Sryder13
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46e84465e8
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OpenGL: FOF Cutting Fix 2
Fixes Translucent FOF's cutting Solid FOF's.
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2014-04-20 10:35:50 +01:00 |
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Sryder13
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a230368c3d
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Merge remote-tracking branch 'upstream/master'
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2014-04-20 10:33:47 +01:00 |
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Alam Ed Arias
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8a9759a3e4
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SRB2 2.1.8 release
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2014-04-19 13:41:29 -04:00 |
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Sryder13
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bae7b5b2ac
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OpenGL: FOF cutting fix
Fixes any FOF's with FF_SOLID not cutting each other.
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2014-04-19 17:21:30 +01:00 |
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Sryder13
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8271b7feab
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Merge remote-tracking branch 'upstream/master'
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2014-04-19 17:18:14 +01:00 |
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Alam Ed Arias
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f3e8c01565
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Update interfaces I_UpdateMumble function
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2014-04-18 11:16:18 -04:00 |
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Alam Arias
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7fb530fd18
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grr, shadows
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2014-04-17 17:52:33 -04:00 |
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Alam Ed Arias
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d6e48e2168
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whitespace cleanup
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2014-04-17 17:47:51 -04:00 |
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Alam Ed Arias
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f4b9b11451
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Merge remote-tracking branch 'RedEnchilada/master'
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2014-04-17 17:46:02 -04:00 |
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RedEnchilada
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fa79c1856c
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Make player seethru code account for cut-away view
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2014-04-17 13:46:40 -05:00 |
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Alam Ed Arias
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d7101607a8
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Merge remote-tracking branch 'Sryder13/master'
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2014-04-17 14:03:44 -04:00 |
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Sryder13
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098eb28036
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OpenGL Multi-Property FOF's
Multi-Property FOF's have their multiple side properties display in
OpenGL.
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2014-04-17 13:02:34 +01:00 |
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Sryder13
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5b324924ff
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Undo MD2 Spin Frame Interpolation
Because apparently people don't like them like that.
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2014-04-17 11:57:10 +01:00 |
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Sryder13
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9db0262a90
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Merge remote-tracking branch 'upstream/master'
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2014-04-17 11:49:03 +01:00 |
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Alam Ed Arias
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537ad47d00
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Will the real 2.1.7 release please stand up?
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2014-04-15 22:20:13 -04:00 |
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Alam Ed Arias
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51d8c213f0
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Merge remote-tracking branch 'RedEnchilada/master'
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2014-04-15 13:57:08 -04:00 |
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RedEnchilada
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766f4c4acb
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Render skybox from proper place for cutaway view
(Disclaimer: I don't know C at all)
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2014-04-15 12:39:23 -05:00 |
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Alam Ed Arias
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8e2378b15d
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Merge remote-tracking branch 'Sryder13/master'
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2014-04-14 09:08:02 -04:00 |
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Sryder13
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804684b911
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Merge remote-tracking branch 'upstream/master'
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2014-04-14 07:34:15 +01:00 |
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Alam Ed Arias
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02a3b0776c
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SRB2 2.1.7 release
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2014-04-14 01:14:58 -04:00 |
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Sryder13
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d3dc1e1d60
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Merge remote-tracking branch 'upstream/master'
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2014-04-10 19:56:01 +01:00 |
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Alam Ed Arias
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b1dc3452c9
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grsoftwarefog is still hardware only
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2014-04-10 17:28:07 +01:00 |
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Alam Ed Arias
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5afc1d145b
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use git describe to get the tag+version
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2014-04-10 17:28:07 +01:00 |
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Alam Ed Arias
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2bd6573f5f
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grsoftwarefog is still hardware only
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2014-04-09 14:52:38 -04:00 |
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Alam Ed Arias
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c390173e22
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Merge remote-tracking branch 'Sryder13/master'
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2014-04-09 12:28:06 -04:00 |
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Alam Ed Arias
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cb9494effa
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use git describe to get the tag+version
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2014-04-09 12:27:29 -04:00 |
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Alam Ed Arias
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79b32a46e5
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restore ISO C90 support in r_opengl
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2014-04-08 17:34:42 +01:00 |
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Alam Ed Arias
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cec63aa4c0
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restore ISO C90 support in r_opengl
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2014-04-08 12:01:26 -04:00 |
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Alam Ed Arias
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40d1898806
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Merge branch 'master' of https://github.com/Sryder13/SRB2
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2014-04-08 11:47:43 -04:00 |
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Sryder13
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b63e99efd8
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OpenGL Screen Flip
Screen flipping in OpenGL is no longer done by inverting the screen
polygons.
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2014-04-07 17:08:04 +01:00 |
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Sryder13
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81627a847f
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Merge https://github.com/STJr/SRB2
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2014-04-07 17:01:56 +01:00 |
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Alam Ed Arias
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25448dec36
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Compile Win32 EXE with -gdwarf-2
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2014-04-07 10:03:14 -04:00 |
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Sryder13
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7e04e679a9
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Player Spin Frame MD2 Interpolation
Player spin frames on MD2's interpolate correctly when moving slowly.
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2014-04-07 12:37:15 +01:00 |
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Sryder13
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56fbdfdad3
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OpenGL Translucent Midtexture Fix
Translucent Midtextures using holes with textures in them now work when
there is no FOF's above their sector.
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2014-04-05 22:13:09 +01:00 |
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Sryder13
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fc12fc7cd4
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OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
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2014-03-31 23:47:12 +01:00 |
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Sryder13
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d75d7cd09a
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OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
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2014-03-31 00:07:55 +01:00 |
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Sryder13
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9f0aacb059
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MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
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2014-03-30 17:45:58 +01:00 |
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Sryder13
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652f3395a9
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Merge https://github.com/STJr/SRB2
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2014-03-28 23:29:20 +00:00 |
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Sryder13
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fc978c79bb
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OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
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2014-03-28 23:28:00 +00:00 |
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Alam Ed Arias
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1b0b9fa537
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Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
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2014-03-28 11:58:35 -04:00 |
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ilag11111
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544682f140
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Proof of concept fix for Sonic not being MD2-able
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2014-03-27 18:04:03 -07:00 |
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Alam Ed Arias
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32de698f5e
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SRB2 2.1.6 release
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2014-03-24 22:17:59 -04:00 |
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Sryder13
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3fbe3d38d3
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OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
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2014-03-24 20:06:13 +00:00 |
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Sryder13
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b075d1e3fa
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Redwall sky gone
More redwall sky shenanigans gone.
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2014-03-24 17:29:14 +00:00 |
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Sryder13
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9e10e3278b
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Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
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2014-03-24 17:11:45 +00:00 |
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Sryder13
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770c7eeade
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LightLevelToLum gone
LightLevelToLum unused by everything now, it seemed to be giving wrong
values for lightlevels.
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2014-03-24 16:11:25 +00:00 |
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Sryder13
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103258e364
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OpenGL Flipped Patch Drawing
V_FLIP in OpenGL.
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2014-03-23 23:37:44 +00:00 |
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Alam Ed Arias
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bb6688107b
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bump Srb2mac project
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2014-03-23 12:06:07 -04:00 |
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Alam Ed Arias
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fdc27ca720
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bump readme.txt
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2014-03-23 12:05:33 -04:00 |
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Alam Ed Arias
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15bd266cac
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SRB2 2.1.5 release
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2014-03-23 12:00:29 -04:00 |
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