Commit graph

77 commits

Author SHA1 Message Date
Sryder13
46e84465e8 OpenGL: FOF Cutting Fix 2
Fixes Translucent FOF's cutting Solid FOF's.
2014-04-20 10:35:50 +01:00
Sryder13
a230368c3d Merge remote-tracking branch 'upstream/master' 2014-04-20 10:33:47 +01:00
Alam Ed Arias
8a9759a3e4 SRB2 2.1.8 release 2014-04-19 13:41:29 -04:00
Sryder13
bae7b5b2ac OpenGL: FOF cutting fix
Fixes any FOF's with FF_SOLID not cutting each other.
2014-04-19 17:21:30 +01:00
Sryder13
8271b7feab Merge remote-tracking branch 'upstream/master' 2014-04-19 17:18:14 +01:00
Alam Ed Arias
f3e8c01565 Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
Alam Arias
7fb530fd18 grr, shadows 2014-04-17 17:52:33 -04:00
Alam Ed Arias
d6e48e2168 whitespace cleanup 2014-04-17 17:47:51 -04:00
Alam Ed Arias
f4b9b11451 Merge remote-tracking branch 'RedEnchilada/master' 2014-04-17 17:46:02 -04:00
RedEnchilada
fa79c1856c Make player seethru code account for cut-away view 2014-04-17 13:46:40 -05:00
Alam Ed Arias
d7101607a8 Merge remote-tracking branch 'Sryder13/master' 2014-04-17 14:03:44 -04:00
Sryder13
098eb28036 OpenGL Multi-Property FOF's
Multi-Property FOF's have their multiple side properties display in
OpenGL.
2014-04-17 13:02:34 +01:00
Sryder13
5b324924ff Undo MD2 Spin Frame Interpolation
Because apparently people don't like them like that.
2014-04-17 11:57:10 +01:00
Sryder13
9db0262a90 Merge remote-tracking branch 'upstream/master' 2014-04-17 11:49:03 +01:00
Alam Ed Arias
537ad47d00 Will the real 2.1.7 release please stand up? 2014-04-15 22:20:13 -04:00
Alam Ed Arias
51d8c213f0 Merge remote-tracking branch 'RedEnchilada/master' 2014-04-15 13:57:08 -04:00
RedEnchilada
766f4c4acb Render skybox from proper place for cutaway view
(Disclaimer: I don't know C at all)
2014-04-15 12:39:23 -05:00
Alam Ed Arias
8e2378b15d Merge remote-tracking branch 'Sryder13/master' 2014-04-14 09:08:02 -04:00
Sryder13
804684b911 Merge remote-tracking branch 'upstream/master' 2014-04-14 07:34:15 +01:00
Alam Ed Arias
02a3b0776c SRB2 2.1.7 release 2014-04-14 01:14:58 -04:00
Sryder13
d3dc1e1d60 Merge remote-tracking branch 'upstream/master' 2014-04-10 19:56:01 +01:00
Alam Ed Arias
b1dc3452c9 grsoftwarefog is still hardware only 2014-04-10 17:28:07 +01:00
Alam Ed Arias
5afc1d145b use git describe to get the tag+version 2014-04-10 17:28:07 +01:00
Alam Ed Arias
2bd6573f5f grsoftwarefog is still hardware only 2014-04-09 14:52:38 -04:00
Alam Ed Arias
c390173e22 Merge remote-tracking branch 'Sryder13/master' 2014-04-09 12:28:06 -04:00
Alam Ed Arias
cb9494effa use git describe to get the tag+version 2014-04-09 12:27:29 -04:00
Alam Ed Arias
79b32a46e5 restore ISO C90 support in r_opengl 2014-04-08 17:34:42 +01:00
Alam Ed Arias
cec63aa4c0 restore ISO C90 support in r_opengl 2014-04-08 12:01:26 -04:00
Alam Ed Arias
40d1898806 Merge branch 'master' of https://github.com/Sryder13/SRB2 2014-04-08 11:47:43 -04:00
Sryder13
b63e99efd8 OpenGL Screen Flip
Screen flipping in OpenGL is no longer done by inverting the screen
polygons.
2014-04-07 17:08:04 +01:00
Sryder13
81627a847f Merge https://github.com/STJr/SRB2 2014-04-07 17:01:56 +01:00
Alam Ed Arias
25448dec36 Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
Sryder13
7e04e679a9 Player Spin Frame MD2 Interpolation
Player spin frames on MD2's interpolate correctly when moving slowly.
2014-04-07 12:37:15 +01:00
Sryder13
56fbdfdad3 OpenGL Translucent Midtexture Fix
Translucent Midtextures using holes with textures in them now work when
there is no FOF's above their sector.
2014-04-05 22:13:09 +01:00
Sryder13
fc12fc7cd4 OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
2014-03-31 23:47:12 +01:00
Sryder13
d75d7cd09a OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
2014-03-31 00:07:55 +01:00
Sryder13
9f0aacb059 MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
2014-03-30 17:45:58 +01:00
Sryder13
652f3395a9 Merge https://github.com/STJr/SRB2 2014-03-28 23:29:20 +00:00
Sryder13
fc978c79bb OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
2014-03-28 23:28:00 +00:00
Alam Ed Arias
1b0b9fa537 Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
2014-03-28 11:58:35 -04:00
ilag11111
544682f140 Proof of concept fix for Sonic not being MD2-able 2014-03-27 18:04:03 -07:00
Alam Ed Arias
32de698f5e SRB2 2.1.6 release 2014-03-24 22:17:59 -04:00
Sryder13
3fbe3d38d3 OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
2014-03-24 20:06:13 +00:00
Sryder13
b075d1e3fa Redwall sky gone
More redwall sky shenanigans gone.
2014-03-24 17:29:14 +00:00
Sryder13
9e10e3278b Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
2014-03-24 17:11:45 +00:00
Sryder13
770c7eeade LightLevelToLum gone
LightLevelToLum unused by everything now, it seemed to be giving wrong
values for lightlevels.
2014-03-24 16:11:25 +00:00
Sryder13
103258e364 OpenGL Flipped Patch Drawing
V_FLIP in OpenGL.
2014-03-23 23:37:44 +00:00
Alam Ed Arias
bb6688107b bump Srb2mac project 2014-03-23 12:06:07 -04:00
Alam Ed Arias
fdc27ca720 bump readme.txt 2014-03-23 12:05:33 -04:00
Alam Ed Arias
15bd266cac SRB2 2.1.5 release 2014-03-23 12:00:29 -04:00