Commit graph

3905 commits

Author SHA1 Message Date
TehRealSalt
e63099f3de Log this 2018-11-07 14:56:36 -05:00
Sal
a09d7489d8 Merge branch 'info_tidy' into 'master'
Murder the fancharacters and associated

See merge request KartKrew/Kart!83
2018-11-07 14:50:10 -05:00
Sal
ef0ab3da24 Merge branch 'fix_startbumps' into 'master'
Fix startbumps.

See merge request KartKrew/Kart!84
2018-11-07 14:50:00 -05:00
toaster
935c0da7d2 Fix startbumps.
A more detailed explanation:
* P_CheckPosition is the function which determines collisions.
* In Vanilla, collisions do not happen between players unless tailspickup is off (which it basically never is).
* Even with tailspickup off, on-spawn player collisions do not affect momentum.
* However, in kart, player collisions cause the player to get bumped.
* It would succeed at the P_CheckPosition call because players aren't *solid* solid, even though they cause bumps.
* It would fail at the K_CheckPlayersRespawnColliding call, but that would be too late, *as the player already has been bumped.*
* The player would therefore be moved to a new location, but still retain bump momentum, and the bump sound would have played for both players.
* Therefore, the obvious solution is to swap P_CheckPosition and K_CheckPlayersRespawnColliding, so that it checks for players BEFORE it performs object collisions at that spot.
* The reason we didn't see this MUCH before is that it can only ever happen in the case of ties.

I could've easily done this into master, but obviously I figure yalls'd at least like to check this first.
2018-11-06 13:33:27 +00:00
toaster
e958dfc909 MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
toaster
77d6e578f5 Blank out the fancharacters as requested, but don't remove them from the info lists... a fun thing for TCRF to look at eventually, maybe, and I don't want to have to do a from-scratch build at this stage in the game or risk any instability that could arise from sweeping info cleanups.
In fact, the only reason I even considered doing this is that the sprites had to be removed, leaving these actively causing errors when placed.
2018-11-05 19:58:20 +00:00
toaster
f2e9186c7b You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints. 2018-11-05 14:33:39 +00:00
toaster
9eafb61fd3 Black out the background around the GAMEQUIT picture, since we removed the automatic doing of that for non-green resolutions. 2018-11-05 12:52:15 +00:00
toaster
263b29a4a6 Merge branch 'fix-mixed-declarations' into 'master'
Literally a single compiler warning.

See merge request KartKrew/Kart!80
2018-11-04 16:49:45 -05:00
toaster
3a53d6d3b9 Properly support widescreen in Y_IntermissionDrawer (I meant to do this in charscleanup but forgot). 2018-11-04 21:48:47 +00:00
Sryder
6c0fae421c Literally a single compiler warning. 2018-11-04 17:37:18 +00:00
toaster
b8446effe8 Correctly disable OGL-only menus/options in software. 2018-11-04 14:41:24 +00:00
TehRealSalt
34baa5ae74 Mixed up validity check... 2018-11-03 22:53:12 -04:00
Sal
a4129d22f9 Merge branch 'battle-arrow-fix' into 'master'
Battle arrow fixes and cleanup

See merge request KartKrew/Kart!78
2018-11-03 17:50:29 -04:00
TehRealSalt
d3944fe29b Battle arrow fixes and cleanup 2018-11-03 17:45:38 -04:00
toaster
f9ad07da5f Fix 2p ("wide") splitscreen having an incorrect FINISH arrangement (drawn at wrong scale, moved across screen at wrong speed...) 2018-11-03 13:20:02 +00:00
Sal
d1b8b5d2f7 Merge branch 'update-version' into 'master'
v1 release prep

See merge request KartKrew/Kart!24
2018-11-03 03:39:02 -04:00
TehRealSalt
0d79cbdd27 Keep the old y offsets, though. 2018-11-03 03:38:41 -04:00
TehRealSalt
cb1380ae51 Changed this randomly changed instance back to vanilla, due to compile errors
https://i.imgur.com/SEdmZpC.png
2018-11-03 03:29:06 -04:00
TehRealSalt
69faf1cbc7 Remove NOFOURPLAYER from Makefile
Seems that someone already removed it from the other code anyway...?
2018-11-03 03:21:08 -04:00
TehRealSalt
9de7a9d5cc Add textures.kart, re-define DEVELOP mode,
Disabling DEVELOP can be another branch; this means this can get in master quicker
2018-11-03 03:17:20 -04:00
TehRealSalt
0eab0c5a14 Merge branch 'master' into update-version 2018-11-02 23:57:28 -04:00
TehRealSalt
9ae9e7ec3a Check for valid source in A_JawzChase, change 1 target rule 2018-11-02 23:51:06 -04:00
TehRealSalt
cb699c1770 fullbright points 2018-11-02 15:06:56 -04:00
TehRealSalt
6bb33b9d16 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-02 14:59:48 -04:00
TehRealSalt
ba67c7aa70 Fix for "became a spectator" text repeating 2018-11-02 14:59:26 -04:00
Sal
87dd8cd0ce Merge branch 'all_hardcode' into 'master'
Truly all-hardcode

See merge request KartKrew/Kart!71
2018-11-02 14:54:09 -04:00
TehRealSalt
399bccd2c7 use gfx.kart 2018-11-02 14:52:08 -04:00
TehRealSalt
8d5fb13111 wrong var fix 2018-11-02 14:01:29 -04:00
TehRealSalt
37893cc523 Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
TehRealSalt
1bdaad3f06 quick merge fix 2018-11-02 02:28:34 -04:00
TehRealSalt
5c1cc6e1df Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
Sal
0154ef1d01 Merge branch 'chars_cleanup' into 'master'
Chars cleanup

See merge request KartKrew/Kart!64
2018-11-02 01:32:52 -04:00
TehRealSalt
667e636631 Use chars.kart 2018-11-02 01:22:52 -04:00
TehRealSalt
6fd0f3f0ba Fix ghost rankings issue 2018-11-02 01:19:25 -04:00
TehRealSalt
89276b739f Merge branch 'master' into chars_cleanup 2018-11-01 23:48:22 -04:00
Sal
cdabbdddd3 Merge branch 'resync' into 'master'
Resync fixes

See merge request KartKrew/Kart!69
2018-11-01 23:38:17 -04:00
TehRealSalt
950bca1217 Actually lets just do this now, like how its done below 2018-11-01 21:05:52 -04:00
TehRealSalt
78299c5fee 0xFFFF to 0xFFFFFFFF
I'll implement proper bit-setting later, just gotta see if it works first
2018-11-01 20:50:19 -04:00
TehRealSalt
67dd962fb9 Change out the hex used for hnext/hprev consistancy 2018-11-01 20:46:20 -04:00
TehRealSalt
e758e0f8fd Merge branch 'master' into resync 2018-11-01 20:39:50 -04:00
Sal
d66225bad1 Merge branch 'more-fixes' into 'master'
More fixes

See merge request KartKrew/Kart!76
2018-11-01 19:53:08 -04:00
TehRealSalt
5c7de75592 Fix random crash on squishing
Why does this cause a crash? I dunno, beats me, but this seemed to fix it.
2018-11-01 19:50:31 -04:00
TehRealSalt
0c2a5cf9d3 Merge branch 'master' into more-fixes 2018-11-01 18:10:53 -04:00
Sal
9abe3e24a4 Merge branch 'brake-drift' into 'master'
Brake drift effect

See merge request KartKrew/Kart!74
2018-11-01 18:02:06 -04:00
TehRealSalt
7e103be393 Change default brake color from Yellow to White 2018-11-01 17:37:59 -04:00
TehRealSalt
6a31959381 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
TehRealSalt
03d64cbced Merge branch 'master' into brake-drift 2018-11-01 17:35:45 -04:00
Sal
cea1b1c26f Merge branch 'battle-visuals' into 'master'
Battle visuals

See merge request KartKrew/Kart!77
2018-11-01 17:35:11 -04:00
TehRealSalt
deb51d1eb4 Merge branch 'master' into battle-visuals 2018-11-01 17:35:01 -04:00