* Make MT_GHOST's dispoffset -1, so that at the starting line in record attack your player is always visible even when you have multiple ghosts in play.
* Fixed the issue where your runs would be saved as belonging to the wrong character.
* Make the Ghost menu always visible. This isn't PERFECT, but it's better than hiding the option to toggle ghosts just because you're doing your first run as a new character.
* Fix the number of laps carrying over from MP(!!!!!!!!! plugged a huge security hole for the authenticity of replays...)
Other stuff!
* Hide map hell maps in the statistics.
* Clean up some nonet stuff in the menu.
* Put player setup last again, and tweaked its wording.
* Disable the special Kart waiting for players behaviour when not playing a netgame - seeing a double gamestate transition in record attack is weird.
* Fix all the bugs with skin not being set properly or kept synchronised with the multiplayer setup in record attack.
* Reduce the amount of flashing on the voting screen.
* Do the gametype change stuff on the voting screen.
* Make all the picking sound and setting stuff one function, rather than in two seperate places that need to be kept identical.
* Have the timer at the bottom be the highlight colour.
* Map hell! LF2_HIDEINMENU is craftily reused...
* Less allocation and deallocation for the adjacent G_RandMaps.
Other stuff...
* Fix command_map_f not resetting players' score in battle.
* Shiny titlescreen!
* Fix a random bonus newline in one of the quit messages.
More menu/highlight things:
* Rename "Default" to "Game type", to make clearer what it's doing.
* Tweak race colouring slightly.
* Put a highlight around the level select icon, and make it consistent with voting.
* Allow setting the highlight colour to affect the intermissions.
* Fix bug with gametype colour getting for record attack.
A handful of skincolour things:
* Rename Turqouise to Aqua, because it resembles one of my fav 2.2 colours with that name.
* Fix incomplete Steel Blue -> Steel rename.
* Merge the very similar Blueberry and Sapphire...
* ... so Sapphire can be backported!
* And Ruby too.
* Center level selection.
* Re-work Record Attack screen.
* Re-order MP Main menu, hide in NONET.
* Combined yeeeah on vote screen.
* Colour gametype on tab and tally.
* (unrelated) Don't show "CHECK" if exiting.
* Bar of levels.
* Colourisation!
* New V_SKYMAP, which hasn't been put in dehacked lists but is otherwise valid!
* New single page statistics screen!
* V_DrawFixedPatch now works at the edge of the screen!
Ghost fixes!
* On minimaps!
* Free memory after use!
* Don't spawn in midair on slopes!
* Lots of menu changes!
* Little arrows next to changeable cvars!
* Show default value for sliders!
* Pretty pretty pretty.
* I don't know how to describe some of these changes.
* Effectively nuke MIDI music support!
* Skiddown at the start of a race is more interesting!
* Spinning in waterslides!
* Tiny bugfix in voting, plus a little celebration...
* Improve control menus significantly - a more layout-neutral, gameplay importance based order, with spacing, and less depth to get to the important stuff.
* Port over the improved MP main menu from internal, including flattening the IP connect onto its level.
* Allow for selecting the number of splitscreen players using a menu option, rather than three seperate menu choices.
* Improve the layout of all of the level/gametype select menus slightly.
* (unrelated) Make fourth player area in 3p splitscreen use the tiling background instead of a pure black area.
* (unrelated) Tweak minimap ordering slightly.
* Combine the numlaps and usemapnumlaps functionality on the menu into basenumlaps, which numlaps is set to every race start, except when it's map default value (0) in which case it loads the map's lap count.
- Secrets renamed to Extras
- Extras leads to the checklist instead of another menu
- Credits & Sound Test are on the Options menu now
- New title screen cheat for unlocking everything ("banana", or "← ↑ → →
↑ ← ↓ → Enter")
BUT with more tweaks on top of that:
- matchesplayed can go up & unlock stuff regardless of modifiedgame
- votetime added to menu
- flame jets are fullbright (been meaning to do this for a while)
- screenshots are prefixed with kart instead of srb2 (ditto)