mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-14 05:41:02 +00:00
Disable camera rotate buttons if you aren't viewing yourself
They don't affect what you're viewing anyway and cause cam_rotate to get messed up.
This commit is contained in:
parent
1c81f192d8
commit
fe20a35aee
1 changed files with 1 additions and 1 deletions
|
@ -7993,7 +7993,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
||||||
thiscam->angle = angle;
|
thiscam->angle = angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!objectplacing && !(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->pflags & PF_NIGHTSMODE))
|
if (!objectplacing && !(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->pflags & PF_NIGHTSMODE) && displayplayer == consoleplayer)
|
||||||
{
|
{
|
||||||
#ifdef REDSANALOG
|
#ifdef REDSANALOG
|
||||||
if ((player->cmd.buttons & (BT_CAMLEFT|BT_CAMRIGHT)) == (BT_CAMLEFT|BT_CAMRIGHT)); else
|
if ((player->cmd.buttons & (BT_CAMLEFT|BT_CAMRIGHT)) == (BT_CAMLEFT|BT_CAMRIGHT)); else
|
||||||
|
|
Loading…
Reference in a new issue