mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-10 07:12:03 +00:00
Merge branch 'kill-these-please-12' into 'awful-mix'
Compiler errors, again, again See merge request SinnamonLat/Kart-Public!5
This commit is contained in:
commit
ee0bba26f4
7 changed files with 77 additions and 70 deletions
|
@ -222,7 +222,7 @@ endif
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|||
ifdef GCC71
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WFLAGS+=-Wno-error=implicit-fallthrough
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WFLAGS+=-Wno-implicit-fallthrough
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WFLAGS+=-Wno-error=format-truncation
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WFLAGS+=-Wno-format-truncation
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endif
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ifdef GCC80
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WFLAGS+=-Wno-error=format-overflow
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|
|
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@ -481,10 +481,10 @@ static void FreeMipmapColormap(INT32 patchnum, void *patch)
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{
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GLPatch_t* const grpatch = patch;
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(void)patchnum; //unused
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while (grpatch->mipmap.nextcolormap)
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while (grpatch->mipmap->nextcolormap)
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{
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GLMipmap_t *grmip = grpatch->mipmap.nextcolormap;
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grpatch->mipmap.nextcolormap = grmip->nextcolormap;
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GLMipmap_t *grmip = grpatch->mipmap->nextcolormap;
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grpatch->mipmap->nextcolormap = grmip->nextcolormap;
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if (grmip->grInfo.data) Z_Free(grmip->grInfo.data);
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free(grmip);
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}
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@ -638,7 +638,7 @@ void HWR_GetFlat(lumpnum_t flatlumpnum, boolean noencoremap)
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{
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GLMipmap_t *grmip;
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grmip = &HWR_GetCachedGLPatch(flatlumpnum)->mipmap;
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grmip = HWR_GetCachedGLPatch(flatlumpnum)->mipmap;
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grmip->colormap = colormaps;
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@ -690,22 +690,22 @@ static void HWR_LoadMappedPatch(GLMipmap_t *grmip, GLPatch_t *gpatch)
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void HWR_GetPatch(GLPatch_t *gpatch)
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{
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// is it in hardware cache
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if (!gpatch->mipmap.downloaded && !gpatch->mipmap.grInfo.data)
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if (!gpatch->mipmap->downloaded && !gpatch->mipmap->grInfo.data)
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{
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// load the software patch, PU_STATIC or the Z_Malloc for hardware patch will
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// flush the software patch before the conversion! oh yeah I suffered
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patch_t *patch = W_CacheLumpNumPwad(gpatch->wadnum, gpatch->lumpnum, PU_STATIC);
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HWR_MakePatch(patch, gpatch, &gpatch->mipmap, true);
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HWR_MakePatch(patch, gpatch, gpatch->mipmap, true);
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// this is inefficient.. but the hardware patch in heap is purgeable so it should
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// not fragment memory, and besides the REAL cache here is the hardware memory
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Z_Free(patch);
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}
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HWD.pfnSetTexture(&gpatch->mipmap);
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HWD.pfnSetTexture(gpatch->mipmap);
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// The system-memory patch data can be purged now.
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Z_ChangeTag(gpatch->mipmap.grInfo.data, PU_HWRCACHE_UNLOCKED);
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Z_ChangeTag(gpatch->mipmap->grInfo.data, PU_HWRCACHE_UNLOCKED);
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}
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@ -725,7 +725,7 @@ void HWR_GetMappedPatch(GLPatch_t *gpatch, const UINT8 *colormap)
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// search for the mimmap
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// skip the first (no colormap translated)
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for (grmip = &gpatch->mipmap; grmip->nextcolormap; )
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for (grmip = gpatch->mipmap; grmip->nextcolormap; )
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{
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grmip = grmip->nextcolormap;
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if (grmip->colormap == colormap)
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@ -755,7 +755,7 @@ void HWR_UnlockCachedPatch(GLPatch_t *gpatch)
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if (!gpatch)
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return;
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Z_ChangeTag(gpatch->mipmap.grInfo.data, PU_HWRCACHE_UNLOCKED);
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Z_ChangeTag(gpatch->mipmap->grInfo.data, PU_HWRCACHE_UNLOCKED);
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Z_ChangeTag(gpatch, PU_HWRPATCHINFO_UNLOCKED);
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}
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@ -769,6 +769,7 @@ GLPatch_t *HWR_GetCachedGLPatchPwad(UINT16 wadnum, UINT16 lumpnum)
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grpatch = Z_Calloc(sizeof(GLPatch_t), PU_HWRPATCHINFO, NULL);
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grpatch->wadnum = wadnum;
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grpatch->lumpnum = lumpnum;
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grpatch->mipmap = Z_Calloc(sizeof(GLMipmap_t), PU_HWRPATCHINFO, NULL);
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M_AATreeSet(hwrcache, lumpnum, grpatch);
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}
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@ -872,7 +873,7 @@ void HWR_GetFadeMask(lumpnum_t fademasklumpnum)
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{
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GLMipmap_t *grmip;
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grmip = &HWR_GetCachedGLPatch(fademasklumpnum)->mipmap;
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grmip = HWR_GetCachedGLPatch(fademasklumpnum)->mipmap;
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if (!grmip->downloaded && !grmip->grInfo.data)
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HWR_CacheFadeMask(grmip, fademasklumpnum);
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|
|
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@ -107,10 +107,10 @@ struct GLPatch_s
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float max_s,max_t;
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UINT16 wadnum; // the software patch lump num for when the hardware patch
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UINT16 lumpnum; // was flushed, and we need to re-create it
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GLMipmap_t mipmap;
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GLMipmap_t *mipmap;
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boolean notfound; // if the texture file was not found, mark it here (used in model texture loading)
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};
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} ATTRPACK;
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typedef struct GLPatch_s GLPatch_t;
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#endif //_HWR_DATA_
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|
|
|
@ -24,4 +24,4 @@
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#include "../r_main.h"
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#include "../p_local.h"
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#endif // HWRENDER
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#endif // HWRENDER
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|
|
|
@ -199,7 +199,7 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
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//CONS_Debug(DBG_RENDER, "libpng load error on %s\n", filename);
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png_destroy_read_struct(&png_ptr, &png_info_ptr, NULL);
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fclose(png_FILE);
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Z_Free(grpatch->mipmap.grInfo.data);
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Z_Free(grpatch->mipmap->grInfo.data);
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return 0;
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}
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#ifdef USE_FAR_KEYWORD
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@ -240,7 +240,7 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
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{
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png_uint_32 i, pitch = png_get_rowbytes(png_ptr, png_info_ptr);
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png_bytep PNG_image = Z_Malloc(pitch*height, PU_HWRCACHE, &grpatch->mipmap.grInfo.data);
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png_bytep PNG_image = Z_Malloc(pitch*height, PU_HWRCACHE, &grpatch->mipmap->grInfo.data);
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png_bytepp row_pointers = png_malloc(png_ptr, height * sizeof (png_bytep));
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for (i = 0; i < height; i++)
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row_pointers[i] = PNG_image + i*pitch;
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@ -320,7 +320,7 @@ static GLTextureFormat_t PCX_Load(const char *filename, int *w, int *h,
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pw = *w = header.xmax - header.xmin + 1;
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ph = *h = header.ymax - header.ymin + 1;
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image = Z_Malloc(pw*ph*4, PU_HWRCACHE, &grpatch->mipmap.grInfo.data);
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image = Z_Malloc(pw*ph*4, PU_HWRCACHE, &grpatch->mipmap->grInfo.data);
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if (fread(palette, sizeof (UINT8), PALSIZE, file) != PALSIZE)
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{
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@ -368,40 +368,43 @@ static void md2_loadTexture(md2_t *model)
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if (model->grpatch)
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{
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grpatch = model->grpatch;
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Z_Free(grpatch->mipmap.grInfo.data);
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Z_Free(grpatch->mipmap->grInfo.data);
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}
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else
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{
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grpatch = Z_Calloc(sizeof *grpatch, PU_HWRPATCHINFO,
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&(model->grpatch));
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grpatch->mipmap = Z_Calloc(sizeof (GLMipmap_t), PU_HWRPATCHINFO, NULL);
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}
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if (!grpatch->mipmap.downloaded && !grpatch->mipmap.grInfo.data)
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if (!grpatch->mipmap->downloaded && !grpatch->mipmap->grInfo.data)
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{
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int w = 0, h = 0;
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#ifdef HAVE_PNG
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grpatch->mipmap.grInfo.format = PNG_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap.grInfo.format == 0)
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grpatch->mipmap->grInfo.format = PNG_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap->grInfo.format == 0)
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#endif
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grpatch->mipmap.grInfo.format = PCX_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap.grInfo.format == 0)
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grpatch->mipmap->grInfo.format = PCX_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap->grInfo.format == 0)
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{
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grpatch->notfound = true;// mark it so its not searched for again repeatedly
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return;
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}
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grpatch->mipmap.downloaded = 0;
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grpatch->mipmap.flags = 0;
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grpatch->mipmap->downloaded = 0;
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grpatch->mipmap->flags = 0;
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grpatch->width = (INT16)w;
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grpatch->height = (INT16)h;
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grpatch->mipmap.width = (UINT16)w;
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grpatch->mipmap.height = (UINT16)h;
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grpatch->mipmap->width = (UINT16)w;
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grpatch->mipmap->height = (UINT16)h;
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// not correct!
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grpatch->mipmap.grInfo.smallLodLog2 = GR_LOD_LOG2_256;
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grpatch->mipmap.grInfo.largeLodLog2 = GR_LOD_LOG2_256;
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grpatch->mipmap.grInfo.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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grpatch->mipmap->grInfo.smallLodLog2 = GR_LOD_LOG2_256;
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grpatch->mipmap->grInfo.largeLodLog2 = GR_LOD_LOG2_256;
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grpatch->mipmap->grInfo.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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}
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HWD.pfnSetTexture(&grpatch->mipmap);
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HWD.pfnSetTexture(grpatch->mipmap);
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HWR_UnlockCachedPatch(grpatch);
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}
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@ -419,41 +422,44 @@ static void md2_loadBlendTexture(md2_t *model)
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if (model->blendgrpatch)
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{
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grpatch = model->blendgrpatch;
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Z_Free(grpatch->mipmap.grInfo.data);
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Z_Free(grpatch->mipmap->grInfo.data);
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}
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else
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{
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grpatch = Z_Calloc(sizeof *grpatch, PU_HWRPATCHINFO,
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&(model->blendgrpatch));
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grpatch->mipmap = Z_Calloc(sizeof (GLMipmap_t), PU_HWRPATCHINFO, NULL);
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}
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if (!grpatch->mipmap.downloaded && !grpatch->mipmap.grInfo.data)
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if (!grpatch->mipmap->downloaded && !grpatch->mipmap->grInfo.data)
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{
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int w = 0, h = 0;
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#ifdef HAVE_PNG
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grpatch->mipmap.grInfo.format = PNG_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap.grInfo.format == 0)
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grpatch->mipmap->grInfo.format = PNG_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap->grInfo.format == 0)
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#endif
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grpatch->mipmap.grInfo.format = PCX_Load(filename, &w, &h, grpatch);
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if (grpatch->mipmap.grInfo.format == 0)
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grpatch->mipmap->grInfo.format = PCX_Load(filename, &w, &h, grpatch);
|
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if (grpatch->mipmap->grInfo.format == 0)
|
||||
{
|
||||
grpatch->notfound = true;// mark it so its not searched for again repeatedly
|
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Z_Free(filename);
|
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return;
|
||||
}
|
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|
||||
grpatch->mipmap.downloaded = 0;
|
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grpatch->mipmap.flags = 0;
|
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grpatch->mipmap->downloaded = 0;
|
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grpatch->mipmap->flags = 0;
|
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|
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grpatch->width = (INT16)w;
|
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grpatch->height = (INT16)h;
|
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grpatch->mipmap.width = (UINT16)w;
|
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grpatch->mipmap.height = (UINT16)h;
|
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grpatch->mipmap->width = (UINT16)w;
|
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grpatch->mipmap->height = (UINT16)h;
|
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|
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// not correct!
|
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grpatch->mipmap.grInfo.smallLodLog2 = GR_LOD_LOG2_256;
|
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grpatch->mipmap.grInfo.largeLodLog2 = GR_LOD_LOG2_256;
|
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grpatch->mipmap.grInfo.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
|
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grpatch->mipmap->grInfo.smallLodLog2 = GR_LOD_LOG2_256;
|
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grpatch->mipmap->grInfo.largeLodLog2 = GR_LOD_LOG2_256;
|
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grpatch->mipmap->grInfo.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
|
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}
|
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HWD.pfnSetTexture(&grpatch->mipmap); // We do need to do this so that it can be cleared and knows to recreate it when necessary
|
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HWD.pfnSetTexture(grpatch->mipmap); // We do need to do this so that it can be cleared and knows to recreate it when necessary
|
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HWR_UnlockCachedPatch(grpatch);
|
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|
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Z_Free(filename);
|
||||
|
@ -680,8 +686,8 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
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cur = Z_Malloc(size*4, PU_HWRCACHE, &grmip->grInfo.data);
|
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memset(cur, 0x00, size*4);
|
||||
|
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image = gpatch->mipmap.grInfo.data;
|
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blendimage = blendgpatch->mipmap.grInfo.data;
|
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image = gpatch->mipmap->grInfo.data;
|
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blendimage = blendgpatch->mipmap->grInfo.data;
|
||||
|
||||
// Average all of the translation's colors
|
||||
{
|
||||
|
@ -793,13 +799,13 @@ static void HWR_GetBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch, INT
|
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if (colormap == colormaps || colormap == NULL)
|
||||
{
|
||||
// Don't do any blending
|
||||
HWD.pfnSetTexture(&gpatch->mipmap);
|
||||
HWD.pfnSetTexture(gpatch->mipmap);
|
||||
return;
|
||||
}
|
||||
|
||||
// search for the mimmap
|
||||
// skip the first (no colormap translated)
|
||||
for (grmip = &gpatch->mipmap; grmip->nextcolormap; )
|
||||
for (grmip = gpatch->mipmap; grmip->nextcolormap; )
|
||||
{
|
||||
grmip = grmip->nextcolormap;
|
||||
if (grmip->colormap == colormap)
|
||||
|
@ -952,20 +958,20 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
finalscale = md2->scale;
|
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//Hurdler: arf, I don't like that implementation at all... too much crappy
|
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gpatch = md2->grpatch;
|
||||
if (!gpatch || ((!gpatch->mipmap.grInfo.format || !gpatch->mipmap.downloaded) && !gpatch->notfound))
|
||||
if (!gpatch || ((!gpatch->mipmap->grInfo.format || !gpatch->mipmap->downloaded) && !gpatch->notfound))
|
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md2_loadTexture(md2);
|
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gpatch = md2->grpatch; // Load it again, because it isn't being loaded into gpatch after md2_loadtexture...
|
||||
|
||||
if ((gpatch && gpatch->mipmap.grInfo.format) // don't load the blend texture if the base texture isn't available
|
||||
if ((gpatch && gpatch->mipmap->grInfo.format) // don't load the blend texture if the base texture isn't available
|
||||
&& (!md2->blendgrpatch
|
||||
|| ((!((GLPatch_t *)md2->blendgrpatch)->mipmap.grInfo.format || !((GLPatch_t *)md2->blendgrpatch)->mipmap.downloaded)
|
||||
|| ((!((GLPatch_t *)md2->blendgrpatch)->mipmap->grInfo.format || !((GLPatch_t *)md2->blendgrpatch)->mipmap->downloaded)
|
||||
&& !((GLPatch_t *)md2->blendgrpatch)->notfound)))
|
||||
md2_loadBlendTexture(md2);
|
||||
|
||||
if (gpatch && gpatch->mipmap.grInfo.format) // else if meant that if a texture couldn't be loaded, it would just end up using something else's texture
|
||||
if (gpatch && gpatch->mipmap->grInfo.format) // else if meant that if a texture couldn't be loaded, it would just end up using something else's texture
|
||||
{
|
||||
if ((skincolors_t)spr->mobj->color != SKINCOLOR_NONE &&
|
||||
md2->blendgrpatch && ((GLPatch_t *)md2->blendgrpatch)->mipmap.grInfo.format
|
||||
md2->blendgrpatch && ((GLPatch_t *)md2->blendgrpatch)->mipmap->grInfo.format
|
||||
&& gpatch->width == ((GLPatch_t *)md2->blendgrpatch)->width && gpatch->height == ((GLPatch_t *)md2->blendgrpatch)->height)
|
||||
{
|
||||
INT32 skinnum = TC_DEFAULT;
|
||||
|
@ -996,7 +1002,7 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
else
|
||||
{
|
||||
// This is safe, since we know the texture has been downloaded
|
||||
HWD.pfnSetTexture(&gpatch->mipmap);
|
||||
HWD.pfnSetTexture(gpatch->mipmap);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
20
src/r_data.c
20
src/r_data.c
|
@ -198,7 +198,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
|
|||
int x, x1, x2, i;
|
||||
size_t blocksize;
|
||||
column_t *patchcol;
|
||||
UINT32 *colofs;
|
||||
UINT8 *colofs;
|
||||
|
||||
I_Assert(texnum <= (size_t)numtextures);
|
||||
texture = textures[texnum];
|
||||
|
@ -219,10 +219,10 @@ static UINT8 *R_GenerateTexture(size_t texnum)
|
|||
// Check the patch for holes.
|
||||
if (texture->width > SHORT(realpatch->width) || texture->height > SHORT(realpatch->height))
|
||||
holey = true;
|
||||
colofs = (UINT32 *)realpatch->columnofs;
|
||||
colofs = (UINT8 *)realpatch->columnofs;
|
||||
for (x = 0; x < texture->width && !holey; x++)
|
||||
{
|
||||
column_t *col = (column_t *)((UINT8 *)realpatch + LONG(colofs[x]));
|
||||
column_t *col = (column_t *)((UINT8 *)realpatch + LONG(*(UINT32 *)&colofs[x<<2]));
|
||||
INT32 topdelta, prevdelta = -1, y = 0;
|
||||
while (col->topdelta != 0xff)
|
||||
{
|
||||
|
@ -250,11 +250,11 @@ static UINT8 *R_GenerateTexture(size_t texnum)
|
|||
texturememory += blocksize;
|
||||
|
||||
// use the patch's column lookup
|
||||
colofs = (UINT32 *)(void *)(block + 8);
|
||||
texturecolumnofs[texnum] = colofs;
|
||||
colofs = (block + 8);
|
||||
texturecolumnofs[texnum] = (UINT32 *)colofs;
|
||||
blocktex = block;
|
||||
for (x = 0; x < texture->width; x++)
|
||||
colofs[x] = LONG(LONG(colofs[x]) + 3);
|
||||
*(UINT32 *)&colofs[x<<2] = LONG(LONG(*(UINT32 *)&colofs[x<<2]) + 3);
|
||||
goto done;
|
||||
}
|
||||
|
||||
|
@ -270,8 +270,8 @@ static UINT8 *R_GenerateTexture(size_t texnum)
|
|||
memset(block, 0xF7, blocksize+1); // Transparency hack
|
||||
|
||||
// columns lookup table
|
||||
colofs = (UINT32 *)(void *)block;
|
||||
texturecolumnofs[texnum] = colofs;
|
||||
colofs = block;
|
||||
texturecolumnofs[texnum] = (UINT32 *)colofs;
|
||||
|
||||
// texture data after the lookup table
|
||||
blocktex = block + (texture->width*4);
|
||||
|
@ -296,8 +296,8 @@ static UINT8 *R_GenerateTexture(size_t texnum)
|
|||
patchcol = (column_t *)((UINT8 *)realpatch + LONG(realpatch->columnofs[x-x1]));
|
||||
|
||||
// generate column ofset lookup
|
||||
colofs[x] = LONG((x * texture->height) + (texture->width*4));
|
||||
R_DrawColumnInCache(patchcol, block + LONG(colofs[x]), patch->originy, texture->height);
|
||||
*(UINT32 *)&colofs[x<<2] = LONG((x * texture->height) + (texture->width*4));
|
||||
R_DrawColumnInCache(patchcol, block + LONG(*(UINT32 *)&colofs[x<<2]), patch->originy, texture->height);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1485,22 +1485,22 @@ static inline void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
|
|||
|
||||
grPatch = HWR_GetCachedGLPatchPwad(wad, lump);
|
||||
|
||||
if (grPatch->mipmap.grInfo.data)
|
||||
if (grPatch->mipmap->grInfo.data)
|
||||
{
|
||||
if (tag == PU_CACHE)
|
||||
tag = PU_HWRCACHE;
|
||||
Z_ChangeTag(grPatch->mipmap.grInfo.data, tag);
|
||||
Z_ChangeTag(grPatch->mipmap->grInfo.data, tag);
|
||||
}
|
||||
else
|
||||
{
|
||||
patch_t *ptr = NULL;
|
||||
|
||||
// Only load the patch if we haven't initialised the grPatch yet
|
||||
if (grPatch->mipmap.width == 0)
|
||||
if (grPatch->mipmap->width == 0)
|
||||
ptr = W_CacheLumpNumPwad(grPatch->wadnum, grPatch->lumpnum, PU_STATIC);
|
||||
|
||||
// Run HWR_MakePatch in all cases, to recalculate some things
|
||||
HWR_MakePatch(ptr, grPatch, &grPatch->mipmap, false);
|
||||
HWR_MakePatch(ptr, grPatch, grPatch->mipmap, false);
|
||||
Z_Free(ptr);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue