From f30f1bf1636d724aa0049193c3731186f82e4583 Mon Sep 17 00:00:00 2001 From: toaster Date: Tue, 1 Nov 2022 13:45:31 +0000 Subject: [PATCH] Do a little more short circuiting if dedicated idle time is occouring Skips resync, clearticcmd, and sendtics, since all they're doing with no nodes in game is writing the same value to the same address again and again --- src/d_clisrv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 9350b485..727eba4a 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -6304,7 +6304,7 @@ FILESTAMP } else { - if (!demo.playback) + if (!demo.playback && realtics > 0) { INT32 counts;