mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
Merge branch 'master' into next
This commit is contained in:
commit
fb8de61a81
2 changed files with 46 additions and 36 deletions
|
@ -66,9 +66,9 @@ static void HWR_ProjectPrecipitationSprite(precipmobj_t *thing);
|
|||
#endif
|
||||
|
||||
#ifdef SORTING
|
||||
void HWR_AddTransparentFloor(lumpnum_t lumpnum, extrasubsector_t *xsub, fixed_t fixedheight,
|
||||
void HWR_AddTransparentFloor(lumpnum_t lumpnum, extrasubsector_t *xsub, boolean isceiling, fixed_t fixedheight,
|
||||
INT32 lightlevel, INT32 alpha, sector_t *FOFSector, FBITFIELD blend, boolean fogplane, extracolormap_t *planecolormap);
|
||||
void HWR_AddTransparentPolyobjectFloor(lumpnum_t lumpnum, polyobj_t *polysector, fixed_t fixedheight,
|
||||
void HWR_AddTransparentPolyobjectFloor(lumpnum_t lumpnum, polyobj_t *polysector, boolean isceiling, fixed_t fixedheight,
|
||||
INT32 lightlevel, INT32 alpha, sector_t *FOFSector, FBITFIELD blend, extracolormap_t *planecolormap);
|
||||
#else
|
||||
static void HWR_Add3DWater(lumpnum_t lumpnum, extrasubsector_t *xsub, fixed_t fixedheight,
|
||||
|
@ -521,7 +521,7 @@ static UINT8 HWR_FogBlockAlpha(INT32 light, UINT32 color, UINT32 fadecolor) // L
|
|||
// -----------------+
|
||||
// HWR_RenderPlane : Render a floor or ceiling convex polygon
|
||||
// -----------------+
|
||||
static void HWR_RenderPlane(sector_t *sector, extrasubsector_t *xsub, fixed_t fixedheight,
|
||||
static void HWR_RenderPlane(sector_t *sector, extrasubsector_t *xsub, boolean isceiling, fixed_t fixedheight,
|
||||
FBITFIELD PolyFlags, INT32 lightlevel, lumpnum_t lumpnum, sector_t *FOFsector, UINT8 alpha, boolean fogplane, extracolormap_t *planecolormap)
|
||||
{
|
||||
polyvertex_t * pv;
|
||||
|
@ -554,17 +554,16 @@ static void HWR_RenderPlane(sector_t *sector, extrasubsector_t *xsub, fixed_t fi
|
|||
// Get the slope pointer to simplify future code
|
||||
if (FOFsector)
|
||||
{
|
||||
if (FOFsector->f_slope && FOFsector->floorheight == fixedheight)
|
||||
if (FOFsector->f_slope && !isceiling)
|
||||
slope = FOFsector->f_slope;
|
||||
else if (FOFsector->c_slope && FOFsector->ceilingheight == fixedheight)
|
||||
else if (FOFsector->c_slope && isceiling)
|
||||
slope = FOFsector->c_slope;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use fixedheight to determine whether to check floor or ceiling because I hate my life
|
||||
if (gr_frontsector->f_slope && gr_frontsector->floorheight == fixedheight)
|
||||
if (gr_frontsector->f_slope && !isceiling)
|
||||
slope = gr_frontsector->f_slope;
|
||||
else if (gr_frontsector->c_slope && gr_frontsector->ceilingheight == fixedheight)
|
||||
else if (gr_frontsector->c_slope && isceiling)
|
||||
slope = gr_frontsector->c_slope;
|
||||
}
|
||||
|
||||
|
@ -638,12 +637,7 @@ static void HWR_RenderPlane(sector_t *sector, extrasubsector_t *xsub, fixed_t fi
|
|||
|
||||
if (FOFsector != NULL)
|
||||
{
|
||||
#ifdef ESLOPE
|
||||
if ((slope && slope == FOFsector->f_slope)
|
||||
|| fixedheight == FOFsector->floorheight) // it's a floor
|
||||
#else
|
||||
if (fixedheight == FOFsector->floorheight) // it's a floor
|
||||
#endif
|
||||
if (!isceiling) // it's a floor
|
||||
{
|
||||
scrollx = FIXED_TO_FLOAT(FOFsector->floor_xoffs)/fflatsize;
|
||||
scrolly = FIXED_TO_FLOAT(FOFsector->floor_yoffs)/fflatsize;
|
||||
|
@ -658,12 +652,7 @@ static void HWR_RenderPlane(sector_t *sector, extrasubsector_t *xsub, fixed_t fi
|
|||
}
|
||||
else if (gr_frontsector)
|
||||
{
|
||||
#ifdef ESLOPE
|
||||
if ((slope && slope == gr_frontsector->f_slope)
|
||||
|| fixedheight == gr_frontsector->floorheight) // it's a floor
|
||||
#else
|
||||
if (fixedheight < dup_viewz) // it's a floor
|
||||
#endif
|
||||
if (!isceiling) // it's a floor
|
||||
{
|
||||
scrollx = FIXED_TO_FLOAT(gr_frontsector->floor_xoffs)/fflatsize;
|
||||
scrolly = FIXED_TO_FLOAT(gr_frontsector->floor_yoffs)/fflatsize;
|
||||
|
@ -3111,7 +3100,7 @@ static inline void HWR_AddPolyObjectSegs(void)
|
|||
}
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, fixed_t fixedheight,
|
||||
static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling, fixed_t fixedheight,
|
||||
FBITFIELD blendmode, UINT8 lightlevel, lumpnum_t lumpnum, sector_t *FOFsector,
|
||||
UINT8 alpha, extracolormap_t *planecolormap)
|
||||
{
|
||||
|
@ -3195,7 +3184,7 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, fixed_t fixedheight
|
|||
|
||||
if (FOFsector != NULL)
|
||||
{
|
||||
if (fixedheight == FOFsector->floorheight) // it's a floor
|
||||
if (!isceiling) // it's a floor
|
||||
{
|
||||
scrollx = FIXED_TO_FLOAT(FOFsector->floor_xoffs)/fflatsize;
|
||||
scrolly = FIXED_TO_FLOAT(FOFsector->floor_yoffs)/fflatsize;
|
||||
|
@ -3210,7 +3199,7 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, fixed_t fixedheight
|
|||
}
|
||||
else if (gr_frontsector)
|
||||
{
|
||||
if (fixedheight < dup_viewz) // it's a floor
|
||||
if (!isceiling) // it's a floor
|
||||
{
|
||||
scrollx = FIXED_TO_FLOAT(gr_frontsector->floor_xoffs)/fflatsize;
|
||||
scrolly = FIXED_TO_FLOAT(gr_frontsector->floor_yoffs)/fflatsize;
|
||||
|
@ -3303,13 +3292,13 @@ static void HWR_AddPolyObjectPlanes(void)
|
|||
{
|
||||
FSurfaceInfo Surf;
|
||||
FBITFIELD blendmode = HWR_TranstableToAlpha(po_ptrs[i]->translucency, &Surf);
|
||||
HWR_AddTransparentPolyobjectFloor(levelflats[polyobjsector->floorpic].lumpnum, po_ptrs[i], polyobjsector->floorheight,
|
||||
HWR_AddTransparentPolyobjectFloor(levelflats[polyobjsector->floorpic].lumpnum, po_ptrs[i], false, polyobjsector->floorheight,
|
||||
polyobjsector->lightlevel, Surf.FlatColor.s.alpha, polyobjsector, blendmode, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
HWR_GetFlat(levelflats[polyobjsector->floorpic].lumpnum);
|
||||
HWR_RenderPolyObjectPlane(po_ptrs[i], polyobjsector->floorheight, PF_Occlude,
|
||||
HWR_RenderPolyObjectPlane(po_ptrs[i], false, polyobjsector->floorheight, PF_Occlude,
|
||||
polyobjsector->lightlevel, levelflats[polyobjsector->floorpic].lumpnum,
|
||||
polyobjsector, 255, NULL);
|
||||
}
|
||||
|
@ -3325,13 +3314,13 @@ static void HWR_AddPolyObjectPlanes(void)
|
|||
FBITFIELD blendmode;
|
||||
memset(&Surf, 0x00, sizeof(Surf));
|
||||
blendmode = HWR_TranstableToAlpha(po_ptrs[i]->translucency, &Surf);
|
||||
HWR_AddTransparentPolyobjectFloor(levelflats[polyobjsector->ceilingpic].lumpnum, po_ptrs[i], polyobjsector->ceilingheight,
|
||||
HWR_AddTransparentPolyobjectFloor(levelflats[polyobjsector->ceilingpic].lumpnum, po_ptrs[i], true, polyobjsector->ceilingheight,
|
||||
polyobjsector->lightlevel, Surf.FlatColor.s.alpha, polyobjsector, blendmode, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
HWR_GetFlat(levelflats[polyobjsector->ceilingpic].lumpnum);
|
||||
HWR_RenderPolyObjectPlane(po_ptrs[i], polyobjsector->ceilingheight, PF_Occlude,
|
||||
HWR_RenderPolyObjectPlane(po_ptrs[i], true, polyobjsector->ceilingheight, PF_Occlude,
|
||||
polyobjsector->lightlevel, levelflats[polyobjsector->floorpic].lumpnum,
|
||||
polyobjsector, 255, NULL);
|
||||
}
|
||||
|
@ -3485,7 +3474,7 @@ static void HWR_Subsector(size_t num)
|
|||
if (sub->validcount != validcount)
|
||||
{
|
||||
HWR_GetFlat(levelflats[gr_frontsector->floorpic].lumpnum);
|
||||
HWR_RenderPlane(gr_frontsector, &extrasubsectors[num],
|
||||
HWR_RenderPlane(gr_frontsector, &extrasubsectors[num], false,
|
||||
// Hack to make things continue to work around slopes.
|
||||
locFloorHeight == cullFloorHeight ? locFloorHeight : gr_frontsector->floorheight,
|
||||
// We now return you to your regularly scheduled rendering.
|
||||
|
@ -3507,7 +3496,7 @@ static void HWR_Subsector(size_t num)
|
|||
if (sub->validcount != validcount)
|
||||
{
|
||||
HWR_GetFlat(levelflats[gr_frontsector->ceilingpic].lumpnum);
|
||||
HWR_RenderPlane(NULL, &extrasubsectors[num],
|
||||
HWR_RenderPlane(NULL, &extrasubsectors[num], true,
|
||||
// Hack to make things continue to work around slopes.
|
||||
locCeilingHeight == cullCeilingHeight ? locCeilingHeight : gr_frontsector->ceilingheight,
|
||||
// We now return you to your regularly scheduled rendering.
|
||||
|
@ -3576,6 +3565,7 @@ static void HWR_Subsector(size_t num)
|
|||
|
||||
HWR_AddTransparentFloor(0,
|
||||
&extrasubsectors[num],
|
||||
false,
|
||||
*rover->bottomheight,
|
||||
*gr_frontsector->lightlist[light].lightlevel,
|
||||
alpha, rover->master->frontsector, PF_Translucent|PF_NoTexture,
|
||||
|
@ -3593,6 +3583,7 @@ static void HWR_Subsector(size_t num)
|
|||
#else
|
||||
HWR_AddTransparentFloor(levelflats[*rover->bottompic].lumpnum,
|
||||
&extrasubsectors[num],
|
||||
false,
|
||||
*rover->bottomheight,
|
||||
*gr_frontsector->lightlist[light].lightlevel,
|
||||
rover->alpha-1 > 255 ? 255 : rover->alpha-1, rover->master->frontsector, PF_Translucent,
|
||||
|
@ -3603,7 +3594,7 @@ static void HWR_Subsector(size_t num)
|
|||
{
|
||||
HWR_GetFlat(levelflats[*rover->bottompic].lumpnum);
|
||||
light = R_GetPlaneLight(gr_frontsector, centerHeight, dup_viewz < cullHeight ? true : false);
|
||||
HWR_RenderPlane(NULL, &extrasubsectors[num], *rover->bottomheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->bottompic].lumpnum,
|
||||
HWR_RenderPlane(NULL, &extrasubsectors[num], false, *rover->bottomheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->bottompic].lumpnum,
|
||||
rover->master->frontsector, 255, false, gr_frontsector->lightlist[light].extra_colormap);
|
||||
}
|
||||
}
|
||||
|
@ -3637,6 +3628,7 @@ static void HWR_Subsector(size_t num)
|
|||
|
||||
HWR_AddTransparentFloor(0,
|
||||
&extrasubsectors[num],
|
||||
true,
|
||||
*rover->topheight,
|
||||
*gr_frontsector->lightlist[light].lightlevel,
|
||||
alpha, rover->master->frontsector, PF_Translucent|PF_NoTexture,
|
||||
|
@ -3654,6 +3646,7 @@ static void HWR_Subsector(size_t num)
|
|||
#else
|
||||
HWR_AddTransparentFloor(levelflats[*rover->toppic].lumpnum,
|
||||
&extrasubsectors[num],
|
||||
true,
|
||||
*rover->topheight,
|
||||
*gr_frontsector->lightlist[light].lightlevel,
|
||||
rover->alpha-1 > 255 ? 255 : rover->alpha-1, rover->master->frontsector, PF_Translucent,
|
||||
|
@ -3665,7 +3658,7 @@ static void HWR_Subsector(size_t num)
|
|||
{
|
||||
HWR_GetFlat(levelflats[*rover->toppic].lumpnum);
|
||||
light = R_GetPlaneLight(gr_frontsector, centerHeight, dup_viewz < cullHeight ? true : false);
|
||||
HWR_RenderPlane(NULL, &extrasubsectors[num], *rover->topheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->toppic].lumpnum,
|
||||
HWR_RenderPlane(NULL, &extrasubsectors[num], true, *rover->topheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->toppic].lumpnum,
|
||||
rover->master->frontsector, 255, false, gr_frontsector->lightlist[light].extra_colormap);
|
||||
}
|
||||
}
|
||||
|
@ -4592,6 +4585,7 @@ static void HWR_RenderWall(wallVert3D *wallVerts, FSurfaceInfo *pSurf, FBITFIE
|
|||
typedef struct
|
||||
{
|
||||
extrasubsector_t *xsub;
|
||||
boolean isceiling;
|
||||
fixed_t fixedheight;
|
||||
INT32 lightlevel;
|
||||
lumpnum_t lumpnum;
|
||||
|
@ -4609,6 +4603,7 @@ static planeinfo_t *planeinfo = NULL;
|
|||
typedef struct
|
||||
{
|
||||
polyobj_t *polysector;
|
||||
boolean isceiling;
|
||||
fixed_t fixedheight;
|
||||
INT32 lightlevel;
|
||||
lumpnum_t lumpnum;
|
||||
|
@ -4644,7 +4639,7 @@ static INT32 drawcount = 0;
|
|||
#define MAX_TRANSPARENTFLOOR 512
|
||||
|
||||
// This will likely turn into a copy of HWR_Add3DWater and replace it.
|
||||
void HWR_AddTransparentFloor(lumpnum_t lumpnum, extrasubsector_t *xsub,
|
||||
void HWR_AddTransparentFloor(lumpnum_t lumpnum, extrasubsector_t *xsub, boolean isceiling,
|
||||
fixed_t fixedheight, INT32 lightlevel, INT32 alpha, sector_t *FOFSector, FBITFIELD blend, boolean fogplane, extracolormap_t *planecolormap)
|
||||
{
|
||||
static size_t allocedplanes = 0;
|
||||
|
@ -4659,6 +4654,7 @@ void HWR_AddTransparentFloor(lumpnum_t lumpnum, extrasubsector_t *xsub,
|
|||
Z_Realloc(planeinfo, allocedplanes * sizeof (*planeinfo), PU_LEVEL, &planeinfo);
|
||||
}
|
||||
|
||||
planeinfo[numplanes].isceiling = isceiling;
|
||||
planeinfo[numplanes].fixedheight = fixedheight;
|
||||
planeinfo[numplanes].lightlevel = lightlevel;
|
||||
planeinfo[numplanes].lumpnum = lumpnum;
|
||||
|
@ -4669,12 +4665,13 @@ void HWR_AddTransparentFloor(lumpnum_t lumpnum, extrasubsector_t *xsub,
|
|||
planeinfo[numplanes].fogplane = fogplane;
|
||||
planeinfo[numplanes].planecolormap = planecolormap;
|
||||
planeinfo[numplanes].drawcount = drawcount++;
|
||||
|
||||
numplanes++;
|
||||
}
|
||||
|
||||
// Adding this for now until I can create extrasubsector info for polyobjects
|
||||
// When that happens it'll just be done through HWR_AddTransparentFloor and HWR_RenderPlane
|
||||
void HWR_AddTransparentPolyobjectFloor(lumpnum_t lumpnum, polyobj_t *polysector,
|
||||
void HWR_AddTransparentPolyobjectFloor(lumpnum_t lumpnum, polyobj_t *polysector, boolean isceiling,
|
||||
fixed_t fixedheight, INT32 lightlevel, INT32 alpha, sector_t *FOFSector, FBITFIELD blend, extracolormap_t *planecolormap)
|
||||
{
|
||||
static size_t allocedpolyplanes = 0;
|
||||
|
@ -4689,6 +4686,7 @@ void HWR_AddTransparentPolyobjectFloor(lumpnum_t lumpnum, polyobj_t *polysector,
|
|||
Z_Realloc(polyplaneinfo, allocedpolyplanes * sizeof (*polyplaneinfo), PU_LEVEL, &polyplaneinfo);
|
||||
}
|
||||
|
||||
polyplaneinfo[numpolyplanes].isceiling = isceiling;
|
||||
polyplaneinfo[numpolyplanes].fixedheight = fixedheight;
|
||||
polyplaneinfo[numpolyplanes].lightlevel = lightlevel;
|
||||
polyplaneinfo[numpolyplanes].lumpnum = lumpnum;
|
||||
|
@ -4854,7 +4852,7 @@ static void HWR_CreateDrawNodes(void)
|
|||
|
||||
if (!(sortnode[sortindex[i]].plane->blend & PF_NoTexture))
|
||||
HWR_GetFlat(sortnode[sortindex[i]].plane->lumpnum);
|
||||
HWR_RenderPlane(NULL, sortnode[sortindex[i]].plane->xsub, sortnode[sortindex[i]].plane->fixedheight, sortnode[sortindex[i]].plane->blend, sortnode[sortindex[i]].plane->lightlevel,
|
||||
HWR_RenderPlane(NULL, sortnode[sortindex[i]].plane->xsub, sortnode[sortindex[i]].plane->isceiling, sortnode[sortindex[i]].plane->fixedheight, sortnode[sortindex[i]].plane->blend, sortnode[sortindex[i]].plane->lightlevel,
|
||||
sortnode[sortindex[i]].plane->lumpnum, sortnode[sortindex[i]].plane->FOFSector, sortnode[sortindex[i]].plane->alpha, sortnode[sortindex[i]].plane->fogplane, sortnode[sortindex[i]].plane->planecolormap);
|
||||
}
|
||||
else if (sortnode[sortindex[i]].polyplane)
|
||||
|
@ -4864,7 +4862,7 @@ static void HWR_CreateDrawNodes(void)
|
|||
|
||||
if (!(sortnode[sortindex[i]].polyplane->blend & PF_NoTexture))
|
||||
HWR_GetFlat(sortnode[sortindex[i]].polyplane->lumpnum);
|
||||
HWR_RenderPolyObjectPlane(sortnode[sortindex[i]].polyplane->polysector, sortnode[sortindex[i]].polyplane->fixedheight, sortnode[sortindex[i]].polyplane->blend, sortnode[sortindex[i]].polyplane->lightlevel,
|
||||
HWR_RenderPolyObjectPlane(sortnode[sortindex[i]].polyplane->polysector, sortnode[sortindex[i]].polyplane->isceiling, sortnode[sortindex[i]].polyplane->fixedheight, sortnode[sortindex[i]].polyplane->blend, sortnode[sortindex[i]].polyplane->lightlevel,
|
||||
sortnode[sortindex[i]].polyplane->lumpnum, sortnode[sortindex[i]].polyplane->FOFSector, sortnode[sortindex[i]].polyplane->alpha, sortnode[sortindex[i]].polyplane->planecolormap);
|
||||
}
|
||||
else if (sortnode[sortindex[i]].wall)
|
||||
|
@ -6161,7 +6159,7 @@ static void HWR_Render3DWater(void)
|
|||
for (i = 0; i < numfloors; i++)
|
||||
{
|
||||
HWR_GetFlat(planeinfo[i].lumpnum);
|
||||
HWR_RenderPlane(NULL, planeinfo[i].xsub, planeinfo[i].fixedheight, PF_Translucent, planeinfo[i].lightlevel, planeinfo[i].lumpnum,
|
||||
HWR_RenderPlane(NULL, planeinfo[i].xsub, planeinfo[i].isceiling, planeinfo[i].fixedheight, PF_Translucent, planeinfo[i].lightlevel, planeinfo[i].lumpnum,
|
||||
planeinfo[i].FOFSector, planeinfo[i].alpha, planeinfo[i].fogplane, planeinfo[i].planecolormap);
|
||||
}
|
||||
numfloors = 0;
|
||||
|
|
|
@ -1363,7 +1363,19 @@ void R_DrawColumnShadowed_8(void)
|
|||
|
||||
height = dc_lightlist[i].height >> LIGHTSCALESHIFT;
|
||||
if (solid)
|
||||
{
|
||||
bheight = dc_lightlist[i].botheight >> LIGHTSCALESHIFT;
|
||||
if (bheight < height)
|
||||
{
|
||||
// confounded slopes sometimes allow partial invertedness,
|
||||
// even including cases where the top and bottom heights
|
||||
// should actually be the same!
|
||||
// swap the height values as a workaround for this quirk
|
||||
INT32 temp = height;
|
||||
height = bheight;
|
||||
bheight = temp;
|
||||
}
|
||||
}
|
||||
if (height <= dc_yl)
|
||||
{
|
||||
dc_colormap = dc_lightlist[i].rcolormap;
|
||||
|
|
Loading…
Reference in a new issue