Wolfy
|
3f1038dcbe
|
Unstatic P_SpawnSpinMobj.
|
2014-05-24 12:46:10 -04:00 |
|
Wolfy
|
ec443af3d9
|
Add P_SpawnThokMobj to Lua base library.
I don't know too much about this but I THINK I did it right.
|
2014-05-24 12:35:01 -04:00 |
|
Wolfy
|
ed82755b6d
|
Unstatic P_SpawnThokMobj.
|
2014-05-24 12:30:33 -04:00 |
|
ilag
|
d8234f408b
|
Ensures the force shield's movecount is correctly set before comparing
|
2014-05-15 11:36:17 -07:00 |
|
ilag11111
|
aafc0bcb0d
|
Ensures that the force shield's sprite returns to the proper state after receiving an invincibility monitor.
Fixes http://mb.srb2.org/showthread.php?p=752815
|
2014-05-14 16:27:37 -07:00 |
|
ilag
|
1af18c7013
|
Redo all changes I ended up losing trying to undo the mess I made.
Also, fix the issue pointed out by Alam.
|
2014-05-02 14:24:20 -07:00 |
|
Alam Ed Arias
|
ea7abe7c44
|
Merge branch 'master' of https://github.com/ilag11111/SRB2
|
2014-05-02 08:49:30 -04:00 |
|
ilag11111
|
b21d5c55c9
|
Uses fixed-point math to properly calculate the exact amount of space needed.
|
2014-04-25 13:17:05 -07:00 |
|
ilag11111
|
f7bbf8c6d0
|
Improved fix by changing the formula for how memory is allocated to arbitrary sample rate conversion.
|
2014-04-25 12:42:43 -07:00 |
|
ilag11111
|
60a115b0a7
|
Fix (Linux) 64-bit crash in CEZ3 (playback of sfx_litng3).
|
2014-04-25 00:37:13 -07:00 |
|
Dmitry Marakasov
|
7d52913add
|
Make endianess detection more flexible
And fix it on FreeBSD, where _BIG_ENDIAN is not a flag indicating
big endian machine, but a constant to compare _BYTE_ORDER to.
|
2014-04-25 02:40:19 +04:00 |
|
Alam Ed Arias
|
5b5fbe9aad
|
fix suport for libpng 1.6
|
2014-04-21 23:07:02 -04:00 |
|
Alam Ed Arias
|
8a9759a3e4
|
SRB2 2.1.8 release
|
2014-04-19 13:41:29 -04:00 |
|
Alam Ed Arias
|
f3e8c01565
|
Update interfaces I_UpdateMumble function
|
2014-04-18 11:16:18 -04:00 |
|
Alam Arias
|
7fb530fd18
|
grr, shadows
|
2014-04-17 17:52:33 -04:00 |
|
Alam Ed Arias
|
d6e48e2168
|
whitespace cleanup
|
2014-04-17 17:47:51 -04:00 |
|
RedEnchilada
|
fa79c1856c
|
Make player seethru code account for cut-away view
|
2014-04-17 13:46:40 -05:00 |
|
Sryder13
|
098eb28036
|
OpenGL Multi-Property FOF's
Multi-Property FOF's have their multiple side properties display in
OpenGL.
|
2014-04-17 13:02:34 +01:00 |
|
Sryder13
|
5b324924ff
|
Undo MD2 Spin Frame Interpolation
Because apparently people don't like them like that.
|
2014-04-17 11:57:10 +01:00 |
|
Alam Ed Arias
|
537ad47d00
|
Will the real 2.1.7 release please stand up?
|
2014-04-15 22:20:13 -04:00 |
|
RedEnchilada
|
766f4c4acb
|
Render skybox from proper place for cutaway view
(Disclaimer: I don't know C at all)
|
2014-04-15 12:39:23 -05:00 |
|
Alam Ed Arias
|
02a3b0776c
|
SRB2 2.1.7 release
|
2014-04-14 01:14:58 -04:00 |
|
Alam Ed Arias
|
2bd6573f5f
|
grsoftwarefog is still hardware only
|
2014-04-09 14:52:38 -04:00 |
|
Alam Ed Arias
|
cec63aa4c0
|
restore ISO C90 support in r_opengl
|
2014-04-08 12:01:26 -04:00 |
|
Sryder13
|
b63e99efd8
|
OpenGL Screen Flip
Screen flipping in OpenGL is no longer done by inverting the screen
polygons.
|
2014-04-07 17:08:04 +01:00 |
|
Sryder13
|
81627a847f
|
Merge https://github.com/STJr/SRB2
|
2014-04-07 17:01:56 +01:00 |
|
Alam Ed Arias
|
25448dec36
|
Compile Win32 EXE with -gdwarf-2
|
2014-04-07 10:03:14 -04:00 |
|
Sryder13
|
7e04e679a9
|
Player Spin Frame MD2 Interpolation
Player spin frames on MD2's interpolate correctly when moving slowly.
|
2014-04-07 12:37:15 +01:00 |
|
Sryder13
|
56fbdfdad3
|
OpenGL Translucent Midtexture Fix
Translucent Midtextures using holes with textures in them now work when
there is no FOF's above their sector.
|
2014-04-05 22:13:09 +01:00 |
|
Sryder13
|
fc12fc7cd4
|
OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
|
2014-03-31 23:47:12 +01:00 |
|
Sryder13
|
d75d7cd09a
|
OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
|
2014-03-31 00:07:55 +01:00 |
|
Sryder13
|
9f0aacb059
|
MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
|
2014-03-30 17:45:58 +01:00 |
|
Sryder13
|
652f3395a9
|
Merge https://github.com/STJr/SRB2
|
2014-03-28 23:29:20 +00:00 |
|
Sryder13
|
fc978c79bb
|
OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
|
2014-03-28 23:28:00 +00:00 |
|
Alam Ed Arias
|
1b0b9fa537
|
Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
|
2014-03-28 11:58:35 -04:00 |
|
ilag11111
|
544682f140
|
Proof of concept fix for Sonic not being MD2-able
|
2014-03-27 18:04:03 -07:00 |
|
Alam Ed Arias
|
32de698f5e
|
SRB2 2.1.6 release
|
2014-03-24 22:17:59 -04:00 |
|
Sryder13
|
3fbe3d38d3
|
OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
|
2014-03-24 20:06:13 +00:00 |
|
Sryder13
|
b075d1e3fa
|
Redwall sky gone
More redwall sky shenanigans gone.
|
2014-03-24 17:29:14 +00:00 |
|
Sryder13
|
9e10e3278b
|
Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
|
2014-03-24 17:11:45 +00:00 |
|
Sryder13
|
770c7eeade
|
LightLevelToLum gone
LightLevelToLum unused by everything now, it seemed to be giving wrong
values for lightlevels.
|
2014-03-24 16:11:25 +00:00 |
|
Sryder13
|
103258e364
|
OpenGL Flipped Patch Drawing
V_FLIP in OpenGL.
|
2014-03-23 23:37:44 +00:00 |
|
Alam Ed Arias
|
bb6688107b
|
bump Srb2mac project
|
2014-03-23 12:06:07 -04:00 |
|
Alam Ed Arias
|
15bd266cac
|
SRB2 2.1.5 release
|
2014-03-23 12:00:29 -04:00 |
|
Alam Ed Arias
|
3a5fcc58da
|
Let steal some OpenGL fixes
Merge branch 'master' of https://github.com/Sryder13/SRB2
|
2014-03-23 10:31:31 -04:00 |
|
Sryder13
|
734d6b56f0
|
OpenGL Flashpal Flashes
Fixed flashes for OpenGL Nukes/Teleports etc.
|
2014-03-23 00:04:35 +00:00 |
|
Alam Arias
|
5e24fe8937
|
Fixup Srb2Mac to exclude srb2.srb from Lite pack
|
2014-03-22 16:09:41 -04:00 |
|
Alam Ed Arias
|
2b781d82d5
|
Quartz is evil, we need to ask for a new modeList
|
2014-03-22 15:54:46 -04:00 |
|
Sryder13
|
9386b3900b
|
OpenGL remove HOMs
Removes HOMs from OpenGL.
This also seems to have made skyboxes not draw ontop of everything else
on Intel GPU's.
|
2014-03-22 17:17:40 +00:00 |
|
Sryder13
|
1f452953b6
|
Post processor skybox
Post processing no longer done in the skybox.
|
2014-03-22 14:52:32 +00:00 |
|