Jaime Passos
76967e46bb
destroy hw_glide.h because no modern GPU supports such API
2019-03-21 18:23:40 -03:00
wolfy852
7911fa24d0
Fix Visual Studio compiling
2019-03-21 00:32:27 -05:00
James R
ed0f8fd967
Actually allow connecting to "localhost"
...
Because IPv6 doesn't seem to work anyway.
2019-03-20 20:37:00 -07:00
James R
f139ffd1dc
Let localhost connections
2019-03-20 20:37:00 -07:00
wolfy852
6b743d383b
Merge branch 'next' into md3-vanilla-kart
...
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
2019-03-20 19:50:20 -05:00
Monster Iestyn
ecb6322a52
Merge branch 'sdl-noxinput-nohidapi' into 'master'
...
-noxinput and -nohidapi command line parameters.
See merge request STJr/SRB2!468
2019-03-20 17:33:04 -04:00
Monster Iestyn
828691a7ac
Merge branch 'errorifpng' into 'master'
...
Error if the lump is a PNG lump
See merge request STJr/SRB2!466
2019-03-20 16:26:28 -04:00
fickleheart
4f8d1383b0
Self-reminder...
2019-03-19 23:45:45 -05:00
fickleheart
3d36f531b9
Merge remote-tracking branch 'remotes/james/netreplays-dedicated-sigsegv-fix' into new_netreplays
2019-03-19 23:44:39 -05:00
fickleheart
f6797e285b
Merge remote-tracking branch 'remotes/james/netreplays-resetview-sigsegv-fix' into new_netreplays
2019-03-19 23:44:22 -05:00
fickleheart
29c6dae776
Add command to lower netreplay sync frequency
...
This makes for smaller replay files while keeping
sync checks in place!
2019-03-19 23:39:04 -05:00
fickleheart
64ceb441e3
Fix MAXMOM being above the max value GZT_MOM* could store
...
This caused a lot of """desyncs""" when players were moving
between 128-255 FU/T, which was exacerbated by this next commit...
2019-03-19 23:38:26 -05:00
fickleheart
65ac9b7b0b
Rename recordmultiplayerdemos to netdemo_record
...
Begins the process of namespacing demo recording commands.
2019-03-19 23:08:32 -05:00
fickleheart
d676dd5a1e
Keep record attack replays base-game-compatible for now
2019-03-19 23:02:17 -05:00
fickleheart
438cabcd24
Don't resync position until off for two tics in a row
...
This patches over a few trouble spots, like Misty Maze, causing
consistent resyncs and screwing up playback.
2019-03-19 22:59:27 -05:00
fickleheart
7fc1f02b07
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
...
# Conflicts:
# src/doomdef.h
# src/g_game.c
# src/p_user.c
2019-03-19 22:17:25 -05:00
Jaime Passos
9451b10ac5
add SHADERS comment support
2019-03-19 18:52:41 -03:00
Jaime Passos
dd4e5ea373
fix shader loading on startup
2019-03-19 18:41:12 -03:00
Jaime Passos
da001a5b54
PK3 support
2019-03-19 18:25:55 -03:00
Jaime Passos
f714cba310
Improve custom shader support
2019-03-19 17:37:04 -03:00
Jaime Passos
848ae84188
Merge branch 'master' of https://github.com/STJr/SRB2 into gl_shaders
2019-03-19 15:33:16 -03:00
Jaime Passos
9ffb093f44
change (void*) to (char*)
2019-03-19 14:41:48 -03:00
Jaime Passos
ae3ad1ea56
wups
2019-03-19 13:32:44 -03:00
Alam Ed Arias
1c55daef2a
CMake: have funny check for empty CMAKE_SIZEOF_VOID_P
2019-03-19 09:10:25 -04:00
Alam Arias
e50eb1f593
Merge remote-tracking branch 'upstream/master'
2019-03-19 01:05:54 -04:00
Alam Ed Arias
49dddf54ab
CMake: check if CMAKE_SIZEOF_VOID_P is defined on Mac?
2019-03-19 00:04:14 -04:00
Alam Ed Arias
6142becb4d
Revert "Update CMakeLists.txt, remove CMAKE_SIZEOF_VOID_P check"
...
This reverts commit d03c53930b
.
2019-03-18 23:58:31 -04:00
Jaime Passos
75919422c6
custom shader support
2019-03-18 23:03:29 -03:00
Jaime Passos
1de35b9076
fix buildbot
2019-03-18 20:04:28 -03:00
Jaime Passos
5c399b0944
add vertex shaders
2019-03-18 19:17:47 -03:00
Monster Iestyn
2fb569857a
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
...
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
2019-03-18 22:00:23 +00:00
Jaime Passos
f210053735
md3-vanilla
2019-03-18 18:34:20 -03:00
Alam Ed Arias
d03c53930b
Update CMakeLists.txt, remove CMAKE_SIZEOF_VOID_P check
2019-03-18 16:50:17 -04:00
Jaime Passos
9879734d52
I don't care about DirectDraw
...
Neither SDL 1.2
2019-03-18 15:54:29 -03:00
fickleheart
af17038cfb
LAT
2019-03-17 21:44:11 -05:00
Jaime Passos
1cfdd07ee0
gl4
2019-03-17 22:27:50 -03:00
Sryder
7c3925e1ea
Merge branch 'next' of git@git.magicalgirl.moe:KartKrew/Kart-Public.git
2019-03-17 22:59:08 +00:00
fickleheart
e18c6c0e1f
Merge branch 'version-prep'
2019-03-17 17:55:38 -05:00
Sryder
ca522b3702
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart-Public.git into next
2019-03-17 22:54:28 +00:00
fickleheart
ca68042d95
Merge remote-tracking branch 'remotes/james/move-changeviewpoint' into version-prep
2019-03-17 16:37:01 -05:00
fickleheart
f909a055d8
Merge remote-tracking branch 'remotes/james/unpause-resume-sounds' into version-prep
2019-03-17 16:36:52 -05:00
James R
70f40d54cb
Resume sounds on unpausing after a window re-focus
2019-03-16 15:50:16 -07:00
James R
5057c37dfb
Move change viewpoint control checking so it doesn't take precedence
...
Notably over chat.
2019-03-16 15:42:18 -07:00
fickleheart
4b71ac7b6b
Merge branch 'netarchive-fix' into version-prep
2019-03-16 15:00:02 -05:00
fickleheart
b9ae148af6
Merge branch 'colormap-caching-workaround' into version-prep
2019-03-16 14:59:55 -05:00
fickleheart
50c0ed0f07
Fix bad merge in map data archiving code
2019-03-16 14:56:56 -05:00
fickleheart
875506e6cc
Don't free this cached colormap!
2019-03-16 12:22:11 -05:00
fickleheart
f18d2a684b
Merge branch 'lua-ticcmd-latency' into version-prep
2019-03-16 02:41:19 -05:00
fickleheart
d727492c87
Merge branch 'colormap-caching-workaround' into version-prep
2019-03-16 02:41:14 -05:00
fickleheart
0b1cc92f1a
Allow reading ticcmd latency
2019-03-16 02:19:43 -05:00