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prevent the use of respawn to cheese items like SPB
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1 changed files with 2 additions and 2 deletions
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@ -2489,9 +2489,9 @@ static void Command_Respawn(void)
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UINT8 *cp = buf;
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WRITEINT32(cp, consoleplayer);
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if (players[consoleplayer].kartstuff[k_spinouttimer]) // KART: Nice try, but no, you won't be cheesing spb anymore.
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{
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{
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CONS_Printf(M_GetText("Cannot use this while hurt.\n"));
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return;
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}
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