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Update item table
Not looking forward to testing...
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1 changed files with 7 additions and 7 deletions
14
src/k_kart.c
14
src/k_kart.c
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@ -496,20 +496,20 @@ boolean K_IsPlayerWanted(player_t *player)
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static INT32 K_KartItemOddsRace[NUMKARTRESULTS][10] =
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static INT32 K_KartItemOddsRace[NUMKARTRESULTS][10] =
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{
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{
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//P-Odds 0 1 2 3 4 5 6 7 8 9
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//P-Odds 0 1 2 3 4 5 6 7 8 9
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/*Sneaker*/ {20, 0, 0, 4, 6, 6, 0, 0, 0, 0 }, // Sneaker
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/*Sneaker*/ {20, 0, 0, 4, 7, 7, 0, 0, 0, 0 }, // Sneaker
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/*Rocket Sneaker*/ { 0, 0, 0, 0, 0, 1, 3, 5, 3, 0 }, // Rocket Sneaker
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/*Rocket Sneaker*/ { 0, 0, 0, 0, 0, 1, 4, 5, 3, 0 }, // Rocket Sneaker
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/*Invincibility*/ { 0, 0, 0, 0, 0, 1, 4, 6,14, 0 }, // Invincibility
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/*Invincibility*/ { 0, 0, 0, 0, 0, 1, 4, 6,10, 0 }, // Invincibility
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/*Banana*/ { 0,10, 4, 2, 1, 0, 0, 0, 0, 0 }, // Banana
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/*Banana*/ { 0, 9, 4, 2, 1, 0, 0, 0, 0, 0 }, // Banana
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/*Eggman Monitor*/ { 0, 3, 2, 1, 0, 0, 0, 0, 0, 0 }, // Eggman Monitor
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/*Eggman Monitor*/ { 0, 3, 2, 1, 0, 0, 0, 0, 0, 0 }, // Eggman Monitor
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/*Orbinaut*/ { 0, 8, 6, 4, 2, 0, 0, 0, 0, 0 }, // Orbinaut
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/*Orbinaut*/ { 0, 7, 6, 4, 2, 0, 0, 0, 0, 0 }, // Orbinaut
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/*Jawz*/ { 0, 0, 3, 2, 1, 1, 0, 0, 0, 0 }, // Jawz
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/*Jawz*/ { 0, 0, 3, 2, 1, 1, 0, 0, 0, 0 }, // Jawz
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/*Mine*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0, 0 }, // Mine
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/*Mine*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0, 0 }, // Mine
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/*Ballhog*/ { 0, 0, 0, 2, 1, 0, 0, 0, 0, 0 }, // Ballhog
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/*Ballhog*/ { 0, 0, 0, 2, 1, 0, 0, 0, 0, 0 }, // Ballhog
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/*Self-Propelled Bomb*/ { 0, 0, 1, 2, 3, 4, 2, 2, 0,20 }, // Self-Propelled Bomb
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/*Self-Propelled Bomb*/ { 0, 0, 1, 2, 3, 4, 2, 2, 0,20 }, // Self-Propelled Bomb
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/*Grow*/ { 0, 0, 0, 0, 0, 1, 3, 5, 3, 0 }, // Grow
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/*Grow*/ { 0, 0, 0, 0, 0, 0, 2, 5, 7, 0 }, // Grow
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/*Shrink*/ { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0 }, // Shrink
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/*Shrink*/ { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0 }, // Shrink
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/*Thunder Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0, 0 }, // Thunder Shield
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/*Thunder Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0, 0 }, // Thunder Shield
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/*Hyudoro*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0, 0 }, // Hyudoro
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/*Hyudoro*/ { 0, 0, 0, 0, 0, 2, 1, 0, 0, 0 }, // Hyudoro
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/*Pogo Spring*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Pogo Spring
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/*Pogo Spring*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Pogo Spring
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/*Kitchen Sink*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Kitchen Sink
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/*Kitchen Sink*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Kitchen Sink
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/*Sneaker x3*/ { 0, 0, 0, 0, 3, 7, 9, 2, 0, 0 }, // Sneaker x3
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/*Sneaker x3*/ { 0, 0, 0, 0, 3, 7, 9, 2, 0, 0 }, // Sneaker x3
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