Commit graph

231 commits

Author SHA1 Message Date
Sryder13
278f2e9b66 Polyobject top/bottom texture + translucency
polyobjects do have top/bottom textures, silly.
And translucency.
2014-08-30 14:10:55 +01:00
Alam Ed Arias
b1e1163b91 evil changes 2014-08-27 22:43:10 -04:00
Alam Ed Arias
7cb77075d1 SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
Alam Arias
81cbdcccd5 Merge pull request #28 from wolfy852/master
Remove momentum reduction in CA_JUMPTHOK
2014-08-26 21:29:24 -04:00
Alam Ed Arias
d6c29e19ab SRB2 2.1.10 release 2014-08-05 19:59:40 -04:00
Wolfy
53c791b29c Remove momentum reduction in CA_JUMPTHOK
Also add new multiability handling for it
2014-08-04 13:38:19 -05:00
Alam Ed Arias
d066a7a6d1 Change mixer panning to make sense (for SDL12)
This makes positional audio in sdl work correctly (things to the left
    play sounds in the left speaker)
2014-08-04 11:57:29 -04:00
Ronald Kinard
8eef7239b2 Change mixer panning to make sense
This makes positional audio in sdl work correctly (things to the left
play sounds in the left speaker)
2014-08-04 02:48:18 -05:00
Ronald Kinard
25739b38e3 INTERFACE=sdl 2014-08-04 00:27:12 -05:00
Ronald Kinard
a0f959e597 Fix Makefile to target sdl correctly 2014-08-04 00:04:03 -05:00
Alam Ed Arias
c028c83235 SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
Alam Ed Arias
ab9934932e Merge branch 'master' into next 2014-08-03 23:41:57 -04:00
Alam Ed Arias
0386516946 Merge remote-tracking branch 'Furyhunter/sdl2' 2014-08-03 21:02:24 -04:00
Alam Ed Arias
e2d3ce1aed keep the old SDL interface 2014-08-03 21:02:04 -04:00
Alam Ed Arias
13f3fbac2e Merge branch 'master' into next 2014-08-02 11:11:09 -04:00
Alam Ed Arias
cd97685e5a fix build for sh sheel 2014-08-02 11:10:00 -04:00
Alam Ed Arias
abce10fd65 Merge branch 'master' into next 2014-07-29 15:53:53 -04:00
Alam Ed Arias
d8eceeb0ac add build is done message into Makefile 2014-07-29 14:14:59 -04:00
Ronald Kinard
03fe3bdad2 Replace sdl with sdl2
SDL1.2 is dead, long live SDL
2014-07-26 02:06:00 -05:00
Ronald Kinard
87df25a58c sdl2: Fallback resolution for gl fullscreen
to avoid a crash
2014-07-26 00:56:30 -05:00
Ronald Kinard
3a1a0c8871 sdl2: fix mouse grabbing in windowed
Should now ignore all motion events and not warp the mouse when the
window is out of focus.
2014-07-25 23:47:14 -05:00
Ronald Kinard
1bfea632c9 sdl2: windows exe rename srb2sdl2.exe 2014-07-25 23:08:37 -05:00
Ronald Kinard
e3c7bc0637 sdl2: Slow the mouse a bit
Fixes Furyhunter/SRB2#1 but probably makes mouse speed too slow on
Linux. Whatever.
2014-07-25 22:55:48 -05:00
Alam Ed Arias
424d6531c9 Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2 2014-07-25 20:00:46 -04:00
Alam Ed Arias
d438a8f8c2 doh, I forget one, and in SDL2's Makefile.cfg 2014-07-25 19:44:43 -04:00
Alam Ed Arias
f03e591f64 change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
Ronald Kinard
b429cce3b6 sdl2: add -borderless option for windowed 2014-07-24 22:35:04 -05:00
Ronald Kinard
ce8d82aa52 sdl2: oops it should be 32 bpp in softblit 2014-07-24 21:46:35 -05:00
Ronald Kinard
93e00cc694 sdl2: -softblit, use smaller texture format
-softblit uses SDL2 software renderer backend for blitting
2014-07-24 21:32:47 -05:00
Ronald Kinard
8b0f374bfe sdl2: potential huge perf. boost to software
SDL_UpdateTexture is apparently not good for streaming textures.
So instead, I did SDL_LockTexture/Unlock.
2014-07-24 19:18:48 -05:00
Ronald Kinard
005b502756 sdl2: limit fullscreen resolution in OpenGL 2014-07-24 03:15:35 -05:00
Ronald Kinard
8890722223 sdl2: handle no AF support correctly (1, not 0)
GL_EXT_texture_filter_anisotropic is cool I guess
2014-07-24 03:03:41 -05:00
Ronald Kinard
39603487ec sdl2: restore anisotropic filtering support in gl 2014-07-24 03:01:16 -05:00
Ronald Kinard
716aa1f33a sdl2: fix mouse motion (remove -mousewarp) 2014-07-24 02:51:46 -05:00
Ronald Kinard
0d82e3b54b sdl2: reorder graphics initialization
GL Initialization needs to happen before window creation,
otherwise the GL library will get reloaded while in use and
Windows will have a heart attack. This is bad, obviously.
2014-07-24 00:20:34 -05:00
Ronald Kinard
4433be194f sdl2: software: clear window on mode change 2014-07-23 23:21:19 -05:00
Ronald Kinard
73e99fa96c sdl2: I_Error if we can't create gl context 2014-07-23 23:15:31 -05:00
Ronald Kinard
fc075e4c81 sdl2: use ABGR8888 texture on little endian system
This is a massive performance boost on slow processors, because
before, the intermediary buffer had to be swizzled to ABGR8888
before being uploaded -- for large resolutions this was an
enormous performance penalty.
2014-07-23 23:02:21 -05:00
Ronald Kinard
345b59f6f5 sdl2: code cleanup 2014-07-23 21:45:36 -05:00
Alam Ed Arias
a103697dd0 isFullscreen is unused? 2014-07-23 22:05:03 -04:00
Alam Ed Arias
1a731fb463 there no fade for non mixer builds 2014-07-23 22:04:46 -04:00
Ronald Kinard
9a4b2bd360 sdl2: restore vsync option (use sdl swap interval) 2014-07-23 19:46:12 -05:00
Ronald Kinard
20f871bd84 sdl2: opengl compiles fine, no TESTHW=1 needed 2014-07-23 19:43:15 -05:00
Ronald Kinard
d078e3e17f sdl2: fix opengl (almost) entirely 2014-07-23 19:39:41 -05:00
Ronald Kinard
fea559398a sdl2: we have colored rects in gl now I guess 2014-07-22 02:23:51 -05:00
Ronald Kinard
0a37bdf76d sdl2: start getting opengl working again 2014-07-22 01:23:08 -05:00
Ronald Kinard
145618785c sdl2: reuse window on mode change 2014-07-21 22:41:01 -05:00
Ronald Kinard
2618b1dd0b sdl2: truncate resolution list, add 16:9 hdtv modes 2014-07-21 22:16:34 -05:00
Ronald Kinard
1ac1d04cca sdl2: joystick fixes. don't pause in demo play/rec 2014-07-21 21:32:18 -05:00
wolfy852
9ab60d1295 Add LUA_EvalMath to Lua with function name EvalMath 2014-07-19 17:46:53 -05:00
wolfy852
d6b466b7dd Add skin flag for running on water 2014-07-05 03:23:49 -05:00
wolfy852
39ce16a468 Add the Jump Thok ability for use by custom characters 2014-07-05 02:50:07 -05:00
Alam Ed Arias
c130be77b1 Merge remote-tracking branch 'RedEnchilada/next' into next
Also clean up whitespaces
2014-06-19 13:00:36 -04:00
RedEnchilada
37d3780458 Add hook for chat messages, including csays 2014-06-18 15:28:09 -05:00
Alam Ed Arias
b520d61ba2 Merge branch 'master' into sdl2 2014-05-27 15:19:18 -04:00
Alam Ed Arias
15f976a06c Merge branch 'master' into next 2014-05-27 15:19:08 -04:00
Alam Ed Arias
b511294749 Merge remote-tracking branch 'Sryder13/master' 2014-05-27 15:14:55 -04:00
wolfy852
a8f5406233 Add P_Telekinesis and P_IsFlagAtBase to Lua. 2014-05-25 21:41:05 -05:00
Wolfy
9987d132fb Add P_DoSpring to base library. 2014-05-24 12:51:59 -04:00
Wolfy
f509c56e3c Unstatic P_DoSpring. 2014-05-24 12:49:15 -04:00
Wolfy
5316f8da96 Add P_SpawnSpinMobj to base library. 2014-05-24 12:46:46 -04:00
Wolfy
3f1038dcbe Unstatic P_SpawnSpinMobj. 2014-05-24 12:46:10 -04:00
Wolfy
ec443af3d9 Add P_SpawnThokMobj to Lua base library.
I don't know too much about this but I THINK I did it right.
2014-05-24 12:35:01 -04:00
Wolfy
ed82755b6d Unstatic P_SpawnThokMobj. 2014-05-24 12:30:33 -04:00
ilag
d8234f408b Ensures the force shield's movecount is correctly set before comparing 2014-05-15 11:36:17 -07:00
ilag11111
aafc0bcb0d Ensures that the force shield's sprite returns to the proper state after receiving an invincibility monitor.
Fixes http://mb.srb2.org/showthread.php?p=752815
2014-05-14 16:27:37 -07:00
Alam Ed Arias
d597856c8f Merge branch 'master' into sdl2 2014-05-02 21:32:31 -04:00
ilag
1af18c7013 Redo all changes I ended up losing trying to undo the mess I made.
Also, fix the issue pointed out by Alam.
2014-05-02 14:24:20 -07:00
Alam Ed Arias
0f8269fe6f merge sdl interface changes into SDL2 interface 2014-05-02 09:33:57 -04:00
Alam Ed Arias
f3bd8c6ef4 Merge branch 'master' into sdl2 2014-05-02 09:01:51 -04:00
Alam Ed Arias
ea7abe7c44 Merge branch 'master' of https://github.com/ilag11111/SRB2 2014-05-02 08:49:30 -04:00
ilag11111
b21d5c55c9 Uses fixed-point math to properly calculate the exact amount of space needed. 2014-04-25 13:17:05 -07:00
ilag11111
f7bbf8c6d0 Improved fix by changing the formula for how memory is allocated to arbitrary sample rate conversion. 2014-04-25 12:42:43 -07:00
ilag11111
60a115b0a7 Fix (Linux) 64-bit crash in CEZ3 (playback of sfx_litng3). 2014-04-25 00:37:13 -07:00
Dmitry Marakasov
7d52913add Make endianess detection more flexible
And fix it on FreeBSD, where _BIG_ENDIAN is not a flag indicating
big endian machine, but a constant to compare _BYTE_ORDER to.
2014-04-25 02:40:19 +04:00
Sryder13
c5aa433167 Merge remote-tracking branch 'upstream/master' 2014-04-24 15:37:07 +01:00
Alam Ed Arias
5b5fbe9aad fix suport for libpng 1.6 2014-04-21 23:07:02 -04:00
Sryder13
46e84465e8 OpenGL: FOF Cutting Fix 2
Fixes Translucent FOF's cutting Solid FOF's.
2014-04-20 10:35:50 +01:00
Sryder13
a230368c3d Merge remote-tracking branch 'upstream/master' 2014-04-20 10:33:47 +01:00
Alam Ed Arias
26d2d37d31 Merge branch 'master' into sdl2 2014-04-19 13:42:23 -04:00
Alam Ed Arias
8a9759a3e4 SRB2 2.1.8 release 2014-04-19 13:41:29 -04:00
Sryder13
bae7b5b2ac OpenGL: FOF cutting fix
Fixes any FOF's with FF_SOLID not cutting each other.
2014-04-19 17:21:30 +01:00
Alam Ed Arias
f3e8c01565 Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
Alam Ed Arias
a4919454e8 Merge branch 'master' into sdl2 2014-04-17 20:46:35 -04:00
Alam Arias
7fb530fd18 grr, shadows 2014-04-17 17:52:33 -04:00
Alam Ed Arias
d6e48e2168 whitespace cleanup 2014-04-17 17:47:51 -04:00
RedEnchilada
fa79c1856c Make player seethru code account for cut-away view 2014-04-17 13:46:40 -05:00
Alam Ed Arias
cb9f07fae8 Merge branch 'master' into sdl2 2014-04-17 14:04:02 -04:00
Alam Ed Arias
65c75f413c SDL2: disable hardware support by default for now 2014-04-17 14:02:51 -04:00
Sryder13
098eb28036 OpenGL Multi-Property FOF's
Multi-Property FOF's have their multiple side properties display in
OpenGL.
2014-04-17 13:02:34 +01:00
Sryder13
5b324924ff Undo MD2 Spin Frame Interpolation
Because apparently people don't like them like that.
2014-04-17 11:57:10 +01:00
Alam Ed Arias
537ad47d00 Will the real 2.1.7 release please stand up? 2014-04-15 22:20:13 -04:00
Alam Ed Arias
6b3a982434 Merge branch 'master' into sdl2 2014-04-15 13:57:39 -04:00
RedEnchilada
766f4c4acb Render skybox from proper place for cutaway view
(Disclaimer: I don't know C at all)
2014-04-15 12:39:23 -05:00
Alam Ed Arias
8b90b0c39e Merge branch 'master' into sdl2 2014-04-14 01:16:06 -04:00
Alam Ed Arias
02a3b0776c SRB2 2.1.7 release 2014-04-14 01:14:58 -04:00
Alam Ed Arias
8fea599bf8 disable x11 check 2014-04-09 19:55:05 -04:00
Alam Ed Arias
2005421a7e Merge remote-tracking branch 'ilag11111/sdl2' into sdl2
Conflicts:
	src/sdl2/i_video.c
2014-04-09 19:47:11 -04:00
ilag11111
c206d55568 Adds command line parameter -mousewarp to control the use of warping in place of grabbing. Works around bugs in certain versions of X. 2014-04-09 14:40:54 -07:00
Alam Ed Arias
a3f387200e XINPUT2 support check
reable check for x11 and check if XINPUT2 support before enable mouse grab mode
TODO: need to restore non-mousegrab code?
2014-04-09 14:57:47 -04:00