Commit graph

174 commits

Author SHA1 Message Date
fickleheart
4b7d2aea84 Move public demo vars to a single struct 2019-03-24 21:32:15 -05:00
fickleheart
4f8d1383b0 Self-reminder... 2019-03-19 23:45:45 -05:00
fickleheart
3d36f531b9 Merge remote-tracking branch 'remotes/james/netreplays-dedicated-sigsegv-fix' into new_netreplays 2019-03-19 23:44:39 -05:00
fickleheart
7fc1f02b07 Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
# Conflicts:
#	src/doomdef.h
#	src/g_game.c
#	src/p_user.c
2019-03-19 22:17:25 -05:00
James R
af19a2c29d Do not record replays when dedicated 2019-03-04 22:26:05 -08:00
fickleheart
c6f6783f3e Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays 2019-03-03 20:24:39 -06:00
Sally Cochenour
4f01202bb5 Merge branch 'next' into minor-item-tweaks 2019-02-27 01:22:38 -05:00
fickleheart
d6b9a75230 Move fov cvar out of OGL-specific code 2019-02-23 10:18:20 -06:00
James
09c3fd4329 Hyu b gone 2019-02-19 23:15:31 -05:00
fickleheart
dd75c1621c Fix compile warnings 2019-02-06 21:03:05 -06:00
fickleheart
6da810a994 Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
# Conflicts:
#	src/g_game.c
#	src/k_kart.c
2019-02-06 20:47:35 -06:00
Sryder
caba5cb02e P_NetKeepAlive should also be here because it potentially pauses mid-game! 2019-02-04 21:54:10 +00:00
fickleheart
7aa83635ae Record net replays to replay/online/ 2019-02-03 14:29:54 -06:00
fickleheart
43c4917e96 Tack on a timestamp to replay filenames 2019-02-01 01:01:14 -06:00
fickleheart
ab226c1e39 Move where multiplayer replays are started
This particularly allows a server to record the
first map after startup as a replay. Players
joining mid-map can no longer record replays tho
2019-01-27 15:45:08 -06:00
toaster
1a21c5efbe Code cleanup as requested by Sal and Sryder.
* majormods and savemoddata cannot coexist as true values, so going through and making situations that involve both only reference one.
* Clean up comments in `dehacked.c`.
2019-01-26 16:58:45 +00:00
toaster
66273898b7 * Refactor all instances of majormods = true; to route through G_SetGameModified, and catch a few spots I missed in the process.
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
toaster
081872aa85 First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit next or master. 2019-01-15 19:01:55 +00:00
TehRealSalt
37e79ebfbd Redone credits for joiners in a less stupid way, + redone start ambience in a less stupid way 2019-01-10 01:03:53 -05:00
TehRealSalt
de72403fb9 Add MUSICDEF lump for defining custom songs & replacing existing songs
Very rudimentary at the moment, but it's workable
2019-01-09 21:00:45 -05:00
TehRealSalt
72bc1b48f6 Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
TehRealSalt
5e8e08ad95 Misc level init fixes 2019-01-08 20:14:58 -05:00
SeventhSentinel
73542c008c merge srb2 next 2019-01-05 15:59:23 -05:00
SeventhSentinel
3e37d131ed Minor touchups/cleanup 2019-01-04 16:47:03 -05:00
Steel Titanium
4f18ec60bc Fix saving progress on vanilia 2018-12-26 15:47:12 -05:00
Digiku
8d56c2f486 Merge branch 'addons-backport' into '2122-version'
Addons Menu backport to vanilla

See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Jimita
2b59cfa63f
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:58:16 -02:00
Digiku
9525de2d83 Merge branch 'camera-backport' into 'next'
Suggestion: 2.2 camera changes backport

See merge request STJr/SRB2!393
2018-12-20 16:57:23 -05:00
MPC
9d93f54b67 bland 2018-12-20 18:52:51 -03:00
Jimita
ffd5061531
Merge branch 'next' into sw_largeroomfix 2018-12-20 16:56:05 -02:00
Monster Iestyn
dfbbab35f4 Merge branch 'master' into next 2018-12-20 16:41:21 +00:00
mazmazz
78501dcd0c Comment out stray PK3 blockmap message 2018-12-20 01:11:07 -05:00
TehRealSalt
9e596d15af Save override for level header
Kind of like 2.2's, but with backwards-compatability with 2.1
2018-12-16 20:09:59 -05:00
TehRealSalt
e763eab6cd 2.2 camera changes backport
- Very slightly less claustrophobic camera defaults
- Changed camera settings are saved
- Camera distance increases relatively with splitscreen & analog mode.

These changes are kind of debatable because them not saving was an intentional decision initially, and the camera being farther out could potentially clip more geometry where it previously didn't... still, thought I'd open this for consideration
2018-12-16 18:18:59 -05:00
mazmazz
37950341ec Merge remote-tracking branch 'public-gitlab/next' into addons-backport 2018-12-15 20:52:46 -05:00
mazmazz
b32f50648d Merge branch 'addons_menu' into 'master'
Addons menu

See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
MPC
348ed1e43f Large room fix 2018-12-09 19:34:17 -03:00
TehRealSalt
5534017954 Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
Sal
a2ab230bfa Merge branch '102-gameplay' into 'master'
v1.0.2 gameplay

See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext 2018-11-26 18:56:51 +00:00
mazmazz
ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
TehRealSalt
d467399480 Keep track of the place SPB is following
This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
Nev3r
c548aaa347 Backported PK3 support to 2.1
Hopefully I'm not missing anything.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
TehRealSalt
3f35ffd7c6 Franticized items for 2nd place VS SPB'd 1st 2018-11-22 23:38:54 -05:00
toaster
c6268253eb The oft-promised buffer fixes. Also, making it so the gametype switch for "Sometimes" is every 10 maps, not a full buffer round (now that it doesn't add to the buffer when you first see it).
Unfortunately, the code didn't turn out nearly as nice as I'd desired, but things don't always work out.

In addition: For some reason, I rolled Tinkerer's Arena twice within three hits of the Dice voting option, so something's wrong and this branch needs proper, rigorous investigative testing but I don't know what and I'm way too tired (both physically and metaphysically) to investigate any further.
2018-11-22 17:10:36 +00:00
toaster
aa607ecf4c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
# Conflicts:
#	src/d_clisrv.c
#	src/m_misc.c
2018-11-18 18:26:50 +00:00
Sryder
b8477b4067 Squash various warnings
Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
Monster Iestyn
e85f73117c Split camera initialisation code from P_SetupLevel, make sure the camera has an initial subsector set! 2018-11-12 20:07:45 +00:00
Sryder
6af56273bf Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
TehRealSalt
37893cc523 Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00