Dummy out 2p pause, system menu, talk, and scores buttons because grayed out in-menu

This commit is contained in:
mazmazz 2018-12-20 16:40:59 -05:00
parent ed7178bca4
commit fe5001a38a

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@ -1215,12 +1215,12 @@ void G_Controldefault(void)
gamecontrolbis[gc_use ][0] = KEY_2JOY1+4; // LB
gamecontrolbis[gc_camreset ][0] = KEY_2JOY1+3; // Y
gamecontrolbis[gc_jump ][0] = KEY_2JOY1+5; // RB
gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back
gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start
//gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back
//gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start
gamecontrolbis[gc_camtoggle ][0] = KEY_2HAT1+0; // D-Pad Up
gamecontrolbis[gc_screenshot][0] = KEY_2HAT1+1; // D-Pad Down
gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left
gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right
//gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left
//gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right
#ifdef WMINPUT
gamecontrol[gc_forward ][0] = KEY_JOY1+02; //UP
gamecontrol[gc_backward ][0] = KEY_JOY1+03; //DOWN