diff --git a/src/console.c b/src/console.c index 7faf954d..43d5df2d 100644 --- a/src/console.c +++ b/src/console.c @@ -1625,6 +1625,6 @@ void CON_Drawer(void) if (con_curlines > 0) CON_DrawConsole(); else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS - || gamestate == GS_VOTING) + || gamestate == GS_VOTING || gamestate == GS_EVALUATION || gamestate == GS_WAITINGPLAYERS) CON_DrawHudlines(); } diff --git a/src/d_main.c b/src/d_main.c index 78c4fca6..15e11b0d 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -369,6 +369,7 @@ static void D_Display(void) case GS_EVALUATION: F_GameEvaluationDrawer(); + HU_Erase(); HU_Drawer(); break; @@ -390,6 +391,7 @@ static void D_Display(void) // The clientconnect drawer is independent... // I don't think HOM from nothing drawing is independent... F_WaitingPlayersDrawer(); + HU_Erase(); HU_Drawer(); case GS_DEDICATEDSERVER: case GS_NULL: diff --git a/src/hu_stuff.c b/src/hu_stuff.c index 63d75c76..6288c629 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -1180,7 +1180,7 @@ void HU_Drawer(void) || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_GAMEEND - || gamestate == GS_VOTING) // SRB2kart + || gamestate == GS_VOTING || gamestate == GS_WAITINGPLAYERS) // SRB2kart return; // draw multiplayer rankings diff --git a/src/m_menu.c b/src/m_menu.c index c8e7fae8..0000fa55 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -6960,7 +6960,7 @@ Update the maxplayers label... V_DrawString(x+8,y+12, V_MONOSPACE, setupm_ip); // draw text cursor for name - if (itemOn == 5 //0 + if (itemOn == 7 && skullAnimCounter < 4) //blink cursor V_DrawCharacter(x+8+V_StringWidth(setupm_ip, V_MONOSPACE),y+12,'_',false); #endif