fickleheart
e140127180
Format for better consistency with the codebase
2019-02-06 20:25:45 -06:00
fickleheart
61bb44463f
Fix views not setting properly when adding multiple at once
2019-02-06 20:25:27 -06:00
fickleheart
f10237ea3d
Merge remote-tracking branch 'remotes/james/netreplays-scoreshud' into new_netreplays
2019-02-06 19:48:57 -06:00
james
bbd2d84642
Show scores but not "Player 1" in netreplays
2019-02-04 21:23:48 -08:00
james
3a8d7af712
Restrict viewn command to netreplays
2019-02-04 20:48:48 -08:00
james
6dc04ab957
Bleh old stuff
2019-02-04 20:29:52 -08:00
james
8f47b55d29
Do not round player numbers in range
...
(fickle's suggestion.)
2019-02-04 20:16:54 -08:00
james
e52641d15a
Expose G_ResetView and amend G_ResetViews
...
(fickle's suggestion.)
2019-02-04 20:13:30 -08:00
james
ac9356a02b
Automatically load splits up to new viewpoint
...
Basically, you can start viewing your third split and the second one views
another!
2019-02-04 17:58:55 -08:00
james
67d6ee3b12
Shut up when our "new" viewpoint is just the same
...
Also actually correct for new splits.
2019-02-04 17:54:41 -08:00
James R
ee8948d627
Add support for changing viewpoint via console
...
This isn't just a shameless console-empowerement. More precise "spying" can
benefit everybody. But especially in net-replays, this is almost necessary.
2019-02-04 03:09:40 -08:00
fickleheart
7aa83635ae
Record net replays to replay/online/
2019-02-03 14:29:54 -06:00
fickleheart
fe7c6c7f83
Add support for encore and battle replays
2019-02-03 13:55:29 -06:00
fickleheart
ce59b705a4
Play generic intermission music after netreplays
...
Mostly because I kept cycling to other people after the
top half finished and always got the lose music as a
result lol
2019-02-02 10:54:24 -06:00
fickleheart
c407f811af
Fix map name not showing right on replay intermission
2019-02-02 00:24:15 -06:00
fickleheart
71d1d10ef6
Play intermission after net replays
2019-02-01 21:06:52 -06:00
fickleheart
e76e3f2281
something
2019-02-01 20:50:33 -06:00
fickleheart
28b9c5fc7d
Fix P3 getting the wrong split flags in 3p splitscreen
2019-02-01 20:20:14 -06:00
fickleheart
ba07224a8f
Make replays single-view by default unless requested
2019-02-01 20:19:52 -06:00
fickleheart
3724d02e3b
Allow changing all players' viewpoints in replays
2019-02-01 19:53:52 -06:00
fickleheart
4de79f13af
Refactor view changes a bit
2019-02-01 19:46:58 -06:00
fickleheart
0ab690bc60
Draw player names in netreplays
2019-02-01 19:28:05 -06:00
fickleheart
09eef5f6b1
Make the join sync hack a little more robust
2019-02-01 07:50:42 -06:00
fickleheart
7f7dd0097b
wip replay viewpoint stuff heck im tired zzz good night
2019-02-01 01:32:35 -06:00
fickleheart
43c4917e96
Tack on a timestamp to replay filenames
2019-02-01 01:01:14 -06:00
fickleheart
e5be5e80ba
Make joins/quits/enters/spectates sync in replays
...
I'm not 100% sure on joins. That P_RandomByte() call
looks ugly. It'll probably be a source of trouble.
2019-02-01 00:44:35 -06:00
fickleheart
6a131f368f
Fix replay split breaking with less than four viewpoints
2019-01-31 23:03:44 -06:00
fickleheart
0c11562209
4p split views test
2019-01-31 00:00:28 -06:00
fickleheart
e13e6c5c9b
Fix replay viewer discarding aim keys
2019-01-27 20:36:13 -06:00
fickleheart
d05a3a59c4
Write respawn command usage to replays
2019-01-27 19:30:20 -06:00
fickleheart
f7e12165ba
Write extra data before cmds
...
This will probably nip a possible issue
with player cmds getting read/wrote inconsistently
if a player joins or leaves.
2019-01-27 19:10:25 -06:00
fickleheart
49caebd2db
Fix crashing at the end of netreplays
2019-01-27 19:09:29 -06:00
fickleheart
c6248faa30
Write skin/color/name changes to replay
2019-01-27 19:07:30 -06:00
fickleheart
314b2769a9
Fix invalid numlaps value being written when set to map default
2019-01-27 17:58:13 -06:00
fickleheart
3a467889ae
Fix spectators spawning as players in netreplays
2019-01-27 17:48:39 -06:00
fickleheart
cf6e3a45d7
Reset oldcmd when recording netreplays
2019-01-27 17:09:25 -06:00
fickleheart
3cec3d9658
broken spectator stuff?
2019-01-27 16:23:34 -06:00
fickleheart
26770c5103
[HACK] Save correct lap count on netreplays
2019-01-27 15:45:42 -06:00
fickleheart
ab226c1e39
Move where multiplayer replays are started
...
This particularly allows a server to record the
first map after startup as a replay. Players
joining mid-map can no longer record replays tho
2019-01-27 15:45:08 -06:00
fickleheart
894db0c6fd
Store cmd.latency in replays
2019-01-27 15:09:58 -06:00
fickleheart
83738a20b7
Fix players spawning in the wrong spots when watching replays
2019-01-27 14:34:22 -06:00
fickleheart
6dcc4de979
Separate oldtic for each player
2019-01-27 14:34:19 -06:00
fickleheart
74c37ed06c
Record all players' ticcmds in multiplayer
2019-01-27 14:34:01 -06:00
fickleheart
712dfdc3d1
Fix compile errors
2019-01-27 14:33:57 -06:00
fickleheart
1fb34ab65d
lol test net replay stuff
2019-01-27 14:33:54 -06:00
fickleheart
c9444116dd
I don't wanna deal with ghosts right now
2019-01-27 14:33:51 -06:00
fickleheart
dee45fdf62
Store initial player data in net replay
2019-01-27 14:33:45 -06:00
fickleheart
1f72df4edb
Start with some strange multiplayer replay init stuff
...
Mostly just disabling the parts of the replay that assume
a single player, right now.
# Conflicts:
# src/g_game.c
2019-01-27 14:33:38 -06:00
Sryder
e45b2ea257
Merge branch 'ip-allow-letters' into 'master'
...
Allow letters to be used in the "Specify IPv4 Address:" field
See merge request KartKrew/Kart-Public!36
2019-01-26 16:45:22 -05:00
ThatAwesomeGuy173
eb29063ef1
Use actual characters instead of ASCII codes as per Sryder's suggestion
2019-01-26 14:15:37 -07:00