Commit graph

507 commits

Author SHA1 Message Date
Alam Ed Arias
de630d0c33 appveyor: let check warnings as well 2016-03-30 20:30:24 -04:00
Alam Ed Arias
f9411982ed Merge branch 'travis-ci' into 'master'
Clang cleanup

"taking the absolute value of unsigned type 'unsigned int' has no effect"

using abs() on an unsigned should be nop,  replace them with (angle_t)()

Need someone to verify this does not break any game logic

See merge request !63
2016-03-30 20:13:00 -04:00
Alam Ed Arias
d90536967d removed/remline ununsed code 2016-03-30 14:05:07 -04:00
Alam Ed Arias
10cc421fae travis: add all/extra warnings 2016-03-30 12:58:00 -04:00
Alam Ed Arias
b169529dfd switich to do the angle math in signed, then run it thur abs() 2016-03-30 11:47:27 -04:00
Alam Ed Arias
7e07d2d77a travis-ci: reenable -Werror 2016-03-30 00:23:28 -04:00
Alam Ed Arias
0fe6ee5339 cleanup abs warnings 2016-03-30 00:22:12 -04:00
Alam Ed Arias
a3c01ea6c2 Merge branch 'travis-ci' 2016-03-25 22:37:27 -04:00
Alam Ed Arias
0f853640e2 macosx: We need CoreFoudation for SDLMain 2016-03-25 22:23:47 -04:00
Alam Ed Arias
077781cc56 macosx: drop CoreFoundation linking 2016-03-25 22:11:39 -04:00
Alam Ed Arias
2c4a27c7c6 macosx: let fix linking to SDL frameworks 2016-03-25 22:07:34 -04:00
Alam Ed Arias
9bc6ce3d85 travis: steal SDL2 dmg for Mac build 2016-03-25 21:43:17 -04:00
Alam Ed Arias
7122908560 travis: matrix is not correct 2016-03-25 20:57:57 -04:00
Alam Ed Arias
fc1d71454b travis: fixup xml 2016-03-25 20:56:04 -04:00
Alam Ed Arias
18f51b343b build: more mac fixes 2016-03-25 20:37:14 -04:00
Alam Ed Arias
2165c68066 travis: add -Wno-unknown-warning-option 2016-03-25 20:25:52 -04:00
Alam Ed Arias
dadf8e1260 cmake: remove fixed HWRENDER define 2016-03-25 20:21:56 -04:00
Alam Ed Arias
0c9081f762 cmake: try to fixup mac build 2016-03-25 20:10:14 -04:00
Alam Ed Arias
23c9892fea travis-ci: fixup os list 2016-03-25 20:02:57 -04:00
Alam Ed Arias
9162e7da9d travis-ci: move dist setting to top 2016-03-25 19:56:51 -04:00
Alam Ed Arias
dfa41ed878 travis-ci: drop libpng for osx 2016-03-25 19:56:05 -04:00
Alam Ed Arias
8d36a77e42 travis-ci: libpng, not libsdl 2016-03-25 19:53:13 -04:00
Alam Ed Arias
73dd5cd803 travis-ci: add brew packages 2016-03-25 19:48:39 -04:00
Alam Ed Arias
0953c9430b travis-ci: try osx building 2016-03-25 19:16:35 -04:00
Monster Iestyn
5dd0e533b3 Removed unused "supdate" variable 2016-03-15 21:18:25 +00:00
Alam Ed Arias
19e82bc866 Merge remote-tracking branch 'origin/master' 2016-03-14 21:57:49 -04:00
Alam Ed Arias
c4e54d52e7 comptime.bat: restore echo off 2016-03-14 21:54:53 -04:00
wolfy852
bbe93a6d31 comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
Alam Ed Arias
873fa10fe1 comptime.bat: Windows 8.1 sucks 2016-03-14 17:48:33 -04:00
Inuyasha
2f21c24d77 Makefile can run comptime.bat from src\ too 2016-03-14 12:44:40 -04:00
Inuyasha
7e174290d7 SVN needs the revision prefixed with 'r' 2016-03-14 12:44:16 -04:00
Inuyasha
2ecdd9e6f9 Branch and revision information in builds
Also makes comptime.bat work with git if able.
Development builds will now show the branch and the SHA1 hash of the revision. Also been tested to work with subversion, where it displays "Subversion r####". You know, just in case.
2016-03-14 12:43:08 -04:00
Alam Ed Arias
f5b56f2a07 fixup 2016-03-14 12:28:22 -04:00
Alam Ed Arias
f9949a3026 dropping NOVERSION, you will not build SRB2 without a SCM 2016-03-14 12:24:51 -04:00
Alam Ed Arias
ee5190480d Merge branch 'cmake-fix' into 'master'
Cmake fix

This branch SHOULD fix issue #14, but I haven't been able to check for myself without any GME stuff to test in-game with.

See merge request !58
2016-03-10 18:00:51 -05:00
Alam Ed Arias
ab4179dfb0 Merge branch 'travis-ci' 2016-03-10 16:46:57 -05:00
Alam Ed Arias
509516f59f travis: enable apt and ccache cache 2016-03-10 16:38:06 -05:00
Alam Ed Arias
fbbc028ff2 Merge branch 'master' into cmake-fix 2016-03-07 16:17:38 -05:00
Alam Ed Arias
c7b18207f5 travis: do not error on making cache folder, if it already restored from cache 2016-03-07 16:06:04 -05:00
Monster Iestyn
4ab2c336e7 Possibly fixed the issues with LibGME mentioned in issue #14.
Not even the HAVE_LIBGME macro was defined apparently, huh.
2016-03-06 19:32:07 +00:00
Inuyasha
e2b3adc04f Randy Heit -> Randi Heit 2016-02-28 18:21:37 -08:00
Alam Ed Arias
41f8b25c36 travis: add verbose and server-response to wget 2016-02-26 01:48:11 -05:00
Alam Ed Arias
9b55244dc3 travis: use SRB2-v2114-assets.7z 2016-02-26 01:39:08 -05:00
Alam Ed Arias
8a369d969b whitespace clean 2016-02-25 18:31:40 -05:00
Inuyasha
aa4414d706 Merge branch 'sdlmix-master' into 'master'
cpuaffinity/sdl_mixer changes

Hopefully this will alleviate SDL2 sound issues.

If not, hopefully this will give us info on what the hell is going on.

See merge request !51
2016-02-25 18:12:10 -05:00
Inuyasha
8cc6261c15 Merge branch 'monster-misc-2' into 'master'
Monster misc 2

Just some clean-up in doomdef.h, nothing important or majorly game-breaking really. It's all stuff that apparently hasn't been used by the game itself in many years by now.

...

inb4 I find something else obsolete to kill later and make monster misc branch no. 3

See merge request !52
2016-02-25 18:10:48 -05:00
Inuyasha
6dda71bef7 I guess this is becoming the "try to make SDL_mixer work" branch
Move InitSubSystem calls into proper places,
don't use AUDIO_S16LSB (bad according to SDL_mixer docs)
Add error checking
2016-02-22 23:08:35 -08:00
Inuyasha
b258b9b503 remove cpuaffinity code from SDL
still exists in DD (while it exists) but no longer saves.
No reason whatsoever for affinity to be settable by the game itself.
2016-02-22 23:08:34 -08:00
Monster Iestyn
db18ad6b7f Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2.git into monster-misc-2 2016-02-09 19:54:49 +00:00
Monster Iestyn
700c9c2e70 Merge branch 'md2_colourchange' into 'master'
Colour Changing MD2s

What it says it is, I haven't touched it in quite a while, but I have checked and it seems to be working.

See merge request !30
2016-02-09 13:03:52 -05:00