Commit graph

686 commits

Author SHA1 Message Date
Inuyasha
1203b0aa73 Fix crash on game clear
(No, game, you can't allocate a map header for the credits, why were you doing that before and how did it not break anything??)

(cherry picked from commit e1f9a012297d5220dcdd9395265467621a170e32)
2016-02-09 02:48:34 -08:00
Inuyasha
caab150c92 Fixed LD413
(cherry picked from commit 1e4c2f8aad3d2d48eb408f400fde8e259b40fe18)
2016-02-09 02:48:34 -08:00
Inuyasha
8c17dac589 The concept of "music slots" doesn't exist anymore.
Use whatever names you want for your music. So long as you prefix the lumps with O_ or D_, it doesn't matter anymore.
DISCLAIMER: Linedef type 413 (change music) and Lua scripting is not tested.

(cherry picked from commit 025ca413a2a01a8ec7c104748c2f510e350aa457)

# Conflicts:
#	src/p_user.c
2016-02-09 02:48:33 -08:00
Alam Ed Arias
2dc9a4b34a Merge branch 'master' into next 2016-02-07 21:22:28 -05:00
Alam Ed Arias
6b626f1b27 build: cmake is messly 2016-02-07 20:53:27 -05:00
Alam Arias
f9d56f65a8 Merge pull request #47 from ProfessorKaos64/brewmaster
Update pkg to be fully compatible with Debian Jesse, add desktop file/artwork
2016-02-07 00:36:04 -05:00
mikeyd
865676d341 loose the revision, pkgs switched to native format 2016-02-06 22:46:52 -05:00
mikeyd
c8ae630dfe Fix desktop file 2016-02-06 22:29:01 -05:00
mikeyd
1082ae6ba5 Missing append, <facepalm.jpg> 2016-02-06 22:17:14 -05:00
mikeyd
3ae9892064 missing install section for new desktop/png file 2016-02-06 22:08:32 -05:00
mikeyd
40dff2c123 missing space for "proper" Debian formatting 2016-02-06 22:00:59 -05:00
mikeyd
d213791054 Rename srb2 to srb2.desktop 2016-02-06 18:13:14 -05:00
mikeyd
7768ec821a add missing dirs 2016-02-06 18:08:53 -05:00
mikeyd
5c1dff7974 Next attempt at install banner/desktop shortcut 2016-02-06 17:41:53 -05:00
ProfessorKaos64
4f59bf5303 add artwork for BPM 2016-02-06 17:36:21 -05:00
mikeyd
c8e7cffa1d try install of banner image 2016-02-06 17:33:27 -05:00
mikeyd
b6203d0412 Create srb2 2016-02-06 17:26:09 -05:00
mikeyd
5d32ccffcf fix pkgconfig path for Debian Jessie 2016-02-06 17:25:27 -05:00
Alam Ed Arias
f9d23370b6 debian: the data package should be native 2016-02-06 17:10:55 -05:00
Alam Ed Arias
5c09c31584 Debian: only just make srb2 depend on srb2-data (2.1.14-1)) 2016-02-06 14:56:16 -05:00
Alam Ed Arias
5d5956b650 debian: depend on srb2-data 2.1.14, not 2.1.4 2016-02-06 14:42:02 -05:00
Alam Ed Arias
bac39b1bc0 debian: untested update for Debian packages 2016-02-06 12:31:44 -05:00
Inuyasha
5320424269 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:09:08 -08:00
Inuyasha
c05c43cfee Merge branch 'monster-misc' into 'master'
Monster Iestyn's Miscellaneous (netplay-compatible) changes

Just cleaning up some unused or unnecessary things left in the source code, see the commits for exact changes made if you like.

May add more stuff to this branch later, there's no rush really.

See merge request !39
2016-02-03 21:06:57 -05:00
Inuyasha
84fb4d108a Merge branch 'diagonal-spring-rings-tweak' into 'next'
Diagonal spring rings tweak

If you didn't know before, those special placement ring lines for diagonal springs only use multiples of 45 for their angles in-game. In other words, they only face any of the 8 basic cardinal directions (N, S, E, W, NE, NW, etc). Considering that springs themselves don't follow the above behaviour, you can probably work out that's a bad thing.

This branch changes that of course, if you couldn't guess from context. Diagonal spring rings can now be placed with any angles like most thing types already could!

See merge request !37
2016-02-03 21:05:44 -05:00
Inuyasha
f17be6641e Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:00:28 -08:00
Monster Iestyn
0455b572dc Removed weird test for water planes in HWR_Subsector
It crashes when you try to test it anyway, lol
2016-02-03 17:58:44 -08:00
Alam Ed Arias
236170ea37 Merge branch 'master' into next 2016-01-31 20:30:53 -05:00
Alam Ed Arias
2b41a40076 appveyor: no quote? 2016-01-31 20:25:32 -05:00
Alam Ed Arias
ee75abf8ff Merge branch 'master' into next 2016-01-31 20:15:22 -05:00
Alam Ed Arias
937c8f936b appveyor: updated to GCC 5.3 2016-01-31 20:15:10 -05:00
Monster Iestyn
2e58f6c4d9 Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors
Turns out the seg-searching code falsely assumed it'd find frontfacing segs first, who knew?
2016-01-31 13:05:30 -06:00
Monster Iestyn
2d94b2a85f keys.h doesn't need to be included twice here lol 2016-01-31 17:10:57 +00:00
Monster Iestyn
deb958a796 Remove unused "INVERSECOLORMAP" macro 2016-01-31 17:06:03 +00:00
Monster Iestyn
9e29b69a29 Remove unused "firstnewseg" variable 2016-01-31 16:49:04 +00:00
Monster Iestyn
8b56cd76c7 doomtype.h tweaks
some of the mess in here really bothers me

(cherry-picking this commit of mine from next since it only fixes a small oversight with compiling and adds a comment)
2016-01-31 15:08:16 +00:00
Inuyasha
e49f531ba1 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 18:27:33 -08:00
Alam Ed Arias
82bfce7683 Merge remote-tracking branch 'magicgirl/master' 2016-01-29 20:29:28 -05:00
Inuyasha
e6f0a4be18 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 16:01:57 -08:00
Inuyasha
f500986692 use RGB for screen texture, not RGBA
the screen texture does not need an alpha channel.
the fact that it had one made OGL copy the topmost pixel of the screen texture's alpha channel.
which, naturally results in the screen becoming partially transparent and letting you see the working texture in the background.
2016-01-29 16:01:05 -08:00
Alam Ed Arias
deca16f923 appveyor: let use short commits 2016-01-29 18:38:41 -05:00
Monster Iestyn
7d603c320b Merge branch 'next' of http://git.magicalgirl.moe/STJr/SRB2.git into diagonal-spring-rings-tweak 2016-01-29 19:40:04 +00:00
Alam Ed Arias
0f83c2aeb5 appveyor: 7z, not 7 2016-01-29 12:53:39 -05:00
Alam Ed Arias
b3ee8591f2 appveyor: ok, let set the var in after build step 2016-01-29 12:36:48 -05:00
Alam Ed Arias
01f2f4d444 appveyor: move naming of 7z to env block 2016-01-29 12:08:41 -05:00
Alam Ed Arias
3895202861 appveyor: let include the commit id 2016-01-29 12:00:05 -05:00
Alam Ed Arias
343c8a9498 appveyor: or not, let try this naming 2016-01-29 11:55:00 -05:00
Alam Ed Arias
ba1cb80ff7 appveyor: name each 7z by version" 2016-01-29 11:47:35 -05:00
Alam Ed Arias
5582d715d4 appveyor: let have the build bot have the right username 2016-01-29 11:39:16 -05:00
Alam Ed Arias
4b8167d823 appveyor: let push a 7z in the after build step 2016-01-29 11:27:33 -05:00