Commit graph

2506 commits

Author SHA1 Message Date
James R
42d25f67ca Merge remote-tracking branch 'origin/master' into less-obtuse-console-fixes 2019-03-31 12:29:55 -07:00
James R
917edf720d Don't close console when starting title screen 2019-03-26 13:05:19 -07:00
James R
9a350eb879 Don't close console when changing map 2019-03-26 13:04:11 -07:00
James R
69d7e98f34 Remove redundant CON_ClearHUD calls 2019-03-26 12:59:13 -07:00
James R
e8071e66e4 Resize console upon resolution change
Basically, changing to a lower resolution won't cause your console to extend
past the screen anymore.
2019-03-26 12:30:02 -07:00
jameds
b9b36a44a8 Keep color across wrapped lines
And this works by inserting the same color code on each wrapped line.
2019-03-26 12:07:11 -07:00
jameds
587586f4bb Scroll console immediately upon pressing PageUp 2019-03-26 12:05:23 -07:00
Monster Iestyn
a01a0a3dc3 Merge branch 'master' into next 2019-03-26 13:46:15 +00:00
Monster Iestyn
9ef98471a4 Merge branch 'buildbot' into 'master'
Buildbot changes

See merge request STJr/SRB2!477
2019-03-26 09:44:56 -04:00
Monster Iestyn
8e78369f83 Merge branch 'dedicated-server-credits-fix' into 'master'
Dedicated server credits fix

See merge request STJr/SRB2!476
2019-03-26 09:44:21 -04:00
Monster Iestyn
67874180b2 Merge branch 'gametype-strings-backport' into 'next'
Gametype strings backport

See merge request STJr/SRB2!473
2019-03-26 09:42:52 -04:00
Monster Iestyn
8c1c0875a2 Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way 2019-03-25 21:35:04 +00:00
Alam Ed Arias
fe22fdc5a3 P_SuperDamage() is too big for inlining 2019-03-25 15:30:25 -04:00
Monster Iestyn
147221cf6e R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them. 2019-03-25 18:54:47 +00:00
Monster Iestyn
7441dd7d9b Merge branch 'master' into next 2019-03-25 18:08:36 +00:00
Jaime Passos
e1f1e63cc9 fix postprocessor 2019-03-21 18:33:03 -03:00
Jaime Passos
76967e46bb destroy hw_glide.h because no modern GPU supports such API 2019-03-21 18:23:40 -03:00
James R
ed0f8fd967 Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
2019-03-20 20:37:00 -07:00
James R
f139ffd1dc Let localhost connections 2019-03-20 20:37:00 -07:00
Monster Iestyn
ecb6322a52 Merge branch 'sdl-noxinput-nohidapi' into 'master'
-noxinput and -nohidapi command line parameters.

See merge request STJr/SRB2!468
2019-03-20 17:33:04 -04:00
Jaime Passos
9451b10ac5 add SHADERS comment support 2019-03-19 18:52:41 -03:00
Jaime Passos
dd4e5ea373 fix shader loading on startup 2019-03-19 18:41:12 -03:00
Jaime Passos
da001a5b54 PK3 support 2019-03-19 18:25:55 -03:00
Jaime Passos
f714cba310 Improve custom shader support 2019-03-19 17:37:04 -03:00
Jaime Passos
9ffb093f44 change (void*) to (char*) 2019-03-19 14:41:48 -03:00
Jaime Passos
ae3ad1ea56 wups 2019-03-19 13:32:44 -03:00
Jaime Passos
75919422c6 custom shader support 2019-03-18 23:03:29 -03:00
Jaime Passos
1de35b9076 fix buildbot 2019-03-18 20:04:28 -03:00
Jaime Passos
5c399b0944 add vertex shaders 2019-03-18 19:17:47 -03:00
Monster Iestyn
2fb569857a Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names

# Conflicts:
#	src/doomstat.h
#	src/m_menu.c
2019-03-18 22:00:23 +00:00
Jaime Passos
f210053735 md3-vanilla 2019-03-18 18:34:20 -03:00
Jaime Passos
9879734d52 I don't care about DirectDraw
Neither SDL 1.2
2019-03-18 15:54:29 -03:00
Jaime Passos
1cfdd07ee0 gl4 2019-03-17 22:27:50 -03:00
Steel Titanium
6d751ff302 Remove the define. 2019-03-15 18:46:25 -04:00
Steel Titanium
5a170b9e4e Merge branch 'master' into errorifpng 2019-03-15 16:40:47 -04:00
Steel Titanium
67a80ba311 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into banip-command 2019-03-15 16:13:31 -04:00
Jimita
6e4b42fc97
Merge branch 'next' into flashpals-on-screenshots 2019-03-15 16:38:33 -03:00
mazmazz
6b93ca9221 Intermission: Don't fade out level music when using win32 midi volume hack 2019-03-15 01:26:13 -04:00
mazmazz
6cf05a4613 Implement MUSICINTERFADEOUT level header 2019-03-15 01:05:52 -04:00
mazmazz
bd9e42ce6e Merge branch 'public-gl-next' into public-musicplus-inter 2019-03-14 23:42:16 -04:00
mazmazz
fdde5f13c5 When resetting volume on same music, make it fade instead of a hard change 2019-03-13 23:55:30 -04:00
mazmazz
67e2857303 When changing to same music, reset the internal volume 2019-03-13 23:41:35 -04:00
mazmazz
c021e29835 Restore MUSIC_RELOADRESET if block in g_game 2019-03-13 21:18:23 -04:00
mazmazz
2c75d4da69 Fix custom fade source bug for Change Music linedef 2019-03-13 19:53:16 -04:00
mazmazz
aea18f36ba Remove MP3 warning 2019-03-13 19:51:45 -04:00
mazmazz
93626c2293 Merge remote-tracking branch 'public-gl/next' into public-musicplus-core 2019-03-13 19:45:07 -04:00
Alam Ed Arias
08784ce58d Merge branch 'master' into next 2019-03-09 20:37:17 -05:00
Alam Ed Arias
60ca6ae06b TravisCI: add option for GCC 8.1 2019-03-09 19:41:56 -05:00
Alam Ed Arias
747995ae6a Merge branch 'master' into next 2019-03-04 17:15:04 -05:00
Alam Ed Arias
67e246cd53 No more errors for VC6 support 2019-03-04 16:46:14 -05:00
Alam Ed Arias
145ccfd405 no more floating constants warnings, and disable bad array bounds warnings 2019-03-04 16:46:14 -05:00
Steel Titanium
9542a47f7f New -noxinput and -nohidapi command line parameters. 2019-03-03 22:57:09 -05:00
Steel Titanium
15323328c5 Check using memcmp() 2019-03-03 22:43:21 -05:00
Steel Titanium
3d5d02fc15 Error if the lump is a PNG lump 2019-03-03 19:58:01 -05:00
Alam Ed Arias
c2618fd987 Merge branch 'master' into next 2019-03-01 17:32:17 -05:00
Alam Ed Arias
f823768699 Fix building without BLUA support 2019-03-01 17:31:32 -05:00
Monster Iestyn
008b0bf560 Merge branch 'master' into next 2019-03-01 16:23:51 +00:00
Monster Iestyn
67e721e983 Merge branch 'need-more-time' into 'master'
Stop Linux servers from hanging every 34 hours

See merge request STJr/SRB2!465
2019-03-01 11:22:32 -05:00
Monster Iestyn
4459ecdd90 Merge branch 'master' into next 2019-03-01 16:05:49 +00:00
wolfy852
97de2ae4f6 Stop Linux servers from hanging every 34 hours 2019-03-01 00:07:58 -06:00
Alam Ed Arias
7cd60a544a Merge branch 'apng-oh-shit-fixes' into 'master'
Compiling errors for apng fixed

See merge request KartKrew/Kart-Public!69
2019-02-28 12:00:58 -08:00
wolfs
5620d0188e Merge branch 'apng' into 'master'
Support aPNG in new versions of libpng

See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
Steel Titanium
fa990e8603 Remove double define 2019-02-27 16:05:43 -05:00
Steel Titanium
e71977fe6a Merge branch 'next' into banip-command 2019-02-27 16:03:01 -05:00
Steel Titanium
15b27bb7d7 Upped MAXNETNODES 2019-02-27 15:59:50 -05:00
Monster Iestyn
0340eb0b99 Merge branch 'master' into next 2019-02-27 20:35:07 +00:00
Monster Iestyn
d76e946b3e Merge branch 'sdl-new-windowicon' into 'master'
SDL:Update XPM icon

See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
Monster Iestyn
a25f4b8194 Make sure that B_CheckRespawn can be called even if Tails is dead 2019-02-26 21:14:22 +00:00
Alam Ed Arias
e36193e44e Merge branch 'hide-error-devmode' into 'next'
Show line number on error, also hide under devmode

See merge request STJr/SRB2!458
2019-02-21 23:05:09 -05:00
Alam Ed Arias
2f8eadd211 Merge branch 'master' into next 2019-02-21 22:42:26 -05:00
Steel Titanium
bfbb83df23 Save when quitting the game.
Also use default reason if not custom reason is given.
2019-02-21 19:48:15 -05:00
Steel Titanium
bf2f6ebc09 Save ban list right after banning. 2019-02-21 19:47:00 -05:00
Steel Titanium
c9d90f7688 Add command to ban an IP address. 2019-02-21 19:44:18 -05:00
Steel Titanium
c1deea0714 Disable multi statement macros errors. 2019-02-21 18:48:42 -05:00
Steel Titanium
76724c9c13
Show line number on error, also hide under devmode 2019-02-11 16:39:58 -05:00
Monster Iestyn
e6cb47e2f2 Merge branch 'fix_skins_overflow' into 'next'
Fix skin overflow error

See merge request STJr/SRB2!455
2019-02-11 15:05:00 -05:00
Steel Titanium
0aa965c59f How did I forget about this 2019-01-26 23:22:30 -05:00
Steel Titanium
bce093fd06 Setup the tables even eariler.
I really hate that PlayerMenu status hack, but that's really the only
way I could think off to show the entires for Tails, Knuckles and the
Sonic&Tails pair.
2019-01-26 23:16:49 -05:00
Steel Titanium
74bf3164f8 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into polyobj_fix_vanilia 2019-01-26 00:51:39 -05:00
TehRealSalt
0d1c501664 Update the SP menu stuff to use MAXSKINS
Co-authoered-by: Steel Titanium (steeltitanium1@gmail.com>
2019-01-26 00:22:05 -05:00
Alam Ed Arias
74850fea17 Merge branch 'master' into next 2019-01-20 17:01:01 -05:00
Sryder
b18a8dbc8d Disable the APNG code if the version of libpng is greater than 1.4.
Since supposedly the current code *can't* work with newer versions of libpng that have the apng patch, it won't compile if that's what people have.
It seems like some distros are adding the apng patch to libpng and that'll make things annoying to compile for people.
I think it goes without saying, but if there's ever a fix to make newer libpng versions work with the APNG code then this can be reverted.
2019-01-20 18:50:28 +00:00
james
356249dade Set modifiers in a non-reactive manner 2019-01-17 16:47:01 -08:00
Jimita
424b2b1aaf
Merge branch 'next' into flashpals-on-screenshots 2019-01-16 05:59:05 -02:00
Steel Titanium
fad341b0e9 Fix skins overflow 2019-01-15 14:29:43 -05:00
fickleheart
7e026824a4 Fix rendering gaps on polys with upper/lower textures 2019-01-12 20:15:58 -05:00
Digiku
4f0be1b064 Update f_finale.c - Small credits update 2019-01-07 16:50:59 -05:00
Digiku
1c1331199d Update f_finale.c - Remove Torgo's real name by request 2019-01-07 03:41:25 -05:00
mazmazz
578a4fe80d Merge remote-tracking branch 'public-gl/master' into travis-deployer 2019-01-05 09:08:34 -05:00
Marco Z
882355d24b Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC 2019-01-04 21:18:55 -05:00
Marco Z
09ed8bd046 Add LibGME to DD vc10 project 2019-01-04 20:43:45 -05:00
Marco Z
88c4a54cea Add GME to VC10 SRB2SDL project 2019-01-04 20:43:42 -05:00
Digiku
d5870e6f8a Merge branch 'changecontrol-text-overflow-fix' into 'master'
Resolve buffer overflow crash when configuring System Menu and GIF controls

See merge request STJr/SRB2!445
2019-01-04 19:39:17 -05:00
Digiku
c97dc5d3c4 Increase M_ChangecontrolResponse message buffer by 25 chars 2019-01-04 19:38:36 -05:00
mazmazz
2e4c139551 DD Compile fixes 2019-01-02 06:48:06 -05:00
mazmazz
2bd794c006 Remove S_MusicExists lua 2019-01-02 06:26:18 -05:00
Steel Titanium
827461cc36 Support for per-map intermission music 2019-01-02 05:15:23 -05:00
mazmazz
e2e345988a Add safe lua music functions
S_MusicExists
S_SetInternalMusicVolume
S_StopFadingMusic
S_FadeMusic
S_FadeOutStopMusic
2019-01-02 04:58:03 -05:00
mazmazz
1aacfee80c Merge branch 'public-musicplus-le-changemusic' into public-musicplus-core 2019-01-02 03:47:51 -05:00
mazmazz
109dd70a53 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-02 02:15:16 -05:00