TehRealSalt
0958c9c691
Minor adjustin's to the unlock list
2018-01-28 20:05:18 -05:00
TehRealSalt
37a74cbd94
Double-check legitimacy on match completion
2018-01-28 19:57:38 -05:00
TehRealSalt
52d835cded
Remove a really minor 1-tic discrepancy
2018-01-27 23:55:43 -05:00
TehRealSalt
41f09816ce
Functional, ready for netgame!
2018-01-27 23:52:01 -05:00
TehRealSalt
5efac6401f
Getting there.
...
Should *theoretically* be functional... if it didn't crash on vote end.
I'm like 90% sure I'm missing a patch unload somewhere...
2018-01-27 20:59:29 -05:00
TehRealSalt
cc0c99640f
Work so far
...
Crashes, but baseline's there
2018-01-27 01:17:08 -05:00
TehRealSalt
e27a60847e
Oops
...
Changed my mind about my prior decision to comment out crosshair
drawing, forgot to readd it when I fixed it :V
2018-01-24 17:00:22 -05:00
TehRealSalt
33350eb2a8
Spectator-only looking, fixed crosshairs
2018-01-24 16:53:20 -05:00
TehRealSalt
403e14e971
Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks
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# Conflicts:
# src/g_game.c
# src/m_cheat.c
# src/p_user.c
2018-01-24 16:24:36 -05:00
TehRealSalt
f6cfcd4f89
Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu
...
No more weapon number buttons, button constants reordered, and BT_JUMP
renamed to BT_DRIFT, and removed a lot of commented out stuff or stuff
we didn't need. Spectator-only support for looking up/down soon.
Keyboard defaults are just what I use, plan on adjusting it further
after more feedback
2018-01-24 02:45:06 -05:00
TehRealSalt
8b88a2ebd8
Spectating is properly implemented now
...
- Spectate button works
- Spectating & objectplace controls are usable now
- New spectator HUD
2018-01-22 22:18:57 -05:00
TehRealSalt
41250d1751
Commiting what I have currently, but disabled
2018-01-22 19:19:17 -05:00
TehRealSalt
8bb4259de8
Fixed brakes
2018-01-22 18:39:53 -05:00
TehRealSalt
bb6694a72b
Camera adjustin's
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- Look backward button works
- Increased default cam_speed, from 0.3 to 0.45. This is the highest
value that I think doesn't look overly stiff.
- Removed bobbing in first person
I was trying to do the camera angle thing that we've been talking about
for a while, but I can't get it to work well.
2018-01-22 17:08:31 -05:00
TehRealSalt
6f1dda7b7a
Instead of player->laptime, lets add curlap
...
Since lap time will only ever be used locally, it makes more sense to
just use one variable instead of a player struct variable
2018-01-21 21:03:44 -05:00
TehRealSalt
672c4b5298
Record best lap time in Record Attack
...
- Record Attack replays now save best lap time
- Removed instances of NiGHTS Attack
- Removed a lot of unlockable that have no use in Kart (ultimate mode,
perfect bonus, score emblems, etc)
- Removed all methods of activating ultimate mode
2018-01-21 19:15:26 -05:00
Sryder13
03b194c7ea
Stop players from being able to turn during any resynch, player join, or disconeccting/lag spikes. Stops us from endless drift turning or our turns being broken by lag.
...
Also disable the lagless camera of SRB2 as lag spikes make it look a bit wonky and jerky.
2018-01-19 02:47:10 +00:00
TehRealSalt
9339b96449
Use KARTKREW instead of CONSBACK
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Less lump redundancy, no longer need the poor downscaled version :V
2018-01-16 22:32:39 -05:00
TehRealSalt
abfefd3d51
No more analog mode
...
It doesn't work well in SRB2Kart :V
Also fixed the player setup name field's _ being 8 px too far to the
right
2018-01-16 21:58:48 -05:00
TehRealSalt
b600fae9ba
fut
2018-01-16 18:02:16 -05:00
TehRealSalt
86b5b21c62
Preliminary unlockables
...
Most of the time emblems are just set to 5 minutes so that its possible
to actually unlock everything :V
2018-01-16 00:36:44 -05:00
TehRealSalt
db09f7b3d6
Lots of changes
...
- Menus now have all of the Kart cvars
- Removed any cvars that aren't useful for Kart from the menu (they
still exist in the console, though)
- Removed SP and NiGHTS Mode options from the main menu
- "kartcc" is renamed "kartspeed", uses values 0-2 instead of multiples
of 50, or the terms "Relaxed", "Standard", and "Turbo"
- Many gametype options (game speed, frantic, mirror, & karma comeback)
are now changed on map load instead of instantly
- New cvar, "kartminimap", for disabling the minimap
- The maxplayers cvar now actually matches up with our 16 player limit
- Game now keeps track of matches played. Has a condition type
associated with it, as well.
- Game checks for unlocks and saves gamedata when finishing a match,
even in MP
- Removed most of the normal emblems, added a single emblem for Green
Hills. Didn't know what to do with extra emblems and such so I just left
them (FOR NOW c:<)
2018-01-15 22:31:14 -05:00
TehRealSalt
0401a8654a
Merge remote-tracking branch 'refs/remotes/origin/master' into buuump
...
# Conflicts:
# src/f_finale.c
2018-01-15 16:20:10 -05:00
TehRealSalt
61a4ea6962
Mobj scale fixes
...
- MAXSTEPMOVE is affected by mobjscale
- Minimum bump speeds (both wall & object) are affected by mobjscale
- Minimum speed required for drifting is affected by player scale
- Speedometer speeds are proportional to mobjscale
- Camera no longer scales with player scale, to make the fact that
you're either Lightning'd or Mega'd more obvious :V
- Sevvvvvv go work on Dimension Heist
2018-01-15 16:14:45 -05:00
Sryder13
d317164a22
Our quit screen is 640x400
...
There's a small fix for V_DrawFixedPatch that makes it account for scale when blacking out the rest of the screen, for when scale is 50% or 25%, but can theoretically work with any scale
2018-01-15 21:02:33 +00:00
Sryder13
d20b1592e9
Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into titlescreen
2018-01-15 20:41:47 +00:00
Sryder13
7746b61310
Fix pause graphic position
2018-01-15 20:40:32 +00:00
Sryder13
b53bf115e3
Loop the title screen music
2018-01-15 16:39:59 +00:00
Sryder13
1448956f26
Fix checkers position in non-green resolutions
2018-01-15 04:03:27 +00:00
Sryder13
96612ab934
Base title screen, gets screen fade working from intro->title for the fade to work
2018-01-15 03:40:25 +00:00
Sryder13
a7ba7cf276
Fix minimaps for any maps that are larger than half of the mappable area, in either direction.
2018-01-13 21:07:44 +00:00
TehRealSalt
3f1b312c77
Title screen
2018-01-13 14:24:02 -05:00
TehRealSalt
6b1b715502
Switched Gold 'shroom and Star's chances
...
Doesn't really belong in this branch, but it's also an experimental
change that needs a decent-sized netgame to test to make sure it doesn't
hurt anything. Done because Gold 'shroom is a lot harder to use as a
catch-up item now that it reduces timer whenever you use it
2018-01-08 16:51:38 -05:00
TehRealSalt
9908339989
A bunch of little things
...
- Minimum wall bounce speed decreased from 25*FRACUNIT to 15*FRACUNIT
- Solid objects now bump players instead of stop them
- Bounce pad strength scales with object scale
- Fixed Boo stealing being inconsistent and sometimes not stealing
anything
2018-01-08 15:48:19 -05:00
TehRealSalt
a1b84e8641
Rearranging some things
...
Player minimum bounce is set in P_HitBounceLine instead of P_BounceMove,
which is simpler and appears to give even more consistent results
2018-01-04 16:39:29 -05:00
TehRealSalt
28384f465d
Rewrote P_HitBounceLine
...
Instead of reflecting momentum (iirc), it thrusts you away prependicular
from the wall.
2018-01-04 01:49:34 -05:00
TehRealSalt
f303dec437
You know what? Let's just, try removing the weird hacky bounceback stuff :V
...
Might be better? (I had trouble reproducing the weird bounces before, so
I can't tell if it's completely fixed)
2018-01-03 20:20:27 -05:00
TehRealSalt
0e48e6f0b6
Merge remote-tracking branch 'refs/remotes/origin/master' into buuump
2018-01-03 20:02:53 -05:00
TehRealSalt
76013dad19
Merge remote-tracking branch 'refs/remotes/srb2public/next'
...
# Conflicts:
# src/doomdef.h
2018-01-03 16:27:36 -05:00
TehRealSalt
f2fb100515
Stupidly minor "Sonic Robo Blast 2" -> "SRB2Kart"
2018-01-02 23:15:13 -05:00
TehRealSalt
42ddd32406
Merge remote-tracking branch 'refs/remotes/srb2public/master'
2018-01-02 22:59:43 -05:00
TehRealSalt
e57b9f3f77
Minimum wall bump speed copied from K_KartBouncing
2018-01-02 13:06:49 -05:00
TehRealSalt
96fde413f4
Commiting directly to master? Oh nooooo
...
A forgotten include...
2018-01-01 20:17:34 -05:00
TehRealSalt
d92e2d89dd
Y'know what let's just completely get rid of this prefcolor restriction
...
Kart doesn't really need this if we're taking the MK8 Yoshi/Shy Guy
approach to just letting you pick whatever colors. It's just plain
annoying to set your color in the menu, then go into splitscreen and see
that none of it actually carried over :V
2018-01-01 18:12:44 -05:00
TehRealSalt
4d207e9037
NOFOURPLAYER as a compile option
2018-01-01 13:18:38 -05:00
TehRealSalt
4a23c4704d
Rendering fixes ahoy!
...
- Fix squished sky in Software 3P/4P
- Fix reversed sky in OpenGL Mirror Mode
- Fix MD2 culling in Mirror Mode
2017-12-29 14:50:16 -05:00
TehRealSalt
c70a2f51aa
Tweeeeeaks
...
- MT_FALLINGROCK bumps you instead of spinning you out! RIP annoying af apples
- Made some Battle-related messages only happen in netgames
- Messed with the timing on the intro
2017-12-28 18:37:25 -05:00
Alam Ed Arias
1ab5273400
Merge branch 'master' into next
2017-12-27 19:34:28 -05:00
Alam Ed Arias
f647989433
MSVC: set SubSystem on DLLs to Windows
2017-12-27 19:32:38 -05:00
Monster Iestyn
d937f6fc8b
Merge branch '2.1.20-preparation' into 'next'
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2.1.20 preparation
See merge request STJr/SRB2!215
2017-12-27 16:53:43 -05:00
Monster Iestyn
5400beb2e3
Merge branch 'master' into next
2017-12-27 21:51:11 +00:00
Monster Iestyn
afcdb5cd1e
Merge branch 'restartaudio' into 'master'
...
Add command to restart the audio system
Closes #27
See merge request STJr/SRB2!214
2017-12-27 16:47:50 -05:00
Steel Titanium
875446295b
Remove redundant !dedicated check
2017-12-27 16:36:57 -05:00
Alam Ed Arias
f9388eab1b
Merge branch 'master' into next
2017-12-27 15:50:31 -05:00
Monster Iestyn
fa507ee939
Merge branch 'respawnspecials-mobjtype-hotfix' into 'next'
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P_RespawnSpecials mobj type hotfix
See merge request STJr/SRB2!217
2017-12-27 15:47:44 -05:00
Monster Iestyn
a87eec89ff
Merge branch 'airbob-fix-backport' into 'next'
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Airbob fix backport
See merge request STJr/SRB2!219
2017-12-27 15:46:39 -05:00
Steel Titanium
3856165623
Indentation cleanup
2017-12-27 13:18:20 -05:00
TehRealSalt
6d263a0dff
Lots more little adjustin's
2017-12-26 21:36:03 -05:00
Alam Ed Arias
f397b5fc3f
Makefile: disable win_dbg for DirectDraw
2017-12-26 20:42:37 -05:00
Alam Ed Arias
a29203acd8
Disable win_dbg
2017-12-26 20:24:08 -05:00
Alam Ed Arias
e2b604fdfd
TCP: remove BADSOCKET
2017-12-26 19:56:50 -05:00
TehRealSalt
ab010f91b0
Last few finishing touches for the HUD
...
Battle Mode cards & Race countdown timers display properly
2017-12-25 10:05:36 -05:00
Monster Iestyn
6886a29e99
Merge branch 'master' into next
2017-12-24 20:06:33 +00:00
TehRealSalt
189d2f7a34
Fixed joysticks 3 & 4
...
fun typos
2017-12-24 15:02:41 -05:00
TehRealSalt
9c7aad2929
Okay lets ACTUALLY fix it now :V
2017-12-24 09:19:59 -05:00
TehRealSalt
ae1fc244c5
agggh more minor
2017-12-24 09:02:40 -05:00
TehRealSalt
df03c27ba4
minor 2p/4p fix
2017-12-24 08:58:04 -05:00
TehRealSalt
0dfd7fc41e
some joystick fixes
...
Turns out P3/P4 controllers are broken (and still are)
2017-12-24 08:20:58 -05:00
TehRealSalt
c2db0ddca2
Battle hud stuff?!
2017-12-23 20:55:23 -05:00
TehRealSalt
7a5bd7c597
Closer to done HUD tweaking?
...
Splitscreen in Battle is left
2017-12-23 19:14:06 -05:00
TehRealSalt
d7227a3dcc
Merge remote-tracking branch 'srb2public/master' into quads
2017-12-22 21:04:56 -05:00
TehRealSalt
c38423eeb0
Merge remote-tracking branch 'srb2public/next' into quads
...
Update
2017-12-22 20:55:59 -05:00
TehRealSalt
508df2e269
thing
2017-12-22 16:24:20 -05:00
TehRealSalt
94a42d1bf6
Unfinished V_HORZSCREEN revamp
2017-12-22 10:16:41 -05:00
toasterbabe
a1620b709e
Fix airbob sectors fucking up when below 0 z-height.
2017-12-20 21:13:24 +00:00
toasterone
ff745531b0
Merge branch 'master' into addfile-netgame-fixes
2017-12-20 20:58:45 +00:00
TehRealSalt
59976d3ce8
More post processor support, HUD tweaks, SP new game fix
...
Mirror Mode minimap, growing position nums, and general reorganization.
Some stuff needs more work but I'm exhausted rn
2017-12-19 01:55:33 -05:00
TehRealSalt
5ad82554db
Draw over the fourth screen *properly*
...
Thanks Sryder, for suggesting V_NOSCALESTART
2017-12-18 22:17:16 -05:00
Sryder13
47ee5f3976
Merge branch 'quads' of http://git.magicalgirl.moe/KartKrew/Kart.git into quads
2017-12-19 03:12:30 +00:00
Sryder13
d0b4ad0ce7
Fix Minimap Icon positions for new Minimap scale
2017-12-19 03:11:51 +00:00
TehRealSalt
5db276173e
Merge remote-tracking branch 'origin/quads' into quads
...
# Conflicts:
# src/k_kart.c
2017-12-18 21:11:59 -05:00
TehRealSalt
349b27e0de
Change splitscreen into UINT8, fix HUD slightly more
2017-12-18 20:59:04 -05:00
Wolfy
36439da320
Resurrect the minimap
...
Still kinda broken.
2017-12-18 18:07:38 -06:00
Monster Iestyn
d576453b56
Command_Addfile: add "too many files" and already-loaded checks and respective error messages
...
No more shall the server be kicked from their own servers for re-adding a wad by accident!
2017-12-18 21:17:37 +00:00
LJSonik
36ce6579b7
Merge branch 'master' into download-freeze-fix
2017-12-18 21:39:16 +01:00
Louis-Antoine
47481804da
Merge branch 'download-freeze-fix' of https://github.com/LJSonik/SRB2 into download-freeze-fix
2017-12-18 21:38:10 +01:00
Louis-Antoine
c8e9e779e7
Add a short comment to explain the newplayernum hack
2017-12-18 21:35:02 +01:00
Wolfy
ea49a4c009
Merge branch 'quads' of http://git.magicalgirl.moe/KartKrew/Kart into quads
2017-12-18 04:57:57 -06:00
Wolfy
2e26e79934
Fix 3P and 4P configuration screens
...
They don't crash anymore!
2017-12-18 04:56:38 -06:00
TehRealSalt
6346058f35
Merge branch 'quads' of http://git.magicalgirl.moe/KartKrew/Kart into quads
2017-12-18 01:03:14 -05:00
TehRealSalt
122eb82170
Merge remote-tracking branch 'refs/remotes/origin/battle' into quads
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# Conflicts:
# src/g_game.c
# src/k_kart.c
2017-12-18 01:02:53 -05:00
Wolfy
c5a4822df6
Reorganize minimap code
2017-12-17 23:12:51 -06:00
TehRealSalt
e7abd77299
Merge remote-tracking branch 'origin/quads' into quads
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# Conflicts:
# src/d_main.c
# src/r_draw.c
2017-12-17 22:32:12 -05:00
TehRealSalt
80f62a057d
SUCCESS
2017-12-17 22:27:26 -05:00
Alam Ed Arias
57a7a3bed8
Merge branch 'master' into next
2017-12-17 22:22:57 -05:00
Wolfy
0305af3069
Merge branch 'quads' of http://git.magicalgirl.moe/wolfs/Kart into quads
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# Conflicts:
# src/d_main.c
2017-12-17 20:30:37 -06:00
Wolfy
32b9663202
more stuff
...
nothing too special here
2017-12-17 20:23:11 -06:00
TehRealSalt
d2425329ca
HUD
2017-12-17 20:42:17 -05:00
TehRealSalt
654e5e482b
Mess with camera distance stuff
...
Also fixed a bug where I made all of the screens in 3p/4p mode in OpenGL
too zoomed in
2017-12-17 17:01:19 -05:00
LJSonik
084a534f6a
Merge branch 'master' into download-freeze-fix
2017-12-17 22:48:13 +01:00