes, packed byte (no trans = 0 | no input = 0 | don't remove = 4) static UINT8 *gifframe_data = NULL; static size_t gifframe_size = 8192; #ifdef HWRENDER static void hwrconvert(void) { UINT8 *linear = HWR_GetScreenshot(); UINT8 *dest = screens[2]; UINT8 r, g, b; INT32 x, y; size_t i = 0; InitColorLUT(); for (y = 0; y < vid.height; y++) { for (x = 0; x < vid.width; x++, i += 3) { r = (UINT8)linear[i]; g = (UINT8)linear[i + 1]; b = (UINT8)linear[i + 2]; dest[(y * vid.width) + x] = colorlookup[r >> SHIFTCOLORBITS][g >> SHIFTCOLORBITS][b >> SHIFTCOLORBITS]; } } free(linear); } #endif // // GIF_framewrite // writes a frame into the file. // static void GIF_framewrite(void) { UINT8 *p; UINT8 *movie_screen = screens[2]; INT32 blitx, blity, blitw, blith; if (!gifframe_data) gifframe_data = Z_Malloc(gifframe_size, PU_STATIC, NULL); p = gifframe_data; if (!gif_out) return; // Compare image data (for optimizing GIF) if (gif_optimize && gif_frames > 0) { // before blit movie_screen points to last frame, cur_screen points to this frame UINT8 *cur_screen = screens[0]; GIF_optimizeregion(cur_screen, movie_screen, &blitx, &blity, &blitw, &blith); // blit to temp screen if (rendermode == render_soft) I_ReadScreen(movie_screen); #ifdef HWRENDER else if (rendermode == render_opengl) hwrconvert(); #endif } else { blitx = blity = 0; blitw = vid.width; blith = vid.height; if (gif_frames == 0) { if (rendermode == render_soft) I_ReadScreen(movie_screen); #ifdef HWRENDER else if (rendermode == render_opengl) { hwrconvert(); VID_BlitLinearScreen(screens[2], screens[0], vid.width*vid.bpp, vid.height, vid.width*vid.bpp, vid.rowbytes); } #endif } movie_screen = screens[0]; } // screen regions are handled in GIF_lzw { int d1 = (int)((100.0f/NEWTICRATE)*(gif_frames+1)); int d2 = (int)((100.0f/NEWTICRATE)*(gif_frames)); UINT16 delay = d1-d2; INT32 startline; WRITEMEM(p, gifframe_gchead, 4); WRITEUINT16(p, delay); WRITEUINT8(p, 0); WRITEUINT8(p, 0); // end of GCE if (scrbuf_downscaleamt > 1) { // Ensure our downscaled blitx/y starts and ends on a pixel. blitx -= (blitx % scrbuf_downscaleamt); blity -= (blity % scrbuf_downscaleamt); blitw = ((blitw + (scrbuf_downscaleamt - 1)) / scrbuf_downscaleamt) * scrbuf_downscaleamt; blith = ((blith + (scrbuf_downscaleamt - 1)) / scrbuf_downscaleamt) * scrbuf_downscaleamt; } WRITEUINT8(p, 0x2C); WRITEUINT16(p, (UINT16)(blitx / scrbuf_downscaleamt)); WRITEUINT16(p, (UINT16)(blity / scrbuf_downscaleamt)); WRITEUINT16(p, (UINT16)(blitw / scrbuf_downscaleamt)); WRITEUINT16(p, (UINT16)(blith / scrbuf_downscaleamt)); WRITEUINT8(p, 0); // no local table of colors scrbuf_pos = movie_screen + blitx + (blity * vid.width); scrbuf_writeend = scrbuf_pos + (blitw - 1) + ((blith - 1) * vid.width); if (!gifbwr_buf) gifbwr_buf = Z_Malloc(256, PU_STATIC, NULL); gifbwr_cur = gifbwr_buf; GIF_prepareLZW(); giflzw_workingCode = UINT16_MAX; WRITEUINT8(p, gifbwr_bits_min - 1); startline = (scrbuf_pos - movie_screen) / vid.width; scrbuf_linebegin = movie_screen + (startline * vid.width) + blitx; scrbuf_lineend = scrbuf_linebegin + blitw; //prewrite a table clear GIF_bwrwrite(GIFLZW_TABLECLR); gif_writeover = 0; while (!gif_writeover) { GIF_lzw(); // main lzw packing loop if ((size_t)(p - gifframe_data) + gifbwr_bufsize + 1 >= gifframe_size) { INT32 temppos = p - gifframe_data; gifframe_data = Z_Realloc(gifframe_data, (gifframe_size *= 2), PU_STATIC, NULL); p = gifframe_data + temppos; // realloc moves gifframe_data, so p is now invalid } // reset after writing to read gifbwr_cur = gifbwr_buf; WRITEUINT8(p, gifbwr_bufsize); WRITEMEM(p, gifbwr_cur, gifbwr_bufsize); gifbwr_bufsize = 0; gifbwr_cur = gifbwr_buf; } WRITEUINT8(p, 0); //terminator } fwrite(gifframe_data, 1, (p - gifframe_data), gif_out); ++gif_frames; } // ======================== // !!! PUBLIC FUNCTIONS !!! // ======================== // // GIF_open // opens a new file for writing. // INT32 GIF_open(const char *filename) { #if 0 if (rendermode != render_soft) { CONS_Alert(CONS_WARNING, M_GetText("GIFs cannot be taken in non-software modes!\n")); return 0; } #endif gif_out = fopen(filename, "wb"); if (!gif_out) return 0; gif_optimize = (!!cv_gif_optimize.value); gif_downscale = (!!cv_gif_downscale.value); GIF_headwrite(); gif_frames = 0; return 1; } // // GIF_frame // writes a frame into the output gif // void GIF_frame(void) { // there's not much actually needed here, is there. GIF_framewrite(); } // // GIF_close // closes output GIF // INT32 GIF_close(void) { if (!gif_out) return 0; // final terminator. fwrite(";", 1, 1, gif_out); fclose(gif_out); gif_out = NULL; if (gifbwr_buf) Z_Free(gifbwr_buf); gifbwr_buf = gifbwr_cur = NULL; if (gifframe_data) Z_Free(gifframe_data); gifframe_data = NULL; if (giflzw_hashTable) Z_Free(giflzw_hashTable); giflzw_hashTable = NULL; CONS_Printf(M_GetText("Animated gif closed; wrote %d frames\n"), gif_frames); return 1; } #endif //ifdef HAVE_ANIGIF