Sryder
631b96883a
Merge branch 'flair' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-02-24 22:38:28 +00:00
Monster Iestyn
4a0305eec8
more I_GetFreeMem fixes: don't attempt to set *total to 0L if total itself is NULL
2018-02-23 20:40:19 +00:00
Monster Iestyn
1216c9da18
Use __linux__ instead of LINUX/LINUX64
...
Turns out compiling for Linux 32-bit using the Makefiles never actually defines LINUX! Apart from that, most of the existing Linux-specific code in SRB2's source code (except for tmap.s) actually uses __linux__ instead anyway
2018-02-23 20:21:16 +00:00
Monster Iestyn
6e21059713
Eat unprintable keys too, since there's no reason to feed them to G_Responder anyway when the console is open
2018-02-23 20:08:02 +00:00
Sryder
0454293bae
Hopefully a few more fixes and sanity changes for map voting
2018-02-23 01:53:30 +00:00
Sryder
387f6b904c
I don't see a reason for this to be in caps, but it stops me compiling DEVELOP on linux so fix
2018-02-23 01:11:31 +00:00
Sryder
dbc27e9c9e
It's SINT8 not INT8
2018-02-23 01:04:52 +00:00
TehRealSalt
d508137bb9
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-02-22 00:07:51 -05:00
Monster Iestyn
ad8c51ab8f
removing stupid dumb useless code fish
2018-02-21 22:45:51 +00:00
TehRealSalt
cb593aa2b1
Battle Mode wins award (player count * 2) points now
2018-02-20 20:08:53 -05:00
TehRealSalt
6d3d098c3f
Fixed stereoreverse, and its effects are applied to mirror mode
...
How long has this cvar been broken?!
2018-02-20 20:04:33 -05:00
TehRealSalt
da32f9a4ed
Fixed fourth taunt sound not playing
...
% 4 would output 0 to 3, not 1 to 4 guys :V
2018-02-20 19:33:50 -05:00
TehRealSalt
2a23549d63
Winning positions scale with number of players
...
Anyone in the top 50% gets winning music & blue position, everyone below
gets the losing music & red position. For odd numbers, it rounds up.
2p: 1st wins, 2nd loses
3p: 1-2 win, 3rd loses
4p: 1-2 win, 3-4 lose
5p: 1-3 win, 4-5 lose
6p: 1-3 win, 4-6 lose
7p: 1-4 win, 5-7 lose
8p: 1-4 win, 5-8 lose (SMK)
12p: 1-6 win, 7-12 lose (modern MK)
16p: 1-8 win, 9-16 lose (max player count)
In big netgames you won't just hear the losing music all of the time now
:V
2018-02-20 19:11:09 -05:00
TehRealSalt
ccae121c26
Quick fix
2018-02-20 18:18:10 -05:00
Monster Iestyn
fb3e78c020
Make CON_Responder eat Ctrl+key combos that have no effect, instead of passing the key on to G_Responder
2018-02-20 17:06:03 +00:00
TehRealSalt
275132da5f
Minor but important fixes
2018-02-17 01:53:44 -05:00
Steel Titanium
36d1259ceb
Removed some redundant checks
2018-02-17 00:37:17 -05:00
Steel Titanium
d921f26e54
Don't init the sound system on dedicated servers
2018-02-17 00:01:42 -05:00
Alam Ed Arias
99552c2ba2
Merge branch 'master' into next
2018-02-14 10:29:24 -05:00
Alam Arias
4cbe2e1622
Merge pull request #231 from LJSonik/net-command-leak-fix
...
Fix net commands not always being freed
2018-02-14 10:28:32 -05:00
Louis-Antoine
c7320f9f82
Don't allocate memory for net commands already executed, as it would cause them to be never freed
2018-02-14 15:09:52 +01:00
TehRealSalt
581e231a3e
sonicitems porting, Part 2
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BUT with more tweaks on top of that:
- matchesplayed can go up & unlock stuff regardless of modifiedgame
- votetime added to menu
- flame jets are fullbright (been meaning to do this for a while)
- screenshots are prefixed with kart instead of srb2 (ditto)
2018-02-13 18:13:27 -05:00
TehRealSalt
3e7fbad490
Porting over some things from sonicitems
2018-02-13 16:48:09 -05:00
TehRealSalt
0db99ff2c4
Merge remote-tracking branch 'refs/remotes/origin/democracy'
2018-02-10 20:00:20 -05:00
TehRealSalt
51029b2880
Remove comment
2018-02-10 19:56:05 -05:00
TehRealSalt
bfd7915a01
Random picking animation
2018-02-10 19:02:15 -05:00
TehRealSalt
2af4f0451a
One last thing: don't add whatever the game rolls for the random option
...
Makes it even more of a wild-card option, also makes sure that you
actually *see* all of the maps before it empties
2018-02-10 16:50:44 -05:00
TehRealSalt
bc99e0963e
Maybe fixed
2018-02-10 16:28:45 -05:00
TehRealSalt
8f74b1afcd
Faster
2018-02-09 21:14:14 -05:00
TehRealSalt
9088e3dbab
Slight adjustment
2018-02-09 16:04:52 -05:00
TehRealSalt
70f959815a
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-02-08 21:24:56 -05:00
TehRealSalt
98fa8c1409
Added axis support
2018-02-08 21:24:44 -05:00
Sryder13
844b1dc2c0
Some warning fixes
2018-02-09 00:58:10 +00:00
TehRealSalt
ec84b46bb4
P != M
2018-02-08 18:14:56 -05:00
TehRealSalt
85a81ed087
Minor adjustments in hopes that I fixed the resynch bomb on gametype switch?
2018-02-08 17:13:06 -05:00
Monster Iestyn
fe2fd432e8
Merge branch 'stopleakingnames' into 'master'
...
Stop leaking names via metadata.
See merge request STJr/SRB2!223
2018-02-08 16:14:15 -05:00
Monster Iestyn
c42c70cb34
Merge branch 'playdemo-custom-home-fix' into 'next'
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Fix for "playdemo" not working with custom home paths
See merge request STJr/SRB2!221
2018-02-08 15:29:39 -05:00
Monster Iestyn
b898dc397d
Merge branch 'lua-archive-crash-hotfixes' into 'next'
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Hotfix for "LUA PANIC" crash when joining a netgame
See merge request STJr/SRB2!222
2018-02-08 15:29:20 -05:00
Sryder13
858a7adcb3
The main explosion particles bounce off the floor too
2018-02-08 15:46:07 +00:00
TehRealSalt
56f1263f34
Guess what.
...
A typo. :V
2018-02-08 00:53:25 -05:00
TehRealSalt
32ee651f43
/me tears away a piece of drywall
...
What's revealed is that democracy is actually made *entirely* out of
extremely minor 1 character long typos eating away at the structural
integrity of the building, and then the crack starts oozing green slime,
and then a creepy hand comes out and grabs you
2018-02-08 00:45:59 -05:00
TehRealSalt
2c09dd1df1
Minor fixes
2018-02-07 22:45:40 -05:00
TehRealSalt
e6c040b844
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-02-07 22:34:33 -05:00
TehRealSalt
6b63e44ff9
Forgotten
2018-02-05 20:23:09 -05:00
TehRealSalt
e516d09ae4
Colored boom
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Not tested *yet*
2018-02-05 20:10:20 -05:00
TehRealSalt
0bdacde45e
Merge remote-tracking branch 'refs/remotes/origin/master' into flair
2018-02-05 19:56:49 -05:00
Sryder13
29acd26846
Fix the explosion smoke ring (and warning)
2018-02-06 00:23:10 +00:00
Sryder13
c52475a630
New bomb explosion effect
2018-02-05 22:53:31 +00:00
Sryder13
d41d5800eb
Some explosion stuff
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Sphere spawns at centre and quickly grows before stopping
While sphere grows players get flung up
Fix some issues with battle mode stuff stopping bobombs from working
2018-02-05 19:24:54 +00:00
Sryder13
68338f560b
Draw Minimap at regular size
...
Also positioned the minimap completely at the side of the screen as they're 5% scaled anyway
2018-02-05 03:59:36 +00:00