diff --git a/src/p_local.h b/src/p_local.h index 30bf3851..5fd37248 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -231,7 +231,7 @@ boolean P_MobjWasRemoved(mobj_t *th); void P_RemoveSavegameMobj(mobj_t *th); boolean P_SetPlayerMobjState(mobj_t *mobj, statenum_t state); boolean P_SetMobjState(mobj_t *mobj, statenum_t state); -void P_RunShields(void); +//void P_RunShields(void); void P_RunOverlays(void); void P_RunShadows(void); void P_MobjThinker(mobj_t *mobj); diff --git a/src/p_mobj.c b/src/p_mobj.c index deeb737d..ed794b0f 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6127,7 +6127,7 @@ static boolean P_ShieldLook(mobj_t *thing, shieldtype_t shield) return true; } -mobj_t *shields[MAXPLAYERS*2]; +/*mobj_t *shields[MAXPLAYERS*2]; INT32 numshields = 0; void P_RunShields(void) @@ -6175,7 +6175,7 @@ static boolean P_AddShield(mobj_t *thing) P_SetTarget(&shields[numshields++], thing); return true; -} +}*/ void P_RunOverlays(void) { @@ -6609,8 +6609,8 @@ void P_MobjThinker(mobj_t *mobj) P_RemoveMobj(mobj); return; } - else - P_AddOverlay(mobj); + + P_AddOverlay(mobj); break; case MT_SHADOW: if (!mobj->target) @@ -6618,10 +6618,10 @@ void P_MobjThinker(mobj_t *mobj) P_RemoveMobj(mobj); return; } - else - P_AddShadow(mobj); + + P_AddShadow(mobj); break; - case MT_BLACKORB: + /*case MT_BLACKORB: case MT_WHITEORB: case MT_GREENORB: case MT_YELLOWORB: @@ -6629,7 +6629,7 @@ void P_MobjThinker(mobj_t *mobj) case MT_PITYORB: if (!P_AddShield(mobj)) return; - break; + break;*/ //{ SRB2kart mobs case MT_ORBINAUT_SHIELD: // Kart orbit/trail items case MT_JAWZ_SHIELD: