Changing from Relaxed Standard Turbo to the typical Easy Normal Hard

Reception to the naming convention has been either "don't care" or "too hard to remember"
This commit is contained in:
TehRealSalt 2018-05-30 17:29:40 -04:00
parent efc64e70ab
commit eadd7381eb
3 changed files with 3 additions and 3 deletions

View file

@ -67,7 +67,7 @@ CV_PossibleValue_t karthud_cons_t[] = {
{0, "Off"}, {1, "Default"}, {2, "SNES"}, {3, "MK64"},
{0, NULL}};
CV_PossibleValue_t kartspeed_cons_t[] = {
{0, "Relaxed"}, {1, "Standard"}, {2, "Turbo"},
{0, "Easy"}, {1, "Normal"}, {2, "Hard"},
{0, NULL}};
#define COM_BUF_SIZE 8192 // command buffer size

View file

@ -357,7 +357,7 @@ consvar_t cv_kartminimap = {"kartminimap", "4", CV_SAVE, kartminimap_cons_t, NUL
consvar_t cv_kartcheck = {"kartcheck", "Yes", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t kartstarsfx_cons_t[] = {{0, "Music"}, {1, "SMK"}, {0, NULL}};
consvar_t cv_kartstarsfx = {"kartstarsfx", "SMK", CV_SAVE, kartstarsfx_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_kartspeed = {"kartspeed", "Standard", CV_NETVAR|CV_CALL|CV_NOINIT, kartspeed_cons_t, KartSpeed_OnChange, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_kartspeed = {"kartspeed", "Normal", CV_NETVAR|CV_CALL|CV_NOINIT, kartspeed_cons_t, KartSpeed_OnChange, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t kartballoons_cons_t[] = {{1, "MIN"}, {12, "MAX"}, {0, NULL}};
consvar_t cv_kartballoons = {"kartballoons", "3", CV_NETVAR|CV_CHEAT, kartballoons_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_kartfrantic = {"kartfrantic", "Off", CV_NETVAR|CV_CHEAT|CV_CALL|CV_NOINIT, CV_OnOff, KartFrantic_OnChange, 0, NULL, NULL, 0, 0, NULL};

View file

@ -242,7 +242,7 @@ INT32 cheats; //for multiplayer cheat commands
// SRB2Kart
// Cvars that we don't want changed mid-game
UINT8 gamespeed; // Game's current speed (or difficulty, or cc, or etc); 0-2 for relaxed, standard, & turbo
UINT8 gamespeed; // Game's current speed (or difficulty, or cc, or etc); 0 for easy, 1 for normal, 2 for hard
boolean mirrormode; // Mirror Mode currently enabled?
boolean franticitems; // Frantic items currently enabled?
boolean comeback; // Battle Mode's karma comeback is on/off