Unstatic P_SpawnThokMobj.

This commit is contained in:
Wolfy 2014-05-23 15:39:04 -05:00 committed by Alam Ed Arias
parent d8234f408b
commit ed82755b6d
2 changed files with 2 additions and 1 deletions

View file

@ -164,6 +164,7 @@ UINT8 P_FindLowestMare(void);
void P_FindEmerald(void);
void P_TransferToAxis(player_t *player, INT32 axisnum);
boolean P_PlayerMoving(INT32 pnum);
void P_SpawnThokMobj(player_t *player);
void P_PlayLivesJingle(player_t *player);
#define P_PlayRinglossSound(s) S_StartSound(s, (mariomode) ? sfx_mario8 : sfx_altow1 + P_RandomKey(4));

View file

@ -1457,7 +1457,7 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
//
// Spawns the appropriate thok object on the player
//
static void P_SpawnThokMobj(player_t *player)
void P_SpawnThokMobj(player_t *player)
{
mobj_t *mobj;
mobjtype_t type = player->thokitem;