TehRealSalt
cc0c99640f
Work so far
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Crashes, but baseline's there
2018-01-27 01:17:08 -05:00
TehRealSalt
edc2711739
Merge remote-tracking branch 'refs/remotes/origin/stuff-we-need-but-not-stuff-we-deserve'
2018-01-24 02:47:27 -05:00
TehRealSalt
8b88a2ebd8
Spectating is properly implemented now
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- Spectate button works
- Spectating & objectplace controls are usable now
- New spectator HUD
2018-01-22 22:18:57 -05:00
TehRealSalt
41250d1751
Commiting what I have currently, but disabled
2018-01-22 19:19:17 -05:00
TehRealSalt
8bb4259de8
Fixed brakes
2018-01-22 18:39:53 -05:00
TehRealSalt
bb6694a72b
Camera adjustin's
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- Look backward button works
- Increased default cam_speed, from 0.3 to 0.45. This is the highest
value that I think doesn't look overly stiff.
- Removed bobbing in first person
I was trying to do the camera angle thing that we've been talking about
for a while, but I can't get it to work well.
2018-01-22 17:08:31 -05:00
TehRealSalt
43842468cf
Merge remote-tracking branch 'refs/remotes/origin/buuump'
2018-01-15 16:30:31 -05:00
TehRealSalt
0401a8654a
Merge remote-tracking branch 'refs/remotes/origin/master' into buuump
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# Conflicts:
# src/f_finale.c
2018-01-15 16:20:10 -05:00
TehRealSalt
61a4ea6962
Mobj scale fixes
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- MAXSTEPMOVE is affected by mobjscale
- Minimum bump speeds (both wall & object) are affected by mobjscale
- Minimum speed required for drifting is affected by player scale
- Speedometer speeds are proportional to mobjscale
- Camera no longer scales with player scale, to make the fact that
you're either Lightning'd or Mega'd more obvious :V
- Sevvvvvv go work on Dimension Heist
2018-01-15 16:14:45 -05:00
Sryder13
d317164a22
Our quit screen is 640x400
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There's a small fix for V_DrawFixedPatch that makes it account for scale when blacking out the rest of the screen, for when scale is 50% or 25%, but can theoretically work with any scale
2018-01-15 21:02:33 +00:00
Sryder13
d20b1592e9
Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into titlescreen
2018-01-15 20:41:47 +00:00
Sryder13
7746b61310
Fix pause graphic position
2018-01-15 20:40:32 +00:00
Sryder13
b53bf115e3
Loop the title screen music
2018-01-15 16:39:59 +00:00
Sryder13
1448956f26
Fix checkers position in non-green resolutions
2018-01-15 04:03:27 +00:00
Sryder13
96612ab934
Base title screen, gets screen fade working from intro->title for the fade to work
2018-01-15 03:40:25 +00:00
TehRealSalt
3f1b312c77
Title screen
2018-01-13 14:24:02 -05:00
TehRealSalt
6b1b715502
Switched Gold 'shroom and Star's chances
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Doesn't really belong in this branch, but it's also an experimental
change that needs a decent-sized netgame to test to make sure it doesn't
hurt anything. Done because Gold 'shroom is a lot harder to use as a
catch-up item now that it reduces timer whenever you use it
2018-01-08 16:51:38 -05:00
TehRealSalt
9908339989
A bunch of little things
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- Minimum wall bounce speed decreased from 25*FRACUNIT to 15*FRACUNIT
- Solid objects now bump players instead of stop them
- Bounce pad strength scales with object scale
- Fixed Boo stealing being inconsistent and sometimes not stealing
anything
2018-01-08 15:48:19 -05:00
TehRealSalt
a1b84e8641
Rearranging some things
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Player minimum bounce is set in P_HitBounceLine instead of P_BounceMove,
which is simpler and appears to give even more consistent results
2018-01-04 16:39:29 -05:00
TehRealSalt
28384f465d
Rewrote P_HitBounceLine
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Instead of reflecting momentum (iirc), it thrusts you away prependicular
from the wall.
2018-01-04 01:49:34 -05:00
TehRealSalt
f303dec437
You know what? Let's just, try removing the weird hacky bounceback stuff :V
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Might be better? (I had trouble reproducing the weird bounces before, so
I can't tell if it's completely fixed)
2018-01-03 20:20:27 -05:00
TehRealSalt
0e48e6f0b6
Merge remote-tracking branch 'refs/remotes/origin/master' into buuump
2018-01-03 20:02:53 -05:00
TehRealSalt
76013dad19
Merge remote-tracking branch 'refs/remotes/srb2public/next'
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# Conflicts:
# src/doomdef.h
2018-01-03 16:27:36 -05:00
TehRealSalt
f2fb100515
Stupidly minor "Sonic Robo Blast 2" -> "SRB2Kart"
2018-01-02 23:15:13 -05:00
TehRealSalt
42ddd32406
Merge remote-tracking branch 'refs/remotes/srb2public/master'
2018-01-02 22:59:43 -05:00
TehRealSalt
e57b9f3f77
Minimum wall bump speed copied from K_KartBouncing
2018-01-02 13:06:49 -05:00
TehRealSalt
96fde413f4
Commiting directly to master? Oh nooooo
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A forgotten include...
2018-01-01 20:17:34 -05:00
TehRealSalt
5a3cbc9f10
Merge remote-tracking branch 'refs/remotes/origin/quads'
2018-01-01 19:28:53 -05:00
TehRealSalt
8fffa290ce
Merge remote-tracking branch 'refs/remotes/origin/battle'
2018-01-01 19:27:48 -05:00
TehRealSalt
d92e2d89dd
Y'know what let's just completely get rid of this prefcolor restriction
...
Kart doesn't really need this if we're taking the MK8 Yoshi/Shy Guy
approach to just letting you pick whatever colors. It's just plain
annoying to set your color in the menu, then go into splitscreen and see
that none of it actually carried over :V
2018-01-01 18:12:44 -05:00
TehRealSalt
4d207e9037
NOFOURPLAYER as a compile option
2018-01-01 13:18:38 -05:00
TehRealSalt
4a23c4704d
Rendering fixes ahoy!
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- Fix squished sky in Software 3P/4P
- Fix reversed sky in OpenGL Mirror Mode
- Fix MD2 culling in Mirror Mode
2017-12-29 14:50:16 -05:00
TehRealSalt
c70a2f51aa
Tweeeeeaks
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- MT_FALLINGROCK bumps you instead of spinning you out! RIP annoying af apples
- Made some Battle-related messages only happen in netgames
- Messed with the timing on the intro
2017-12-28 18:37:25 -05:00
Alam Ed Arias
1ab5273400
Merge branch 'master' into next
2017-12-27 19:34:28 -05:00
Alam Ed Arias
98d6619c36
GIT: ignore .vs folder
2017-12-27 19:32:59 -05:00
Alam Ed Arias
f647989433
MSVC: set SubSystem on DLLs to Windows
2017-12-27 19:32:38 -05:00
Monster Iestyn
d937f6fc8b
Merge branch '2.1.20-preparation' into 'next'
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2.1.20 preparation
See merge request STJr/SRB2!215
2017-12-27 16:53:43 -05:00
Monster Iestyn
5400beb2e3
Merge branch 'master' into next
2017-12-27 21:51:11 +00:00
Monster Iestyn
afcdb5cd1e
Merge branch 'restartaudio' into 'master'
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Add command to restart the audio system
Closes #27
See merge request STJr/SRB2!214
2017-12-27 16:47:50 -05:00
Steel Titanium
875446295b
Remove redundant !dedicated check
2017-12-27 16:36:57 -05:00
Alam Ed Arias
f9388eab1b
Merge branch 'master' into next
2017-12-27 15:50:31 -05:00
Monster Iestyn
fa507ee939
Merge branch 'respawnspecials-mobjtype-hotfix' into 'next'
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P_RespawnSpecials mobj type hotfix
See merge request STJr/SRB2!217
2017-12-27 15:47:44 -05:00
Monster Iestyn
a87eec89ff
Merge branch 'airbob-fix-backport' into 'next'
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Airbob fix backport
See merge request STJr/SRB2!219
2017-12-27 15:46:39 -05:00
Steel Titanium
3856165623
Indentation cleanup
2017-12-27 13:18:20 -05:00
TehRealSalt
6d263a0dff
Lots more little adjustin's
2017-12-26 21:36:03 -05:00
Alam Ed Arias
f397b5fc3f
Makefile: disable win_dbg for DirectDraw
2017-12-26 20:42:37 -05:00
Alam Ed Arias
a29203acd8
Disable win_dbg
2017-12-26 20:24:08 -05:00
Alam Ed Arias
e2b604fdfd
TCP: remove BADSOCKET
2017-12-26 19:56:50 -05:00
TehRealSalt
ab010f91b0
Last few finishing touches for the HUD
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Battle Mode cards & Race countdown timers display properly
2017-12-25 10:05:36 -05:00
Alam Arias
97af30ae4b
SRB2: disable Smaller Type Check for MSVC
2017-12-25 00:41:05 -05:00