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Fixx GCC 4.4 array-bounds compile errors
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commit
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2 changed files with 4 additions and 4 deletions
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@ -2098,7 +2098,7 @@ void D_SetupVote(void)
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else
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m = G_RandMap(G_TOLFlag(gametype), prevmap, false, 0, true, votebuffer);
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if (i < 3)
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votebuffer[i] = m;
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votebuffer[min(i, 2)] = m; // min() is a dumb workaround for gcc 4.4 array-bounds error
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WRITEUINT16(p, m);
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}
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@ -3234,9 +3234,9 @@ static void readwipes(MYFILE *f)
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else if (fastcmp(pword, "FINAL"))
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wipeoffset = wipe_specinter_final;
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}
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else if (fastncmp(word, "VOTING_", 10))
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else if (fastncmp(word, "VOTING_", 7))
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{
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pword = word + 10;
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pword = word + 7;
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if (fastcmp(pword, "TOBLACK"))
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wipeoffset = wipe_specinter_toblack;
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else if (fastcmp(pword, "FINAL"))
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@ -6934,7 +6934,7 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
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"S_GARU1",
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"S_GARU2",
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"S_GARU3",
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"S_TGARU",
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"S_TGARU",
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"S_TGARU1",
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"S_TGARU2",
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"S_TGARU3", // Wind attack used by Roaming Shadows on Players.
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