From ef78c942f798e0d736cc84de8b912889d9232fbc Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 15 Feb 2017 21:16:56 +0000 Subject: [PATCH] Remove unused ObjectPlace_OnChange prototype (from when Objectplace was a consvar, which it is not anymore) --- src/d_netcmd.h | 1 - 1 file changed, 1 deletion(-) diff --git a/src/d_netcmd.h b/src/d_netcmd.h index d8fae72f..023bbd09 100644 --- a/src/d_netcmd.h +++ b/src/d_netcmd.h @@ -212,7 +212,6 @@ void Command_ExitGame_f(void); void Command_Retry_f(void); void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect); -void ObjectPlace_OnChange(void); void ItemFinder_OnChange(void); void D_SetPassword(const char *pw);