Messing with the SPB item odds themselves

I'm pretty sure this is why it feels like we can't hit a decent balance.
This commit is contained in:
TehRealSalt 2018-06-12 23:01:17 -04:00
parent d5f311681f
commit ed73984d3e

View file

@ -375,7 +375,7 @@ static INT32 K_KartItemOddsRace[NUMKARTRESULTS][9] =
/*Jawz*/ { 0, 0, 3, 2, 2, 1, 0, 0, 0 }, // Jawz
/*Mine*/ { 0, 0, 1, 2, 1, 0, 0, 0, 0 }, // Mine
/*Ballhog*/ { 0, 0, 1, 2, 1, 0, 0, 0, 0 }, // Ballhog
/*Self-Propelled Bomb*/ { 0, 0, 1, 2, 4, 3, 1, 0, 0 }, // Self-Propelled Bomb
/*Self-Propelled Bomb*/ { 0, 0, 0, 1, 2, 2, 1, 0, 0 }, // Self-Propelled Bomb
/*Grow*/ { 0, 0, 0, 0, 0, 0, 1, 1, 2 }, // Grow
/*Shrink*/ { 0, 0, 0, 0, 0, 0, 1, 2, 2 }, // Shrink
/*Lightning Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0 }, // Lightning Shield