// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 2014-2016 by John "JTE" Muniz. // Copyright (C) 2014-2018 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file lua_hud.h /// \brief HUD enable/disable flags for Lua scripting #ifndef __LUA_HUD_H__ #define __LUA_HUD_H__ #include "lua_hudlib_drawlist.h" enum hud { hud_stagetitle = 0, hud_textspectator, hud_time, hud_gametypeinfo, hud_minimap, hud_item, hud_position, hud_check, // "CHECK" f-zero indicator hud_minirankings, // Rankings to the left hud_battlebumpers, // mini rankings battle bumpers. hud_battlefullscreen, // battle huge text (WAIT, WIN, LOSE ...) + karma comeback time hud_battlecomebacktimer, // comeback timer in battlefullscreen. separated for ease of use. hud_wanted, hud_speedometer, hud_freeplay, hud_rankings, // Tab rankings hud_MAX }; extern boolean hud_running; boolean LUA_HudEnabled(enum hud option); void LUAh_GameHUD(player_t *stplyr, huddrawlist_h list); void LUAh_ScoresHUD(huddrawlist_h list); #endif // __LUA_HUD_H__