TehRealSalt
0db99ff2c4
Merge remote-tracking branch 'refs/remotes/origin/democracy'
2018-02-10 20:00:20 -05:00
TehRealSalt
51029b2880
Remove comment
2018-02-10 19:56:05 -05:00
TehRealSalt
bfd7915a01
Random picking animation
2018-02-10 19:02:15 -05:00
TehRealSalt
2af4f0451a
One last thing: don't add whatever the game rolls for the random option
...
Makes it even more of a wild-card option, also makes sure that you
actually *see* all of the maps before it empties
2018-02-10 16:50:44 -05:00
TehRealSalt
bc99e0963e
Maybe fixed
2018-02-10 16:28:45 -05:00
TehRealSalt
8f74b1afcd
Faster
2018-02-09 21:14:14 -05:00
TehRealSalt
9088e3dbab
Slight adjustment
2018-02-09 16:04:52 -05:00
TehRealSalt
70f959815a
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-02-08 21:24:56 -05:00
TehRealSalt
98fa8c1409
Added axis support
2018-02-08 21:24:44 -05:00
Sryder13
844b1dc2c0
Some warning fixes
2018-02-09 00:58:10 +00:00
TehRealSalt
ec84b46bb4
P != M
2018-02-08 18:14:56 -05:00
TehRealSalt
85a81ed087
Minor adjustments in hopes that I fixed the resynch bomb on gametype switch?
2018-02-08 17:13:06 -05:00
TehRealSalt
56f1263f34
Guess what.
...
A typo. :V
2018-02-08 00:53:25 -05:00
TehRealSalt
32ee651f43
/me tears away a piece of drywall
...
What's revealed is that democracy is actually made *entirely* out of
extremely minor 1 character long typos eating away at the structural
integrity of the building, and then the crack starts oozing green slime,
and then a creepy hand comes out and grabs you
2018-02-08 00:45:59 -05:00
TehRealSalt
2c09dd1df1
Minor fixes
2018-02-07 22:45:40 -05:00
TehRealSalt
e6c040b844
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-02-07 22:34:33 -05:00
Sryder13
29acd26846
Fix the explosion smoke ring (and warning)
2018-02-06 00:23:10 +00:00
Sryder13
c52475a630
New bomb explosion effect
2018-02-05 22:53:31 +00:00
Sryder13
d41d5800eb
Some explosion stuff
...
Sphere spawns at centre and quickly grows before stopping
While sphere grows players get flung up
Fix some issues with battle mode stuff stopping bobombs from working
2018-02-05 19:24:54 +00:00
Sryder13
68338f560b
Draw Minimap at regular size
...
Also positioned the minimap completely at the side of the screen as they're 5% scaled anyway
2018-02-05 03:59:36 +00:00
Sryder13
ae55938646
Merge branch 'minimapfix' into flair
2018-02-05 03:28:09 +00:00
Sryder13
ac481ed185
Pure white and pure black shouldn't change on star colormap
2018-02-05 02:53:55 +00:00
Sryder13
b4db82336b
Star colour support for MD2s
2018-02-05 02:11:17 +00:00
Sryder13
4b06594dd0
Star colormap is decided to be used per mobj with mobj->colorize
...
Star creates afterimages that are colorized and fullbright
Star makes the player fullbright
2018-02-05 00:00:36 +00:00
Sryder13
483921f1fa
Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks
...
# Conflicts:
# src/g_game.c
2018-02-04 20:39:53 +00:00
TehRealSalt
b20e2d55eb
Everything
...
Been a while since I synced :V
2018-02-03 23:47:47 -05:00
TehRealSalt
58da420e30
Setup vote is a XCMD now
...
But now the rest of voting can get desynced easily now... this is
increasingly getting more and more fucked.
2018-01-30 16:42:44 -05:00
TehRealSalt
116ef8065f
welp
2018-01-29 21:39:13 -05:00
TehRealSalt
aa7fab06fc
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:44:41 -05:00
TehRealSalt
32b2818ab6
Quick fix :V
2018-01-29 19:43:22 -05:00
TehRealSalt
2cb96bf16c
Adjust for taller thinstring
2018-01-29 19:22:08 -05:00
TehRealSalt
202ad11b43
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:20:23 -05:00
TehRealSalt
3040c8d51d
Merge remote-tracking branch 'refs/remotes/origin/menus-cvars-unlocks'
2018-01-29 19:17:25 -05:00
TehRealSalt
1e01e65a8b
Fixed spectating for real, messages for changing some kart cvars, Mirror Mode disallowed in Battle
2018-01-29 19:15:25 -05:00
TehRealSalt
5b9a9faae7
Minor adjustments for a taller thin font
2018-01-28 20:37:53 -05:00
TehRealSalt
0958c9c691
Minor adjustin's to the unlock list
2018-01-28 20:05:18 -05:00
TehRealSalt
37a74cbd94
Double-check legitimacy on match completion
2018-01-28 19:57:38 -05:00
TehRealSalt
52d835cded
Remove a really minor 1-tic discrepancy
2018-01-27 23:55:43 -05:00
TehRealSalt
41f09816ce
Functional, ready for netgame!
2018-01-27 23:52:01 -05:00
TehRealSalt
5efac6401f
Getting there.
...
Should *theoretically* be functional... if it didn't crash on vote end.
I'm like 90% sure I'm missing a patch unload somewhere...
2018-01-27 20:59:29 -05:00
TehRealSalt
cc0c99640f
Work so far
...
Crashes, but baseline's there
2018-01-27 01:17:08 -05:00
TehRealSalt
e27a60847e
Oops
...
Changed my mind about my prior decision to comment out crosshair
drawing, forgot to readd it when I fixed it :V
2018-01-24 17:00:22 -05:00
TehRealSalt
33350eb2a8
Spectator-only looking, fixed crosshairs
2018-01-24 16:53:20 -05:00
TehRealSalt
403e14e971
Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks
...
# Conflicts:
# src/g_game.c
# src/m_cheat.c
# src/p_user.c
2018-01-24 16:24:36 -05:00
TehRealSalt
edc2711739
Merge remote-tracking branch 'refs/remotes/origin/stuff-we-need-but-not-stuff-we-deserve'
2018-01-24 02:47:27 -05:00
TehRealSalt
f6cfcd4f89
Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu
...
No more weapon number buttons, button constants reordered, and BT_JUMP
renamed to BT_DRIFT, and removed a lot of commented out stuff or stuff
we didn't need. Spectator-only support for looking up/down soon.
Keyboard defaults are just what I use, plan on adjusting it further
after more feedback
2018-01-24 02:45:06 -05:00
TehRealSalt
8b88a2ebd8
Spectating is properly implemented now
...
- Spectate button works
- Spectating & objectplace controls are usable now
- New spectator HUD
2018-01-22 22:18:57 -05:00
TehRealSalt
41250d1751
Commiting what I have currently, but disabled
2018-01-22 19:19:17 -05:00
TehRealSalt
8bb4259de8
Fixed brakes
2018-01-22 18:39:53 -05:00
TehRealSalt
bb6694a72b
Camera adjustin's
...
- Look backward button works
- Increased default cam_speed, from 0.3 to 0.45. This is the highest
value that I think doesn't look overly stiff.
- Removed bobbing in first person
I was trying to do the camera angle thing that we've been talking about
for a while, but I can't get it to work well.
2018-01-22 17:08:31 -05:00